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Deviously Cursed Loot LE 9.0 (2021-03-09)


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Posted

 

Im having real trouble with the Rubber Doll quest. I asked someone to remove the collar but now I'm stuck in the suit. Is there any way (console or otherwise) to remove it? If I remove it from my inventory it just pops right back there. Thanks

 

First, i have only played the doll quest once, in the first release of the mod and i had a glitch and disabled it. So i don't guarantee success. However, from things i 've read over the various mod updates in this thread:

 

1) Have you tried the "Free me" option in MCM?

2) If i am not mistaken, once the suit is complete, you are supposed to find the "Doll maker" to remove it (or the collar, not sure), who is supposed to be somewhere in Dawnstar. (never been there myself).

 

Thanks, the 'free me' option removed it the second time

 

Im having real trouble with the Rubber Doll quest. I asked someone to remove the collar but now I'm stuck in the suit. Is there any way (console or otherwise) to remove it? If I remove it from my inventory it just pops right back there. Thanks

 

If you asked someone to remove that collar who's not the Dollmaker, you broke the quest. Use the Safeword to terminate the quest and remove the items.

 

Thanks, I've used the safeword and I'm free. Is there anything I should do to get the quest back to where it can run again?

Posted

 

 

Im having real trouble with the Rubber Doll quest. I asked someone to remove the collar but now I'm stuck in the suit. Is there any way (console or otherwise) to remove it? If I remove it from my inventory it just pops right back there. Thanks

 

First, i have only played the doll quest once, in the first release of the mod and i had a glitch and disabled it. So i don't guarantee success. However, from things i 've read over the various mod updates in this thread:

 

1) Have you tried the "Free me" option in MCM?

2) If i am not mistaken, once the suit is complete, you are supposed to find the "Doll maker" to remove it (or the collar, not sure), who is supposed to be somewhere in Dawnstar. (never been there myself).

 

Thanks, the 'free me' option removed it the second time

 

Im having real trouble with the Rubber Doll quest. I asked someone to remove the collar but now I'm stuck in the suit. Is there any way (console or otherwise) to remove it? If I remove it from my inventory it just pops right back there. Thanks

 

If you asked someone to remove that collar who's not the Dollmaker, you broke the quest. Use the Safeword to terminate the quest and remove the items.

 

Thanks, I've used the safeword and I'm free. Is there anything I should do to get the quest back to where it can run again?

 

 

Rubber doll is not a once-only quest, it will occur again. You can even set the weight for the chance it will happen again.

Posted

 

 

 

 

I have a problem with this mod Every time I am attacked in game The game crashes And I do not know why I have tracked the problem to cursed loot I have all the required mods So I don't know what the problem is plz help

Ok, you have a problem and you think it's with Cursed Loot but you totally failed at telling WHY you think the problem is with Cursed Loot.

 

Note: The Papyrus log is absolutely worthless for assigning blame to any mod for why the game crashed.

 

But before you get to blame any mod for crashes have you followed the advice here? http://www.loverslab.com/topic/56084-crash-fixes/

 

Try the advice there and see if that doesn't stabilize your game and allow you to enjoy this mod and lots of other mods.

 

 

The crashers only occur when I have Cursed Loot enabled I am not criticising This mod I have played with it for a while and really enjoyed but I recently reinstalled windows on my computer and had to install all the mods again and now this one doesn't seem to be working which is making me sad

 

 

 

Your are advice worked I follow the guide did some tinkering started a new save and that seems to fix the problem Thank you

 

Excellent! This is a fun mod, hate to see someone denied it.

Posted

Great mod Kimy, I found a possible bug though.  I'm pretty sure this is part of your mod, if not, my bad.

 

My character got attacked by a tentacle parasite and I managed to get the book that instructed me how to create the Stinky Base and Paste, but I wasn't able to create the components anywhere (looked at the alchemy station and cooking pot?) In fact i looked for the components in the console "help stinky"  and the only thing listed was the "Stinky Paste".  So I don't know if the Stinky Base is even available in the system.

 

I added the smelly salve via the console and tried using it, but nothing happened.  

 

Not sure how else to get out of the parasite other than safe wording my way out (which I did and I'm free)

 

Other than that, the mod works flawlessly.  Figured I'd give you a heads up on a small issue.

Posted

Great mod Kimy, I found a possible bug though.  I'm pretty sure this is part of your mod, if not, my bad.

 

My character got attacked by a tentacle parasite and I managed to get the book that instructed me how to create the Stinky Base and Paste, but I wasn't able to create the components anywhere (looked at the alchemy station and cooking pot?) In fact i looked for the components in the console "help stinky"  and the only thing listed was the "Stinky Paste".  So I don't know if the Stinky Base is even available in the system.

