DrVec Posted February 19, 2016 Posted February 19, 2016 I dont have the Dialogue for a Month or a day Art the dollmaker. Only the standart dialogue for one Week everytime.
wolkery Posted February 19, 2016 Posted February 19, 2016 Why it keeps loading scence after i installed 5.3 ,but game worked well with 5.2 before,anyone can help me?plz
Mud Posted February 19, 2016 Posted February 19, 2016 5.3 seems to be working well for me so far, but I feel like I ought to express my displeasure at the change to Uncontrollable Lust. I can't use it anymore with that change. It made sense before, you drink alcohol, you lose your inhibitions, and you do something stupid. Why would other consumables (outside of stuff like skooma) have that effect as well? It's also interfering with other functions - I had it trigger off eating a carrot to stave off hunger! And I never got to test the tentacle parasite in 5.2, but the only thing I'm getting when using the Smelly Salve is Lust procs in 5.3. I don't think this change was a good thing, and would personally like to see it reverted to the previous functionality, unless all of this is just bugs and it's only supposed to trigger off certain consumables or something.
Bonding1005 Posted February 19, 2016 Posted February 19, 2016 Another bug(?) report: I wanted to try out another mod, so I disabled DCL for a bit. Or tried to, that is. - It is not easy to disable it. I clicked on "shut down", backed out of the MCM and went back in, still enabled. I learned that you mustn't back out of MCM but open DCL MCM again to switch between enabled / disabled state. Took a few tries to get it right. Might be worth changing it so it works like the "free me" option where you have to back out of MCM for it to work. - Uncontrollable lust wasn't disabled. Drank a potion and bam, unresistable, sex attack, broke "heroine in distress" first scene on the bed in the cave. - Free me doesn't remove piercings - The keyholder quest doesn't get shut down either, so my consoled piercing removal tools went straight to her. A papyrus log of the session is attached. Papyrus.1.log
Nazzzgul666 Posted February 19, 2016 Posted February 19, 2016 Bug: just tried with DCUL 5.3, and my game stil crashes when i talk to Claudius and should be teleported. Maybe i'm just blind, but i couldn't find a changelog to check if this should be fixed by now. Maybe interesting: resurrect Claudius didn't work, restrict fast travel when bound didn't work (i wasn't bound though) go to interior and fetch him with moveto player didn't work either, only player.placeatme and talk to the _copy_ solved it.
chipstick Posted February 19, 2016 Posted February 19, 2016 Hi Kimy, Just had the time to try 5.3 for about an hour. Thanks for the change that allows us to activate misogyny even when public indecency is off - it isnt listed in the change log and thought it wasnt in, but hey... it is. I remember you mentioning you'd look into it a while back, and coupled with things like princessity's hat mode (another change I will so fully use), I just wanted to say thanks for being so responsive to your user's requests and preferences. Much appreciated Also, as someone who uses both the sex attacks and prox rape features - your change that ensures they dont trigger at the same time is a massive quality of life upgrade for me.
Max50005 Posted February 19, 2016 Posted February 19, 2016 I found myself in a peculiar situation, I tried out the Dollmakers keyholder feature and got hit with the slave gag, In the and I couldn't finish the Keyholder quest because I couldn't talk to the Dollmaker and couldn't get rid of the gag because I couldn't get the gag of.
Rynnes Master Posted February 19, 2016 Posted February 19, 2016 So I had just stumbled apon a Cursed Collar sitting atop of a end table, but I got an issue- is there supposed to be no good hint on where to find the way to break out of the collar? Because I didn't get a quest toggle like, say, Chastity Belt or some of the other quest lines linked to Cursed Loot. All I got was a note that was basically fluff and nutting else. Did I stumble on some sort of surprise debug spawn for it? It was 'activate' instead of picking up after all. Reading the note should advance the quest and give you a quest marker for the next objective. Double checked: Note's been read, but there's no mark on the journal to seek out. Luckily I saved before I activated the collar, though it'll mean I'll have to backtrack a wee bit past what I've bungled around and done since that point. Least it could be worse, could be losing a set of saves to conflicts, again X3 Examine your map carefully; the answer you seek is marked on the map. As I recall there is no journal entry, though.
