UnEvenSteven Posted January 27, 2016 Posted January 27, 2016 I have seen this problem, but I haven't looked into it yet. I suppose though, that it will depend on which rubber suit is causing the problem. There are multiple versions and if one is missing the body slot, then that could be the issue. I have also noticed that device hiding doesn't nest well, if at all. So if you have bra and body slots both hiding nipple piercings, and you remove one (while still wearing the other), the piercings will become visible. You have to remove both and then re-equip one to reset the hiding. Well the one Im currently wearing is the obsidian one Leon puts on ya. Is there anyway to ask him to remove it other than saying you dont want to be his slave anymore? I noticed a similar problem though with the standard rubber suit though. Im unsure how many versions of it there are however. I'll try the suggestion about removing the bra having it disabled though and see if that helps. It's a Keyword issue with most of the Rubber Suits, they have the "zad_NoHide" Keyword and that seems to prevent them from hiding other devices. Using TES5Edit I removed the "zad_NoHide" Keyword from "dcur_leon_rubbersuitRendered", that's the script instance for the Obsidian Rubber Suit. The suit will now hide devices of my choosing with the Device Hider.
DrVec Posted January 27, 2016 Posted January 27, 2016 How can I put Queen Sarah Equipment on after or before Queststart? I want that my pc is wearing them for the rest life!
Kimy Posted January 27, 2016 Author Posted January 27, 2016 I have seen this problem, but I haven't looked into it yet. I suppose though, that it will depend on which rubber suit is causing the problem. There are multiple versions and if one is missing the body slot, then that could be the issue. I have also noticed that device hiding doesn't nest well, if at all. So if you have bra and body slots both hiding nipple piercings, and you remove one (while still wearing the other), the piercings will become visible. You have to remove both and then re-equip one to reset the hiding. Well the one Im currently wearing is the obsidian one Leon puts on ya. Is there anyway to ask him to remove it other than saying you dont want to be his slave anymore? I noticed a similar problem though with the standard rubber suit though. Im unsure how many versions of it there are however. I'll try the suggestion about removing the bra having it disabled though and see if that helps. It's a Keyword issue with most of the Rubber Suits, they have the "zad_NoHide" Keyword and that seems to prevent them from hiding other devices. Using TES5Edit I removed the "zad_NoHide" Keyword from "dcur_leon_rubbersuitRendered", that's the script instance for the Obsidian Rubber Suit. The suit will now hide devices of my choosing with the Device Hider. It's not an "issue", as these items have the keywords on purpose. It allows chastity items to be worn -over- a catsuit.
unmog Posted January 27, 2016 Posted January 27, 2016 I have seen this problem, but I haven't looked into it yet. I suppose though, that it will depend on which rubber suit is causing the problem. There are multiple versions and if one is missing the body slot, then that could be the issue. I have also noticed that device hiding doesn't nest well, if at all. So if you have bra and body slots both hiding nipple piercings, and you remove one (while still wearing the other), the piercings will become visible. You have to remove both and then re-equip one to reset the hiding. Well the one Im currently wearing is the obsidian one Leon puts on ya. Is there anyway to ask him to remove it other than saying you dont want to be his slave anymore? I noticed a similar problem though with the standard rubber suit though. Im unsure how many versions of it there are however. I'll try the suggestion about removing the bra having it disabled though and see if that helps. It's a Keyword issue with most of the Rubber Suits, they have the "zad_NoHide" Keyword and that seems to prevent them from hiding other devices. Using TES5Edit I removed the "zad_NoHide" Keyword from "dcur_leon_rubbersuitRendered", that's the script instance for the Obsidian Rubber Suit. The suit will now hide devices of my choosing with the Device Hider. It's not an "issue", as these items have the keywords on purpose. It allows chastity items to be worn -over- a catsuit. Ah that explains it. Honestly I wasnt sure what was going on, since the bra would clip through the breasts and such as well. It looked really weird to me, not to mention the piercings not lining up to where they should like in the pics Thanks for letting me know though Infernus. I'll try it out after I get some sleep.
