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Deviously Cursed Loot LE 9.0 (2021-03-09)


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Posted

For some reason every male I try to talk to asks for sex like I can't chat with any males anymore. Have I done something wrong or is this just part of the mod?

Posted

i cant download from mega when its above 1gb

 

i am not going to install cloud or any mods for firefox can you do 1 in this site or zippy or something ?

It's not larger than 1gb. The latest version is 170mb or so.

Posted

For some reason every male I try to talk to asks for sex like I can't chat with any males anymore. Have I done something wrong or is this just part of the mod?

 

Toggle the misogyny option (under the consequences tab), or reduce the chance of it firing. Also, once it fires for any one NPC, it will be on cooldown for a while, so you can talk to him then.

Posted

i cant download from mega when its above 1gb

 

i am not going to install cloud or any mods for firefox can you do 1 in this site or zippy or something ?

 

As slicksly said, the file is much less than 1gb in size. I also use firefox and have no problem downloading from mega without needing to install any apps. You should have two options to click when you go to the site. They'll be named something like "Download with Mega" and "Download with your browser." Choose the second one and it works like any normal download.

Posted

I am having trouble using Leon's quest to become enslaved to Leah. Unfortunate, since I like the quest very much...

 

The issue is simply that Leah seems to disappear from the game at some point in the quest. She will not be at the Bannered Mare at the end, and if you had her as a follower and told her to wait at a particular location, she will not be there when you return from the party. She will also not be in Leon's house.

 

Using the prid command on the base and ref IDs supplied by the command "help Leah" returns invalid object errors in the console, which suggests to me that she no longer exists. Attempting to spawn her with the console creates a Leah who is apparently not scripted into the quest; she cannot enslave you, and she doesn't act as your owner, either.

 

However, the quest to be a good girl will continue to run, so text flairs will occasionally pop up stating her desire for your body or notifying you that she took away something of yours (which does work properly). It's like she's a ghost. :s

 

Any help with making Leah appear correctly, besides "just skip the quest for now if you want to belong to Leah"? Or perhaps a confirmation that this is broken?

 

--

 

As a side: Sometimes, at the mansion, Claudius and/or the Pink Armbinder will fail to spawn, rendering the quest impossible to complete and the player stuck. It could be a coincidence, but this only happened when I had an active follower with me when securing transport to the mansion. The solution in either case was to go back to a save before I was taken to the mansion (not having a follower or telling the follower to wait there may be related if having a follower along was related to the failure).

Posted

 

For some reason every male I try to talk to asks for sex like I can't chat with any males anymore. Have I done something wrong or is this just part of the mod?

Toggle the misogyny option (under the consequences tab), or reduce the chance of it firing. Also, once it fires for any one NPC, it will be on cooldown for a while, so you can talk to him then.

 

Great thank you

Posted

 

i cant download from mega when its above 1gb

 

i am not going to install cloud or any mods for firefox can you do 1 in this site or zippy or something ?

 

As slicksly said, the file is much less than 1gb in size. I also use firefox and have no problem downloading from mega without needing to install any apps. You should have two options to click when you go to the site. They'll be named something like "Download with Mega" and "Download with your browser." Choose the second one and it works like any normal download.

 

 

thats what i tryed but it says the file size is

 

Deviously Cursed Loot 5.4.7z185.0 MB

 

but when i click to download through browser i get that pic i posted about it being more than 1gb in size

Posted

I got speedmult set back to 70, is this suppose to happen, and will it wear off on it own over time.

 

It was after and attack, but I see no notice in the magic effect area, and was wondering about it.

 

Is this going to go away after while ?

Posted

 

thats what i tryed but it says the file size is

 

Deviously Cursed Loot 5.4.7z185.0 MB

 

but when i click to download through browser i get that pic i posted about it being more than 1gb in size

 

 

There's two download options on the screen make sure you click the one that says download with browser.

Posted

 

 

thats what i tryed but it says the file size is

 

Deviously Cursed Loot 5.4.7z185.0 MB

 

but when i click to download through browser i get that pic i posted about it being more than 1gb in size

 

 

There's two download options on the screen make sure you click the one that says download with browser.

 

 

thats what i did i only use browser for mega but for some reason its giving me file is larger than 1gb

Posted

Don't forget to clean the devious devices series of ESMs with TES5EDIT before starting a new game or playing the game, found out one of those three has some ITMs in it.

Posted

Don't forget to clean the devious devices series of ESMs with TES5EDIT before starting a new game or playing the game, found out one of those three has some ITMs in it.

