Jump to content

Working Vagina + HDT Collisions + Hair Physics Now With Belly Support


Daiemonic

Recommended Posts

Posted

15/11/14 UPDATE:

- Optimized .XML to work with XP32 Maximum Skeleton Extended v2.14 (latest).

Click the link for more info about the new version and compatible bodies. Tested ok with my old UNPB TBBP, Lady Body TBBP, HDT CBBE, Demonica TBBP and Citrus body.

 

 

Help Request:

 

I try this your last XML for new XPMSE with UNP Unified HDT body v1.09 and the last XPMSE v2.33 (I instal the standard Skeleton Rig-map, no BBP rig-map)

 

Work..!  but.. the SOS HDT collision on belly and butt is strange!  now.. the belly is more flat and the belly bulge effect during a SOS penetration, see very little..! :(

 

and the buttocks HDT deformation during SOS penetration is strange.. Indeed there is a sagging skin under her buttocks, cellulite type, roll effect of excess fat sagging down the buttocks, you can see it from the side, during a SOS penetration

 

and in the end.. the RED idle 2 animation, now.. when the hand touch the belly, not work very well

 

With the old HDT All in One "Daie Edit 5" and old XPMSE skeleton v1.93 LE, these abnormalities, ugliness.. were absent!

 

How can you solve, please ? :-/

Posted

29/12/14 UPDATE:

- The living vagina is here :lol:

This is a CBBE HDT version with a vagina weighted only to 2 bones (NPC L SLFCVagina02, NPC R SLFCVagina02), it is the "trepleen" CBBE HDT body, and it is based in XP32 Maximum Skeleton Extended 2.06 (I have added the vagina bones to the male skeleton, otherwhise you will get the fps bug).

This .xml is at a very alpha state so expect a lot of bugs. Some sexlab animations works fine, others no so much. You will have to correct the SOS position some times.

 

Instructions:

Install XP32 2.06 skeleton

Install HDT All In One 14.28 version - XPMS 2.14 (Edit by Daie)

Replace with the contents of Vagina.rar

Run FNIS

Create a SLFC CBBE HDT body with bodyslide

Dont forget to equip HDT Havok Object

Test in Sexlab :cool:

Posted

29/12/14 UPDATE:

- The living vagina is here :lol:

This is a CBBE HDT version with a vagina weighted only to 2 bones (NPC L SLFCVagina02, NPC R SLFCVagina02), it is the "trepleen" CBBE HDT body, and it is based in XP32 Maximum Skeleton Extended 2.06 (I have added the vagina bones to the male skeleton, otherwhise you will get the fps bug).

This .xml is at a very alpha state so expect a lot of bugs. Some sexlab animations works fine, others no so much. You will have to correct the SOS position some times.

 

Instructions:

Install XP32 2.06 skeleton

Install HDT All In One 14.28 version - XPMS 2.14 (Edit by Daie)

Replace with the contents of Vagina.rar

Run FNIS

Create a SLFC CBBE HDT body with bodyslide

Dont forget to equip HDT Havok Object

Test in Sexlab :cool:

Z8hbhna.gif

Posted

29/12/14 UPDATE:

- The living vagina is here :lol:

This is a CBBE HDT version with a vagina weighted only to 2 bones (NPC L SLFCVagina02, NPC R SLFCVagina02), it is the "trepleen" CBBE HDT body, and it is based in XP32 Maximum Skeleton Extended 2.06 (I have added the vagina bones to the male skeleton, otherwhise you will get the fps bug).

This .xml is at a very alpha state so expect a lot of bugs. Some sexlab animations works fine, others no so much. You will have to correct the SOS position some times.

 

Instructions:

Install XP32 2.06 skeleton

Install HDT All In One 14.28 version - XPMS 2.14 (Edit by Daie)

Replace with the contents of Vagina.rar

Run FNIS

Create a SLFC CBBE HDT body with bodyslide

Dont forget to equip HDT Havok Object

Test in Sexlab :cool:

 

post-403376-0-30020200-1419911188_thumb.gif

 

Posted

 

XP32 Maximum Skeleton Extended 2.06

 

 

......wut?  -_-

 

i have to roll back to an older skeleton to try it? dont get the wrong idea, it awesome just that it finally exists now but arent these bones in 2.14? if not hopefully there will be a version for 2.14

 