UnEvenSteven Posted January 27, 2016 Posted January 27, 2016 I have seen this problem, but I haven't looked into it yet. I suppose though, that it will depend on which rubber suit is causing the problem. There are multiple versions and if one is missing the body slot, then that could be the issue. I have also noticed that device hiding doesn't nest well, if at all. So if you have bra and body slots both hiding nipple piercings, and you remove one (while still wearing the other), the piercings will become visible. You have to remove both and then re-equip one to reset the hiding. Well the one Im currently wearing is the obsidian one Leon puts on ya. Is there anyway to ask him to remove it other than saying you dont want to be his slave anymore? I noticed a similar problem though with the standard rubber suit though. Im unsure how many versions of it there are however. I'll try the suggestion about removing the bra having it disabled though and see if that helps. It's a Keyword issue with most of the Rubber Suits, they have the "zad_NoHide" Keyword and that seems to prevent them from hiding other devices. Using TES5Edit I removed the "zad_NoHide" Keyword from "dcur_leon_rubbersuitRendered", that's the script instance for the Obsidian Rubber Suit. The suit will now hide devices of my choosing with the Device Hider. It's not an "issue", as these items have the keywords on purpose. It allows chastity items to be worn -over- a catsuit. That's what I was thinking when I noticed the keyword, it does make a bit more sense to have certain devices be placed over the suit. However the clipping bothers me, I use UNP for everything and yes I even built the UNP version of the catsuit with BodySlide but there's still a lot of clipping. I think I saw Gameplayer reply to someone once about the catsuit clipping with devices and to fix it would require a lot of work but would ruin the "design" of the catsuit or something.
Kimy Posted January 27, 2016 Author Posted January 27, 2016 I have seen this problem, but I haven't looked into it yet. I suppose though, that it will depend on which rubber suit is causing the problem. There are multiple versions and if one is missing the body slot, then that could be the issue. I have also noticed that device hiding doesn't nest well, if at all. So if you have bra and body slots both hiding nipple piercings, and you remove one (while still wearing the other), the piercings will become visible. You have to remove both and then re-equip one to reset the hiding. Well the one Im currently wearing is the obsidian one Leon puts on ya. Is there anyway to ask him to remove it other than saying you dont want to be his slave anymore? I noticed a similar problem though with the standard rubber suit though. Im unsure how many versions of it there are however. I'll try the suggestion about removing the bra having it disabled though and see if that helps. It's a Keyword issue with most of the Rubber Suits, they have the "zad_NoHide" Keyword and that seems to prevent them from hiding other devices. Using TES5Edit I removed the "zad_NoHide" Keyword from "dcur_leon_rubbersuitRendered", that's the script instance for the Obsidian Rubber Suit. The suit will now hide devices of my choosing with the Device Hider. It's not an "issue", as these items have the keywords on purpose. It allows chastity items to be worn -over- a catsuit. That's what I was thinking when I noticed the keyword, it does make a bit more sense to have certain devices be placed over the suit. However the clipping bothers me, I use UNP for everything and yes I even built the UNP version of the catsuit with BodySlide but there's still a lot of clipping. I think I saw Gameplayer reply to someone once about the catsuit clipping with devices and to fix it would require a lot of work but would ruin the "design" of the catsuit or something. Yes, unfortunately I can't disable the hider for just some device. It's a "all or nothing" deal. Personally, some mild clipping doesn't disturb me. Trust me, since I am using long hair for pretty much every character I play in video games, I am used to clipping.