 

I added the smelly salve via the console and tried using it, but nothing happened.  

 

Not sure how else to get out of the parasite other than safe wording my way out (which I did and I'm free)

 

Other than that, the mod works flawlessly.  Figured I'd give you a heads up on a small issue.

 

That's been reported before but its useful to have confirmation

 

The two items are in the cooking menu but there's a typo in the book. The book refers to stinky paste and stinky base, but they appear in the cooking menu as stinky paste and paste base

 

Posted

Does anyone know if it's possible to somehow configure Cursed Loot, in a way to keep only the Sex attacks and Combat surrender active? I usually arrive to a point where i am tired of unlocking devices and i was wondering if i can keep only those parts of the mod active. If one disables the "Cursed Loot events", does this include Sex attacks and combat too? 

Posted

Does anyone know if it's possible to somehow configure Cursed Loot, in a way to keep only the Sex attacks and Combat surrender active? I usually arrive to a point where i am tired of unlocking devices and i was wondering if i can keep only those parts of the mod active. If one disables the "Cursed Loot events", does this include Sex attacks and combat too? 

 

You should be able to avoid all traps by setting the basic cursed loot chance (and the amount arousal contributes to the chance) to zero.

Posted

Kimy - 

 

is this a feature...

 

I've been trying to find the source for why the body resizing doesn't work when certain items are worn.

 

- I've verified that the items are HDT.

- I've verified that both the body and the item are using exactly same slider settings (bodyslide batch build)

- I've debug-removed the items and observed the resize option take effect after a brief pause (normal)

 

the items that I have most noticed are the chastity bras.

 

These items respond to bodyslide, slider changes in game, and weight settings.  They even respect bodies that have already been arousal resized, so they are capable.  But the resizing seems to be turned off when they are worn.

 

Is that intentional?

 

 

Posted

 

Does anyone know if it's possible to somehow configure Cursed Loot, in a way to keep only the Sex attacks and Combat surrender active? I usually arrive to a point where i am tired of unlocking devices and i was wondering if i can keep only those parts of the mod active. If one disables the "Cursed Loot events", does this include Sex attacks and combat too? 

 

You should be able to avoid all traps by setting the basic cursed loot chance (and the amount arousal contributes to the chance) to zero.

 

 

Ah, thanks. Sounds like a good idea.

Posted

 

That's been reported before but its useful to have confirmation

 

The two items are in the cooking menu but there's a typo in the book. The book refers to stinky paste and stinky base, but they appear in the cooking menu as stinky paste and paste base

 

 

 

Ok. Thanks for the info

Posted

i have a problem with leah.

 

Started a brand new game to test it:

 

Was enslaved via simple slavery...

 

After some days i finally get some relationship points and manage to get armbinder removed from leah but at this point any Sexlab animation ends up making my character uncapable of getting back in fight position (the same bug happened with older estrus versions).

 

Even if i end slavery i still cannot enter fighting stance.

 

the strange thing is it happens only with leah and any other mod triggering sexlab in any way doesn t cause any problem.

 

i have latest Sexlab but didn t update zaz to yesterday version yet

 

 

Posted

i have a problem with leah.

 

Started a brand new game to test it:

 

Was enslaved via simple slavery...

 

After some days i finally get some relationship points and manage to get armbinder removed from leah but at this point any Sexlab animation ends up making my character uncapable of getting back in fight position (the same bug happened with older estrus versions).

 

Even if i end slavery i still cannot enter fighting stance.

 

the strange thing is it happens only with leah and any other mod triggering sexlab in any way doesn t cause any problem.

 

i have latest Sexlab but didn t update zaz to yesterday version yet

try restoring it via the zaz mcm player control center

Posted

I have a suggestion.  Could you please add a random trap that transforms the victim into a futanari?  It would work by equipping  this to the victim, but modified so that it cannot be unequipped without meeting certain conditions(like a devious device).  I'll let you decide what conditions would be required, but I think it should come off after a certain number of orgasms.

Posted

 

Great mod Kimy, I found a possible bug though.  I'm pretty sure this is part of your mod, if not, my bad.

 

My character got attacked by a tentacle parasite and I managed to get the book that instructed me how to create the Stinky Base and Paste, but I wasn't able to create the components anywhere (looked at the alchemy station and cooking pot?) In fact i looked for the components in the console "help stinky"  and the only thing listed was the "Stinky Paste".  So I don't know if the Stinky Base is even available in the system.

 

I added the smelly salve via the console and tried using it, but nothing happened.  

