Jump to content

Deviously Cursed Loot LE 9.0 (2021-03-09)


Recommended Posts

Posted

 

'Immersive Settlements - You will need to disable Immersive Dawnstar.esp and Immersive Dragon Bridge.esp before doing the Cursed Collar quest, or a couple of chests needed for the Cursed Collar quest will be inaccessible.'

(...)

Please, does that mean that Dasha's models are themselves included in 5.3, or do we still need to have her, separate, mod active to use them with 5.3's functionality?

 

Hi, I've never played Skyrim without ETaC installed and you can use it together with Cursed Loot just fine. There is some minor clipping near the Dollmaker's house (one or two trees growing out of her porch and a slightly buried tent), but nothing game or even too immersion breaking.

 

A couple of the targets in the Cursed Collar quest are indeed buried under new houses placed by ETaC (or Immersive Settlements), but in that case you can toggle collisions off ("tcl" in console), that will allow you to 'walk' through walls and access the buried barrels, just follow the quest marker and pick up the items. Return to the surface and turn collisions off ("tcl" again). I know, not very immersive, but to me it beats having to disable the awesome ETaC mod any time. :-)

 

Dasha's devices are included (meshes\devious\dasha)

 

 

Thanks, Mr Dudeness and Kimy, for the prompt replies.  Much appreciated

 

 

Posted

[snip ]

 


Another huge update! Thank you Kimy, you're the best! :heart:

 

I especially love the keyholder function, the dollmaker's new merchandise (although it is hugely expensive - my poor newly started girl can never afford them :( ) and the integration of Dasha's fantastic models!

 

I may have run into some bugs or it might just be my old and overworked computer.

- The combat surrender function now teleports me to the END of the dungeon / cave instead of the beginning when triggered. That broke the Saarthal quest as I found myself with the end boss but without Tolfdir behind an impenetrable gate. Had to reload. Also happened in a troll-cave (Darkshade). Log is attached (Papyrus.1_DCL.log)

- I asked the dollmaker to be my keyholder for a week. Directly after that I was graced with a chastity belt with two very annoying plugs. I managed to hold out for 5 days, then travelled back to her, waited two more days and - no dialogue options to ask for the keys. I waited another day, still nothing. The log has numerous stack dumps and also numerous mentions of "Player has keyholder. Checking release.", but nothing else. Attached as Papyrus.0_DCLkeyholder.log

- I had one trap that tried to equip a collar (got the textbox) but didn't / couldn't (was wearing a harness w/o collar and a CB). There was no collar equipped and no collar in my inventory afterwards.

- Twice I triggered a trap, got one or two items as per my settings but then a textbox that said I got equipped with a full set of devices.

 

The two latter points might be inside the two logs (not sure).

 

Now back to enjoying the new update! :)

 

Wait/sleep times do NOT count towards the keyholder quest. If you set it to a week, you will have to wait a week plus whatever time you spent sleeping/waiting. The quest will automatically advance.

 

[snip]

 

But... that is ... devious! I slept every night, this will take ages! :@

I love it! :blush:

Posted

Hey there,
First, thanks a lot for the amazing mod, great job you did there :D

I just have 2 minor problems : when doing the quest for the dollmaker to tie up people, it doesn't count them, even with a rubber suit on. I tried to buy gags and shackles from the dollmaker, but they aren't equiped by npcs or by my characters.

Also, when I try to solllicitate npcs for prostitution, nothing happens. And when I talk to them, I directly have the line "Were you happy with my services ?"

Any suggestions ? Thanks again for the mod. :)

Posted

 

found a problem:

 

tentacle parasite once i crafted the potion didn t get removed :( using safeword worked

dont drink the potion, just unequip it while you have the rigth potion (craft the 2 base potions, and merge them).

 

i drank them at first, which does NOT work

 

 

Oh :D quite difficult to guess ty a lot.

Posted

 

 

found a problem:

 

tentacle parasite once i crafted the potion didn t get removed :( using safeword worked

dont drink the potion, just unequip it while you have the rigth potion (craft the 2 base potions, and merge them).

 

i drank them at first, which does NOT work

 

 

Oh :D quite difficult to guess ty a lot.

