CliftonJD Posted January 20, 2016 Posted January 20, 2016 you remember the night to remember where the player had a drinking constest if the player enters a inn that has a round table and 4 chairs like in the pic in attachment there would be 3 people at the table and chairs leaving the blank 1 free for the player to use they challange the player to a bet like in the night to remember where the player drinks then passes out when the player wakes up she finds herself behind the inn wearing a armbinder plugs and harness and ankle chains with a note on the floor near her to read the note would say something like we placed your gear in a chest in the town center but only 1 of us has the key if she guesses the wrong person through chat the plugs kick in and the person runs off leaving the other 2 in the city to find when the player finds the right one they give her the key then run off to a diffrent town to wait for the next inn so it wouldnt be bound to 1 city the more times it happens ie say if the player trys to win the second drinking contest and fails she gets another item equipped to the list first bet = armbinder second bet = armbinder and 1 of the piercings and so on so it gets slightly harder when the blindfold comes into play in the quest for the talk options it could have for chat i can handle 1 beer i can handle 2 beers i can handle 3 beers and so on more beers increases the chance of losing the bet and waking up with the find the 3 people quest with the dialogs from your mod it could give more options for chat like npc could say looks like they couldnt handle there beer or something like that that sounds fun, what mod is that Vanilla Skyrim: Once you reach level 14, you may meet Sam Guevenne in any pub or tavern. He will challenge you to a drinking contest, offering to award you a staff if you win. the level 14 quest with sam i'm familiar with, it's your variation on it that I've not heard of yet waking up from that quest bound...sam's quest usually turns the player up in a temple to be cleaned... Without a doubt a wonderful mod. Though lately a issue has arrised. The cursed loot triggers but it doesnt actuallly apply itself on my character of some reason. there's a new setting that makes dd items show up in normal loot without being applied, but that shouldn't be interfering with other items being applied, unless you're already fully bound Hi are then any mod that will make the dance option not work? Everytime I try the dance option it will not have me dance or strip and will not do anything but everything else work except the serial strip effect too. Do you know anything that will cause only the dance and strip animations to stop working in MO? And yes I ran FNIS and have it up to date. can you show us your FNIS log ? How do I the the FNIS logs? I found the problem. Turn out I have to move Sexlab Framework after More Nasty Creatures in MO mod order because More Nasty Creatures was using an out of date pypusUlt. glad you got it working ^^ Ok, I am considering installing this but have a couple of questions: is there a gender option in MCM to choose who approaches you? Secondly, does it break any quests? Can I install it and just simply remove it later and clean my save? - yes there is. - nope nothing broken. - as with most mods, yes, but skyrim being skyrim, better be cautious ^^, Nope it still not working sadly. I still can't get the dance animation or any strip or sex action to work form Curse Loot form the solition option. Yes i did run FNIS and made sure everything is up to date and still not working. FNIS log. FNIS Behavior V6.2 1/19/2016 9:43:07 AM Skyrim: 1.9.32.0 - D:\Steam\steamapps\common\Skyrim\ (Steam) Skeleton(hkx) female: XPMS2HDT (115 bones) male: XPMS2HDT (115 bones) Patch: "GENDER Specific Animations" Patch: "SKELETON Arm Fix" Reading Bathing in Skyrim V?.? ... Reading BeeingFemale V2.6 ... Reading Defeat V5 ( 0 furniture, 2 offset, 3 paired, 1 kill, 0 chair, 0 alternate animations) ... Reading DeviousDevices V2.9.2 ... Reading Deviously Cursed Loot V5.0 ... Reading EstrusChaurus V4.20a ... Reading FNISBase V6.2 ... Reading FNISCreatureVersion V6.1 ... Reading FNISSexyMove V6.0.1 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 18 alternate animations) ... >>Warning: AnimationList found in "Animations\MME", but no corresponding Behavior file. Incomplete mod IGNORED.