Cock Sucker Posted January 24, 2016 Posted January 24, 2016 recently I got a bug where battle music was constantly playing, one solution was to kill yourself, >.< doing this I found I was essential, eventually sorted the audio bug and after a lot of testing (was using 5.1) it appeared CL was doing it, once I uninstalled & removed I could die again, upgraded to 5.2 and the problem is still there :/ any idea how to stop it? Disable the combat surrender feature, this will clear the Essential flag. thanks kimy, curious though is that a bug or an intended feature?
Kimy Posted January 24, 2016 Author Posted January 24, 2016 I apologize if this has been asked before. I skimmed back a ways but didn't see an answer. Is there a config option for the triggering of loot events when sleeping while highly aroused? Getting tied up every. single. time. I sleep while stuck with cursed plugs is getting old, fast. This is a new feature added in 5.2. It is enabled/disabled via the "Sex Attacks Enabled" setting. It triggers 100% of the time when you wake up and your arousal level is > 75. So the only way to disable this is to completely turn off sex attacks? Can you please add an option to disable this by itself? It basically makes Chasity belts unplayable in any game where keys are hard to find. Hmm, I don't remember any specific sleeping option. But there's a >75 trigger and a time limit between attacks which iirc is 6 hours default. So if you sleep for 8 and there's anyone around, yeah it's going to happen. Could play around with the settings. THere's a tie up chance setting also, and it shouldn't be 100%, so even while attacked you shouldn't always get bound. So can put the time between attacks longer (longer than you sleep). I think there's a % chance for each check also which you can lower. So >75 arouse calls a check every 6 hours, but if you have only 50% chance.... that helps. Get a bra also? There's a blocking switch which you can enable that stops attacks if you wear chastity devices (but need both bra and belt). ---------------------- That's a funny one, haven't hit that one myself. Maybe by outdoor camping helps as I'm away from people. Those 'death spirals' is one of the reasons I love DCL. I run things like real rents, Ineeds, Frostfall etc. to make sure I have to do stuff like sleep. And it's funny doing a little solicitation just to pay rent, failing, doing some quick local key searches and then five min later I'm stuffed (fillherup mod) and multi bound going wtf I just wanted a bed for the night ? I will tie this feature to the sleep attack parameters, this should solve the issue.
unmog Posted January 24, 2016 Posted January 24, 2016 I will tie this feature to the sleep attack parameters, this should solve the issue. *applauds this too * I thought it was already actually.
doctorpotato Posted January 25, 2016 Posted January 25, 2016 So, love the mod. Not having a single issue with it. Just have a hope that there be a way for Cursed Loot to recognize Sofia. I know she is most likely on her own frame work like Indigo, But I also know Deviously helpless works on her. Perhaps there is some mod, some setting, some small adjustment I could make so CL can find her as a follower.
unmog Posted January 25, 2016 Posted January 25, 2016 I've brought this up before but never got a fix really. This time I've decided to use pictures though. See the problem is with a rubber suit on it doesnt hide the nipple piercings. I have it set in the Devices Underneath menu that for Full Body "slot 32" which is normally the same as the armor slot, its supposed to hide the piercings but they dont. http://puu.sh/mIIDx/888cac6fdd.jpg Here's a better pic of just the area in question without it being somewhat blocked by the MCM. And yes. The Device Hider is active, its set to Long Hair slot 41, and yes it still works for other normal outfits like this set of hide armor I just aquired from bandits. Does anyone have some advice as how to fix it? Ive set it so that chastity Bra's also block the piercings which make sense anyway, but I can't seem to figure out which slot the Rubber Suit is working on. I've went through every one I thought it could be but it's just not working... it must be something to do with the rubber suit itself I figure. Do I need to make an edit somewhere in Tes5 Edit to get it to work, or do something in body slide? This happened before I reinstalled everything too, so Id find it odd if it's just me. Maybe someone can wear a pair of nipple piercings and then put on a rubber suit to see if it happens to them? I mean, did I install something wrong maybe?
