Nayomi Posted June 18, 2015 Posted June 18, 2015 So, got some problems. I installed from 3.94 to 4.00a, did clean save and everything, except none of the animations now register. They somewhat ish work when i cast the estrus spells on npcs, although they are very glitchy, such as popping in and out, and i cant seem to register any of the animations in the mcm, it just tells me its checking registered animations. Any help would be appreciated. =) You've probably got your animation registry in sexlab full. I suggest resetting animation registry in sexlab, then register the animations in EC+ and then picking out what animation you need in NSAP (if you use it) and or Zaz animations So I got the tentacle double to register, but none of the other 5. I didnt know there was a limit in how many animations can be registered. Do you know of any animations rarely used/never used that would be best to disable? For reference I use Zaz animations, have no clue what NSAP is =P Update: disabled some animations through sexlab, and still cant get any estrus charus animations to register, they all are left unchecked. =(
Kakabishan Posted June 18, 2015 Posted June 18, 2015 So, got some problems. I installed from 3.94 to 4.00a, did clean save and everything, except none of the animations now register. They somewhat ish work when i cast the estrus spells on npcs, although they are very glitchy, such as popping in and out, and i cant seem to register any of the animations in the mcm, it just tells me its checking registered animations. Any help would be appreciated. =) You've probably got your animation registry in sexlab full. I suggest resetting animation registry in sexlab, then register the animations in EC+ and then picking out what animation you need in NSAP (if you use it) and or Zaz animations So I got the tentacle double to register, but none of the other 5. I didnt know there was a limit in how many animations can be registered. Do you know of any animations rarely used/never used that would be best to disable? For reference I use Zaz animations, have no clue what NSAP is =P Update: disabled some animations through sexlab, and still cant get any estrus charus animations to register, they all are left unchecked. =( NSAP Is non sexlab animation pack,http://www.loverslab.com/topic/38870-non-sexlab-animation-pack/page-1which include Leito, Mitos, 4D, and couple of other peoples animations. Just simply unticking the animation within sexlab wont cause it to unregister, the animation is still present. With nonsexlab, you can adjust the animations that can get added or removed (If you use it, but im pretty sure you do because your animation registry wouldn't be full) If you do use nonsexlab animation pack, then tick the animations you dont use/need and remember to reset animation registry in sexlab
Rollmass Posted June 18, 2015 Posted June 18, 2015 would like MCM option to enable/disable breast and belly growth to stop conflicts with other mod
Nayomi Posted June 18, 2015 Posted June 18, 2015 So, got some problems. I installed from 3.94 to 4.00a, did clean save and everything, except none of the animations now register. They somewhat ish work when i cast the estrus spells on npcs, although they are very glitchy, such as popping in and out, and i cant seem to register any of the animations in the mcm, it just tells me its checking registered animations. Any help would be appreciated. =) You've probably got your animation registry in sexlab full. I suggest resetting animation registry in sexlab, then register the animations in EC+ and then picking out what animation you need in NSAP (if you use it) and or Zaz animations So I got the tentacle double to register, but none of the other 5. I didnt know there was a limit in how many animations can be registered. Do you know of any animations rarely used/never used that would be best to disable? For reference I use Zaz animations, have no clue what NSAP is =P Update: disabled some animations through sexlab, and still cant get any estrus charus animations to register, they all are left unchecked. =( NSAP Is non sexlab animation pack,http://www.loverslab.com/topic/38870-non-sexlab-animation-pack/page-1which include Leito, Mitos, 4D, and couple of other peoples animations. Just simply unticking the animation within sexlab wont cause it to unregister, the animation is still present. With nonsexlab, you can adjust the animations that can get added or removed (If you use it, but im pretty sure you do because your animation registry wouldn't be full) If you do use nonsexlab animation pack, then tick the animations you dont use/need and remember to reset animation registry in sexlab Tyvvvvm for the help. I did indeed have NSAP, just didnt think of the abreviation. I did some work in that mcm menu and now everything registers correctly with no issues now. =) Thanks again.
Stiffon Posted June 18, 2015 Posted June 18, 2015 would like MCM option to enable/disable breast and belly growth to stop conflicts with other mod There is one already - in MCM - I know cos I use it when I want SO2 to have those nodes. iirc it's under 'Options' - 'Body Changes' - one checkbox - 'Enable/Disable Body Changes' Happy node switching
Ooyama_ST Posted June 19, 2015 Posted June 19, 2015 I just tried it, but I don’t think its working fine for me. When the Chaurus use his spit attacks on my character, the character starts to masturbate, and later I got a "bottle of female cum". No tentacles.