 

Not sure how else to get out of the parasite other than safe wording my way out (which I did and I'm free)

 

Other than that, the mod works flawlessly.  Figured I'd give you a heads up on a small issue.

 

That's been reported before but its useful to have confirmation

 

The two items are in the cooking menu but there's a typo in the book. The book refers to stinky paste and stinky base, but they appear in the cooking menu as stinky paste and paste base

 

 

 

I will make some changes to these items that will hopefully help to make this less confusing. :D

 

Kimy - 

 

is this a feature...

 

I've been trying to find the source for why the body resizing doesn't work when certain items are worn.

 

- I've verified that the items are HDT.

- I've verified that both the body and the item are using exactly same slider settings (bodyslide batch build)

- I've debug-removed the items and observed the resize option take effect after a brief pause (normal)

 

the items that I have most noticed are the chastity bras.

 

These items respond to bodyslide, slider changes in game, and weight settings.  They even respect bodies that have already been arousal resized, so they are capable.  But the resizing seems to be turned off when they are worn.

 

Is that intentional?

 

It's not. I will have a look at it, but so far I was unable to reproduce the issue with body resizing.

 

I have a suggestion.  Could you please add a random trap that transforms the victim into a futanari?  It would work by equipping  this to the victim, but modified so that it cannot be unequipped without meeting certain conditions(like a devious device).  I'll let you decide what conditions would be required, but I think it should come off after a certain number of orgasms.

 

I am afraid that's outside of the feature set of where I want to take DCL. DCL is focused on bondage and sex, including the less consensual kind of. But that's about the boundaries I am operating in.

Posted

 

 

 

Kimy - 

 

is this a feature...

 

I've been trying to find the source for why the body resizing doesn't work when certain items are worn.

 

- I've verified that the items are HDT.

- I've verified that both the body and the item are using exactly same slider settings (bodyslide batch build)

- I've debug-removed the items and observed the resize option take effect after a brief pause (normal)

 

the items that I have most noticed are the chastity bras.

 

These items respond to bodyslide, slider changes in game, and weight settings.  They even respect bodies that have already been arousal resized, so they are capable.  But the resizing seems to be turned off when they are worn.

 

Is that intentional?

 

It's not. I will have a look at it, but so far I was unable to reproduce the issue with body resizing.

 

 

Kimy-

This is my setup that reproduces the issue:

 

Skeleton:  XP32 MSE 3.77 :  HDT option ONLY installed.

Body:  UUNP HDT  (from UNP skinny via bodyslide 2)

Physics:  HDT-PE  (have tried with either of these add-ons:  BBP by threedeedevil, and My body not jello)

 

This works (breaks?) everytime:

im starting in the LAL prison.

Turn Node management off in DD (else it makes HDT breasts 2D with bras on)

-wearing prison clothes force the change by either - altering settings in DCL or by changing arousal in SLA-Redux

(this verifies it is working)

-put on chastity bra (xx01775a from DDa, for example), note that the bra takes proper size.  Put clothes on over top (bra is hidden due to my DD settings)

-re-alter settings in SLAR and DCL as before.  Note, no changes:  none with just bra (visible) or when hidden under clothes.  This is why I think something gets 'turned off'.  Because even when the bra doesn't have to render the effect is there.

  Should also note that the butt and hips changes are also locked when the bra is worn, not just the supposedly covered area.

-Debug-remove items.  

-Re-alter settings in DCL - no effect on body sizes...  even the hips and butt are disabled now.

-Re-alter settings in SLAR - effect returns and works as usual.

 

the other mods that I have that can have any effect on physics are:

Estrus Chaurus - but I can disable that mod and no effect on test results.

HDT High Heels (can't imagine, but it is physics)

KS hairdos HDT and Skyrim Hair physics project (again, can't imagine, but they are physics..)

 

 

I am using this issue to help me finally read-up and learn about physics in this game and so there is that benefit, but I fear it will turn out to be something really silly and obvious.  That wouldn't be too bad, I suppose.

 

 

 

 

 

 

Posted

Hi Kimy,

 

You always seem to be hearing from me about the sex attack feature (or related). Apologies, hope this isnt getting tiresome.

 

There seems to be a new bug that's come in with the dhlp-suspend feature you introduced, so sex attacks wouldnt interrupt ongoing scenes. Now it seems NPCs can become permanently locked out of sex attacks, and I'm not sure of the exact trigger.