Kelinas Posted January 25, 2016 Posted January 25, 2016 Ok, just had a rather pain-inducing combo that I feel like is worth sharing a little X3 So, get this: I've acquired a tentacle parasite off the last dungeon (and currently reloaded back to cus the rest was too painful), followed by a pair of Slave Shock Boots that kept CONSTANTLY shocking me for running even though A: the parasite's eaten all my stamina, and B: I'm overencumbered with bondage items my character won't let me toss out. Speaking of, after that, the character tossed on as much bondage gear as she could, including blindfold and armbinder. The utter aggravation of literally inching along, healing faster than anything could kill me thanks to arousal buffs and being unable to basically do anything at all was why I reloaded back to the parasite. I want to at least see if I can survive that X3
Meddlesom Posted January 25, 2016 Posted January 25, 2016 The Leon slavery quest is just horribly broken for me... When offering sex, the following globals don't change... dcur_leonslavery_rule_nosexoffered = 1 dcur_leonslavery_ruleviolation = 1 dcur_leonslavery_leonwantssex = 1 So the result is that Leon is always displeased, and I never gain any disposition. I've also noticed that when I change settings for Leon in the MCM menu, like turning off requirements, it also doesn't change any of the globals. So even trying something like turning off the offer sex requirement isn't stopping him from being displeased about it all the time.
Mart0206 Posted January 26, 2016 Posted January 26, 2016 Hiho Kimy, this was a very nice idea to put in the tantacle parasit as a trap triggered througg Cursed loot. i just browse through the last 5 pages to find a hint, but wasn´t succesful. Could you gave me a hint how to get rid of it? A certain NPC or a special key/tool? Oh, and by the way, was it planned, that npc´s are able to strip the parasit? I mean, they also can strip/open belts/harnesses, if i set the option in other mods. Technicially, the parasit counts as a bra or a belt? greetings
Kelinas Posted January 26, 2016 Posted January 26, 2016 Hiho Kimy, this was a very nice idea to put in the tantacle parasit as a trap triggered througg Cursed loot. i just browse through the last 5 pages to find a hint, but wasn´t succesful. Could you gave me a hint how to get rid of it? A certain NPC or a special key/tool? Oh, and by the way, was it planned, that npc´s are able to strip the parasit? I mean, they also can strip/open belts/harnesses, if i set the option in other mods. Technicially, the parasit counts as a bra or a belt? greetings I wound up getting the information book by the blacksmith in Dawnstar, it had it's own segment of the dialog. I'm guessing you can ask any vendor about it, but all I can tell ya was she was female and was asking why I was crazy enough to want to remove it X3 Guessing you got something that removes bra/belt/plugs triggering, the tentacle parasite counts as all four by what I can tell.
hexenhaus Posted January 26, 2016 Posted January 26, 2016 Hiho Kimy, this was a very nice idea to put in the tantacle parasit as a trap triggered througg Cursed loot. i just browse through the last 5 pages to find a hint, but wasn´t succesful. Could you gave me a hint how to get rid of it? A certain NPC or a special key/tool? Oh, and by the way, was it planned, that npc´s are able to strip the parasit? I mean, they also can strip/open belts/harnesses, if i set the option in other mods. Technicially, the parasit counts as a bra or a belt? greetings I wound up getting the information book by the blacksmith in Dawnstar, it had it's own segment of the dialog. I'm guessing you can ask any vendor about it, but all I can tell ya was she was female and was asking why I was crazy enough to want to remove it X3 Guessing you got something that removes bra/belt/plugs triggering, the tentacle parasite counts as all four by what I can tell. Yeah, you should ask around and think about what can make a parasite go away and which profession could be helpful. In real life you would visit a physician =) Or you could use Simple Slavery and get enslaved/send to an auction, which removes all Devices in the process and breaks the related quests harharhar... Seriously: A fail safe would be nice, so the quests get completed/aborted if the related devices/parasites get removed even irregularly. I think about a flavorful message like: "On the threshold of death, the parasite unable to leech anymore slowly extracts its tentacles out of your holes and crumples to the floor - leaving nothing behind but pile of guck... When you awake you feel sore but relieved".
