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Deviously Cursed Loot LE 9.0 (2021-03-09)


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Posted

About the sold to slavery as an combat outcome; is there a MCM option for this, and if, where is it? I cant seem to find it anywhere. Under combat attacks there is only the left in the wilderness, bondag adventure, move to an inn and regain health. Nothing about sold into slavery. Sorry if this has been asked and answered but this forum moves pretty fast, lol.

 

it requires another mod, Simple Slavery, and the options should show in DCUR mcm pages for events, and combat rape outcomes

you can adjust the values on those 2 DCUR mcm pages (what percentage chance it has).

 

the simple slavery weight on the events page is on the lower right of that page (all the way down on the right), and

in the sex attacks page under combat rape outcomes it should be the last one I believe.

Posted

 

About the sold to slavery as an combat outcome; is there a MCM option for this, and if, where is it? I cant seem to find it anywhere. Under combat attacks there is only the left in the wilderness, bondag adventure, move to an inn and regain health. Nothing about sold into slavery. Sorry if this has been asked and answered but this forum moves pretty fast, lol.

 

it requires another mod, Simple Slavery, and the options should show in DCUR mcm pages for events, and combat rape outcomes

you can adjust the values on those 2 DCUR mcm pages (what percentage chance it has).

 

the simple slavery weight on the events page is on the lower right of that page (all the way down on the right), and

in the sex attacks page under combat rape outcomes it should be the last one I believe.

 

Yeah, I figured that out later, lol. Thanks anyway.

The bodyslide for the rubber suit (the black one) dont work. The transparant one works just fine. Is it just me or...?

Anyone have any advice? Its sort of a  bummer to have my formfull woman turn into a skinny stick, plus all the other devices are way to big for the rubber suit.

Posted
 

 

Honestly it sounds cool and I wish I could at least just enchant my own stuff I like  :P But this is also way above my head and dont know what to do with it and have never used lootification before. Do they still work as restraints? Not a bad idea though I suggest making your own mod for it so people could just download it if they like it, I know Id give it a try if it was easy enough to do.

i would definitively download this if the restraints would still work as restraints, and would be even better if we could get then through DCL, would make getting tied more rewarding and less frustrating

Yes they still work as restraints. I'll have a look into making a patch but I've very little free time for the next few days. Are there items that shouldn't drop though? Quest breaking stuff.

 

Quest stuff that I know about would be the cursed collar and the cursed stuffs that come after, the obsidian stuff that Leon gives, the queen related stuffs, and the rubber doll stuff. I know the spriggan root stuff from SD+ is quest based too, and so is the stuff from Captured Dreams. If ya wanna be safe though you could just use the standard restraints from Integration and the Expansion. Prolly the best bet honestly.

 

Posted

recently I got a bug where battle music was constantly playing, one solution was to kill yourself, >.< doing this I found I was essential, eventually sorted the audio bug and after a lot of testing (was using 5.1)  it appeared CL was doing it, once I uninstalled & removed I could die again, upgraded to 5.2 and the problem is still there :/

 

any idea how to stop it?

Posted

The bodyslide for the rubber suit (the black one) dont work. The transparant one works just fine. Is it just me or...?

what body are you using, I just click the button and it makes the stuff, I don't poke the files to see what's made unless there's a problem and it looks fine to me

Posted

recently I got a bug where battle music was constantly playing, one solution was to kill yourself, >.< doing this I found I was essential, eventually sorted the audio bug and after a lot of testing (was using 5.1)  it appeared CL was doing it, once I uninstalled & removed I could die again, upgraded to 5.2 and the problem is still there :/

 

any idea how to stop it?

 

Disable the combat surrender feature, this will clear the Essential flag.

Posted

Hey. I've been experiencing a strange issue lately. Namely, every time I load a save, my health is regenerated to full. It does not happen with DCL disabled. Is it intentional, or something else?

 

Anyway, it's a minor annoyance at best, nothing game breaking.