Slorm Posted June 19, 2015 Posted June 19, 2015 I just tried it, but I don’t think its working fine for me. When the Chaurus use his spit attacks on my character, the character starts to masturbate, and later I got a "bottle of female cum". No tentacles. Were you wearing a chastity belt or bra as that cause the pc to masturbate instead of the tentacle animation, you see it more in DCL as the event triggers a lot more frequently. The belt make sense but I've never really understood why the bra does it, I guess something picks up on the word "chastity" and includes both devices
azmodan22 Posted June 19, 2015 Posted June 19, 2015 I got a wierd problem I am using NSAP and YES my animation registry is Beyond full. (non of zaz can register :-( ) However the MCM of this mod says that the anims are registered. When my folower is attacked by a spit attack, she mastrubates instead of being attacked by tentacles. Any ideas?
Slorm Posted June 20, 2015 Posted June 20, 2015 I got a wierd problem I am using NSAP and YES my animation registry is Beyond full. (non of zaz can register :-( ) However the MCM of this mod says that the anims are registered. When my folower is attacked by a spit attack, she mastrubates instead of being attacked by tentacles. Any ideas? see post above yours, are you wearing a chastity belt/bra?
Bane Master Posted June 20, 2015 Author Posted June 20, 2015 I got a wierd problem I am using NSAP and YES my animation registry is Beyond full. (non of zaz can register :-( ) However the MCM of this mod says that the anims are registered. When my folower is attacked by a spit attack, she mastrubates instead of being attacked by tentacles. Any ideas? see post above yours, are you wearing a chastity belt/bra? If you are seeing the masturbation animation then Sexlab cannot find the Estrus animations. At the moment the EC MCM cannot detect that you have too many aminations in Sexlab for the EC animatins to work. Reduce the number of animations used by NSAP and re-register the EC animations
Ooyama_ST Posted June 20, 2015 Posted June 20, 2015 I just tried it, but I don’t think its working fine for me. When the Chaurus use his spit attacks on my character, the character starts to masturbate, and later I got a "bottle of female cum". No tentacles. Were you wearing a chastity belt or bra as that cause the pc to masturbate instead of the tentacle animation, you see it more in DCL as the event triggers a lot more frequently. The belt make sense but I've never really understood why the bra does it, I guess something picks up on the word "chastity" and includes both devices Well, that makes sense, and I think the problem is caused by DD Expansion or Captured Dreams, I don’t remember which one of those add a chastity ring set. One of that ring sets got stuck on my character, I cannot see it, but in my inventory it appear to be worn, and I cannot get it off, It appear like I’m wearing a harness that don’t let me put off the ring set. But I do not wear anything like that. Deactivate those mods and make a clean save before activate those again will help?
Slorm Posted June 20, 2015 Posted June 20, 2015 I just tried it, but I don’t think its working fine for me. When the Chaurus use his spit attacks on my character, the character starts to masturbate, and later I got a "bottle of female cum". No tentacles. Were you wearing a chastity belt or bra as that cause the pc to masturbate instead of the tentacle animation, you see it more in DCL as the event triggers a lot more frequently. The belt make sense but I've never really understood why the bra does it, I guess something picks up on the word "chastity" and includes both devices Well, that makes sense, and I think the problem is caused by DD Expansion or Captured Dreams, I don’t remember which one of those add a chastity ring set. One of that ring sets got stuck on my character, I cannot see it, but in my inventory it appear to be worn, and I cannot get it off, It appear like I’m wearing a harness that don’t let me put off the ring set. But I do not wear anything like that. Deactivate those mods and make a clean save before activate those again will help? It sounds like you have the device hider activated for that slot (slot 32 from memory). If you go into the DDi settings (MCM Devices Underneath (1) and remove harnesses/corsets it will show on your pc then (it should also be in your inventory as well).