Kimy Posted January 26, 2016 Author Posted January 26, 2016 Seriously:A fail safe would be nice, so the quests get completed/aborted if the related devices/parasites get removed even irregularly. Third party mods should never ever remove custom DD items. You can still use the Safeword to repair broken quest states, though.
barak43 Posted January 26, 2016 Posted January 26, 2016 Seriously:A fail safe would be nice, so the quests get completed/aborted if the related devices/parasites get removed even irregularly. Third party mods should never ever remove custom DD items. You can still use the Safeword to repair broken quest states, though. i think Simple Slavery author is working on improving that part of his mod
Nazzzgul666 Posted January 26, 2016 Posted January 26, 2016 Having skyrim still playable while deviced is also very important, which is what I dislike with the 'helpers' plugs from Captured Dreams - yes, they give strong boni, but with the constant combat interruptions through vibration animations (especially while using magic), they're pretty much useless... It's rather a matter of taste, that's exactly the reason I like the little helper plugs, to get the benefit you have to be very careful how you use them. Aside from the blindfold which really gimps the game, Skyrim is playable with any of the devices fitted with a little care. Personally I see no benefit to adding buffs to devices but providing there's a toggle to switch the effect off it's something I'm indifferent about The idea wasn't to replace the items. I was talking about adding them as special devices (for sale or something). So that they can be ignored by those who don't want it. Actually i had a similiar idea while wearing the new parasite armor (i really loved it!). Some buffs so you aren't in a hurry to get out of it (which might grow over time) and something that makes it (even more) urgent to get out of it like growing tentacels, after few days you need an arousel of zero/100 at the time you use the paste (and it's in your butt?), whatever fits better. After ~1 week, you need paste + arousel + help (and it's in your mouth?) from somebody who might force you to do some... things.( Leon maybe?). Tentacles within you get big enough to make your belly bigger. After some time, most people think you're too disgusting and won't talk anymore to you, except proper comments. Possible buffs: growing stamina and stamina reg, parasite feeds you. growing carry weight, the parasite keeps you up! A symbiontic decision: You need to give the parasite something, some of your health (reg) or your mana (reg). The other thing will get increased. Seriously:A fail safe would be nice, so the quests get completed/aborted if the related devices/parasites get removed even irregularly. Third party mods should never ever remove custom DD items. You can still use the Safeword to repair broken quest states, though. i think Simple Slavery author is working on improving that part of his mod I guess that's quite hard because several possible outcomes like Captured dreams slave have to equip their own restraints on you, or their quests will be broken... i don't think there is a fast solution for it.
harakoni Posted January 26, 2016 Posted January 26, 2016 Actually i had a similiar idea while wearing the new parasite armor (i really loved it!). Some buffs so you aren't in a hurry to get out of it (which might grow over time) and something that makes it (even more) urgent to get out of it like growing tentacels, after few days you need an arousel of zero/100 at the time you use the paste (and it's in your butt?), whatever fits better. After ~1 week, you need paste + arousel + help (and it's in your mouth?) from somebody who might force you to do some... things.( Leon maybe?). Tentacles within you get big enough to make your belly bigger. After some time, most people think you're too disgusting and won't talk anymore to you, except proper comments. Possible buffs: growing stamina and stamina reg, parasite feeds you. growing carry weight, the parasite keeps you up! A symbiontic decision: You need to give the parasite something, some of your health (reg) or your mana (reg). The other thing will get increased. Make the parasite grow more restrictive over time. Starts off as chastity belt + plugs, grows over the body as time goes. Becomes a body harness, then a gag, then leg shackles, then an armbinder, blindfold and so on. Puts some urgency into trying to get rid of it.
