a1244 Posted March 19, 2016 Posted March 19, 2016 Im having real trouble with the Rubber Doll quest. I asked someone to remove the collar but now I'm stuck in the suit. Is there any way (console or otherwise) to remove it? If I remove it from my inventory it just pops right back there. Thanks First, i have only played the doll quest once, in the first release of the mod and i had a glitch and disabled it. So i don't guarantee success. However, from things i 've read over the various mod updates in this thread: 1) Have you tried the "Free me" option in MCM? 2) If i am not mistaken, once the suit is complete, you are supposed to find the "Doll maker" to remove it (or the collar, not sure), who is supposed to be somewhere in Dawnstar. (never been there myself). Thanks, the 'free me' option removed it the second time Im having real trouble with the Rubber Doll quest. I asked someone to remove the collar but now I'm stuck in the suit. Is there any way (console or otherwise) to remove it? If I remove it from my inventory it just pops right back there. Thanks If you asked someone to remove that collar who's not the Dollmaker, you broke the quest. Use the Safeword to terminate the quest and remove the items. Thanks, I've used the safeword and I'm free. Is there anything I should do to get the quest back to where it can run again?
Headerman Posted March 19, 2016 Posted March 19, 2016 Im having real trouble with the Rubber Doll quest. I asked someone to remove the collar but now I'm stuck in the suit. Is there any way (console or otherwise) to remove it? If I remove it from my inventory it just pops right back there. Thanks First, i have only played the doll quest once, in the first release of the mod and i had a glitch and disabled it. So i don't guarantee success. However, from things i 've read over the various mod updates in this thread: 1) Have you tried the "Free me" option in MCM? 2) If i am not mistaken, once the suit is complete, you are supposed to find the "Doll maker" to remove it (or the collar, not sure), who is supposed to be somewhere in Dawnstar. (never been there myself). Thanks, the 'free me' option removed it the second time Im having real trouble with the Rubber Doll quest. I asked someone to remove the collar but now I'm stuck in the suit. Is there any way (console or otherwise) to remove it? If I remove it from my inventory it just pops right back there. Thanks If you asked someone to remove that collar who's not the Dollmaker, you broke the quest. Use the Safeword to terminate the quest and remove the items. Thanks, I've used the safeword and I'm free. Is there anything I should do to get the quest back to where it can run again? Rubber doll is not a once-only quest, it will occur again. You can even set the weight for the chance it will happen again.
HyperonicX Posted March 19, 2016 Posted March 19, 2016 Just did the Cursed Collar quest.I had so much fun with this quest, especially at the very end!
WaxenFigure Posted March 19, 2016 Posted March 19, 2016 I have a problem with this mod Every time I am attacked in game The game crashes And I do not know why I have tracked the problem to cursed loot I have all the required mods So I don't know what the problem is plz help Ok, you have a problem and you think it's with Cursed Loot but you totally failed at telling WHY you think the problem is with Cursed Loot. Note: The Papyrus log is absolutely worthless for assigning blame to any mod for why the game crashed. But before you get to blame any mod for crashes have you followed the advice here? http://www.loverslab.com/topic/56084-crash-fixes/ Try the advice there and see if that doesn't stabilize your game and allow you to enjoy this mod and lots of other mods. The crashers only occur when I have Cursed Loot enabled I am not criticising This mod I have played with it for a while and really enjoyed but I recently reinstalled windows on my computer and had to install all the mods again and now this one doesn't seem to be working which is making me sad Your are advice worked I follow the guide did some tinkering started a new save and that seems to fix the problem Thank you Excellent! This is a fun mod, hate to see someone denied it.
lytelyte Posted March 19, 2016 Posted March 19, 2016 Great mod Kimy, I found a possible bug though. I'm pretty sure this is part of your mod, if not, my bad. My character got attacked by a tentacle parasite and I managed to get the book that instructed me how to create the Stinky Base and Paste, but I wasn't able to create the components anywhere (looked at the alchemy station and cooking pot?) In fact i looked for the components in the console "help stinky" and the only thing listed was the "Stinky Paste". So I don't know if the Stinky Base is even available in the system. I added the smelly salve via the console and tried using it, but nothing happened. Not sure how else to get out of the parasite other than safe wording my way out (which I did and I'm free) Other than that, the mod works flawlessly. Figured I'd give you a heads up on a small issue.