<< Reading MNC V?.? ... Reading SerialStrip V1.1.1-beta ... Reading SexLab V1.61 ... Reading SexLabAroused V?.? ... Reading SexLabCreature V1.61 ... Reading XPMSE V6.1 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 164 alternate animations) ... Reading ZaZAnimationPack V6.07 ( 26 furniture, 29 offset, 0 paired, 0 kill, 0 chair, 0 alternate animations) ... Reading zzEstrus V1.2 ... All Anim Lists scanned. Generating Behavior Files ... No GENDER directory male No GENDER directory female mt_behavior usage: 23.4 % ( 26 furniture, 31 offset, 0 chair, 6 alternate animations) 0_master usage: 6.6 % ( 3 paired, 1 kill, 80 alternate animations) Alternate Animation mods: 2 sets: 17 total groups: 39 added file slots: 188 alternate files: 182 Create Creature Behaviors ... Reading MNC V?.? ... Reading SexLabCreature V1.60 ... 2808 animations for 17 mods successfully included (character) 954 animations for 2 mods and 37 creatures successfully included. 1 Warning(s). 0 possible consistence issues Try updating your fnis sexy move to 6.1. It is throwing a warning after all.it It's Milk Mod Economy not FNIS sexy move that giving that warning. I removed both MME and FNIS sexy moves form MO and i still getting the same problem. what I found with sexy move, even a clean save wouldn't fix that when fnis updated I had to start a new game without sexymove generally fnis errors with missing animations can't be ignored I apologize if this has been asked before. I skimmed back a ways but didn't see an answer. Is there a config option for the triggering of loot events when sleeping while highly aroused? Getting tied up every. single. time. I sleep while stuck with cursed plugs is getting old, fast. sleep attacks is listed under the sex attacks menu and arousal is another setting there in the same menu
Soaryne Posted January 20, 2016 Posted January 20, 2016 I use make a new character and start a new game even time I remove a mod or ad a mod.
throwaway219 Posted January 20, 2016 Posted January 20, 2016 I apologize if this has been asked before. I skimmed back a ways but didn't see an answer. Is there a config option for the triggering of loot events when sleeping while highly aroused? Getting tied up every. single. time. I sleep while stuck with cursed plugs is getting old, fast. This is a new feature added in 5.2. It is enabled/disabled via the "Sex Attacks Enabled" setting. It triggers 100% of the time when you wake up and your arousal level is > 75.
Talbert Posted January 20, 2016 Posted January 20, 2016 you remember the night to remember where the player had a drinking constest if the player enters a inn that has a round table and 4 chairs like in the pic in attachment there would be 3 people at the table and chairs leaving the blank 1 free for the player to use they challange the player to a bet like in the night to remember where the player drinks then passes out when the player wakes up she finds herself behind the inn wearing a armbinder plugs and harness and ankle chains with a note on the floor near her to read the note would say something like we placed your gear in a chest in the town center but only 1 of us has the key if she guesses the wrong person through chat the plugs kick in and the person runs off leaving the other 2 in the city to find when the player finds the right one they give her the key then run off to a diffrent town to wait for the next inn so it wouldnt be bound to 1 city the more times it happens ie say if the player trys to win the second drinking contest and fails she gets another item equipped to the list first bet = armbinder second bet = armbinder and 1 of the piercings and so on so it gets slightly harder when the blindfold comes into play in the quest for the talk options it could have for chat i can handle 1 beer i can handle 2 beers i can handle 3 beers and so on more beers increases the chance of losing the bet and waking up with the find the 3 people quest with the dialogs from your mod it could give more options for chat like npc could say looks like they couldnt handle there beer or something like that that sounds fun, what mod is that Vanilla Skyrim: Once you reach level 14, you may meet Sam Guevenne in any pub or tavern. He will challenge you to a drinking contest, offering to award you a staff if you win. the level 14 quest with sam i'm familiar with, it's your variation on it that I've not heard of yet waking up from that quest bound...sam's quest usually turns the player up in a temple to be cleaned... This mod does not exist, if I understood badbats' post correctly. It was a suggestion to Kimy ... so I thought your question was aimed at the vanilla quest.