 

 

The stuff is called "Smelly" and "Stinky" and you guys drink it anyway? oO

Posted

 

 

 

found a problem:

 

tentacle parasite once i crafted the potion didn t get removed :( using safeword worked

dont drink the potion, just unequip it while you have the rigth potion (craft the 2 base potions, and merge them).

 

i drank them at first, which does NOT work

 

 

Oh :D quite difficult to guess ty a lot.

 

 

The stuff is called "Smelly" and "Stinky" and you guys drink it anyway? oO

 

 

 

In a game where you have to eat giant toes to learn alchemy nothing else should be too awkward.

(on my defense venoms for swords is used the same way)

 

BTW is the parasite configurable via mcm? if yes wich section? (doublechecked but didn t find there are so many options now)

It takes a looot of ingredients and at lower levels is really difficult to get the stuff.

 

Expecially today that i got it back from a door 2 minutes after getting rid of the first.

Posted

 

BTW is the parasite configurable via mcm? if yes wich section? (doublechecked but didn t find there are so many options now)

It takes a looot of ingredients and at lower levels is really difficult to get the stuff.

 

There's a weight slider in the Events menu

 

Posted

 

 

The stuff is called "Smelly" and "Stinky" and you guys drink it anyway? oO

 

 

True nord drinks all the bottles, all except milk, unless that too is from true nord then its ok :lol:

 

edit. plan was that when parasite sees you drinking that stuff, it will be like "eww thats just wrong, im out"

Posted

Just a question on:

 

- Changed: A sneaking character will no longer get attacked by rapists, so you can evade sex attacks by sneaking!

 

Is that sneaking while undetected, or even when detected?

 

 

The stuff is called "Smelly" and "Stinky" and you guys drink it anyway? oO

 

 

Sounds like Bandit Sock brew :P

Posted

Bug report:

 

My character wore the Queen Sarah set when I updated to 5,3. I already had the key, so I went to open it to check out the new settings.

 

The key became 1 use only, so I could only remove 1 item. I consoled myself the remaining keys, so it was not a big deal, but that key shouldn't be destroyed after 1 use.

 

 

Posted

Bug report:

 

My character wore the Queen Sarah set when I updated to 5,3. I already had the key, so I went to open it to check out the new settings.

 

The key became 1 use only, so I could only remove 1 item. I consoled myself the remaining keys, so it was not a big deal, but that key shouldn't be destroyed after 1 use.

 

Yeah, I know what happened there. I made some changes to the base script used by these items and that was an unintentional side effect of that. Will be fixed in 5.4. And yes, for the time being, just console yourself the keys when the quest is done. Nothing will break doing that.

Posted

 

Also, when I try to solllicitate npcs for prostitution, nothing happens. And when I talk to them, I directly have the line "Were you happy with my services ?"

Any suggestions ? Thanks again for the mod. :)

 

This is caused by some incompatibility with "Serial Strip v.1.1.2" (it happened to me, too.)

If you remove that version of serial strip and replace it with the earlier v 1.1.1b, then both the stripping and the solicitation sexlab animations will be back.

Posted

Bug Report - Minor

 

If Sleeping Naked is checked all armour and equipment is removed but the weapon is left equipped.

 

From a cosmetic immersion point of view, if possible it would be better to strip the pc before the black sleep screen rather than after the pc wakes up. I personally use Serial Strip manually so not an issue for me in any case, but it would look nicer for those who don't use it. However as it is such a trivial thing unless it's quick to do I wouldn't bother.

Posted

 

 

Also, when I try to solllicitate npcs for prostitution, nothing happens. And when I talk to them, I directly have the line "Were you happy with my services ?"

Any suggestions ? Thanks again for the mod. :)

 

This is caused by some incompatibility with "Serial Strip v.1.1.2" (it happened to me, too.)

If you remove that version of serial strip and replace it with the earlier v 1.1.1b, then both the stripping and the solicitation sexlab animations will be back.

 

 

Yeah, apparently the API for this function has changed (again), breaking it once more.

 

Posted

I think this is not a problem of this mod through,

 

but the nipple piercing seems to be in the wrong place (floating in front of me)

 

Does anyone else have the same problem? How do you solved it? :)

Posted

 

 

Hopefully I haven't been blocked by Kimy, cause this is a big issue.