 

Nevertheless, in my game, I've found Skjor, Njada Strongarm, Carlotta Valentia, Ysolda, and a random beggar introduced by Populated Cities, Towns and Villages are affected = whenever a sex attack triggers, they are always found to be in a scene. (Confirmed in papyrus log). This is true even when they definitely are not involved in scenes - like Ysolda sitting in a corner drinking, or Carlotta just sweeping around her stall. I've been noticing this over the last 20 hours of gameplay, so I'm pretty sure I'm not just jumping at a random missed sex attack, or that there didn't happen to be a dialogue scene I didn't notice.

 

All these NPCs used to be eligible for sex attacks (and did indeed previously partake). Its not due to any quest stages - I havent advanced any vanilla quests (or sexlab mod quests for that matter) that involved those npcs - and the populated cities beggar is definitely not included in any quest whatsoever, anyways. (She can however, become involved in one particular vanilla dialogue exchange - "its a lovely day! - BAH whats so good about it - Oh! Good day then" - that one, if you recognise it). I suspect this problem may be due to NPCs becoming involved in a sex attack despite a scene beinh queued or something. Unable to state this with certainty, but the pairings of unavailable npcs certainly make me suspect so. Ysolda and Carlotta regularly talk at the marketplace, and Skjor and Njada also have a vanilla dialogue exchange about a shield that fires at random. The beggar can fire vanilla dialogue with heaps of people.

 

Unsure how to fix, short of trying my hand at deleting the entire DHLP-suspend from the relevant script - would prefer not to do so. I trust your coding far more than my hackjobbery.

 

Will later try initiating a DCUR sex scene of some sort (slut collar or solicitation or whatever) and see if that clears it up for the affected npcs. Will update.

 

Update: Initiating sex througfh other dcur means did not clear up the problem.

             Disabling and reenabling actors did not clear up the problem.

             Recycleactors did not clear up the problem.

             Oh dear. Any help?

 

Posted

 

i have a problem with leah.

 

Started a brand new game to test it:

 

Was enslaved via simple slavery...

 

After some days i finally get some relationship points and manage to get armbinder removed from leah but at this point any Sexlab animation ends up making my character uncapable of getting back in fight position (the same bug happened with older estrus versions).

 

Even if i end slavery i still cannot enter fighting stance.

 

the strange thing is it happens only with leah and any other mod triggering sexlab in any way doesn t cause any problem.

 

i have latest Sexlab but didn t update zaz to yesterday version yet

try restoring it via the zaz mcm player control center

 

Had the same bug, but ending slavery would restore controlls, zaz did work for restoring controlls when playing with slavery, but it would be dissabled every 10 - 20 - 30 secs. When I checked my papyrus log, there would allways be a dissable controlls call sent with every check dcur did. Never did find a solution. Think the last version i tryed was 5.3. Then my computer died :(, but the logs are posted here in this thread some time back.

Posted

I have encountered a bug with the bound queen quest. In the second part of the quest, if your char gets equpped with heavy yoke(and maybe normal yoke, haven't tried it)  Queen Saraph armcuffs will be unequpped automatically, AND the game will spawn the key for the  BQ set in your inventory, wich you can use freely, once you get rid of the yoke.

 

Another thing is  that it seems that useful keys option ignores your followers. To elaborate, MC is currently in BQ set and Rubber set+ occasional item for her face, so she need special keys and rarely restraints keys. Lydia on the other hand is wearing almost full set of standart gear including chastity bra and belt, so she needs restraints keys and chastity keys. However, no chastity keys have spawned so far.

Speaking of rubber set, it has spawned after BQ set and it spawned without any head restraints(no hood and no collar). I can see why collar didnt spawn, but what about the hood?

 

While I am here, a request: if you have on an option that prevents you from dropping/putting into containers DDs(it's called bondage lover I believe), maybe make an exception, if the container is in your house?

Posted

Just put it on.

 

It counts as naked for all mods that care (DCL sex attacks, SLA, etc.) but won't let you wear anything else.  

 

Find a bunch of keys to remove.

 

Posted

Major Bug - Combat Surrender

 

Kimy I'll get you some logs if you need them them but it is a reproducible bug which you can test for yourself very easily. I'm sorry but to explain isn't straight forward so I hope this is clear. I only noticed it because of losing to some Bandits and then again later with some Ice Wolves, I thought it was just a Skyrim glitch at first

 

Basically if you are using Defeat with Combat Surrender unchecked the following will occur from DCUR v5.1:

 

If its a single opponent then no problem

 

Where there are multiple opponents then the last one one becomes immortal and cannot be killed, even the "Kill" command using console will not kill it and the only way to remove it is either "Disable" or "Mark for Delete".