Slorm Posted March 19, 2016 Posted March 19, 2016 Great mod Kimy, I found a possible bug though. I'm pretty sure this is part of your mod, if not, my bad. My character got attacked by a tentacle parasite and I managed to get the book that instructed me how to create the Stinky Base and Paste, but I wasn't able to create the components anywhere (looked at the alchemy station and cooking pot?) In fact i looked for the components in the console "help stinky" and the only thing listed was the "Stinky Paste". So I don't know if the Stinky Base is even available in the system. I added the smelly salve via the console and tried using it, but nothing happened. Not sure how else to get out of the parasite other than safe wording my way out (which I did and I'm free) Other than that, the mod works flawlessly. Figured I'd give you a heads up on a small issue. That's been reported before but its useful to have confirmation The two items are in the cooking menu but there's a typo in the book. The book refers to stinky paste and stinky base, but they appear in the cooking menu as stinky paste and paste base
ForestElf Posted March 19, 2016 Posted March 19, 2016 Does anyone know if it's possible to somehow configure Cursed Loot, in a way to keep only the Sex attacks and Combat surrender active? I usually arrive to a point where i am tired of unlocking devices and i was wondering if i can keep only those parts of the mod active. If one disables the "Cursed Loot events", does this include Sex attacks and combat too?
swords and sandals Posted March 19, 2016 Posted March 19, 2016 Does anyone know if it's possible to somehow configure Cursed Loot, in a way to keep only the Sex attacks and Combat surrender active? I usually arrive to a point where i am tired of unlocking devices and i was wondering if i can keep only those parts of the mod active. If one disables the "Cursed Loot events", does this include Sex attacks and combat too? You should be able to avoid all traps by setting the basic cursed loot chance (and the amount arousal contributes to the chance) to zero.
Tara26 Posted March 19, 2016 Posted March 19, 2016 Kimy - is this a feature... I've been trying to find the source for why the body resizing doesn't work when certain items are worn. - I've verified that the items are HDT. - I've verified that both the body and the item are using exactly same slider settings (bodyslide batch build) - I've debug-removed the items and observed the resize option take effect after a brief pause (normal) the items that I have most noticed are the chastity bras. These items respond to bodyslide, slider changes in game, and weight settings. They even respect bodies that have already been arousal resized, so they are capable. But the resizing seems to be turned off when they are worn. Is that intentional?
ForestElf Posted March 19, 2016 Posted March 19, 2016 Does anyone know if it's possible to somehow configure Cursed Loot, in a way to keep only the Sex attacks and Combat surrender active? I usually arrive to a point where i am tired of unlocking devices and i was wondering if i can keep only those parts of the mod active. If one disables the "Cursed Loot events", does this include Sex attacks and combat too? You should be able to avoid all traps by setting the basic cursed loot chance (and the amount arousal contributes to the chance) to zero. Ah, thanks. Sounds like a good idea.
lytelyte Posted March 19, 2016 Posted March 19, 2016 That's been reported before but its useful to have confirmation The two items are in the cooking menu but there's a typo in the book. The book refers to stinky paste and stinky base, but they appear in the cooking menu as stinky paste and paste base Ok. Thanks for the info
darkfender666 Posted March 20, 2016 Posted March 20, 2016 i have a problem with leah. Started a brand new game to test it: Was enslaved via simple slavery... After some days i finally get some relationship points and manage to get armbinder removed from leah but at this point any Sexlab animation ends up making my character uncapable of getting back in fight position (the same bug happened with older estrus versions). Even if i end slavery i still cannot enter fighting stance. the strange thing is it happens only with leah and any other mod triggering sexlab in any way doesn t cause any problem. i have latest Sexlab but didn t update zaz to yesterday version yet
thenintendobox Posted March 20, 2016 Posted March 20, 2016 i have a problem with leah. Started a brand new game to test it: Was enslaved via simple slavery... After some days i finally get some relationship points and manage to get armbinder removed from leah but at this point any Sexlab animation ends up making my character uncapable of getting back in fight position (the same bug happened with older estrus versions). Even if i end slavery i still cannot enter fighting stance. the strange thing is it happens only with leah and any other mod triggering sexlab in any way doesn t cause any problem. i have latest Sexlab but didn t update zaz to yesterday version yet try restoring it via the zaz mcm player control center
johnbturnip Posted March 20, 2016 Posted March 20, 2016 I have a suggestion. Could you please add a random trap that transforms the victim into a futanari? It would work by equipping this to the victim, but modified so that it cannot be unequipped without meeting certain conditions(like a devious device). I'll let you decide what conditions would be required, but I think it should come off after a certain number of orgasms.