 

 

 

Chill. I haven't blocked -anyone- on LL. I saw your bug report and took a note to check it out, but the number of postings after a new release tends to be a tad overwhelming. I check into -all- bug reports I am getting, even if I am not directly responding to them. :)

 

 

That's good. I was just a bit worried, cause I don't like being ignored when an issue is being reported.

 

But anyhoo, thanks for finally responding!

Posted

I think this is not a problem of this mod through,

 

but the nipple piercing seems to be in the wrong place (floating in front of me)

 

Does anyone else have the same problem? How do you solved it? :)

 

Dunno about that, but I did pick up a bodyslide conversion for the piercings (and the rest of the DDI stuff) and never seen the nipple piercings. Either cus of some weirdness with Skyrim's attachments, like how sometimes necklaces can become invisible, or problems with the RaceMenu morphs, I'm not sure.

Posted

More bug reports:

 

- The Damsel in Distress quest activated. I went to my usual keyhunting spot. I have the Special key chance on 10% and the Body/Head/etc key weights on 50 each. Still I found only Head Restraint keys. I don't know how much exactly because the Dollmaker took them, but at least 20 of them in a row.

 

- I purchased Sasha, got the box with her gear. I opened the box, got the Sasha gears. I tried to equip them on Sasha via EFF 4.0.2 She equipped them while I was in the menu (i saw them appear on Sasha), but when I closed the menu, I got a message that I should use her own gear and everything got removed and put back into my inventory. Is this incompatiility? Any workaround?

 

- Leon's quest, some kind of party (sorry, don't remember the name of the quest, probably Leon). Anyway, I have several bugs with this (I had it in 5.2 too). The quest works until I need to buy the outfit from Belethor. After I talk to the naked guy, the teleport should come to the party area. Half of the time the game freezes instead of loading.

 

When I manage to get into the party house, the game sometimes crashes when I try to do the next part (sex with the naked guy). This happnes only rarely, might not have anything to do with the mod however my game is quite stable otherwise.

 

The next part is when I have to put down my equipment in the chest and then equip the 3 Obsidian items. The problem appears when I click on the cell door, i get an error message: An error occured with your installation of Devious Devices. Error text: WearingConflictingDevice received none argument. I need to OK this 4 times and the door opens.

 

After that I can talk to the other soldier who checks the gear and says that I can enter, but the door remains locked. I walked through the door with tcl, but the quest did not advance, so I could just look around a little.

 

I reinstalled DD, nothing changed. I also never saw this error message before.

Posted

I think this is not a problem of this mod through,

 

but the nipple piercing seems to be in the wrong place (floating in front of me)

 

Does anyone else have the same problem? How do you solved it? :)

 

You probably built the wrong version. If you use a HDT Body, build the (HDT) version in Bodyslide.

 

More bug reports:

 

- The Damsel in Distress quest activated. I went to my usual keyhunting spot. I have the Special key chance on 10% and the Body/Head/etc key weights on 50 each. Still I found only Head Restraint keys. I don't know how much exactly because the Dollmaker took them, but at least 20 of them in a row.

 

That should happen only if the keyholder quest is active. Was it?

 

- I purchased Sasha, got the box with her gear. I opened the box, got the Sasha gears. I tried to equip them on Sasha via EFF 4.0.2 She equipped them while I was in the menu (i saw them appear on Sasha), but when I closed the menu, I got a message that I should use her own gear and everything got removed and put back into my inventory. Is this incompatiility? Any workaround?

 

Works as intended. You need to talk to her if you want to tie her up! ;)

 

- Leon's quest, some kind of party (sorry, don't remember the name of the quest, probably Leon). Anyway, I have several bugs with this (I had it in 5.2 too). The quest works until I need to buy the outfit from Belethor. After I talk to the naked guy, the teleport should come to the party area. Half of the time the game freezes instead of loading.

 

That sometimes happens with overheavy load orders or polluted savegames. The code is fine, though.

 

When I manage to get into the party house, the game sometimes crashes when I try to do the next part (sex with the naked guy). This happnes only rarely, might not have anything to do with the mod however my game is quite stable otherwise.

 

That doesn't have anything to do with the mod as far as I can tell.