Slorm Posted February 19, 2016 Posted February 19, 2016 5.3 seems to be working well for me so far, but I feel like I ought to express my displeasure at the change to Uncontrollable Lust. I can't use it anymore with that change. It made sense before, you drink alcohol, you lose your inhibitions, and you do something stupid. Why would other consumables (outside of stuff like skooma) have that effect as well? It's also interfering with other functions - I had it trigger off eating a carrot to stave off hunger! something. I can understand it firing for potions and is a change I like as there's no real point in drinking alcohol in game, but eating food I agree doesn't make sense. Looking at the changelog maybe it's a bug as it only mentions that potions are added
hitman46 Posted February 19, 2016 Posted February 19, 2016 Also, when I try to solllicitate npcs for prostitution, nothing happens. And when I talk to them, I directly have the line "Were you happy with my services ?" Any suggestions ? Thanks again for the mod. This is caused by some incompatibility with "Serial Strip v.1.1.2" (it happened to me, too.) If you remove that version of serial strip and replace it with the earlier v 1.1.1b, then both the stripping and the solicitation sexlab animations will be back. Thank you, it works now.
AnubiSs2167 Posted February 19, 2016 Posted February 19, 2016 Question - is there any way to disable parasite for good? Even when weight set to zero he always pops out on me.
White Banshee Posted February 20, 2016 Posted February 20, 2016 Hello Kimy! Just one thing: a strange thing is happening, it's like Bodyslide responds no more at the Transparent and Catsuits. It always worked fine in all the previous version but now it does not fit the suits to my custom body, or precisely, the shape shows correctly in Bodyslide itself, I do the batch build and all, but when the suits are IN GAME it's like I did nothing! The same occours with the parasite and the new corset (but this is pretty even as it is). Some help?
Guest Posted February 20, 2016 Posted February 20, 2016 Sleep attacks and uncontrollable lust do not seem to be working. Whenever they trigger my PC just does things to itself instead of someone else. It even says You have uncontrollable lust for yourself! and then after that it says ou have uncontrollable lust for (NPC). But the PC just does it to themselves.
Leeeeeroy Posted February 20, 2016 Posted February 20, 2016 so, for some reason, every time a special event from cursed loot triggers (like the slave belt, slut colar, etc) i can no longer draw my weapon, only after using the safeword and another thing i noticed is that there's an item shown as worn when i use "showinventory" on myself that i cannot remove, but is removed by the safeword, so maybe that item is the one doing this, but i'm not really sure
sinje Posted February 20, 2016 Posted February 20, 2016 First of all: Great mod Kimy, thank you for your fantastic work.I have a problem with Sasha: I can't tie up Sasha. Over the dialogue i get only the option to Remove her chastity belt, but i get no option to put something on her.I use the german version, maybe it has something to do with the translation or i do soemthing wrong.
Slorm Posted February 20, 2016 Posted February 20, 2016 Question - is there any way to disable parasite for good? Even when weight set to zero he always pops out on me. Out of interest re you getting it from containers/bodies or when picking plants? @Kimy Could I suggest having the parasite removal potions as a buyable option from Alchemists, it could be done in the same way as HS devices are handled with a cost per level. The reason for asking is that it is so involved getting the ingredients, if you were to get two or three parasites in quick succession the game wouldn't have had time to respawn the plants. I'm doing it this way artificially using the console atm but it might be an idea to add as an option
Leeeeeroy Posted February 20, 2016 Posted February 20, 2016 Question - is there any way to disable parasite for good? Even when weight set to zero he always pops out on me. Out of interest re you getting it from containers/bodies or when picking plants? @Kimy Could I suggest having the parasite removal potions as a buyable option from Alchemists, it could be done in the same way as HS devices are handled with a cost per level. The reason for asking is that it is so involved getting the ingredients, if you were to get two or three parasites in quick succession the game wouldn't have had time to respawn the plants. I'm doing it this way artificially using the console atm but it might be an idea to add as an option well, instead of cooking the stuff, you could make it so you would bring the ingredients to an alchemist and it would remove the parasite, and after that make something like the high security restraints, where you pay a blacksmith to remove it
AnubiSs2167 Posted February 20, 2016 Posted February 20, 2016 Question - is there any way to disable parasite for good? Even when weight set to zero he always pops out on me. Out of interest re you getting it from containers/bodies or when picking plants? @Kimy Could I suggest having the parasite removal potions as a buyable option from Alchemists, it could be done in the same way as HS devices are handled with a cost per level. The reason for asking is that it is so involved getting the ingredients, if you were to get two or three parasites in quick succession the game wouldn't have had time to respawn the plants. I'm doing it this way artificially using the console atm but it might be an idea to add as an option Im getting it from everything from bodies to doors. Haven't tried plants. All i want is to only leave sleep atack , flash bang and estrus. Removing all devious devices. Seting their weight to 0 and switching them off everwhere do the trick , but not for parasite.