Kimy Posted March 20, 2016 Author Posted March 20, 2016 Great mod Kimy, I found a possible bug though. I'm pretty sure this is part of your mod, if not, my bad. My character got attacked by a tentacle parasite and I managed to get the book that instructed me how to create the Stinky Base and Paste, but I wasn't able to create the components anywhere (looked at the alchemy station and cooking pot?) In fact i looked for the components in the console "help stinky" and the only thing listed was the "Stinky Paste". So I don't know if the Stinky Base is even available in the system. I added the smelly salve via the console and tried using it, but nothing happened. Not sure how else to get out of the parasite other than safe wording my way out (which I did and I'm free) Other than that, the mod works flawlessly. Figured I'd give you a heads up on a small issue. That's been reported before but its useful to have confirmation The two items are in the cooking menu but there's a typo in the book. The book refers to stinky paste and stinky base, but they appear in the cooking menu as stinky paste and paste base I will make some changes to these items that will hopefully help to make this less confusing. Kimy - is this a feature... I've been trying to find the source for why the body resizing doesn't work when certain items are worn. - I've verified that the items are HDT. - I've verified that both the body and the item are using exactly same slider settings (bodyslide batch build) - I've debug-removed the items and observed the resize option take effect after a brief pause (normal) the items that I have most noticed are the chastity bras. These items respond to bodyslide, slider changes in game, and weight settings. They even respect bodies that have already been arousal resized, so they are capable. But the resizing seems to be turned off when they are worn. Is that intentional? It's not. I will have a look at it, but so far I was unable to reproduce the issue with body resizing. I have a suggestion. Could you please add a random trap that transforms the victim into a futanari? It would work by equipping this to the victim, but modified so that it cannot be unequipped without meeting certain conditions(like a devious device). I'll let you decide what conditions would be required, but I think it should come off after a certain number of orgasms. I am afraid that's outside of the feature set of where I want to take DCL. DCL is focused on bondage and sex, including the less consensual kind of. But that's about the boundaries I am operating in.
Tara26 Posted March 20, 2016 Posted March 20, 2016 Kimy - is this a feature... I've been trying to find the source for why the body resizing doesn't work when certain items are worn. - I've verified that the items are HDT. - I've verified that both the body and the item are using exactly same slider settings (bodyslide batch build) - I've debug-removed the items and observed the resize option take effect after a brief pause (normal) the items that I have most noticed are the chastity bras. These items respond to bodyslide, slider changes in game, and weight settings. They even respect bodies that have already been arousal resized, so they are capable. But the resizing seems to be turned off when they are worn. Is that intentional? It's not. I will have a look at it, but so far I was unable to reproduce the issue with body resizing. Kimy- This is my setup that reproduces the issue: Skeleton: XP32 MSE 3.77 : HDT option ONLY installed. Body: UUNP HDT (from UNP skinny via bodyslide 2) Physics: HDT-PE (have tried with either of these add-ons: BBP by threedeedevil, and My body not jello) This works (breaks?) everytime: im starting in the LAL prison. Turn Node management off in DD (else it makes HDT breasts 2D with bras on) -wearing prison clothes force the change by either - altering settings in DCL or by changing arousal in SLA-Redux (this verifies it is working) -put on chastity bra (xx01775a from DDa, for example), note that the bra takes proper size. Put clothes on over top (bra is hidden due to my DD settings) -re-alter settings in SLAR and DCL as before. Note, no changes: none with just bra (visible) or when hidden under clothes. This is why I think something gets 'turned off'. Because even when the bra doesn't have to render the effect is there. Should also note that the butt and hips changes are also locked when the bra is worn, not just the supposedly covered area. -Debug-remove items. -Re-alter settings in DCL - no effect on body sizes... even the hips and butt are disabled now. -Re-alter settings in SLAR - effect returns and works as usual. the other mods that I have that can have any effect on physics are: Estrus Chaurus - but I can disable that mod and no effect on test results. HDT High Heels (can't imagine, but it is physics) KS hairdos HDT and Skyrim Hair physics project (again, can't imagine, but they are physics..) I am using this issue to help me finally read-up and learn about physics in this game and so there is that benefit, but I fear it will turn out to be something really silly and obvious. That wouldn't be too bad, I suppose.