hexenhaus Posted January 26, 2016 Posted January 26, 2016 Seriously:A fail safe would be nice, so the quests get completed/aborted if the related devices/parasites get removed even irregularly. Third party mods should never ever remove custom DD items. You can still use the Safeword to repair broken quest states, though. i think Simple Slavery author is working on improving that part of his mod For me the device removal is a feature of its own. A trade-off of slavery for hard-to-escape device removal. I appreciate this =) But the MCM tinkering annoys me. Hope there will be a solution soon. ================ DCL is such a feature monster that one cannot play without it anymore, despite i use and like the additional features more then the core concept of cursed loot; it is far more immersive to get devices from people rather then from dead bodies, chests and so on. Yes you can customize it to your liking but what is the point in deactivating cursed loot in cursed loot. So it is the one and only mod which core features i rather seldom enjoy but tug along because one must simply use it I like the implementation of the cursed collar/parasite/rubber doll etc. (quests) but most times not the way they get applied. But now with Simple Slavery and it´s "more immersive" way to apply the DCL quests/items there is even more need for DCL. Kind of schizophrenic
Nazzzgul666 Posted January 26, 2016 Posted January 26, 2016 Seriously:A fail safe would be nice, so the quests get completed/aborted if the related devices/parasites get removed even irregularly. Third party mods should never ever remove custom DD items. You can still use the Safeword to repair broken quest states, though. i think Simple Slavery author is working on improving that part of his mod For me the device removal is a feature of its own. A trade-off of slavery for hard-to-escape device removal. I appreciate this =) But the MCM tinkering annoys me. Hope there will be a solution soon. ================ DCL is such a feature monster that one cannot play without it anymore, despite i use and like the additional features more then the core concept of cursed loot; it is far more immersive to get devices from people rather then from dead bodies, chests and so on. Yes you can customize it to your liking but what is the point in deactivating cursed loot in cursed loot. So it is the one and only mod which core features i rather seldom enjoy but tug along because one must simply use it I like the implementation of the cursed collar/parasite/rubber doll etc. (quests) but most times not the way they get applied. But now with Simple Slavery and it´s "more immersive" way to apply the DCL quests/items there is even more need for DCL. Kind of schizophrenic I know exactly what you mean Not so much (at least not only) because i wouldn't like the core function at all, but the last weeks i was testing a lot of mods in beta status and never new if an equipped device would brake the next step of the quest. But on the other hand, i'm just unable to play without it... that way i became from "Nowhere in this game must be a chest i didn't loot!" to "Ignore all these chests, but i'm starving... maybe this small bag is save enough to search for food?".
Oghmatorro Posted January 26, 2016 Posted January 26, 2016 @Kimy, I ran across a problem with the Striptease Collar this morning; while adorned with it my little Rynne entered Boulderfall Cave. Unfortunately Rynne was careless and, while having a high arousal setting and without equipping a Lucky Charm, boldly entered the cave, and as luck would have it, a trap was triggered. It was Rynne's bad luck that four skeletons were also just inside the cave waiting to greet any intruder. Because the trap was triggered duriing the combat encounter the trap could not equip the devices on my victim Rynne and the script went into an endless loop; escape wouldn't break the loop and the only recourse was to kill the game. Rynne insisted that I restart and let her put on a lucky charm before she reentered consequently being able to deal with those scrawny skeletons. The logic in the scipt didn't contemplate, I suspect, a condition like what Rynne encountered. Yah this is very likely to happen, I reported the same issue earlier. Trying to interact in any way with devices (even the collar itself) while in the middle of combat will throw it into an infinite loop as Devious Devices will try to reequip their inventory items but the collar will continuously force unequip them. Actually, even reloading the game while in combat can make it go crazy because it picks up on the invisible Devices Underneath token that DDi puts on the player when game loads. It probably needs some tighter conditions because currently one accident can cause it to bug out. I'd be very careful with inventory managment with this collar on and if you do end up in an infinite loop your best bet is to use the panic button in MCM. I have put in a fix for this. Will the fix be in version 5.3? Or where can I find it? Anyway awesome work, thanks a lot!!