 

Testing regime using a new game:

 

1/ DCUR not installed - Defeat/DA work normally all enemies are killable after a rape

2/ DCUR v4.8 installed - Defeat/DA work normally all enemies are killable after a rape

3/ DCUR v5.1/v5.4 installed - Defeat/DA last enemy cannot be killed

 

The bug only occurs with multiple opponents, single opponents work normally which is why I've never noticed it before. It seems to make one of the enemies essential.

 

Behaviour:

 

Enemy behaves normally initially, however once defeated it just stands there and appears friendly. Checking console it has negative health points. If you then attack it not much happens at first, it then turns hostile and has full health again. Once defeated the same thing happens again. Tested on both human and animal.

 

I initially assumed it was a DA error however if DCUR is not present it doesn't happen. DCUR v4.8 works correctly so it's something that's crept in the v5+ series

Posted

Was trying out the mod and had picked up a few devices from cases that didn't equip to me because of low arousal.. BUT.. now I am not allowed to remove these devices from my inventory.. I don't want these things stacking up in my inventory.. How do I get rid of these?

Posted

 

 

Deviously Cursed Loot is causing a crash in my fresh install. I've got all the dependencies, sorted with LOOT, and tried on a new game.

I've also verified that there are no mods from the "List of incompatibilities" except RSChildren. (Although I wish Non-Essential Children was compatible..)

I've got a lot of mods, maybe one is incompatible.

 

The problem doesn't exist until after I install SexLab. My game plays fine but if I save and reload (after SL is installed) then my game crashes, along with any other save for that character.

 

If I remove DCL, the crashes go away. At first I thought it might be the animations, but I've even tried without the animations and still crashed.

I also seem to have noticed that if I enable creature animations in SL (Without DCL) I get a crash too.. Maybe it has to do with creatures.

 

I've attached a papyrus log after Install (attachicon.gifPapyrus.0.log ) and one without the install (attachicon.gifPapyrus.1.log )

Note: I don't see any reference to DCL in the log, other than from Milk Mod Economy, unless "DCUR" is it.

 

Here is my Load Order:

 

 

 

Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
Skyrim Project Optimization - Full Version.esm
Falskaar.esm
Wyrmstooth.esp
Unofficial Skyrim Legendary Edition Patch.esp
hdtHighHeel.esm
Lanterns Of Skyrim - All In One - Main.esm
Schlongs of Skyrim - Core.esm
Heels Sound.esm
Campfire.esm
ApachiiHair.esm
Inn Girls Resources.esm
ApachiiHairFemales.esm
Gray Fox Cowl.esm
WM Flora Fixes.esp
notice board.esp
ZaZAnimationPack.esm
RSkyrimChildren.esm
CreatureFramework.esm
SexLab.esm
Devious Devices - Assets.esm
SexLabAroused.esm
Devious Devices - Integration.esm
Devious Devices - Expansion.esm
HighResTexturePack01.esp
HighResTexturePack02.esp
HighResTexturePack03.esp
Unofficial High Resolution Patch.esp
Cutting Room Floor.esp
Brawl Bugs CE.esp
Appropriately Attired Jarls Redux.esp
SkyUI.esp
RaceMenu.esp
RaceMenuPlugin.esp
RaceMenuMorphsCBBE.esp
dD - Realistic Ragdoll Force - Reduced.esp
RelightingSkyrim-NoScripts.esp
iHUD.esp
SOSRaceMenu.esp
XPMSE.esp
ViewableFactionRanksBothDLC.esp
Footprints.esp
Moss Rocks - Legendary.esp
Beards.esp
Brows.esp
ORM-Arvak.esp
SOS - Smurf Average Addon.esp
Differently Ebony.esp
Elemental Staves.esp
Mighty Beasts - Werewolf.esp
DawnguardRuneWeaponsFXSReplacer.esp
mintylightningmod.esp
GQJ_DG_vampireamuletfix.esp
Soul Gems Differ.esp
BWS.esp
DragonShoutVoice.esp
CollegeOfWinterholdImmersive.esp
RelightingSkyrim_DB.esp
3DNPC.esp
RelightingSkyrim_DG.esp
Skyrim Immersive Creatures.esp
Helsmyrr.esp
Helgen Reborn.esp
SkyFalls + SkyMills + DG + DB + FS + WT.esp
Immersive Wenches.esp
OBIS.esp
NoAnimalsReportCrimes-DG+DB.esp
AMB Glass Variants Lore.esp
hydra_slavegirls.esp
Skyrim Immersive Creatures - DLC2.esp
SexLab_DibellaCult.esp
hearthfireextended.esp
Captured Dreams.esp
BetterQuestObjectives.esp
Devious Devices - For the Masses II.esp
SexLab-Stories.esp
Hothtrooper44_ArmorCompilation.esp
Guard Dialogue Overhaul.esp
Weapons & Armor Fixes_Remade.esp
AmazingFollowerTweaks.esp
Complete Crafting Overhaul_Remade.esp
imp_helm_legend.esp
CCO_SIC_Patch.esp
Smithing Perks Overhaul_Remade.esp
Book Covers Skyrim.esp
RealisticRoomRental.esp
Point The Way.esp
FarmhouseChimneys.esp
RealisticWaterTwo.esp
AOS.esp
Complete Alchemy & Cooking Overhaul.esp
Weapons & Armor_TrueOrcish&DaedricWeapons.esp
Weapons & Armor_TrueWeaponsLvlLists.esp
Mage Outfit Texture Overhaul.esp
DeadlySpellImpacts.esp
dD - Enhanced Blood Main.esp
dD-DG-DB-Immersive Creatures EBT Patch.esp
dD-Reduced Wound Size.esp
RealisticWaterTwo - Wyrmstooth.esp
Improved Combat Sounds v2.2.esp
IHSS.esp
Auto Unequip Ammo.esp
Better Stealth AI for Followers.esp
Nausicaa's Tweaker.esp
NotSoFast-MainQuest.esp
FISS.esp
AMatterOfTime.esp
ADS.esp
Thieves Guild Requirements.esp
Traps Make Noise.esp
WM Trap Fixes.esp
Dragonbone Marauder armor.esp
Remodeled Armor - Vanilla Replacer - Dawnguard.esp
Remodeled Armor - Vanilla Replacer - Dragonborn.esp
BAMM.esp
hornsareforever.esp
Female Barbarian.esp
OBISDB.esp
CACO_RND_DestBottles_Patch.esp
CACO_RND_Patch.esp
Devious Devices For Him.esp
Immersive Weapons.esp
SexLabNudeCreatures.esp
SexLabNudeCreaturesDB.esp
SexLabNudeCreaturesDG.esp
HentaiCreatures.esp
Oblivion Gates v3 - Skyrim + Dawnguard DLC.esp
Oblivion Gates v3 without Markers - Skyrim + Dawnguard DLC.esp
smfArena1.8.esp
SexLabSkoomaWhore.esp
TradeBarter.esp
WayshrinesIFT.esp
RealisticWaterTwo - Legendary.esp
Cloaks.esp
Dead Body Collision.esp
CFTO.esp
RelightingSkyrim_HF.esp
Atlas Legendary.esp
DeadlyMutilation.esp
DeviousRegulations.esp
SimpleSlavery.esp
NorthernCardinal.esp
RRR_3DNPC-Patch.esp
Deviously Cursed Loot.esp
SkyrimImprovedPuddles-DG-HF-DB.esp
CWIRLSPatchNS.esp
BesEss.esp
Devious Cidhna.esp
Frostfall.esp
CollegeDaysWinterhold.esp
SofiaFollower.esp
Provincial Courier Service.esp
RealisticWaterTwo - Waves - Wyrmstooth.esp