chipstick Posted March 20, 2016 Posted March 20, 2016 Hi Kimy, You always seem to be hearing from me about the sex attack feature (or related). Apologies, hope this isnt getting tiresome. There seems to be a new bug that's come in with the dhlp-suspend feature you introduced, so sex attacks wouldnt interrupt ongoing scenes. Now it seems NPCs can become permanently locked out of sex attacks, and I'm not sure of the exact trigger. Nevertheless, in my game, I've found Skjor, Njada Strongarm, Carlotta Valentia, Ysolda, and a random beggar introduced by Populated Cities, Towns and Villages are affected = whenever a sex attack triggers, they are always found to be in a scene. (Confirmed in papyrus log). This is true even when they definitely are not involved in scenes - like Ysolda sitting in a corner drinking, or Carlotta just sweeping around her stall. I've been noticing this over the last 20 hours of gameplay, so I'm pretty sure I'm not just jumping at a random missed sex attack, or that there didn't happen to be a dialogue scene I didn't notice. All these NPCs used to be eligible for sex attacks (and did indeed previously partake). Its not due to any quest stages - I havent advanced any vanilla quests (or sexlab mod quests for that matter) that involved those npcs - and the populated cities beggar is definitely not included in any quest whatsoever, anyways. (She can however, become involved in one particular vanilla dialogue exchange - "its a lovely day! - BAH whats so good about it - Oh! Good day then" - that one, if you recognise it). I suspect this problem may be due to NPCs becoming involved in a sex attack despite a scene beinh queued or something. Unable to state this with certainty, but the pairings of unavailable npcs certainly make me suspect so. Ysolda and Carlotta regularly talk at the marketplace, and Skjor and Njada also have a vanilla dialogue exchange about a shield that fires at random. The beggar can fire vanilla dialogue with heaps of people. Unsure how to fix, short of trying my hand at deleting the entire DHLP-suspend from the relevant script - would prefer not to do so. I trust your coding far more than my hackjobbery. Will later try initiating a DCUR sex scene of some sort (slut collar or solicitation or whatever) and see if that clears it up for the affected npcs. Will update. Update: Initiating sex througfh other dcur means did not clear up the problem. Disabling and reenabling actors did not clear up the problem. Recycleactors did not clear up the problem. Oh dear. Any help?
mcgorien Posted March 20, 2016 Posted March 20, 2016 i have a problem with leah. Started a brand new game to test it: Was enslaved via simple slavery... After some days i finally get some relationship points and manage to get armbinder removed from leah but at this point any Sexlab animation ends up making my character uncapable of getting back in fight position (the same bug happened with older estrus versions). Even if i end slavery i still cannot enter fighting stance. the strange thing is it happens only with leah and any other mod triggering sexlab in any way doesn t cause any problem. i have latest Sexlab but didn t update zaz to yesterday version yet try restoring it via the zaz mcm player control center Had the same bug, but ending slavery would restore controlls, zaz did work for restoring controlls when playing with slavery, but it would be dissabled every 10 - 20 - 30 secs. When I checked my papyrus log, there would allways be a dissable controlls call sent with every check dcur did. Never did find a solution. Think the last version i tryed was 5.3. Then my computer died , but the logs are posted here in this thread some time back.
Altom Posted March 20, 2016 Posted March 20, 2016 I have encountered a bug with the bound queen quest. In the second part of the quest, if your char gets equpped with heavy yoke(and maybe normal yoke, haven't tried it) Queen Saraph armcuffs will be unequpped automatically, AND the game will spawn the key for the BQ set in your inventory, wich you can use freely, once you get rid of the yoke. Another thing is that it seems that useful keys option ignores your followers. To elaborate, MC is currently in BQ set and Rubber set+ occasional item for her face, so she need special keys and rarely restraints keys. Lydia on the other hand is wearing almost full set of standart gear including chastity bra and belt, so she needs restraints keys and chastity keys. However, no chastity keys have spawned so far. Speaking of rubber set, it has spawned after BQ set and it spawned without any head restraints(no hood and no collar). I can see why collar didnt spawn, but what about the hood? While I am here, a request: if you have on an option that prevents you from dropping/putting into containers DDs(it's called bondage lover I believe), maybe make an exception, if the container is in your house?
Vita66 Posted March 20, 2016 Posted March 20, 2016 How Exhibitionist suit works? I got it from chest but I dont understand what I have to do with it
Tara26 Posted March 20, 2016 Posted March 20, 2016 Just put it on. It counts as naked for all mods that care (DCL sex attacks, SLA, etc.) but won't let you wear anything else. Find a bunch of keys to remove.