Posted

I took the liberty of making a sort of "realism" patch for this mod's rape features. I spent a few hours adding a few additional lines of dialogue and some conditions so that you won't be raped in public places (locations that have the LocTypeHabitation keyword, except interiors that aren't the jarls' palaces), or by morale people (morality >= 2), or by friends (RelationshipRank with Player > 0).

 

I also added 3 global variables that can enable/disable these features.

 

I'm uploading the patch here in case anyone wants to use it, or if the amazing Kimy herself is interested in adding the features to the main mod.

Cursed Loot - Realistic Rape.esp

Posted

I took the liberty of making a sort of "realism" patch for this mod's rape features. I spent a few hours adding a few additional lines of dialogue and some conditions so that you won't be raped in public places (locations that have the LocTypeHabitation keyword, except interiors that aren't the jarls' palaces), or by morale people (morality >= 2), or by friends (RelationshipRank with Player > 0).

 

I also added 3 global variables that can enable/disable these features.

 

I'm uploading the patch here in case anyone wants to use it, or if the amazing Kimy herself is interested in adding the features to the main mod.

very interesting, just install it after DCL? Im guessing it just overwrites stuff or is it its own ESP?

Posted

 

Honestly it sounds cool and I wish I could at least just enchant my own stuff I like tongue.png But this is also way above my head and dont know what to do with it and have never used lootification before. Do they still work as restraints? Not a bad idea though I suggest making your own mod for it so people could just download it if they like it, I know Id give it a try if it was easy enough to do.

i would definitively download this if the restraints would still work as restraints, and would be even better if we could get then through DCL, would make getting tied more rewarding and less frustrating

Yes they still work as restraints. I'll have a look into making a patch but I've very little free time for the next few days. Are there items that shouldn't drop though? Quest breaking stuff.

 

 

I've actually got a mod like that in the works: https://www.loverslab.com/topic/56297-mod-idea-bonuses-for-devious-devices/

 

Take a look and let me know what you think about the bonuses and numbers?  What it does is attach bonuses to every existing item by type, so all leg cuffs offer the same bonuses.  

Posted

 

I took the liberty of making a sort of "realism" patch for this mod's rape features. I spent a few hours adding a few additional lines of dialogue and some conditions so that you won't be raped in public places (locations that have the LocTypeHabitation keyword, except interiors that aren't the jarls' palaces), or by morale people (morality >= 2), or by friends (RelationshipRank with Player > 0).

 

I also added 3 global variables that can enable/disable these features.

 

I'm uploading the patch here in case anyone wants to use it, or if the amazing Kimy herself is interested in adding the features to the main mod.

very interesting, just install it after DCL? Im guessing it just overwrites stuff or is it its own ESP?

 

I just uploaded an .esp. In hindsight I probably should have made a proper archive. Anyway, yes it is it's own .esp which you simply load after DCL.

Posted

 

I just uploaded an .esp. In hindsight I probably should have made a proper archive. Anyway, yes it is it's own .esp which you simply load after DCL.

You did? I dunno where to download it at, could you share a link?

Posted

 

 

I just uploaded an .esp. In hindsight I probably should have made a proper archive. Anyway, yes it is it's own .esp which you simply load after DCL.

You did? I dunno where to download it at, could you share a link?

 

Um, it's in my first post, slightly above this one.

Posted

 

 

Honestly it sounds cool and I wish I could at least just enchant my own stuff I like tongue.png But this is also way above my head and dont know what to do with it and have never used lootification before. Do they still work as restraints? Not a bad idea though I suggest making your own mod for it so people could just download it if they like it, I know Id give it a try if it was easy enough to do.

i would definitively download this if the restraints would still work as restraints, and would be even better if we could get then through DCL, would make getting tied more rewarding and less frustrating

Yes they still work as restraints. I'll have a look into making a patch but I've very little free time for the next few days. Are there items that shouldn't drop though? Quest breaking stuff.

I've actually got a mod like that in the works: https://www.loverslab.com/topic/56297-mod-idea-bonuses-for-devious-devices/

 

Take a look and let me know what you think about the bonuses and numbers? What it does is attach bonuses to every existing item by type, so all leg cuffs offer the same bonuses.