Kimy Posted January 26, 2016 Author Posted January 26, 2016 @Kimy, I ran across a problem with the Striptease Collar this morning; while adorned with it my little Rynne entered Boulderfall Cave. Unfortunately Rynne was careless and, while having a high arousal setting and without equipping a Lucky Charm, boldly entered the cave, and as luck would have it, a trap was triggered. It was Rynne's bad luck that four skeletons were also just inside the cave waiting to greet any intruder. Because the trap was triggered duriing the combat encounter the trap could not equip the devices on my victim Rynne and the script went into an endless loop; escape wouldn't break the loop and the only recourse was to kill the game. Rynne insisted that I restart and let her put on a lucky charm before she reentered consequently being able to deal with those scrawny skeletons. The logic in the scipt didn't contemplate, I suspect, a condition like what Rynne encountered. Yah this is very likely to happen, I reported the same issue earlier. Trying to interact in any way with devices (even the collar itself) while in the middle of combat will throw it into an infinite loop as Devious Devices will try to reequip their inventory items but the collar will continuously force unequip them. Actually, even reloading the game while in combat can make it go crazy because it picks up on the invisible Devices Underneath token that DDi puts on the player when game loads. It probably needs some tighter conditions because currently one accident can cause it to bug out. I'd be very careful with inventory managment with this collar on and if you do end up in an infinite loop your best bet is to use the panic button in MCM. I have put in a fix for this. Will the fix be in version 5.3? Or where can I find it? Anyway awesome work, thanks a lot!! It will be in 5.3.
habilon Posted January 26, 2016 Posted January 26, 2016 Having troubles with the 'free me' option, and the bondage during solicitation. for some reason even if the person says 'ok let me untie you' the items disappear then re equip, same for the free me option, it doesnt always unequip items. I did just notice I have a few mods that are marked as conflicting, so going to try and fix that and see if it persists. also dont know if it is this mod or another but I can no longer see armbinders, they are there, and my hands disappear as they should, but the binder itself isnt there
Kelinas Posted January 26, 2016 Posted January 26, 2016 Hiho Kimy, this was a very nice idea to put in the tantacle parasit as a trap triggered througg Cursed loot. i just browse through the last 5 pages to find a hint, but wasn´t succesful. Could you gave me a hint how to get rid of it? A certain NPC or a special key/tool? Oh, and by the way, was it planned, that npc´s are able to strip the parasit? I mean, they also can strip/open belts/harnesses, if i set the option in other mods. Technicially, the parasit counts as a bra or a belt? greetings I wound up getting the information book by the blacksmith in Dawnstar, it had it's own segment of the dialog. I'm guessing you can ask any vendor about it, but all I can tell ya was she was female and was asking why I was crazy enough to want to remove it X3 Guessing you got something that removes bra/belt/plugs triggering, the tentacle parasite counts as all four by what I can tell. Yeah, you should ask around and think about what can make a parasite go away and which profession could be helpful. In real life you would visit a physician =) Or you could use Simple Slavery and get enslaved/send to an auction, which removes all Devices in the process and breaks the related quests harharhar... Seriously: A fail safe would be nice, so the quests get completed/aborted if the related devices/parasites get removed even irregularly. I think about a flavorful message like: "On the threshold of death, the parasite unable to leech anymore slowly extracts its tentacles out of your holes and crumples to the floor - leaving nothing behind but pile of guck... When you awake you feel sore but relieved". To be fair, I was going to bug the Apothacary in Morthal, close to where I got the parasite (and created that accidental shaggy dog story of a few pages back) but decided to take a boat to Dawnstar to get armor and sell some of my unused devices. Guess I just got lucky/unlucky that she had the info I required.
habilon Posted January 26, 2016 Posted January 26, 2016 Having troubles with the 'free me' option, and the bondage during solicitation. for some reason even if the person says 'ok let me untie you' the items disappear then re equip, same for the free me option, it doesnt always unequip items. I did just notice I have a few mods that are marked as conflicting, so going to try and fix that and see if it persists. also dont know if it is this mod or another but I can no longer see armbinders, they are there, and my hands disappear as they should, but the binder itself isnt there update on my end, uninstalled the conflicting mods, and tweaked things about...problem still persists, is anyone else having this problem?