Slorm Posted March 21, 2016 Posted March 21, 2016 Major Bug - Combat Surrender Kimy I'll get you some logs if you need them them but it is a reproducible bug which you can test for yourself very easily. I'm sorry but to explain isn't straight forward so I hope this is clear. I only noticed it because of losing to some Bandits and then again later with some Ice Wolves, I thought it was just a Skyrim glitch at first Basically if you are using Defeat with Combat Surrender unchecked the following will occur from DCUR v5.1: If its a single opponent then no problem Where there are multiple opponents then the last one one becomes immortal and cannot be killed, even the "Kill" command using console will not kill it and the only way to remove it is either "Disable" or "Mark for Delete". Testing regime using a new game: 1/ DCUR not installed - Defeat/DA work normally all enemies are killable after a rape 2/ DCUR v4.8 installed - Defeat/DA work normally all enemies are killable after a rape 3/ DCUR v5.1/v5.4 installed - Defeat/DA last enemy cannot be killed The bug only occurs with multiple opponents, single opponents work normally which is why I've never noticed it before. It seems to make one of the enemies essential. Behaviour: Enemy behaves normally initially, however once defeated it just stands there and appears friendly. Checking console it has negative health points. If you then attack it not much happens at first, it then turns hostile and has full health again. Once defeated the same thing happens again. Tested on both human and animal. I initially assumed it was a DA error however if DCUR is not present it doesn't happen. DCUR v4.8 works correctly so it's something that's crept in the v5+ series
ViolaTAL Posted March 21, 2016 Posted March 21, 2016 Was trying out the mod and had picked up a few devices from cases that didn't equip to me because of low arousal.. BUT.. now I am not allowed to remove these devices from my inventory.. I don't want these things stacking up in my inventory.. How do I get rid of these?
LordZulten Posted March 21, 2016 Posted March 21, 2016 Deviously Cursed Loot is causing a crash in my fresh install. I've got all the dependencies, sorted with LOOT, and tried on a new game. I've also verified that there are no mods from the "List of incompatibilities" except RSChildren. (Although I wish Non-Essential Children was compatible..) I've got a lot of mods, maybe one is incompatible. The problem doesn't exist until after I install SexLab. My game plays fine but if I save and reload (after SL is installed) then my game crashes, along with any other save for that character. If I remove DCL, the crashes go away. At first I thought it might be the animations, but I've even tried without the animations and still crashed. I also seem to have noticed that if I enable creature animations in SL (Without DCL) I get a crash too.. Maybe it has to do with creatures. I've attached a papyrus log after Install (Papyrus.0.log ) and one without the install (Papyrus.1.log ) Note: I don't see any reference to DCL in the log, other than from Milk Mod Economy, unless "DCUR" is it. Here is my Load Order: Skyrim.esm Update.esm Dawnguard.esm HearthFires.esm Dragonborn.esm Skyrim Project Optimization - Full Version.esm Falskaar.esm Wyrmstooth.esp Unofficial Skyrim Legendary Edition Patch.esp hdtHighHeel.esm Lanterns Of Skyrim - All In One - Main.esm Schlongs of Skyrim - Core.esm Heels Sound.esm Campfire.esm ApachiiHair.esm Inn Girls Resources.esm ApachiiHairFemales.esm Gray Fox Cowl.esm WM Flora Fixes.esp notice board.esp ZaZAnimationPack.esm RSkyrimChildren.esm CreatureFramework.esm SexLab.esm Devious Devices - Assets.esm SexLabAroused.esm Devious Devices - Integration.esm Devious Devices - Expansion.esm HighResTexturePack01.esp HighResTexturePack02.esp HighResTexturePack03.esp Unofficial High Resolution Patch.esp Cutting Room Floor.esp Brawl Bugs CE.esp Appropriately Attired Jarls Redux.esp SkyUI.esp RaceMenu.esp RaceMenuPlugin.esp RaceMenuMorphsCBBE.esp dD - Realistic Ragdoll Force - Reduced.esp RelightingSkyrim-NoScripts.esp iHUD.esp SOSRaceMenu.esp XPMSE.esp