Soaryne Posted January 20, 2016 Posted January 20, 2016 Good news. I finally found out what was stopping my Curse Loot form having solicitation working. Serial Strip doesn't like the new FNIS and will stop Curse Loot options that use it form working.
Code Serpent Posted January 20, 2016 Posted January 20, 2016 Can anyone here direct me to the source files I need to recompile some devious devices scripts?
JDHJDH Posted January 20, 2016 Posted January 20, 2016 So i have this installed but in Caliente's Bodyslide, it says NO IMAGE for the catsuits, did i miss a file download? I downloaded Deviously Cursed Loot 5.2, thank you in advanced
leatherliz Posted January 20, 2016 Posted January 20, 2016 The only MCM options that affect this feature are the global enable flags. Otherwise it will always occur when arousal is greater than 75, except when in a player home or in jail, the damsel in distress quest is running or a sleep attack has occurred. I apologize if this has been asked before. I skimmed back a ways but didn't see an answer. Is there a config option for the triggering of loot events when sleeping while highly aroused? Getting tied up every. single. time. I sleep while stuck with cursed plugs is getting old, fast. This is a new feature added in 5.2. It is enabled/disabled via the "Sex Attacks Enabled" setting. It triggers 100% of the time when you wake up and your arousal level is > 75. I apologize if this has been asked before. I skimmed back a ways but didn't see an answer. Is there a config option for the triggering of loot events when sleeping while highly aroused? Getting tied up every. single. time. I sleep while stuck with cursed plugs is getting old, fast. sleep attacks is listed under the sex attacks menu and arousal is another setting there in the same menu Thanks guys. I didn't think about it being a sleep attack thing.
Drakas900 Posted January 20, 2016 Posted January 20, 2016 I been trying to get the Tentacle Parasite off to no avail, does anybody knows how to get it off or do I have to go to the doll maker to get it removed who I can't find.
barak43 Posted January 20, 2016 Posted January 20, 2016 I been trying to get the Tentacle Parasite off to no avail, does anybody knows how to get it off or do I have to go to the doll maker to get it removed who I can't find. the dollmaker has her own house in markath but to get the tentacle parasite, you need to talk to people like bartenders about it, get a book with recipes that you'll follow to make a paste to remove it. hope it helped you
Jeffny Posted January 20, 2016 Posted January 20, 2016 Hello I have a question about the harness : Visible or not visible under the armor, i don't see the difference in the Esp file Thanks and very good mod
barak43 Posted January 20, 2016 Posted January 20, 2016 Hello I have a question about the harness : Visible or not visible under the armor, i don't see the difference in the Esp file Thanks and very good mod if the NPC wear only the harness, no clothing in body slot, then it's visible. if wearing an armor, it might not appear depending on an option in the Devious Device MCM (not the Cursed Loot one)
Jeffny Posted January 20, 2016 Posted January 20, 2016 If i wear the slave harness under the armor, It not visible I wear a wt ébonite harness or the cd red harness , It visible What is the difference in the Esp? Ps: i use non devious device too
barak43 Posted January 20, 2016 Posted January 20, 2016 If i wear the slave harness under the armor, It not visible I wear a wt ébonite harness or the cd red harness , It visible What is the difference in the Esp? i don't think there really is a difference in the Esp. there might be in a script. well, the CD harness obviously come from a different esp ^^, hmm, i don't think DCL use it's own harness. it use the Devious Device Asset one if i'm not mistaken though... i don't remember having this kind of difference. it does that with only the slave harness ? if so, did you use bodyslide on it ? or anything else different btw ^^,
Jeffny Posted January 20, 2016 Posted January 20, 2016 I don't use bodyslide... For another exemple, if i put the harness in a dummy, under an armor, It's visible. The same in my caractere, only the collar is visible It's not depending the items slot ?