FarmhouseChimneysFalskaar+Wyrmstooth.esp
ForgottenCity.esp
WheelsOfLull.esp
Skyrim Flora Overhaul.esp
RealisticWaterTwo - Dragonborn.esp
SexLab-StoriesDevious.esp
MilkModNEW.esp
PilgrimsDelight.esp
The Paarthurnax Dilemma.esp
HoldBorderBanners.esp
RealisticWaterTwo - Dawnguard.esp
Convenient Horses.esp
Brevi_MoonlightTales.esp
ESFCompanions.esp
TimingIsEverything.esp
DD - FtM - OBIS patch.esp
FtM Cloaks CCO.esp
Dr_Bandolier.esp
NorthernCardinal_Falskaar.esp
RealisticWaterTwo - Waves - Falskaar.esp
NorthernCardinal_Wyrmstooth.esp
WayshrinesMerge.esp
RealisticWaterTwo - Falskaar.esp
PaladinArtifactsAndArmor.esp
iNeed.esp
Gildergreen Regrown.esp
PetCollar.esp
Dragonbone Marauder armor Addon.esp
Remodeled Armor - Vanilla Replacer.esp
SPTConsistentOlderPeople.esp
1nivWICCloaks.esp
1nivWICCloaksCRAFT.esp
1nivWICSkyCloaksPatch-No Imp.esp
1nivWICSkyCloaksPatch.esp
1nivWICCloaksNoGuards.esp
1nivWICSkyCloaksPatch-No ImpGuards.esp
1nivWICSkyCloaksPatch-NoGuards.esp
vMYC_MeetYourCharacters.esp
DragonboneBarbarianArmor.esp
wizDynamicThings.esp
CrimsonTwilightArmor.esp
CrimeDecay.esp
AchieveThat.esp
AgehaArmor.esp
WayshrinesIFTFalskaar.esp
WayshrinesIFTGrayCowl.esp
WayshrinesIFTWyrmstooth.esp
Schlongs of Skyrim.esp
aMidianborn_Skyforge_Weapons.esp
CACO_AlternateNames.esp
Radiant and Unique Potions Poisons and Booze.esp
CACOMerge.esp
ABT - Kevkas All-in-One.esp
DSerArcheryGameplayOverhaul.esp
Sovngarde Steel Armor and Weapons.esp
BetterQuestObjectivesMerge.esp
BetterQuestObjectives-AFTPatch.esp
BetterQuestObjectives-AMBSkyforgePatch.esp
BetterQuestObjectives-CRFPatch.esp
BetterQuestObjectives-MoonlightPatch.esp
BetterQuestObjectives-NECPatch.esp
BetterQuestObjectives-PaarDilemmaPatch.esp
TGLNordArmor.esp
Atlas Compass Tweaks.esp
Argent Iron Armor.esp
Better Vampires.esp
ExplosiveBoltsVisualized.esp
Cloaks - Dawnguard.esp
VL No AoE Drain.esp
CraftableLinenWrap Reduced.esp
DandelionArmor.esp
LearnAlchemyFromRecipes.esp
SimplyKnock.esp
Ursine Armor Pack.esp
Tembtra Thief Armor.esp
Succubus Queen Attire.esp
OBISCloaks&IA7.esp
Milker Movil Armor.esp
Bathing in Skyrim - Main.esp
CACO_Bathing in Skyrim.esp
iNeed - Dangerous Diseases.esp
CACO_CoinReplacer_Patch.esp
CACO_Disparity_Patch.esp
CACO_ETaC_Patch.esp
Paralyze.esp
EstrusChaurus.esp
CACO_MightyMagick_Patch.esp
CACO_SkyrimImmersiveCreatures+DLC2_Patch.esp
CACO_SkyrimImmersiveCreatures_Patch.esp
CACO_UniqueBooze_Patch.esp
CACO_USKP_Patch.esp
CACO_USLEEP_Patch.esp
CACO_Wyrmstooth_Patch.esp
CACO_GrayCowl_Patch.esp
Hothtrooper44_Armor_Ecksstra.esp
ClamsDropPearls.esp
Aradia Snake Rogue.esp
SlaveTats.esp
SexLabDefeat.esp
Draconic Bloodline.esp
Devious Deviants.esp
FNIS.esp
DD For Him - Captured Dreams patch.esp
BDIC.esp
mslDeviousCaptures.esp
Aradia Devious Expansion.esp
Devious Devices - Gags+.esp
Masque of Clavicus Vile.esp
Deviously Cursed Loot Patch For Him.esp
GagSFX.esp
GagSFXLegendary.esp
GagSFXDawnguard.esp
GagSFXDragonborn.esp
GagSFXHearthfires.esp
MilkModNEW HF.esp
MoreNastyCritters.esp
RSChildren - Complete.esp
RSChildren_PatchNEC.esp
SexLab Aroused Creatures.esp
The Eyes Of Beauty - Elves Edition.esp
TheEyesOfBeauty.esp
notice board - dragonborn patch.esp
Apocalypse - The Spell Package.esp
Emfy Cleric Robes.esp
FunctionalBags.esp
PreventsAccidentPickUp.esp
Apocalypse - Dragonborn Staff Crafting.esp
Bathing in Skyrim - Realistic Room Rental.esp
EstrusSpider.esp
F
pchs_loansharks.esp
LootandDegradation.esp
Chesko_LoreBasedLoadingScreens.esp
LostGrimoire.esp
STEP Combined PluginHF.esp
Alternate Start - Live Another Life.esp
Immersive Citizens - AI Overhaul.esp
Immersive Wenches RRR & ICAO -patches-.esp
Immersive Citizens - CRF patch.esp
PatchMerge.esp
FarmhouseChimneysLAL+CRF.esp
BetterQuestObjectives-AlternateStartPatch.esp
Rigmor.esp
Bashed Patch, 0.esp