Interesting. I'll see if I can export a spreadsheet with details. Note that the enchantments are purely vanilla. There is no consideration given to the type of item. Like you said in your post some of the enchantments might be counter intuitive. eg. Magic bonus plugs. But that make things a little more interesting imo.
Posted

I just had a devious idea, that I think would fit well with this mod.

 

When fast travelling over a long distance, there'd be a chance that an event triggers.

 

Upon arriving, you'd be greeted by one of the event text popups explaining why you're bound. Depending on the event, you might also not arrive where you wanted.

Posted

@Kimy,

 

I ran across a problem with the Striptease Collar this morning;  while adorned with it my little Rynne entered Boulderfall Cave.  Unfortunately Rynne was careless and, while having a high arousal setting and without equipping a Lucky Charm, boldly entered the cave, and as luck would have it, a trap was triggered.  It was Rynne's bad luck that four skeletons were also just inside the cave waiting to greet any intruder.

 

Because the trap was triggered duriing the combat encounter the trap could not equip the devices on my victim Rynne and the script went into an endless loop;  escape wouldn't break the loop and the only recourse was to kill the game.  Rynne insisted that I restart and let her put on a lucky charm before she reentered consequently being able to deal with those scrawny skeletons.

 

The logic in the scipt didn't contemplate, I suspect, a condition like what Rynne encountered.

Posted

@Kimy,

 

I ran across a problem with the Striptease Collar this morning;  while adorned with it my little Rynne entered Boulderfall Cave.  Unfortunately Rynne was careless and, while having a high arousal setting and without equipping a Lucky Charm, boldly entered the cave, and as luck would have it, a trap was triggered.  It was Rynne's bad luck that four skeletons were also just inside the cave waiting to greet any intruder.

 

Because the trap was triggered duriing the combat encounter the trap could not equip the devices on my victim Rynne and the script went into an endless loop;  escape wouldn't break the loop and the only recourse was to kill the game.  Rynne insisted that I restart and let her put on a lucky charm before she reentered consequently being able to deal with those scrawny skeletons.

 

The logic in the scipt didn't contemplate, I suspect, a condition like what Rynne encountered.

 

Yah this is very likely to happen, I reported the same issue earlier. Trying to interact in any way with devices (even the collar itself) while in the middle of combat will throw it into an infinite loop as Devious Devices will try to reequip their inventory items but the collar will continuously force unequip them. Actually, even reloading the game while in combat can make it go crazy because it picks up on the invisible Devices Underneath token that DDi puts on the player when game loads.

 

It probably needs some tighter conditions because currently one accident can cause it to bug out. I'd be very careful with inventory managment with this collar on and if you do end up in an infinite loop your best bet is to use the panic button in MCM.

Posted

 

@Kimy,

 

I ran across a problem with the Striptease Collar this morning;  while adorned with it my little Rynne entered Boulderfall Cave.  Unfortunately Rynne was careless and, while having a high arousal setting and without equipping a Lucky Charm, boldly entered the cave, and as luck would have it, a trap was triggered.  It was Rynne's bad luck that four skeletons were also just inside the cave waiting to greet any intruder.

 

Because the trap was triggered duriing the combat encounter the trap could not equip the devices on my victim Rynne and the script went into an endless loop;  escape wouldn't break the loop and the only recourse was to kill the game.  Rynne insisted that I restart and let her put on a lucky charm before she reentered consequently being able to deal with those scrawny skeletons.

 

The logic in the scipt didn't contemplate, I suspect, a condition like what Rynne encountered.

 

Yah this is very likely to happen, I reported the same issue earlier. Trying to interact in any way with devices (even the collar itself) while in the middle of combat will throw it into an infinite loop as Devious Devices will try to reequip their inventory items but the collar will continuously force unequip them. Actually, even reloading the game while in combat can make it go crazy because it picks up on the invisible Devices Underneath token that DDi puts on the player when game loads.

 

It probably needs some tighter conditions because currently one accident can cause it to bug out. I'd be very careful with inventory managment with this collar on and if you do end up in an infinite loop your best bet is to use the panic button in MCM.