Lurdan Posted January 21, 2016 Posted January 21, 2016 Just had an error message from Mod Organiser when trying to install Deviously Cursed Loot - "extracting failed (9)" Should any one else encounter this problem the workaround which worked for me was to: Cut the 7z from the MO downloads folder to the desktop (Not copy, use cut). Extract to a new folder on the desktop. Compress the new folder as a .zip. Move the .zip in to the MO downloads folder. It can now be installed from the downloads tab in MO.
trellouk Posted January 21, 2016 Posted January 21, 2016 Is the mod no longer supported for Nexus Mod Manager? Every Version of the mod after 5.0 does not show up in my NMM list to install at all. I have this issue for months now and still do not know what to do. Any hints would be greatly appreciated.
barak43 Posted January 21, 2016 Posted January 21, 2016 I don't use bodyslide... For another exemple, if i put the harness in a dummy, under an armor, It's visible. The same in my caractere, only the collar is visible It's not depending the items slot ? hmm, what you describe could be indeed an item slot problem. that would mean that the harness never appear, not just when you put clothing on maybe you have another mod overwritting the harness ? if you know how to use TES5Edit, open all the esps with it, and look if the harness is overwritten if not, you could show us your load order ^^, Is the mod no longer supported for Nexus Mod Manager? Every Version of the mod after 5.0 does not show up in my NMM list to install at all. I have this issue for months now and still do not know what to do. Any hints would be greatly appreciated. there are lot of users of this mod with NMM working perfectly with it. even if the mod doesn't appear automatically in NMM, you should be able to use the "Add Mod" button (on the top left side of the window if i remember right from the time i used NMM)
Kimy Posted January 21, 2016 Author Posted January 21, 2016 Is the mod no longer supported for Nexus Mod Manager? Every Version of the mod after 5.0 does not show up in my NMM list to install at all. I have this issue for months now and still do not know what to do. Any hints would be greatly appreciated. NMM is actually the only mod manager I test Cursed Loot with before each release. In other words, it's the only mod manager I "officially" support. It absolutely works with NMM and always will.
Princessity Posted January 21, 2016 Posted January 21, 2016 Hummm I was playing around with stuff again and I noticed something weird about how Cursed Loot detects nakedness. Apparently wearing nothing but shoes or a helmet is enough to fool the system into thinking that the character is clothed. And SLAroused's settings are not respected either so wearing clothing that is set to be seen as naked does not actually register with DCL. I investigated it a bit and noticed that you have your own condition for checking whether an actor is naked, but it seems to include all kinds of unnecessary keywords, most egregious of which is ArmorClothing which pretty much applies to all clothing, including shoes, hats and what have you. So I was thinking, since Cursed Loot requires Sexlab Aroused anyways, why not use its own system instead? You can find 2 premade bool conditions in slaMainScr: Bool Function IsActorNakedVanilla(Actor akRef) If (!akRef.WornHasKeyword(ArmorCuirass) && !akRef.WornHasKeyword(ClothingBody)) return true EndIf Return False EndFunctionand Bool Function IsActorNakedExtended(Actor akRef) Form[] itemList = GetEquippedArmors(akRef) int i = 0 While i < itemList.length If (itemList[i].HasKeyword(ArmorCuirass) || itemList[i].HasKeyword(ClothingBody)) If (StorageUtil.GetIntValue(itemList[i], "SLAroused.IsNakedArmor", 0) == 0) return False EndIf EndIf i += 1 EndWhile Return True EndFunctionWhere the first only detects relevant body armour/body clothing keywords while the extended one also respects player's settings for individual pieces of gear. And my ulterior motive for asking this is that I really want to wear a hat, gloves and shoes with DCL's slave and slut collars that my character seems to be getting into ALL the time for some reason (probably because RNG hates me) but the silly thing keeps shocking me ^^
tontoman Posted January 21, 2016 Posted January 21, 2016 Is the mod no longer supported for Nexus Mod Manager? Every Version of the mod after 5.0 does not show up in my NMM list to install at all. I have this issue for months now and still do not know what to do. Any hints would be greatly appreciated. If you're using NMM 6.+, import the zip file into NMM with the Green + button (import mod from file). I use to just dump the zips directly into the NMM dir, but find that doesn't work anymore. Was mentioned pages back (around the time 5.0 and NMM 6+ came out) Once imported, should show up on the list for the install.