 

 

- zzEstrus.esp is not needed for Estrus Chaurus. You should remove that and Scripts folder from the mod as well. Having those around could explain all sorts of trouble in your game.

 

- Install standalone version of PapyrusUtil and allow it to win all conflicts. Version updates in Campfire are not always up to date, so having standalone PU is usually a good idea. It does not claim plugin space, so having it there does not really cause any trouble.

 

- Did LOOT really create that load order, or have you not ran it after installing some mods? I can see that there are few files out of place, so you may wish to run LOOT again.

 

- In all honestly; you have so much mods and checks in your game that I am not surprised if you are having some trouble. If you are using Mod Organizer, then it might be a good idea to build a new profile (or few), with only your game play essentials and what ever LL mod combination you want to play with.

 

I am personally not even trying to dumb all my adult mods under same profile. Instead I have one profile build for female thief with XPO+POP, DCL, Skooma Whore and crime mods from Nexus. My other profile is built for a mage character, with SD+, Deviously Enslaved Continued and mage mods from Nexus. My Slaver profile is made for man character, so it has mods like Defeat, Paradise Halls, PAH SL Extension, slave girls running around, Futher Lover's Comfort keeping them busy etc.

 

It would be fun to have most mods under one profile, but trying to play the game with Papyrus constantly taking it's time to work (and often failing) would not be that fun.

 

OT, but something you may wish to know:

- Speaking of files that are not required; you have plenty of needless ESP files in that load order. Complete Crafting Overhaul Remade replaces ESP-files for Cloaks of Skyrim, Winter is Coming - Cloaks and Bandolier - Bags and Pouches. You only need resource files from those mods and then activate them from CCOR MCM. It distributes these items trough leveled lists and patches them properly (including USLEEP fix for Cloaks of Skyrim.) Only thing that CCOR does not do is adding those extra cloaks for you to find, but it does spread cloaks to NPCs, stores and crafting properly.

 

See more from here:

http://forums.nexusmods.com/index.php?/topic/2672844-ccor-supported-mods/

 

 

Really appreciate the reply there! I should note a couple things and also include the solution I discovered.

 

zzEstrus note:

I am aware it's not necessary, and also I believe I have the 'esp' disabled. If not, that was definitely an oversight! I'll check it out.

 

Papyrus note:

I had papyrus installed in addition to the mods that already had it, but checking the "files overwritten" in MO led me to the discovery that the installation itself was completely unnecessary as all of the files were overwritten. In my solution the standalone installation was completely removed.

 

LOOT note:

LOOT did actually create that load order, except I have like 3 rules defined that may have changed it.. I intentionally placed Rigmor.esp at the bottom because the description noted that it should be and I remember having issues a year or so ago in a previous installation from mod incompatibilities. Which mods seem out of place? I'm definitely no expert when it comes to sorting.

 

Summary on the other notes:

I have a lot of the 'esp' files you mentioned disabled, but I wasn't aware that the "cloaks" files were overwritten by WAF - Remade. I will look into that to remove even more script clutter from my game.

 

The solution I came up with was that it was actually the overload of script-heavy mods that caused my crash to begin with. My assumption was that DCL was the culprit, but in all actuality it was the group; DCL was just one of the many that was contributing.

 

I removed about 10% of my script mods and I was able to get SL and the Creature framework installed and still maintain a stable load (including DCL.)

I'm going to play my character a bit tomorrow and see how stable the game is.. hopefully I resolved my problem. :)

Posted

Major Bug - Combat Surrender

 

Kimy I'll get you some logs if you need them them but it is a reproducible bug which you can test for yourself very easily. I'm sorry but to explain isn't straight forward so I hope this is clear. I only noticed it because of losing to some Bandits and then again later with some Ice Wolves, I thought it was just a Skyrim glitch at first

 

Basically if you are using Defeat with Combat Surrender unchecked the following will occur from DCUR v5.1:

 

If its a single opponent then no problem

 

Where there are multiple opponents then the last one one becomes immortal and cannot be killed, even the "Kill" command using console will not kill it and the only way to remove it is either "Disable" or "Mark for Delete".

 

Testing regime using a new game:

 

1/ DCUR not installed - Defeat/DA work normally all enemies are killable after a rape

2/ DCUR v4.8 installed - Defeat/DA work normally all enemies are killable after a rape

3/ DCUR v5.1/v5.4 installed - Defeat/DA last enemy cannot be killed

 

The bug only occurs with multiple opponents, single opponents work normally which is why I've never noticed it before. It seems to make one of the enemies essential.

 

Behaviour:

 

Enemy behaves normally initially, however once defeated it just stands there and appears friendly. Checking console it has negative health points. If you then attack it not much happens at first, it then turns hostile and has full health again. Once defeated the same thing happens again. Tested on both human and animal.

 

I initially assumed it was a DA error however if DCUR is not present it doesn't happen. DCUR v4.8 works correctly so it's something that's crept in the v5+ series

 

I've experienced the same issue and didn't think it related to DCL.  Apparently it is.

 

 

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