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Version 3.00.004
2,829,324 downloads
All credit goes to SOS original authors: VectorPlexus and Smurf. I was asked by VectorPlexus to host SOS here on Loverslab. I have planned to maintain SOS from now. Do you enjoy having the same old schlong day after day? Are you in awe by looking at a world where every man has the same schlong shape and size? Are you feeling satisfied by having a constantly erect or flaccid schlong? Well... then Schlongs of Skyrim is not for you!!! With Schlongs of Skyrim you can now add variety to every NPC in your game! Here are some live testimonies: "Before SOS, I got my Schlong out of a barrel... needless to say, it was full of crabs! Now I use SOS instead, and so far, Mrs Stormcloak hasnt complained yet!" Ulfric Stormcloak, Yarl of Windhelm "Uhhh... you should talk to my brother..." Farkas, Companion "Ever since I was a kid, everyone teased me, because Farkas was all brawn, and I was just brain... Now I've drunk some enlargement potions, and I can barely think with all my blood being drained whenever I get an erection!" Vilkas, Companion "Well, SOS has made my work really hard... I just can't focus with those jiggling balls my Thane displays whenever he strolls around naked at Breezehome!" Lydia, Housecarl of Breezehome "Before SOS I had to deal with dead people having constant erections... Do you know how hard it is to mummify an erect person? It was worst than Rigor Mortis! Now, I don't have to worry about that anymore..." Andur, Hall of Dead Priest at Whiterun Get SOS - Schlongs of Skyrim now! Only 99.99 Septims! Order in the next 5 minutes, and your Character will get a free underwear that increases the bulge! The ladies (and gentlemen) will love it! *no refunds! DESCRIPTION SOS - Schlongs of Skyrim is a mod intended to work as a framework for customized, animated and dynamic assignment and management of male genitalia. Although the mod started by only aiming to provide it only for male characters, due to demand, it soon shifted to a full framework, capable of managing it to any possible race/gender. Currently it features a base male body to work with, and 3 distinct shape Addons. We expect with further development, to extend the shape "database". VIDEOS SOS OR SOS LIGHT? Due to several requests, we decided to provide a Light version of SOS, without all those more complex options, and essentially its just a body replacer. What SOS Light is missing from the standard version: No Scripting Minimal ESP, just to properly set the AA's and the Textures. (Also contains a fix to the HighElf and WoodElf that would cause CTDs) No addons (means no genital variety) No scaling No potions No spells No shop No revealing armors No slot 52 management nor underwear No schlong for werewolves What is SOS Light still capable to do: Jiggling/Inertia Animate, through the use of SAE at the console for events like SOSSlowErect, SOSFastErect, SOSFlaccid DON'T USE BOTH! choose only either Standard or Light REQUIREMENTS (only for SOS Standard) SKSE - at least 1.7.2 is required SkyUI Mighty Beasts - Werewolf Optional. Use this for maximum compatibility with the included Werewolf schlongs as they were made for these Werewolf body meshes. The werewolf skeleton included with SOS is the same file that the werewolf skeleton from "Mighty Beasts - Werewolf". It doesn't matter which mod you install first (SOS or MB), when prompted for overwriting that skeleton (meshes\actors\werewolfbeast\character assets\skeleton.nif), say yes. INSTALLATION SOS Full version The main file is an installer for Nexus Mod Manager, Mod Organizer or Wrye Bash, with screens and checkboxes to better allow for a simple and clean installation. How to use NMM if mod not on the Nexus If manual installation is prefered take these steps (but I strongly recommend you to use a mod manager instead of manual install) SOS Light version The main file is an installer for Nexus Mod Manager, Mod Organizer or Wrye Bash, with screens and checkboxes to better allow for a simple and clean installation. How to use NMM if mod not on the Nexus If manual installation is prefered take these steps (but I strongly recommend you to use a mod manager instead of manual install) UPDATING For updating just uninstall SOS and install the newer version. No clean save required, except in this cases: If you are updating from 2.* to 3.*, please follow the instructions on this post If you are updating from 2.04.* to 2.05.*, there are quite changes in the scripts, and it's advised do the following to avoid issues with the already loaded scripts that might be floating around: If you are updating from an old SOS version ( < 2.03.007 ), we would advise to take the following steps: UNINSTALL Use "Remove SOS" option in MCM menus: TROUBLESHOOTING First of all, upgrade to the last version of SOS. Your issue might have been fixed in a newer version. If you installed this mod manually, do it yourself a favor and learn how to use a mod manager like NMM or MO and use them to install this mod. In case of reporting any issue with SOS, unless I can reproduce the problem you describe, I need all the possible information to try to figure out how to fix the problem in your game and, more importantly, how to prevent it from happening again. Typing in English is too much time consuming for me. I don't have time to ask you specific questions to your issues. So if I can't reproduce your issue (and I won't do so if it's a mod conflict or something on your end), provide the SOS Internal information output and the Papyrus/SKSE logs or you will be ignored SOS Internal information First step in troubleshooting any issue (pertaining Actor issues like, hole in hip, undies wont come off, etc), is to go to the MCM > SOS > Player / NPC Settings and click on "SOS