aljustineg Posted January 27, 2016 Posted January 27, 2016 need help my char got equip with this tentacle thing and the blacksmith gave me a book on how to make base paste after gathering all the ingredients and starting cooking nothing happen then i start to use the potion but nothing happen the tentacle is still intack
barak43 Posted January 27, 2016 Posted January 27, 2016 I have seen this problem, but I haven't looked into it yet. I suppose though, that it will depend on which rubber suit is causing the problem. There are multiple versions and if one is missing the body slot, then that could be the issue. I have also noticed that device hiding doesn't nest well, if at all. So if you have bra and body slots both hiding nipple piercings, and you remove one (while still wearing the other), the piercings will become visible. You have to remove both and then re-equip one to reset the hiding. Well the one Im currently wearing is the obsidian one Leon puts on ya. Is there anyway to ask him to remove it other than saying you dont want to be his slave anymore? I noticed a similar problem though with the standard rubber suit though. Im unsure how many versions of it there are however. I'll try the suggestion about removing the bra having it disabled though and see if that helps. It's a Keyword issue with most of the Rubber Suits, they have the "zad_NoHide" Keyword and that seems to prevent them from hiding other devices. Using TES5Edit I removed the "zad_NoHide" Keyword from "dcur_leon_rubbersuitRendered", that's the script instance for the Obsidian Rubber Suit. The suit will now hide devices of my choosing with the Device Hider. It's not an "issue", as these items have the keywords on purpose. It allows chastity items to be worn -over- a catsuit. That's what I was thinking when I noticed the keyword, it does make a bit more sense to have certain devices be placed over the suit. However the clipping bothers me, I use UNP for everything and yes I even built the UNP version of the catsuit with BodySlide but there's still a lot of clipping. I think I saw Gameplayer reply to someone once about the catsuit clipping with devices and to fix it would require a lot of work but would ruin the "design" of the catsuit or something. i use CBBE, and i had the same problem, so i retouched all the restraints in outfit studio to fit my taste ^^,
fegar2 Posted January 27, 2016 Posted January 27, 2016 need help my char got equip with this tentacle thing and the blacksmith gave me a book on how to make base paste after gathering all the ingredients and starting cooking nothing happen then i start to use the potion but nothing happen the tentacle is still intack Dont use the potions, create the two base potions and then mix them via cooking. Then unequip the tentacles. had the same Problem, i drank it the first time.
Lurdan Posted January 27, 2016 Posted January 27, 2016 Thanks to all involved for this awesome mod. I find that when doing a S.L.U.T.S. run or bondage adventure from cursed loot then wolves, bandits and other nasties explode or die as soon as they attack me. I've been told that it is a feature of DCL, is that correct? Does anyone know how to disable this feature? I've looked in the MCM and can't see anything obvious. It takes a all the fun and challenge out of trying to get somewhere while restrained and makes mods that add monsters and bandits obsolete when doing devious quests, so I really want rid of it this feature. Thanks in advance for any replies.
Kimy Posted January 27, 2016 Author Posted January 27, 2016 Thanks to all involved for this awesome mod. I find that when doing a S.L.U.T.S. run or bondage adventure from cursed loot then wolves, bandits and other nasties explode or die as soon as they attack me. I've been told that it is a feature of DCL, is that correct? Does anyone know how to disable this feature? I've looked in the MCM and can't see anything obvious. It takes a all the fun and challenge out of trying to get somewhere while restrained and makes mods that add monsters and bandits obsolete when doing devious quests, so I really want rid of it this feature. Thanks in advance for any replies. Disable combat surrender. The exploding animals are to resolve them being ineligible for rape scenes.
Lurdan Posted January 27, 2016 Posted January 27, 2016 Disable combat surrender. The exploding animals are to resolve them being ineligible for rape scenes. Excellent, thank you for the reply.
habilon Posted January 27, 2016 Posted January 27, 2016 ... also dont know if it is this mod or another but I can no longer see armbinders, they are there, and my hands disappear as they should, but the binder itself isnt there update on my end, uninstalled the conflicting mods, and tweaked things about...problem still persists, is anyone else having this problem? This sounds like a known problem with the "Armbinders_With_Hands" mod when used in conjunction with an older DD Bodyslide conversion. If you have that mod, there are instructions in the support thread on how to use NifSkope to correct the problem. Hmm... actually, on second thought, you say you are expecting your hands to disappear, so I guess that means you aren't using Armbinders with Hands. However, the key point discussed in that thread may still be your problem. That being the slot the nif file is trying to display the object in doesn't correspond to that in the esp file(s). Read through that thread anyways and with those instructions you should be able to use NifSkope and/or TES5Edit to verify if that's the case and correct it if necessary. yeah I dont use that mod, though I will take a look at the support thread to see if that helps, will report back with results
Veladarius Posted January 27, 2016 Posted January 27, 2016 ... also dont know if it is this mod or another but I can no longer see armbinders, they are there, and my hands disappear as they should, but the binder itself isnt there update on my end, uninstalled the conflicting mods, and tweaked things about...problem still persists, is anyone else having this problem? This sounds like a known problem with the "Armbinders_With_Hands" mod when used in conjunction with an older DD Bodyslide conversion. If you have that mod, there are instructions in the support thread on how to use NifSkope to correct the problem. Hmm... actually, on second thought, you say you are expecting your hands to disappear, so I guess that means you aren't using Armbinders with Hands. However, the key point discussed in that thread may still be your problem. That being the slot the nif file is trying to display the object in doesn't correspond to that in the esp file(s). Read through that thread anyways and with those instructions you should be able to use NifSkope and/or TES5Edit to verify if that's the case and correct it if necessary. yeah I dont use that mod, though I will take a look at the support thread to see if that helps, will report back with results Make sure you are not using a mod with an older version of the armbinder meshes, the slot numbers were changed at some point. Reinstall the latest version of Assets and the Expansion and see if that fixes the issue.