 

Interesting, as I am trying to sort out a couple of problems with my new install of skyrim, and I ran loot earlier it did not mention any ITM's in any of the devious devices esm/esp.

 

In things like update, dragonborn and such yup, but not the devious range of mods.

Posted

 

Don't forget to clean the devious devices series of ESMs with TES5EDIT before starting a new game or playing the game, found out one of those three has some ITMs in it.

 

Interesting, as I am trying to sort out a couple of problems with my new install of skyrim, and I ran loot earlier it did not mention any ITM's in any of the devious devices esm/esp.

 

In things like update, dragonborn and such yup, but not the devious range of mods.

 

 

I have not poked under DD files, but I think it is important to bring this up.

 

Dirty edits are not something that you should hunt from mods. There is a very high change that those edits are actually needed and cleaning them off will break the mod. This is the case with several mods that peoples clean without reason. Then they pop in to thread to complain about "buggy mods" and - if in Nexus - likely arrange a ban for themselves.

 

LOOT only detects dirty edits. It does not know if they are needed or not. Mod authors can comment and hide these edits, so that they are not cleaned without reason to do so. Sadly, not all mod authors know or bother to do this, which leaves their mods displayed as dirty in LOOT report.

 

If DD master files have dirty edits that are not shown in LOOT, then it is likely that crew has edited them out, so that peoples would not clean them and thus break these mods.

 

If you don't know about some Nexus mod status, see if it is included to dangerous mod master list* in Steam (available also in Reddit). Ask about it in the development forum, or bug guys about it in Steam forums.

 

If you do not know about some LL mod status, then ask about it in development forum. If author is inactive and no one answers, then try technical forum instead.

 

Official Bethesda master files should be cleaned, but cleaning mods should be avoided, unless you know that edits are not required. If you can't get any proper answer from either mod authors or support forums, then it may be best to move that mod to nearest garbage bin and find a proper replacement for it.

 

* = Note that Master list in Steam goes further than OP, stretching until reply #5.

Posted

Hey Kimy do you plan to add an autosurrendering function for nonhuman enemies too? I tend to lose more often to bears, sabrecats, dragons etc. than to bandits.

Currently this is a bit annoying since when such an animal kicks away my weapon or i go under the health threshold it attempts the surrender scene and then says this enemy doesn't accept your surrender.

My suggestion would be that instead a message pops up (like when you find cursed loot) and then randomly one of  the appropriate outcomes from combat surrender gets chosen. This way you don't need to implement bestiality sex which you dislike, but the teleport to next inn, start of current location, bondage adventure and sold to simple slavery outcomes would all work fine imho. Either you are left for dead and awake on your own or some good or bad soul finds you and maybe takes advantage of you :).

 

Just a suggestion of course but this way i could use DCL as my only combat surrender mod also and don't have to worry about DCL and Death alternative/Defeat/SD+ etc. interfering with each other potentially causing problems. Instead as long as i enable simple slavery as potential outcome i can this way occasionally trigger SD+ slavery and the likes.

Posted

Hey Kimy do you plan to add an autosurrendering function for nonhuman enemies too? I tend to lose more often to bears, sabrecats, dragons etc. than to bandits.

Currently this is a bit annoying since when such an animal kicks away my weapon or i go under the health threshold it attempts the surrender scene and then says this enemy doesn't accept your surrender.

My suggestion would be that instead a message pops up (like when you find cursed loot) and then randomly one of  the appropriate outcomes from combat surrender gets chosen. This way you don't need to implement bestiality sex which you dislike, but the teleport to next inn, start of current location, bondage adventure and sold to simple slavery outcomes would all work fine imho. Either you are left for dead and awake on your own or some good or bad soul finds you and maybe takes advantage of you :).

 

Just a suggestion of course but this way i could use DCL as my only combat surrender mod also and don't have to worry about DCL and Death alternative/Defeat/SD+ etc. interfering with each other potentially causing problems. Instead as long as i enable simple slavery as potential outcome i can this way occasionally trigger SD+ slavery and the likes.

 

Non-human as in humanoid enemies are already supported as long as you don't disable them in MCM. As for animals, yes, the system will change in a way similar to the one you described. It still won't support bestiality, but some of the other scenarios will become available if you are defeated by animals.

Posted

I got locked in a cursed collar, and I can't figure out how to get rid of it.  The quest log doesn't give me any helpful information; it just says "find a way to get out of the cursed slave collar."  All NPCs have their normal dialog, so I assume that I'm not supposed to ask anyone for help.  There are no quest markers, either, though, so I have no clue what to do.  The description of this post says that the quest will send me on a trail of clues, but how do I start this trail?