EDIT- apparently im not even up to date on my skeleton, lol. i thought 2.14 was the newest >_>

Posted

Eh I am too busy to test it out, so I am gonna leave the hard work to others :D 

 

Besides with the mods I use (which are kind of primary for me, using latest version btw ) i cant roll back to 2.06 version of XP32 Maximum Skeleton Extended :(

Posted

it works rather well considering its alpha. the left side labia (her left) did jump around a little bit on a few animations but it was on the ones where they dont exactly line up all that great. it also works a little with the hand collision which is great (i ran it through all the masturbation scenes. didnt try any scenes with the male fingering yet). it even parts when she wipes herself after peeing (alive peeing) which i found amusing

 

 

 

EDIT- i just noticed that it parts when she runs, lol. i assume its not supposed to do that

Posted

Too bad that 2.06 isn't compatible with RM beta 3.

 

FNIS -> SexLab Animation -> Freeze.

 

No idea why else it wouldn't work.

Posted

29/12/14 UPDATE:

- The living vagina is here :lol:

This is a CBBE HDT version with a vagina weighted only to 2 bones (NPC L SLFCVagina02, NPC R SLFCVagina02), it is the "trepleen" CBBE HDT body, and it is based in XP32 Maximum Skeleton Extended 2.06 (I have added the vagina bones to the male skeleton, otherwhise you will get the fps bug).

This .xml is at a very alpha state so expect a lot of bugs. Some sexlab animations works fine, others no so much. You will have to correct the SOS position some times.

 

Instructions:

Install XP32 2.06 skeleton

Install HDT All In One 14.28 version - XPMS 2.14 (Edit by Daie)

Replace with the contents of Vagina.rar

Run FNIS

Create a SLFC CBBE HDT body with bodyslide

Dont forget to equip HDT Havok Object

Test in Sexlab :cool:

I try with XPMSE v2.06 and my body preset femalebody_0.nif femalebody_1.nif

 

that body meshes is made with UNP Unified v.1.09 http://www.loverslab.com/files/file/1454-project-unified-unp/

 

is UNP HDT body with the UN7B Alan's Vagina, require Fair Skin texture + UN7B texture patch (not see the vagina on custom race, see with standard skyrim races), Fair Skin texture and UN7B vagina texture pacth is here http://www.nexusmods.com/skyrim/mods/51602/?

 

Unfortunately the SOS collisions do not work, does not work any SOS collision, SOS collision on breast, belly, butt and Vagina NOT WORK with my body..! :-/

 

I am little sad, now.. :(

 

I hope someone is able to make compatible.. Hope soon! :)

 

but I think we need a XML designed for work on HDT UNP Unified bodies + Vagina, I suppose..? :blush:

 

 

For now.. the Vagina work only with this Alpha HDT CBBE inflatable-doll body http://www.loverslab.com/files/file/1428-cbbe-hdt-body-with-female-genital-alpha-test/

Posted

29/12/14 UPDATE:

- The living vagina is here :lol:

This is a CBBE HDT version with a vagina weighted only to 2 bones (NPC L SLFCVagina02, NPC R SLFCVagina02), it is the "trepleen" CBBE HDT body, and it is based in XP32 Maximum Skeleton Extended 2.06 (I have added the vagina bones to the male skeleton, otherwhise you will get the fps bug).

This .xml is at a very alpha state so expect a lot of bugs. Some sexlab animations works fine, others no so much. You will have to correct the SOS position some times.

 

Instructions:

Install XP32 2.06 skeleton

Install HDT All In One 14.28 version - XPMS 2.14 (Edit by Daie)

Replace with the contents of Vagina.rar

Run FNIS

Create a SLFC CBBE HDT body with bodyslide

Dont forget to equip HDT Havok Object

Test in Sexlab :cool:

 

Forgive my ignorance kind ladies and gentlemen. It seems I can not locate this vagina.rar. Any information is appreciated

 

Thank you

Posted

 

oh mine god it works !!! :D

 

Can you tell us how you got it to work in detail? I don't see a vagina.rar file anywhere

 

 

Trepleen HDT CBBE body + Vagina + Collision XML.rar

Posted

Great!

 

Hope next step will move forward 2.20 (for RM 2.0.6) or 2.3+ (RM 3).   :shy:

 

I was trying to adapt it to 2.33. but Im not very happy with the result. I will try to upload this version with a default CBBE HDT body and somebody could do a bodyslide version.