 

The next part is when I have to put down my equipment in the chest and then equip the 3 Obsidian items. The problem appears when I click on the cell door, i get an error message: An error occured with your installation of Devious Devices. Error text: WearingConflictingDevice received none argument. I need to OK this 4 times and the door opens.

 

This has been reported by others a while ago. IIRC it was caused by savegame pollution as well. Search the thread to be sure. :)

 

After that I can talk to the other soldier who checks the gear and says that I can enter, but the door remains locked. I walked through the door with tcl, but the quest did not advance, so I could just look around a little.

 

I reinstalled DD, nothing changed. I also never saw this error message before.

Posted

 

 

- Leon's quest, some kind of party (sorry, don't remember the name of the quest, probably Leon). Anyway, I have several bugs with this (I had it in 5.2 too). The quest works until I need to buy the outfit from Belethor. After I talk to the naked guy, the teleport should come to the party area. Half of the time the game freezes instead of loading.

 

That sometimes happens with overheavy load orders or polluted savegames. The code is fine, though.

 

When I manage to get into the party house, the game sometimes crashes when I try to do the next part (sex with the naked guy). This happnes only rarely, might not have anything to do with the mod however my game is quite stable otherwise.

 

That doesn't have anything to do with the mod as far as I can tell.

 

The next part is when I have to put down my equipment in the chest and then equip the 3 Obsidian items. The problem appears when I click on the cell door, i get an error message: An error occured with your installation of Devious Devices. Error text: WearingConflictingDevice received none argument. I need to OK this 4 times and the door opens.

 

This has been reported by others a while ago. IIRC it was caused by savegame pollution as well. Search the thread to be sure. :)

 

After that I can talk to the other soldier who checks the gear and says that I can enter, but the door remains locked. I walked through the door with tcl, but the quest did not advance, so I could just look around a little.

 

I reinstalled DD, nothing changed. I also never saw this error message before.

 

 

I cleared my savegame, I had 11 issues, a few of those dcur related, but clearing them did not help. I'll try to search the forum for the solution tomorrow, thanks.

 

Posted

So I had just stumbled apon a Cursed Collar sitting atop of a end table, but I got an issue- is there supposed to be no good hint on where to find the way to break out of the collar? Because I didn't get a quest toggle like, say, Chastity Belt or some of the other quest lines linked to Cursed Loot. All I got was a note that was basically fluff and nutting else. Did I stumble on some sort of surprise debug spawn for it? It was 'activate' instead of picking up after all.

Posted

So I had just stumbled apon a Cursed Collar sitting atop of a end table, but I got an issue- is there supposed to be no good hint on where to find the way to break out of the collar? Because I didn't get a quest toggle like, say, Chastity Belt or some of the other quest lines linked to Cursed Loot. All I got was a note that was basically fluff and nutting else. Did I stumble on some sort of surprise debug spawn for it? It was 'activate' instead of picking up after all.

 

Reading the note should advance the quest and give you a quest marker for the next objective.

Posted

 

 

 

found a problem:

 

tentacle parasite once i crafted the potion didn t get removed :( using safeword worked

dont drink the potion, just unequip it while you have the rigth potion (craft the 2 base potions, and merge them).

 

i drank them at first, which does NOT work

 

 

Oh :D quite difficult to guess ty a lot.

 

 

The stuff is called "Smelly" and "Stinky" and you guys drink it anyway? oO

 

 

Only as second option because the first one didn't work :unsure:. In the end i could remove the parasite but additionaly to the salve i needed a standard restrains key.

Posted

 

So I had just stumbled apon a Cursed Collar sitting atop of a end table, but I got an issue- is there supposed to be no good hint on where to find the way to break out of the collar? Because I didn't get a quest toggle like, say, Chastity Belt or some of the other quest lines linked to Cursed Loot. All I got was a note that was basically fluff and nutting else. Did I stumble on some sort of surprise debug spawn for it? It was 'activate' instead of picking up after all.

 

Reading the note should advance the quest and give you a quest marker for the next objective.

 

 

Double checked: Note's been read, but there's no mark on the journal to seek out. Luckily I saved before I activated the collar, though it'll mean I'll have to backtrack a wee bit past what I've bungled around and done since that point. Least it could be worse, could be losing a set of saves to conflicts, again X3

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...