LillyAJade Posted January 27, 2016 Posted January 27, 2016 I do apologize if this question has been answered before but I have been trying for about half a day to figure out how the safeword function works (and as this post may make obvious) to no avail. I thank any who respond in advance as I may not respond later to say it. P.S. Sorry if it's a dumb question I just was board of lacking an answer to the question and being put into the damsel in distress quest due to being helpless.
Veladarius Posted January 27, 2016 Posted January 27, 2016 I do apologize if this question has been answered before but I have been trying for about half a day to figure out how the safeword function works (and as this post may make obvious) to no avail. I thank any who respond in advance as I may not respond later to say it. P.S. Sorry if it's a dumb question I just was board of lacking an answer to the question and being put into the damsel in distress quest due to being helpless. When the Safeword option is enabled it enables the option to remove all items from your character and stop all the Cursed Loot quests.
unmog Posted January 27, 2016 Posted January 27, 2016 Yes, unfortunately I can't disable the hider for just some device. It's a "all or nothing" deal. Personally, some mild clipping doesn't disturb me. Trust me, since I am using long hair for pretty much every character I play in video games, I am used to clipping. I just plan to enable the hider so I can use the devices underneath to pick what looks good on top or not. Not too hard to change it back when not wearing the suit, but at least that way we have a choice in the matter and can do something about it ourselves. The nipple piercings floating in front is a real immersion breaker. The bra not so much. But thats the beauty of the devices underneath option I can change it on the fly if i want without having to go into Tes5 Edit Also random note, the rigid corset in the inventory screen looks like a latex/obsidian one but the model when worn is leather.
habilon Posted January 27, 2016 Posted January 27, 2016 ... also dont know if it is this mod or another but I can no longer see armbinders, they are there, and my hands disappear as they should, but the binder itself isnt there update on my end, uninstalled the conflicting mods, and tweaked things about...problem still persists, is anyone else having this problem? This sounds like a known problem with the "Armbinders_With_Hands" mod when used in conjunction with an older DD Bodyslide conversion. If you have that mod, there are instructions in the support thread on how to use NifSkope to correct the problem. Hmm... actually, on second thought, you say you are expecting your hands to disappear, so I guess that means you aren't using Armbinders with Hands. However, the key point discussed in that thread may still be your problem. That being the slot the nif file is trying to display the object in doesn't correspond to that in the esp file(s). Read through that thread anyways and with those instructions you should be able to use NifSkope and/or TES5Edit to verify if that's the case and correct it if necessary. yeah I dont use that mod, though I will take a look at the support thread to see if that helps, will report back with results ok i figurede it out, I thought I had the latest expansions update, but didnt so loading that and letting it over ride all conflicting files fixed the issue... I also seem to have a file called DDx-v112a-Patch 2014-08-25 11:28:05 AM I think it is something that is very out of date and may be the main cause of my problems. So thanks for the help problem solved on my end. as a side note I tried to do the whole NifSkope thing, downloaded it but couldn't install it for some reason, was starting to agrivate me to no end as there was no explanation as to how to install it... I dont need to know anymore as the problem is over, but I am curious if there was a step or software I was missing to make it run properly
LillyAJade Posted January 27, 2016 Posted January 27, 2016 I do apologize if this question has been answered before but I have been trying for about half a day to figure out how the safeword function works (and as this post may make obvious) to no avail. I thank any who respond in advance as I may not respond later to say it. P.S. Sorry if it's a dumb question I just was board of lacking an answer to the question and being put into the damsel in distress quest due to being helpless. When the Safeword option is enabled it enables the option to remove all items from your character and stop all the Cursed Loot quests. I guess i was veg on what information I was after so I guess i'll rephrase it a bit. How do I use the safeword function?
firebinder Posted January 28, 2016 Posted January 28, 2016 Came across something that might be a bug. My character was recently defeated by a pack of Ice Wolves - who then sold her into slavery (sent to Simple Slavery auction). So I reloaded and tried it again, this time the wolves tied her up and left her in the wilderness - I'm still trying to figure out where the wolves got an armbinder from. Very amusing, but I don't think it's supposed to work that way, is it?