I cant do much more about this, maybe somebody like Groovtama could help including this bones in updated skeletons, Im very low at skeleton edit. I dont know why the vagina keeps open while standing still (I had to correct initial position in constrains) and it keeps closed while moving, I suspect is a skeleton/bone/hkx problem in this particular edit of Treeplen because latest Groovtama skeletons and their bones are ok.

Posted

Hi all, I'm hoping someone can help me with my breast collision problem!

 

First, thanks to everyone who works on these mods/files. Amazing job.

 

Everything works fine when I install the all in one and get the load order correct, but what I'm wondering is whether or not I can have the breast collisions with PC and NPC (males) hands/arms also - for example, when I use pinup poser and she has her arms near her breasts, the breasts would deform a little depending on the position of her arm. Whenever I install another Idle, collisions stop working. I had it set up with NMM before a fresh reinstall (and now using MO) to do exactly that, but I can't seem to get it to work with all the newer versions of CBBE, XP32 2.33 etc.

 

Spent hours trying to do this, but still can't get it right! Just looking to get breast collisions working with everything that touches it (including NPCS and the PC)

 

 

Posted

What slot does the HDT havok object use? I want to prevent sexlab from auto un-equipping it. Also how do I give the HDT havok object to my character through console?

Posted

 

Great!

 

Hope next step will move forward 2.20 (for RM 2.0.6) or 2.3+ (RM 3).   :shy:

 

I was trying to adapt it to 2.33. but Im not very happy with the result. I will try to upload this version with a default CBBE HDT body and somebody could do a bodyslide version.

I cant do much more about this, maybe somebody like Groovtama could help including this bones in updated skeletons, Im very low at skeleton edit. I dont know why the vagina keeps open while standing still (I had to correct initial position in constrains) and it keeps closed while moving, I suspect is a skeleton/bone/hkx problem in this particular edit of Treeplen because latest Groovtama skeletons and their bones are ok.

 

 

Not gonna happen that I add the bones to the male skeleton.

 

Don't replace the the default xml with anything else that contains more than this, sos, breast, butt, belly. And add a NiString(s)ExtraData "HDT Havok Path" to the body which references to the xml with sos, breast, butt, belly, vagina, other stuff.

 

The default xml gets attached on special rules to any actor that skeleton fullfills the rules any means here really any, including monsters (sos, breast, butt, belly is what any valid skeleton for the rules can support on XPMSE). That is why the default xml should be as general as possible and if you want extra stuff like pussy collision you do it with a seperate xml file that either overwrites or extends the default, and don't cramp everthing in the default.

 

And NPC L SLFCVagina02, NPC R SLFCVagina02 are NPC L Pussy02, NPC R Pussy02 in XPMS and XPMSE2s were I added them back because I was annoyed to, change the name in the mesh and in the xml and it should work with XPMSE2 2.33 and maybe old XPMS. It should be possible to do the renaming directly in CalienteBodyHDT.nif.

Posted

 

 

oh mine god it works !!! :D

 

Can you tell us how you got it to work in detail? I don't see a vagina.rar file anywhere

 

 

Trepleen HDT CBBE body + Vagina + Collision XML.rar

 

 

Hmm strange, it does not work for me. Forgive my noob question, do I need to manually link malebody_0.nif and malebody_1.nif to hdtm.xml ? What animation type does this work best ? 

Posted

 

 

 

oh mine god it works !!! :D

 

Can you tell us how you got it to work in detail? I don't see a vagina.rar file anywhere

 

 

Trepleen HDT CBBE body + Vagina + Collision XML.rar

 

 

Hmm strange, it does not work for me. Forgive my noob question, do I need to manually link malebody_0.nif and malebody_1.nif to hdtm.xml ? What animation type does this work best ? 

 

 

theres is no "vagina.rar". he/she means this- Trepleen HDT CBBE body + Vagina + Collision XML.rar

just get the body it says- make 1 in bodyslide- drop the data folder from that .rar in ur data folder- run fnis- start game- zomg moving vag

thats all i did and it works fine.

 

BTW- did u take the belly out of that xml? cause it doesnt work for me anymore. i renamed the "npc belly" to "hdt belly" too. we're still supposed to do that right?