ViewableFactionRanksBothDLC.esp Footprints.esp Moss Rocks - Legendary.esp Beards.esp Brows.esp ORM-Arvak.esp SOS - Smurf Average Addon.esp Differently Ebony.esp Elemental Staves.esp Mighty Beasts - Werewolf.esp DawnguardRuneWeaponsFXSReplacer.esp mintylightningmod.esp GQJ_DG_vampireamuletfix.esp Soul Gems Differ.esp BWS.esp DragonShoutVoice.esp CollegeOfWinterholdImmersive.esp RelightingSkyrim_DB.esp 3DNPC.esp RelightingSkyrim_DG.esp Skyrim Immersive Creatures.esp Helsmyrr.esp Helgen Reborn.esp SkyFalls + SkyMills + DG + DB + FS + WT.esp Immersive Wenches.esp OBIS.esp NoAnimalsReportCrimes-DG+DB.esp AMB Glass Variants Lore.esp hydra_slavegirls.esp Skyrim Immersive Creatures - DLC2.esp SexLab_DibellaCult.esp hearthfireextended.esp Captured Dreams.esp BetterQuestObjectives.esp Devious Devices - For the Masses II.esp SexLab-Stories.esp Hothtrooper44_ArmorCompilation.esp Guard Dialogue Overhaul.esp Weapons & Armor Fixes_Remade.esp AmazingFollowerTweaks.esp Complete Crafting Overhaul_Remade.esp imp_helm_legend.esp CCO_SIC_Patch.esp Smithing Perks Overhaul_Remade.esp Book Covers Skyrim.esp RealisticRoomRental.esp Point The Way.esp FarmhouseChimneys.esp RealisticWaterTwo.esp AOS.esp Complete Alchemy & Cooking Overhaul.esp Weapons & Armor_TrueOrcish&DaedricWeapons.esp Weapons & Armor_TrueWeaponsLvlLists.esp Mage Outfit Texture Overhaul.esp DeadlySpellImpacts.esp dD - Enhanced Blood Main.esp dD-DG-DB-Immersive Creatures EBT Patch.esp dD-Reduced Wound Size.esp RealisticWaterTwo - Wyrmstooth.esp Improved Combat Sounds v2.2.esp IHSS.esp Auto Unequip Ammo.esp Better Stealth AI for Followers.esp Nausicaa's Tweaker.esp NotSoFast-MainQuest.esp FISS.esp AMatterOfTime.esp ADS.esp Thieves Guild Requirements.esp Traps Make Noise.esp WM Trap Fixes.esp Dragonbone Marauder armor.esp Remodeled Armor - Vanilla Replacer - Dawnguard.esp Remodeled Armor - Vanilla Replacer - Dragonborn.esp BAMM.esp hornsareforever.esp Female Barbarian.esp OBISDB.esp CACO_RND_DestBottles_Patch.esp CACO_RND_Patch.esp Devious Devices For Him.esp Immersive Weapons.esp SexLabNudeCreatures.esp SexLabNudeCreaturesDB.esp SexLabNudeCreaturesDG.esp HentaiCreatures.esp Oblivion Gates v3 - Skyrim + Dawnguard DLC.esp Oblivion Gates v3 without Markers - Skyrim + Dawnguard DLC.esp smfArena1.8.esp SexLabSkoomaWhore.esp TradeBarter.esp WayshrinesIFT.esp RealisticWaterTwo - Legendary.esp Cloaks.esp Dead Body Collision.esp CFTO.esp RelightingSkyrim_HF.esp Atlas Legendary.esp DeadlyMutilation.esp DeviousRegulations.esp SimpleSlavery.esp NorthernCardinal.esp RRR_3DNPC-Patch.esp Deviously Cursed Loot.esp SkyrimImprovedPuddles-DG-HF-DB.esp CWIRLSPatchNS.esp BesEss.esp Devious Cidhna.esp Frostfall.esp CollegeDaysWinterhold.esp SofiaFollower.esp Provincial Courier Service.esp RealisticWaterTwo - Waves - Wyrmstooth.esp FarmhouseChimneysFalskaar+Wyrmstooth.esp ForgottenCity.esp WheelsOfLull.esp Skyrim Flora Overhaul.esp RealisticWaterTwo - Dragonborn.esp SexLab-StoriesDevious.esp MilkModNEW.esp PilgrimsDelight.esp The Paarthurnax Dilemma.esp HoldBorderBanners.esp RealisticWaterTwo - Dawnguard.esp Convenient Horses.esp Brevi_MoonlightTales.esp ESFCompanions.esp TimingIsEverything.esp DD - FtM - OBIS patch.esp FtM Cloaks CCO.esp Dr_Bandolier.esp NorthernCardinal_Falskaar.esp RealisticWaterTwo - Waves - Falskaar.esp NorthernCardinal_Wyrmstooth.esp WayshrinesMerge.esp RealisticWaterTwo - Falskaar.esp PaladinArtifactsAndArmor.esp iNeed.esp Gildergreen Regrown.esp PetCollar.esp Dragonbone Marauder armor Addon.esp Remodeled Armor - Vanilla Replacer.esp SPTConsistentOlderPeople.esp 1nivWICCloaks.esp 1nivWICCloaksCRAFT.esp 1nivWICSkyCloaksPatch-No Imp.esp 1nivWICSkyCloaksPatch.esp 1nivWICCloaksNoGuards.esp 1nivWICSkyCloaksPatch-No ImpGuards.esp 1nivWICSkyCloaksPatch-NoGuards.esp vMYC_MeetYourCharacters.esp DragonboneBarbarianArmor.esp wizDynamicThings.esp CrimsonTwilightArmor.esp CrimeDecay.esp AchieveThat.esp AgehaArmor.esp WayshrinesIFTFalskaar.esp WayshrinesIFTGrayCowl.esp WayshrinesIFTWyrmstooth.esp Schlongs of Skyrim.esp aMidianborn_Skyforge_Weapons.esp CACO_AlternateNames.esp Radiant and Unique Potions Poisons and Booze.esp CACOMerge.esp ABT - Kevkas All-in-One.esp