Veladarius Posted January 28, 2016 Posted January 28, 2016 I do apologize if this question has been answered before but I have been trying for about half a day to figure out how the safeword function works (and as this post may make obvious) to no avail. I thank any who respond in advance as I may not respond later to say it. P.S. Sorry if it's a dumb question I just was board of lacking an answer to the question and being put into the damsel in distress quest due to being helpless. When the Safeword option is enabled it enables the option to remove all items from your character and stop all the Cursed Loot quests. I guess i was veg on what information I was after so I guess i'll rephrase it a bit. How do I use the safeword function? I think the option to use it is on the Debug page.
LillyAJade Posted January 28, 2016 Posted January 28, 2016 I do apologize if this question has been answered before but I have been trying for about half a day to figure out how the safeword function works (and as this post may make obvious) to no avail. I thank any who respond in advance as I may not respond later to say it. P.S. Sorry if it's a dumb question I just was board of lacking an answer to the question and being put into the damsel in distress quest due to being helpless. When the Safeword option is enabled it enables the option to remove all items from your character and stop all the Cursed Loot quests. I guess i was veg on what information I was after so I guess i'll rephrase it a bit. How do I use the safeword function? I think the option to use it is on the Debug page. Many thanks.
pedal92 Posted January 28, 2016 Posted January 28, 2016 I love this mod. I have reduced my load order by 4 to 5 mods because cursed loot does everything i want. That being said i have a question, Kimy are there plans to change cursed loot's combat surrender to operate differently as to remove the essential flag or something, or should i use deviously helpless and daymoyl with combat surrender turned off. I'm just curious, that's all. I like the idea of cursed loot doing everything. BTW i've been using cursed loot since the early days and i have to say it's one of the best mods out there. Thank you for your excellent work.
Kimy Posted January 28, 2016 Author Posted January 28, 2016 I love this mod. I have reduced my load order by 4 to 5 mods because cursed loot does everything i want. That being said i have a question, Kimy are there plans to change cursed loot's combat surrender to operate differently as to remove the essential flag or something, or should i use deviously helpless and daymoyl with combat surrender turned off. I'm just curious, that's all. I like the idea of cursed loot doing everything. BTW i've been using cursed loot since the early days and i have to say it's one of the best mods out there. Thank you for your excellent work. The Essential flag is a needed part of the combat surrender mechanic. It's what allows alternate death scenarios to begin with as that's what prevents you from dying when you normally would have. Cursed Loot's combat surrender is intended to be a replacement for Death Alternative. There is no point in using both and it wouldn't work anyway.
valcon767 Posted January 28, 2016 Posted January 28, 2016 I love this mod. I have reduced my load order by 4 to 5 mods because cursed loot does everything i want. That being said i have a question, Kimy are there plans to change cursed loot's combat surrender to operate differently as to remove the essential flag or something, or should i use deviously helpless and daymoyl with combat surrender turned off. I'm just curious, that's all. I like the idea of cursed loot doing everything. BTW i've been using cursed loot since the early days and i have to say it's one of the best mods out there. Thank you for your excellent work. have no clue about what Kimy plans for the mod however as far as the combat surrender part deviously helpless has no effect ( I have tried using it with DCUR's combat surrender both on and off and it makes no difference in my load out), however if you use a different combat surrender mod (DAYMOYL, defeat, submit, or DSV2) make sure they are not conflicting all do the same thing, intercept (or try to at least) the PC's death. I know you can turn of the auto-surrender part of DCUR, and submit (not sure if you can turn defeat's off), and if I remember right DAYMOYL and DSV2 cant be turned off (those 2 inherently conflict). suggestion would be to read or reread as the case may be the mod instructions for whichever of those mods you use to see what each one specifically states. I currently personally am trying 2 combo's to see which I like best (DCUR's off , Submit on) or (DCUR's off, Submit's off DSV2 on) forgot to mention the only reason I still have submit in is for the extra creature support it gives me.
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