Posted

 

 

 

 

oh mine god it works !!! :D

 

Can you tell us how you got it to work in detail? I don't see a vagina.rar file anywhere

 

 

Trepleen HDT CBBE body + Vagina + Collision XML.rar

 

 

Hmm strange, it does not work for me. Forgive my noob question, do I need to manually link malebody_0.nif and malebody_1.nif to hdtm.xml ? What animation type does this work best ? 

 

 

theres is no "vagina.rar". he/she means this- Trepleen HDT CBBE body + Vagina + Collision XML.rar

just get the body it says- make 1 in bodyslide- drop the data folder from that .rar in ur data folder- run fnis- start game- zomg moving vag

thats all i did and it works fine.

 

BTW- did u take the belly out of that xml? cause it doesnt work for me anymore. i renamed the "npc belly" to "hdt belly" too. we're still supposed to do that right?

 

TO USE XPMSE 2.0+ WITH AN OLD HDT XML FOR 1.9, YOU HAVE TO RENAME "NPC PreBelly" IN YOUR HDT XML TO "HDT Belly"!

 

Read Groovtama FAQ plz.

 

Posted

What slot does the HDT havok object use? I want to prevent sexlab from auto un-equipping it. Also how do I give the HDT havok object to my character through console?

 

Read the first post, all this info is inside.

Posted

 

 

Great!

 

Hope next step will move forward 2.20 (for RM 2.0.6) or 2.3+ (RM 3).   :shy:

 

I was trying to adapt it to 2.33. but Im not very happy with the result. I will try to upload this version with a default CBBE HDT body and somebody could do a bodyslide version.

I cant do much more about this, maybe somebody like Groovtama could help including this bones in updated skeletons, Im very low at skeleton edit. I dont know why the vagina keeps open while standing still (I had to correct initial position in constrains) and it keeps closed while moving, I suspect is a skeleton/bone/hkx problem in this particular edit of Treeplen because latest Groovtama skeletons and their bones are ok.

 

 

Not gonna happen that I add the bones to the male skeleton.

 

Don't replace the the default xml with anything else that contains more than this, sos, breast, butt, belly. And add a NiString(s)ExtraData "HDT Havok Path" to the body which references to the xml with sos, breast, butt, belly, vagina, other stuff.

 

The default xml gets attached on special rules to any actor that skeleton fullfills the rules any means here really any, including monsters (sos, breast, butt, belly is what any valid skeleton for the rules can support on XPMSE). That is why the default xml should be as general as possible and if you want extra stuff like pussy collision you do it with a seperate xml file that either overwrites or extends the default, and don't cramp everthing in the default.

 

And NPC L SLFCVagina02, NPC R SLFCVagina02 are NPC L Pussy02, NPC R Pussy02 in XPMS and XPMSE2s were I added them back because I was annoyed to, change the name in the mesh and in the xml and it should work with XPMSE2 2.33 and maybe old XPMS. It should be possible to do the renaming directly in CalienteBodyHDT.nif.

 

 

Damn, my bad, I was trying with "HDT Pussy FrontRight 2", "NPC L Vagina02", "LabMin_LF1",... everything but "NPC L Pussy02" lol

I have it now in 3dmax infront of my nose and I want to die :lol:

About the male skeleton, when male meet female in Sexlab "hdtPhysicsExtensions.log" start warning about missing bones and illegal hkx file giving the lowered fps bug, I solved this by adding the vagina bones to the male skeleton.

 

Thanks for the info Groovtama :blush:

 

Posted

 

Damn, my bad, I was trying with "HDT Pussy FrontRight 2", "NPC L Vagina02", "LabMin_LF1",... everything but "NPC L Pussy02" lol

I have it now in 3dmax infront of my nose and I want to die :lol:

About the male skeleton, when male meet female in Sexlab "hdtPhysicsExtensions.log" start warning about missing bones and illegal hkx file giving the lowered fps bug, I solved this by adding the vagina bones to the male skeleton.

 

Thanks for the info Groovtama :blush:

Sure you get errors the rules for attaching the default is NPC Breast nodes in the actors skeleton, and I said any actor, any including monster including male and female. And alot of skeletons have NPC Breast bones for bugfix reasons including monster skeletons.

 

Replace the default one with a normal xml without weapons, pussy and such stuff. And attach the pussy xml with the body, or havok object or whatever. and you will have no problems with males.

 

 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...