azmodan22 Posted June 21, 2015 Posted June 21, 2015 I got a wierd problem I am using NSAP and YES my animation registry is Beyond full. (non of zaz can register :-( ) However the MCM of this mod says that the anims are registered. When my folower is attacked by a spit attack, she mastrubates instead of being attacked by tentacles. Any ideas? see post above yours, are you wearing a chastity belt/bra? No I am not, Just those egg things from SD+ but I dont think that those enforse any restrictions on positions I got a wierd problem I am using NSAP and YES my animation registry is Beyond full. (non of zaz can register :-( ) However the MCM of this mod says that the anims are registered. When my folower is attacked by a spit attack, she mastrubates instead of being attacked by tentacles. Any ideas? see post above yours, are you wearing a chastity belt/bra? If you are seeing the masturbation animation then Sexlab cannot find the Estrus animations. At the moment the EC MCM cannot detect that you have too many aminations in Sexlab for the EC animatins to work. Reduce the number of animations used by NSAP and re-register the EC animations But the animation are "mentioned" in EC+ MCM. Will they not work if the animation limit is passed even in they are there?
Bane Master Posted June 21, 2015 Author Posted June 21, 2015 I got a wierd problem I am using NSAP and YES my animation registry is Beyond full. (non of zaz can register :-( ) However the MCM of this mod says that the anims are registered. When my folower is attacked by a spit attack, she mastrubates instead of being attacked by tentacles. Any ideas? see post above yours, are you wearing a chastity belt/bra? No I am not, Just those egg things from SD+ but I dont think that those enforse any restrictions on positions I got a wierd problem I am using NSAP and YES my animation registry is Beyond full. (non of zaz can register :-( ) However the MCM of this mod says that the anims are registered. When my folower is attacked by a spit attack, she mastrubates instead of being attacked by tentacles. Any ideas? see post above yours, are you wearing a chastity belt/bra? If you are seeing the masturbation animation then Sexlab cannot find the Estrus animations. At the moment the EC MCM cannot detect that you have too many aminations in Sexlab for the EC animatins to work. Reduce the number of animations used by NSAP and re-register the EC animations But the animation are "mentioned" in EC+ MCM. Will they not work if the animation limit is passed even in they are there? As far as I can see (I didn''t write the test code) that will depend on whether SL fails to assign an ID if over the limit (in which case they shoudl work if showing as registered) or assigns an ID but it is not a valid animation (in which case the animation would show as registered but not work). If EC is working normally a chastity belt would prevent any animation triggering and would instead give a "Your devious aura scared off something nasty..." type notification. If a masturbation animation is firing then the issue is more likely that SL can't find an EC animation to play - hence my suggestion to reduce animations and see if that helps.
Ooyama_ST Posted June 22, 2015 Posted June 22, 2015 I just tried it, but I don’t think its working fine for me. When the Chaurus use his spit attacks on my character, the character starts to masturbate, and later I got a "bottle of female cum". No tentacles. Were you wearing a chastity belt or bra as that cause the pc to masturbate instead of the tentacle animation, you see it more in DCL as the event triggers a lot more frequently. The belt make sense but I've never really understood why the bra does it, I guess something picks up on the word "chastity" and includes both devices Well, that makes sense, and I think the problem is caused by DD Expansion or Captured Dreams, I don’t remember which one of those add a chastity ring set. One of that ring sets got stuck on my character, I cannot see it, but in my inventory it appear to be worn, and I cannot get it off, It appear like I’m wearing a harness that don’t let me put off the ring set. But I do not wear anything like that. Deactivate those mods and make a clean save before activate those again will help? It sounds like you have the device hider activated for that slot (slot 32 from memory). If you go into the DDi settings (MCM Devices Underneath (1) and remove harnesses/corsets it will show on your pc then (it should also be in your inventory as well). I tried your method and it didn't work, but I was able to remove that ring set by another way. I accidentally click on those ring set in my inventory, and the menu for that item appear, I wanted to close that menu and clicked “carry on” closing the menu, but instead the item was unequipped. I dint got any menus saying something about how my character was able to remove that ring set, but I saw a quick message on the left top of the screen saying something about the ring set was unequipped. That message disappeared too fast. I tested the Estrus Chaurus+ again and it worked this time. I think is some bug related to that ring set, maybe I should report that to the DD forum. Thank you for your help) And sorry for any grammatical mistakes, English is my 3rd language.