DSerArcheryGameplayOverhaul.esp Sovngarde Steel Armor and Weapons.esp BetterQuestObjectivesMerge.esp BetterQuestObjectives-AFTPatch.esp BetterQuestObjectives-AMBSkyforgePatch.esp BetterQuestObjectives-CRFPatch.esp BetterQuestObjectives-MoonlightPatch.esp BetterQuestObjectives-NECPatch.esp BetterQuestObjectives-PaarDilemmaPatch.esp TGLNordArmor.esp Atlas Compass Tweaks.esp Argent Iron Armor.esp Better Vampires.esp ExplosiveBoltsVisualized.esp Cloaks - Dawnguard.esp VL No AoE Drain.esp CraftableLinenWrap Reduced.esp DandelionArmor.esp LearnAlchemyFromRecipes.esp SimplyKnock.esp Ursine Armor Pack.esp Tembtra Thief Armor.esp Succubus Queen Attire.esp OBISCloaks&IA7.esp Milker Movil Armor.esp Bathing in Skyrim - Main.esp CACO_Bathing in Skyrim.esp iNeed - Dangerous Diseases.esp CACO_CoinReplacer_Patch.esp CACO_Disparity_Patch.esp CACO_ETaC_Patch.esp Paralyze.esp EstrusChaurus.esp CACO_MightyMagick_Patch.esp CACO_SkyrimImmersiveCreatures+DLC2_Patch.esp CACO_SkyrimImmersiveCreatures_Patch.esp CACO_UniqueBooze_Patch.esp CACO_USKP_Patch.esp CACO_USLEEP_Patch.esp CACO_Wyrmstooth_Patch.esp CACO_GrayCowl_Patch.esp Hothtrooper44_Armor_Ecksstra.esp ClamsDropPearls.esp Aradia Snake Rogue.esp SlaveTats.esp SexLabDefeat.esp Draconic Bloodline.esp Devious Deviants.esp FNIS.esp DD For Him - Captured Dreams patch.esp BDIC.esp mslDeviousCaptures.esp Aradia Devious Expansion.esp Devious Devices - Gags+.esp Masque of Clavicus Vile.esp Deviously Cursed Loot Patch For Him.esp GagSFX.esp GagSFXLegendary.esp GagSFXDawnguard.esp GagSFXDragonborn.esp GagSFXHearthfires.esp MilkModNEW HF.esp MoreNastyCritters.esp RSChildren - Complete.esp RSChildren_PatchNEC.esp SexLab Aroused Creatures.esp The Eyes Of Beauty - Elves Edition.esp TheEyesOfBeauty.esp notice board - dragonborn patch.esp Apocalypse - The Spell Package.esp Emfy Cleric Robes.esp FunctionalBags.esp PreventsAccidentPickUp.esp Apocalypse - Dragonborn Staff Crafting.esp Bathing in Skyrim - Realistic Room Rental.esp EstrusSpider.esp F pchs_loansharks.esp LootandDegradation.esp Chesko_LoreBasedLoadingScreens.esp LostGrimoire.esp STEP Combined PluginHF.esp Alternate Start - Live Another Life.esp Immersive Citizens - AI Overhaul.esp Immersive Wenches RRR & ICAO -patches-.esp Immersive Citizens - CRF patch.esp PatchMerge.esp FarmhouseChimneysLAL+CRF.esp BetterQuestObjectives-AlternateStartPatch.esp Rigmor.esp Bashed Patch, 0.esp - zzEstrus.esp is not needed for Estrus Chaurus. You should remove that and Scripts folder from the mod as well. Having those around could explain all sorts of trouble in your game. - Install standalone version of PapyrusUtil and allow it to win all conflicts. Version updates in Campfire are not always up to date, so having standalone PU is usually a good idea. It does not claim plugin space, so having it there does not really cause any trouble. - Did LOOT really create that load order, or have you not ran it after installing some mods? I can see that there are few files out of place, so you may wish to run LOOT again. - In all honestly; you have so much mods and checks in your game that I am not surprised if you are having some trouble. If you are using Mod Organizer, then it might be a good idea to build a new profile (or few), with only your game play essentials and what ever LL mod combination you want to play with. I am personally not even trying to dumb all my adult mods under same profile. Instead I have one profile build for female thief with XPO+POP, DCL, Skooma Whore and crime mods from Nexus. My other profile is built for a mage character, with SD+, Deviously Enslaved Continued and mage mods from Nexus. My Slaver profile is made for man character, so it has mods like Defeat, Paradise Halls, PAH SL Extension, slave girls running around, Futher Lover's Comfort keeping them busy etc. It would be fun to have most mods under one profile, but trying to play the game with Papyrus constantly taking it's time to work (and often failing) would not be that fun. OT, but something you may wish to know: - Speaking of files that are not required; you have plenty of needless ESP files in that load order. Complete Crafting Overhaul Remade replaces ESP-files for Cloaks of Skyrim, Winter is Coming - Cloaks and Bandolier - Bags and Pouches. You only need resource files from those mods and then activate them from CCOR MCM. It distributes these items trough leveled lists and patches them properly (including USLEEP fix for Cloaks of Skyrim.) Only thing that CCOR does not do is adding those extra cloaks for you to find, but it does spread cloaks to NPCs, stores and crafting properly. See more from here: http://forums.nexusmods.com/index.php?