Slorm Posted February 20, 2016 Posted February 20, 2016 well, instead of cooking the stuff, you could make it so you would bring the ingredients to an alchemist and it would remove the parasite, and after that make something like the high security restraints, where you pay a blacksmith to remove it The problem is the ingredients though. I can't remember if it's 15 or 30 game days before a cell regenerates (and that's also assuming you haven't passed through it), so if you got two or three parasites in quick succession there wouldn't be any ingredients left to collect. That's why I was suggesting having Alchemists sell the potions and the cost would be based on the current level of the pc. Im getting it from everything from bodies to doors. Haven't tried plants. All i want is to only leave sleep atack , flash bang and estrus. Removing all devious devices. Seting their weight to 0 and switching them off everwhere do the trick , but not for parasite. I've not run into this yet but I'll keep a lookout. I've only just upgraded and spent most of last night in prison (thank you Inte )
chipstick Posted February 20, 2016 Posted February 20, 2016 Question - is there any way to disable parasite for good? Even when weight set to zero he always pops out on me. Out of interest re you getting it from containers/bodies or when picking plants? @Kimy Could I suggest having the parasite removal potions as a buyable option from Alchemists, it could be done in the same way as HS devices are handled with a cost per level. The reason for asking is that it is so involved getting the ingredients, if you were to get two or three parasites in quick succession the game wouldn't have had time to respawn the plants. I'm doing it this way artificially using the console atm but it might be an idea to add as an option Im getting it from everything from bodies to doors. Haven't tried plants. All i want is to only leave sleep atack , flash bang and estrus. Removing all devious devices. Seting their weight to 0 and switching them off everwhere do the trick , but not for parasite. Odd, I have the parasite disabled and not getting it from doors or bodies. I actually havent harvested any plants yet, so dont know if the parasite would show up there despite being disabled in the menu. Is the naked dance rape (solicitation) working for anyone in 5.3?
Leeeeeroy Posted February 20, 2016 Posted February 20, 2016 well, instead of cooking the stuff, you could make it so you would bring the ingredients to an alchemist and it would remove the parasite, and after that make something like the high security restraints, where you pay a blacksmith to remove it The problem is the ingredients though. I can't remember if it's 15 or 30 game days before a cell regenerates (and that's also assuming you haven't passed through it), so if you got two or three parasites in quick succession there wouldn't be any ingredients left to collect. That's why I was suggesting having Alchemists sell the potions and the cost would be based on the current level of the pc. i understood the problem and i had it as well (damnned skeever tails), what i meant is to complete the quest only once, and after that alchesmists would start to sell the potion
Slorm Posted February 20, 2016 Posted February 20, 2016 i understood the problem and i had it as well (damnned skeever tails), what i meant is to complete the quest only once, and after that alchesmists would start to sell the potion Yes that would work well, just forcing one completion
pinkpunkt Posted February 20, 2016 Posted February 20, 2016 I got both high security piercings. But i cant get rid of them. No blacksmith, no keys, no cheat.
Slorm Posted February 20, 2016 Posted February 20, 2016 Is the naked dance rape (solicitation) working for anyone in 5.3? Yes it's working fine. Are you using 1.11 beta version of Serial Stripper as I gather the v1.12 doesn't work properly
Slorm Posted February 20, 2016 Posted February 20, 2016 Bug Report Tested Public Indecency and it works fine with misogyny and a successful solicitation but it doesn't work with sex attacks. Tested in Whiterun market right in front of the guard and citizens, also doesn't trigger the message in top left "I am being raped etc..." either so looks like it doesn't fire for sex attacks which is a bit of a shame as it's a really good addition. EDIT: I was wondering if this is caused because a guard can rape a pc in sex attacks. I would have thought it would be a rather nice irony to be attacked by a guard and then arrested for indecency
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now