Drakas900 Posted January 21, 2016 Posted January 21, 2016 I been trying to get the Tentacle Parasite off to no avail, does anybody knows how to get it off or do I have to go to the doll maker to get it removed who I can't find. the dollmaker has her own house in markath but to get the tentacle parasite, you need to talk to people like bartenders about it, get a book with recipes that you'll follow to make a paste to remove it. hope it helped you It did help, thanks I was all over Markath and didn't see her house.
tontoman Posted January 21, 2016 Posted January 21, 2016 Kimy, here's something funny. Saw it on Fallout NV, Sex Assault mod, and thought you might like it. For Sex Assault, which is similar to your sex attacks, it uses a stalker mechanic. Random NPCs (allowed setup in MCM) will become stalkers and will sneak behind you (the crouched walk) at a quick pace when you're not looking. Once in FOV though they stand up and resume their normal motions (there's a resist check based on strenght, attire weapons drawn etc.) and you're safe. If you don't notice them however, the attack fires off Fallout's version of Sexlab animations. Not sure if all those mechanics are baked into skyrim and just need triggering, but thougth it's a pretty funny visual mechanic. Once caught they don't cease to be stalkers, so you end up walking backwards if needed to where you want to go (also can be more than one stalker at a time) . Would work well if walking around with devices.
Slagblah Posted January 21, 2016 Posted January 21, 2016 I been trying to get the Tentacle Parasite off to no avail, does anybody knows how to get it off or do I have to go to the doll maker to get it removed who I can't find. the dollmaker has her own house in markath but to get the tentacle parasite, you need to talk to people like bartenders about it, get a book with recipes that you'll follow to make a paste to remove it. hope it helped you It did help, thanks I was all over Markath and didn't see her house. No wonder. The Dollmaker's house is in Dawnstar.
Kimy Posted January 21, 2016 Author Posted January 21, 2016 Hummm I was playing around with stuff again and I noticed something weird about how Cursed Loot detects nakedness. Apparently wearing nothing but shoes or a helmet is enough to fool the system into thinking that the character is clothed. And SLAroused's settings are not respected either so wearing clothing that is set to be seen as naked does not actually register with DCL. I investigated it a bit and noticed that you have your own condition for checking whether an actor is naked, but it seems to include all kinds of unnecessary keywords, most egregious of which is ArmorClothing which pretty much applies to all clothing, including shoes, hats and what have you. So I was thinking, since Cursed Loot requires Sexlab Aroused anyways, why not use its own system instead? You can find 2 premade bool conditions in slaMainScr: Bool Function IsActorNakedVanilla(Actor akRef) If (!akRef.WornHasKeyword(ArmorCuirass) && !akRef.WornHasKeyword(ClothingBody)) return true EndIf Return False EndFunctionand Bool Function IsActorNakedExtended(Actor akRef) Form[] itemList = GetEquippedArmors(akRef) int i = 0 While i < itemList.length If (itemList[i].HasKeyword(ArmorCuirass) || itemList[i].HasKeyword(ClothingBody)) If (StorageUtil.GetIntValue(itemList[i], "SLAroused.IsNakedArmor", 0) == 0) return False EndIf EndIf i += 1 EndWhile Return True EndFunctionWhere the first only detects relevant body armour/body clothing keywords while the extended one also respects player's settings for individual pieces of gear. And my ulterior motive for asking this is that I really want to wear a hat, gloves and shoes with DCL's slave and slut collars that my character seems to be getting into ALL the time for some reason (probably because RNG hates me) but the silly thing keeps shocking me ^^ The two systems have a different definition of being "naked". Cursed Loot considers one naked if -neither- body armor, -nor- shoes, -nor- gloves, -nor- a helmet is worn. Actually the only piece of gear you -can- wear and still count as naked is jewelry. That's 100% intentional. If you are wearing shoes you're not completely naked after all.
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