/topic/2672844-ccor-supported-mods/ Really appreciate the reply there! I should note a couple things and also include the solution I discovered. zzEstrus note: I am aware it's not necessary, and also I believe I have the 'esp' disabled. If not, that was definitely an oversight! I'll check it out. Papyrus note: I had papyrus installed in addition to the mods that already had it, but checking the "files overwritten" in MO led me to the discovery that the installation itself was completely unnecessary as all of the files were overwritten. In my solution the standalone installation was completely removed. LOOT note: LOOT did actually create that load order, except I have like 3 rules defined that may have changed it.. I intentionally placed Rigmor.esp at the bottom because the description noted that it should be and I remember having issues a year or so ago in a previous installation from mod incompatibilities. Which mods seem out of place? I'm definitely no expert when it comes to sorting. Summary on the other notes: I have a lot of the 'esp' files you mentioned disabled, but I wasn't aware that the "cloaks" files were overwritten by WAF - Remade. I will look into that to remove even more script clutter from my game. The solution I came up with was that it was actually the overload of script-heavy mods that caused my crash to begin with. My assumption was that DCL was the culprit, but in all actuality it was the group; DCL was just one of the many that was contributing. I removed about 10% of my script mods and I was able to get SL and the Creature framework installed and still maintain a stable load (including DCL.) I'm going to play my character a bit tomorrow and see how stable the game is.. hopefully I resolved my problem.
Rynnes Master Posted March 21, 2016 Posted March 21, 2016 Major Bug - Combat Surrender Kimy I'll get you some logs if you need them them but it is a reproducible bug which you can test for yourself very easily. I'm sorry but to explain isn't straight forward so I hope this is clear. I only noticed it because of losing to some Bandits and then again later with some Ice Wolves, I thought it was just a Skyrim glitch at first Basically if you are using Defeat with Combat Surrender unchecked the following will occur from DCUR v5.1: If its a single opponent then no problem Where there are multiple opponents then the last one one becomes immortal and cannot be killed, even the "Kill" command using console will not kill it and the only way to remove it is either "Disable" or "Mark for Delete". Testing regime using a new game: 1/ DCUR not installed - Defeat/DA work normally all enemies are killable after a rape 2/ DCUR v4.8 installed - Defeat/DA work normally all enemies are killable after a rape 3/ DCUR v5.1/v5.4 installed - Defeat/DA last enemy cannot be killed The bug only occurs with multiple opponents, single opponents work normally which is why I've never noticed it before. It seems to make one of the enemies essential. Behaviour: Enemy behaves normally initially, however once defeated it just stands there and appears friendly. Checking console it has negative health points. If you then attack it not much happens at first, it then turns hostile and has full health again. Once defeated the same thing happens again. Tested on both human and animal. I initially assumed it was a DA error however if DCUR is not present it doesn't happen. DCUR v4.8 works correctly so it's something that's crept in the v5+ series I've experienced the same issue and didn't think it related to DCL. Apparently it is.
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