unmog Posted January 27, 2016 Posted January 27, 2016 I've brought this up before but never got a fix really. This time I've decided to use pictures though. See the problem is with a rubber suit on it doesnt hide the nipple piercings. I have it set in the Devices Underneath menu that for Full Body "slot 32" which is normally the same as the armor slot, its supposed to hide the piercings but they dont. http://puu.sh/mIIDx/888cac6fdd.jpg Here's a better pic of just the area in question without it being somewhat blocked by the MCM. And yes. The Device Hider is active, its set to Long Hair slot 41, and yes it still works for other normal outfits like this set of hide armor I just aquired from bandits. Does anyone have some advice as how to fix it? Ive set it so that chastity Bra's also block the piercings which make sense anyway, but I can't seem to figure out which slot the Rubber Suit is working on. I've went through every one I thought it could be but it's just not working... it must be something to do with the rubber suit itself I figure. Do I need to make an edit somewhere in Tes5 Edit to get it to work, or do something in body slide? This happened before I reinstalled everything too, so Id find it odd if it's just me. Maybe someone can wear a pair of nipple piercings and then put on a rubber suit to see if it happens to them? I mean, did I install something wrong maybe? Nobody has any advice then? What am I doing wrong if no one else is experiencing this...
Slagblah Posted January 27, 2016 Posted January 27, 2016 ... also dont know if it is this mod or another but I can no longer see armbinders, they are there, and my hands disappear as they should, but the binder itself isnt there update on my end, uninstalled the conflicting mods, and tweaked things about...problem still persists, is anyone else having this problem? This sounds like a known problem with the "Armbinders_With_Hands" mod when used in conjunction with an older DD Bodyslide conversion. If you have that mod, there are instructions in the support thread on how to use NifSkope to correct the problem. Hmm... actually, on second thought, you say you are expecting your hands to disappear, so I guess that means you aren't using Armbinders with Hands. However, the key point discussed in that thread may still be your problem. That being the slot the nif file is trying to display the object in doesn't correspond to that in the esp file(s). Read through that thread anyways and with those instructions you should be able to use NifSkope and/or TES5Edit to verify if that's the case and correct it if necessary.
Slagblah Posted January 27, 2016 Posted January 27, 2016 I've brought this up before but never got a fix really. This time I've decided to use pictures though. See the problem is with a rubber suit on it doesnt hide the nipple piercings. I have it set in the Devices Underneath menu that for Full Body "slot 32" which is normally the same as the armor slot, its supposed to hide the piercings but they dont. http://puu.sh/mIIDx/888cac6fdd.jpg Here's a better pic of just the area in question without it being somewhat blocked by the MCM. And yes. The Device Hider is active, its set to Long Hair slot 41, and yes it still works for other normal outfits like this set of hide armor I just aquired from bandits. Does anyone have some advice as how to fix it? Ive set it so that chastity Bra's also block the piercings which make sense anyway, but I can't seem to figure out which slot the Rubber Suit is working on. I've went through every one I thought it could be but it's just not working... it must be something to do with the rubber suit itself I figure. Do I need to make an edit somewhere in Tes5 Edit to get it to work, or do something in body slide? This happened before I reinstalled everything too, so Id find it odd if it's just me. Maybe someone can wear a pair of nipple piercings and then put on a rubber suit to see if it happens to them? I mean, did I install something wrong maybe? Nobody has any advice then? What am I doing wrong if no one else is experiencing this... I have seen this problem, but I haven't looked into it yet. I suppose though, that it will depend on which rubber suit is causing the problem. There are multiple versions and if one is missing the body slot, then that could be the issue. I have also noticed that device hiding doesn't nest well, if at all. So if you have bra and body slots both hiding nipple piercings, and you remove one (while still wearing the other), the piercings will become visible. You have to remove both and then re-equip one to reset the hiding.
unmog Posted January 27, 2016 Posted January 27, 2016 I have seen this problem, but I haven't looked into it yet. I suppose though, that it will depend on which rubber suit is causing the problem. There are multiple versions and if one is missing the body slot, then that could be the issue. I have also noticed that device hiding doesn't nest well, if at all. So if you have bra and body slots both hiding nipple piercings, and you remove one (while still wearing the other), the piercings will become visible. You have to remove both and then re-equip one to reset the hiding. Well the one Im currently wearing is the obsidian one Leon puts on ya. Is there anyway to ask him to remove it other than saying you dont want to be his slave anymore? I noticed a similar problem though with the standard rubber suit though. Im unsure how many versions of it there are however. I'll try the suggestion about removing the bra having it disabled though and see if that helps.
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