Posted

 

Hey Kimy do you plan to add an autosurrendering function for nonhuman enemies too? I tend to lose more often to bears, sabrecats, dragons etc. than to bandits.

Currently this is a bit annoying since when such an animal kicks away my weapon or i go under the health threshold it attempts the surrender scene and then says this enemy doesn't accept your surrender.

My suggestion would be that instead a message pops up (like when you find cursed loot) and then randomly one of  the appropriate outcomes from combat surrender gets chosen. This way you don't need to implement bestiality sex which you dislike, but the teleport to next inn, start of current location, bondage adventure and sold to simple slavery outcomes would all work fine imho. Either you are left for dead and awake on your own or some good or bad soul finds you and maybe takes advantage of you :).

 

Just a suggestion of course but this way i could use DCL as my only combat surrender mod also and don't have to worry about DCL and Death alternative/Defeat/SD+ etc. interfering with each other potentially causing problems. Instead as long as i enable simple slavery as potential outcome i can this way occasionally trigger SD+ slavery and the likes.

 

Non-human as in humanoid enemies are already supported as long as you don't disable them in MCM. As for animals, yes, the system will change in a way similar to the one you described. It still won't support bestiality, but some of the other scenarios will become available if you are defeated by animals.

 

 

Thanks in advance :)

 

Posted

I got locked in a cursed collar, and I can't figure out how to get rid of it.  The quest log doesn't give me any helpful information; it just says "find a way to get out of the cursed slave collar."  All NPCs have their normal dialog, so I assume that I'm not supposed to ask anyone for help.  There are no quest markers, either, though, so I have no clue what to do.  The description of this post says that the quest will send me on a trail of clues, but how do I start this trail?

 

If it is the one actually called 'cursed collar', there should have been a note nearby when you got it.  Basically, you are starting a long quest line and the first step should be to find the wizard's home.  (or words to that effect).   

 

I've seen this issue before when adding the item via the console, but if you got it from a chest, the quest dialogue/note should have popped up automatically.

Posted

A little re-ask,

 

still having no luck with the arousal based body re-sizing.  This is a new development and I have since removed (or at least tested with removal) everything I have added since this started (stopped?) happening.

 

I also went back to my original body type in body slide, just in case that was it.

 

In short - the arousal based body-resizer under miscellaneous options is no longer working for me, despite every debug test I can think of.  Has anyone else encountered this?

 

Any known fix?  Any bright ideas? 

Posted

Not sure if im missing something but I had a few problems with my first use of this mod.

 

Doing the "Leon" quest or whatever dcon_leon_slave I can't remember exactly the quest ID, its the quest where you go into the manor/party to return Leon's special Collar and end up in a ridiculous amount of restraints. When searching for the piercings, slave boots and rubber gloves to fuck one of the slaves in a chastity belt I triggered not once but twice "something" on the containers that ended up wrapping my toon in a full set of bondage, yoke, corset, gloves, the heap, that I had no way of getting out of save for spamming the safeword debug function every time something triggered. I do not believe it was part of the little Leon Quest, it seemed more procedural supposed to happen while playing outside of heavily scripted scenarios. Did I do something wrong with my install or am I supposed to turn off random events when im doing the little quest content. I almost was wishing for a hotkey to remove the restraints as every time I opened a container my character fell to their knees or decided to put themselves in a TON of bondage.

 

Any ideas?

Posted

Not sure if im missing something but I had a few problems with my first use of this mod.

 

Doing the "Leon" quest or whatever dcon_leon_slave I can't remember exactly the quest ID, its the quest where you go into the manor/party to return Leon's special Collar and end up in a ridiculous amount of restraints. When searching for the piercings, slave boots and rubber gloves to fuck one of the slaves in a chastity belt I triggered not once but twice "something" on the containers that ended up wrapping my toon in a full set of bondage, yoke, corset, gloves, the heap, that I had no way of getting out of save for spamming the safeword debug function every time something triggered. I do not believe it was part of the little Leon Quest, it seemed more procedural supposed to happen while playing outside of heavily scripted scenarios. Did I do something wrong with my install or am I supposed to turn off random events when im doing the little quest content. I almost was wishing for a hotkey to remove the restraints as every time I opened a container my character fell to their knees or decided to put themselves in a TON of bondage.

 

Any ideas?

sounds like a mistake, load up and try again. When I did it no events happened, just find the items in places and put them on.

Posted

If someone could help me I would appreciate it.

 

I don't understand why the download files are txt files.   MO does not recognize this file as a mod  =)

 

How should the updated files be installed.  I cannot tell from the instructions on the first page under "Installation"

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