 

 

I have put in a fix for this. :)

Posted

Hi, first of all, thanks for all the effort put into this mod.

I´ve run into a problem, leon slavery doesnt trigger, not by dialogue , SL event or finishing Leon Quest , seems to work if I start a new game though, I updated with a clean save to 5.2 , don´t know if that can cause the issue ...

Posted

can i disable options in mcm when i playing male character?and which options they are? bcs its weird sometimes when i speak with npcs (ofc male npcs only:D) they want  fuck me or give bondage items :(  only i use this mods for followers or npcs females nothing else:D

Posted

Was hoping to find the cause of this bug before reporting it, but hours later I still haven't found it.

 

At some point during playing the game, the mutex gets stuck, searching the log with dcur just shows endless

 [DCUR] Mutex is active (script already running): Trap event aborted.

I haven't found the cause yet, maybe it's loading save that causes it then? Apologies if this was already brought up, I didn't see it in the thread when I searched for Mutex (at least, nothing after 5.1, and I'm using 5.2)

 

I could have sworn I used to be able to set quest properties in skyrim console in the past, but can't right now. Checking dcur_libs the containermutex is indeed True, don't know how to reset without save cleaning.

 

Posted

 

Without a doubt a wonderful mod. Though lately a issue has arrised. The cursed loot triggers but it doesnt actuallly apply itself on my character of some reason.

 

Are you already wearing devices?

Also, have you looked at the settings? You could've enabled the worn restraints threshold or disabled too many devices.

 

Also enable debug messages and tell us what it says.

 

And please post a papyrus log.

 

Sorry for the delayed responce... After reinstallind the mod a third time it actually started working.

Posted

 

I apologize if this has been asked before. I skimmed back a ways but didn't see an answer.

 

Is there a config option for the triggering of loot events when sleeping while highly aroused? Getting tied up every. single. time. I sleep while stuck with cursed plugs is getting old, fast.

 

This is a new feature added in 5.2.  It is enabled/disabled via the "Sex Attacks Enabled" setting.  It triggers 100% of the time when you wake up and your arousal level is > 75.

 

 

 

So the only way to disable this is to completely turn off sex attacks?

 

Can you please add an option to disable this by itself? It basically makes Chasity belts unplayable in any game where keys are hard to find.

Posted

 

 

I apologize if this has been asked before. I skimmed back a ways but didn't see an answer.

 

Is there a config option for the triggering of loot events when sleeping while highly aroused? Getting tied up every. single. time. I sleep while stuck with cursed plugs is getting old, fast.

 

This is a new feature added in 5.2.  It is enabled/disabled via the "Sex Attacks Enabled" setting.  It triggers 100% of the time when you wake up and your arousal level is > 75.

 

 

 

So the only way to disable this is to completely turn off sex attacks?

 

Can you please add an option to disable this by itself? It basically makes Chasity belts unplayable in any game where keys are hard to find.

 

 

Hmm, I don't remember any specific sleeping option.  But there's a >75 trigger and a time limit between attacks which iirc is 6 hours default.  So if you sleep for 8 and there's anyone around, yeah it's going to happen.

 

Could play around with the settings.  THere's a  tie up chance setting also, and it shouldn't be 100%, so even while attacked you shouldn't always get bound.

 

So can put the time between attacks longer (longer than you sleep).

 

I think there's a % chance for each check also which you can lower.

So >75 arouse calls a check every 6 hours, but if you have only 50% chance.... that helps.

 

Get a bra also?  There's a blocking switch which you can enable that stops attacks if you wear chastity devices (but need both bra and belt).

 

----------------------

 

That's a funny one, haven't hit that one myself.  Maybe by outdoor camping helps as I'm away from people.

 

Those 'death spirals' is one of the reasons I love DCL.  I run things like real rents, Ineeds, Frostfall etc. to make sure I have to do stuff like sleep.  And it's funny doing a little solicitation just to pay rent, failing, doing some quick local key searches and then five min later I'm stuffed (fillherup mod) and multi bound going wtf I just wanted a bed for the night  :P ?

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