Slorm Posted June 22, 2015 Posted June 22, 2015 I tried your method and it didn't work, but I was able to remove that ring set by another way.I accidentally click on those ring set in my inventory, and the menu for that item appear, I wanted to close that menu and clicked “carry on” closing the menu, but instead the item was unequipped. I dint got any menus saying something about how my character was able to remove that ring set, but I saw a quick message on the left top of the screen saying something about the ring set was unequipped. That message disappeared too fast. I tested the Estrus Chaurus+ again and it worked this time. I think is some bug related to that ring set, maybe I should report that to the DD forum. Thank you for your help) And sorry for any grammatical mistakes, English is my 3rd language. I'm glad you've got it fixed now. Your grammar is fine, it's better than some people who have English as their first language
Ooyama_ST Posted June 23, 2015 Posted June 23, 2015 I tried your method and it didn't work, but I was able to remove that ring set by another way.I accidentally click on those ring set in my inventory, and the menu for that item appear, I wanted to close that menu and clicked “carry on” closing the menu, but instead the item was unequipped. I dint got any menus saying something about how my character was able to remove that ring set, but I saw a quick message on the left top of the screen saying something about the ring set was unequipped. That message disappeared too fast. I tested the Estrus Chaurus+ again and it worked this time. I think is some bug related to that ring set, maybe I should report that to the DD forum. Thank you for your help) And sorry for any grammatical mistakes, English is my 3rd language. I'm glad you've got it fixed now. Your grammar is fine, it's better than some people who have English as their first language Thanks) Should I report that bug or it’s like something is broken in my savegame?
Slorm Posted June 23, 2015 Posted June 23, 2015 Thanks)Should I report that bug or it’s like something is broken in my savegame? It sounds like one of those things that happens from time to time as devices have two entries and when a device gets removed the mesh can sometime get left behind and has to be removed manually. I haven't explained it very well but if you look in the Captured Dreams or DDi thread you'll find a more technical (and better) description of what actually happens.
azmodan22 Posted June 23, 2015 Posted June 23, 2015 Thanks)Should I report that bug or it’s like something is broken in my savegame? It sounds like one of those things that happens from time to time as devices have two entries and when a device gets removed the mesh can sometime get left behind and has to be removed manually. I haven't explained it very well but if you look in the Captured Dreams or DDi thread you'll find a more technical (and better) description of what actually happens. This is how Devious Devices works (if I remember correctly) under the hood.: When you character has a chastity belt, you are actually wearing 2 chastity belts. One that you see, and one that adds the effects. If you remove the one you see you do not nessesarily remove the effect too. So, this is what you can do. Open the console target your character and type the comand "showinventory" (make sure your character has as few itmes as possible, none would be ideal) You will now see al the items that your character has, their name and their id. The ones worn have the " - worn" after their name. You will notice some items that have an id# but theu do not have a name, yet they are " - worn". These are the effects from the devious devices. If you are wearing a chastidy belt you should also be wearing one of those items. To remove it, simply type the command "removeitem *itemID*" . This will remove the Chastity's belt effect. Check with the DD thread to make certain.
Slorm Posted June 23, 2015 Posted June 23, 2015 @azmodan22 That sounds right and much better put than me
Ooyama_ST Posted June 24, 2015 Posted June 24, 2015 Thanks)Should I report that bug or it’s like something is broken in my savegame? It sounds like one of those things that happens from time to time as devices have two entries and when a device gets removed the mesh can sometime get left behind and has to be removed manually. I haven't explained it very well but if you look in the Captured Dreams or DDi thread you'll find a more technical (and better) description of what actually happens. This is how Devious Devices works (if I remember correctly) under the hood.: When you character has a chastity belt, you are actually wearing 2 chastity belts. One that you see, and one that adds the effects. If you remove the one you see you do not nessesarily remove the effect too. So, this is what you can do. Open the console target your character and type the comand "showinventory" (make sure your character has as few itmes as possible, none would be ideal) You will now see al the items that your character has, their name and their id. The ones worn have the " - worn" after their name. You will notice some items that have an id# but theu do not have a name, yet they are " - worn". These are the effects from the devious devices. If you are wearing a chastidy belt you should also be wearing one of those items. To remove it, simply type the command "removeitem *itemID*" . This will remove the Chastity's belt effect. Check with the DD thread to make certain. Thank you so much for this info, I will copy and keep your instructions in case that problem occurs again.
RaggaR Posted June 24, 2015 Posted June 24, 2015 I've got slightly similar problems to other here, expect mine doesn't start any animation. I guess it's better to explain everything I have and how it works, so here goes. I only have a few mods installed. The basics of course, SKSE, SkyUI, XP32 skeleton, all of FNIS, papyrosutil just in case, JContainers just in case, realistic ragdolls and force. Some other maintenance mods as well but those don't have anything to do with estrus or estrus chaurus. What comes for other mods, estrus v120, estrus chaurus 4.00a, UNP, UNPB, pregnancy mod and armor for it and sexlab framework 159c. I've tried a lot. Estrus animations work overall, but always crash after used with beast races but that's not a problem here - I can always use more human races. Problems start with chaurus spit attack. The land crumbles and attack animations stop - chaurus also become friendly - but nothing happens afterwards. I've tested with sexlab matchmaker, the pregnancy works; problem is with estrus. I've ran FNIS and estrus animations - even tentacles - work with the estrus spells. Same thing happened before I re-installed the game, but I not with only estrus chaurus, but with enchanted loot. I'd guess the problem might be with estrus itself not integrating with other mods, but might you have any idea what's going on with this?
azmodan22 Posted June 24, 2015 Posted June 24, 2015 I've got slightly similar problems to other here, expect mine doesn't start any animation. I guess it's better to explain everything I have and how it works, so here goes. I only have a few mods installed. The basics of course, SKSE, SkyUI, XP32 skeleton, all of FNIS, papyrosutil just in case, JContainers just in case, realistic ragdolls and force. Some other maintenance mods as well but those don't have anything to do with estrus or estrus chaurus. What comes for other mods, estrus v120, estrus chaurus 4.00a, UNP, UNPB, pregnancy mod and armor for it and sexlab framework 159c. I've tried a lot. Estrus animations work overall, but always crash after used with beast races but that's not a problem here - I can always use more human races. Problems start with chaurus spit attack. The land crumbles and attack animations stop - chaurus also become friendly - but nothing happens afterwards. I've tested with sexlab matchmaker, the pregnancy works; problem is with estrus. I've ran FNIS and estrus animations - even tentacles - work with the estrus spells. Same thing happened before I re-installed the game, but I not with only estrus chaurus, but with enchanted loot. I'd guess the problem might be with estrus itself not integrating with other mods, but might you have any idea what's going on with this? did you register the animations in estrus Chaurus+ MCM ?
lordescobar666 Posted June 24, 2015 Posted June 24, 2015 I just detected an incompatibility with Skyrim Immersive Creatures. I got attacked by one of them (I think it was a woman with a snake body or something similar), which used the chaurus spit attack. The result was that I got added to ECVictimfaction, but the Sexlab animation was never started (the creature which attacked me was probably not supported), therefore the animation end event got never fired and I remained in that faction. Because of this Skyrim suddendly got very peaceful around me (Enemies were still attacking other NPCs, but all considered me as a dear friend when they came near me). I am usually pro-peace, but I can tell you this gets really boring after a while . If someone has the same problem, the solution is very simple: Just remove the PC from said faction. Took me a while to figure that out.
RaggaR Posted June 25, 2015 Posted June 25, 2015 I've got slightly similar problems to other here, expect mine doesn't start any animation. I guess it's better to explain everything I have and how it works, so here goes. I only have a few mods installed. The basics of course, SKSE, SkyUI, XP32 skeleton, all of FNIS, papyrosutil just in case, JContainers just in case, realistic ragdolls and force. Some other maintenance mods as well but those don't have anything to do with estrus or estrus chaurus. What comes for other mods, estrus v120, estrus chaurus 4.00a, UNP, UNPB, pregnancy mod and armor for it and sexlab framework 159c. I've tried a lot. Estrus animations work overall, but always crash after used with beast races but that's not a problem here - I can always use more human races. Problems start with chaurus spit attack. The land crumbles and attack animations stop - chaurus also become friendly - but nothing happens afterwards. I've tested with sexlab matchmaker, the pregnancy works; problem is with estrus. I've ran FNIS and estrus animations - even tentacles - work with the estrus spells. Same thing happened before I re-installed the game, but I not with only estrus chaurus, but with enchanted loot. I'd guess the problem might be with estrus itself not integrating with other mods, but might you have any idea what's going on with this? did you register the animations in estrus Chaurus+ MCM ? Yes, I did. I reset the SL animation registry and reset the animations in the estrus chaurus+ MCM, but no change. I guess if things are like I suspect, this is the wrong forum, but I still think the main problem is with estrus itself - mainly because deviously enchanted loot also refuses to play the animation.
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