internal information". This will retrieve and show several informations regarding Actor/SOS. One is set as self (for the player), the other is targeted (for NPCs). So before reporting any problem ALWAYS use the appropriate option on the Actor having the issue. Please report us exactly what is the problem along with an screenshot for these attributes. Failing to do so, will only make it harder for us (and consequently for you) to determine what is the problem. If you can't take a screenshot, use the Steam's screenshot key (F12) Papyrus log Papyrus logs are useful for detecting issues in the SOS scripts, programming errors, or conflicts with other mods. The Papyrus logging is disabled by default. You need to enable it and then reproduce the issue with SOS. How to enable papyrus logging: SKSE log In Documents\my games\skyrim\SKSE\SchlongsOfSkyrim.log List of popular Troubles FEATURES Game Assets Two base body shapes (Default/regular and BodyBuilder Body) 3 Schlong shapes with their own dedicated textures 5 Texture sets: Hairless, Hairy, Argonian, Khajiit, Werewolf Beast Skeleton with rigged male genitalia and Havok assets to animate it (does not require FNIS, and works with any animation). Human, argonian, khajiit and werewolf skeletons Game Features Revealing Armors Setup through MCM Potions to increase and decrease Schlong size. They drop respectively from Dragons and Falmers. Can be used by the PC or given to NPCs through dialogue (dialogue disabled by default, enable it in MCM). 20 size ranks available. The PC starts always at size rank 1 (the idea is for you to collect potions so you can "level" up your schlong... if you want it bigger ofc!) Animation bending while erect to help fitting other animations. Key binds can be set on MCM module. Defaults are: SHIFT + PAGE UP/DOWN for Player, and PAGE UP/DOWN for NPCs (must show the "E" activate/Dialogue option) Discontinued features These are early features the mod has that has been replaced by other mechanisms or mods Optional (file is "SOS - Shop.esp"): Custom Shop located in Riverwood (Morning Wood) with custom NPC (Bjorn LongSword) that sells SOS related items. The shop works from 8h00 to 20h00. Bjorn needs to relax a bit after that at the Sleeping Giant Inn. Default underwear (provides a 10 armor rating boost). The underwear will reflect partially a bulge size increase according to the schlong size NPC dialogs - SOS adds additional dialogue lines under certain conditions. They are disabled by default, enable them in MCM) Erection spell, can be activated on NPCs via dialogue (dialogue disabled by default, enable it in MCM), on the player through Key Bind. The erection is level based. Starting at 300 secs, each 10 levels increase 200 seconds. After an erection ends, a debuff is applied that prevents from getting erect again for 15 mins. Erection is animated. Viagra like potion, to allow an erection to last 1 hour (Distilled Mandrake) MCM Options General Options Schlong size booster - All SOS addons come with a configured range of how much the schlong can grow to at its maximum size. This option lets you boost all those sizes up or shrink them down NPC dialogs - Allows you to control if schlongified NPCs will have a campy schlong related dialog Spells to control erections - adds/removes spells that let you cast an erection upon yourself or others (note that erections are followed up by a phase of exhaustion, which will make those spells appear as if they do not work, check your active magic effects menu to see how long it will take until you are ready again) NPC Schlong Size Distribution - Resets all Addons Race settings for Size distribution to the specified value NPC Schlong Type Probability - Resets all Addons Race settings for Type probability to the specified value SOS Potions - Uncheck to stop falmers and dragons from dropping SOS size potions. It may take a while until the change takes effect. Bend Schlong Up - Allows to setup your prefered key bind for bending up Bend Schlong Down - Allows to setup your prefered key bind for bending down Bend Player Schlong - Allows to setup the Player Modifier key to use along with the ones set for NPCs Display SOS notifications - Hides or shows SOS messages in the top-left corner of the screen Restart SOS - Performs a complete cleaning of SOS stored data. This option won't appear in existing savegames. You need to start a new game using version 2.04.003 or higher. That's because I can't make it to work with existing installations of SOS. Restarting SOS doesn't fix local NPCs until you change zone Remove SOS - Meant for removing SOS from your savegame in a safe manner. This option will try to stop all running quests and scripts. After using it, save in a new slot, remove all SOS mods, load your last savegame, and save again. Player / NPC settings The page is splitted in two: player settings and NPC settings. There are three settings for both. For selecting a NPC move the cursor over the NPC until you see the "E" activation message and then hit ESC and open the MCM menu Schlong type - choose from any of your installed schlong addons. There is a message if you choose a schlong for the wrong race / gender. There is a "No schlong" option that works like the cleaning schlong feature of the schlong pages, but just for the actor you choose. Currently the "No schlong" option doesn't prevent the cleaned actor for getting a new schlong if they are eligible for that. Schlong size - from 1 to 20. It works like the dragon / falmer essence potions. Note that if you use the SOS racemenu plugin it will override the changes for the player. Equipped armor / Revealing setting: Toggles currently equipped Body Armor as Revealing or not. This affects all copies of the armor, both male and female Addon Options Schlong Size Probability - Resets all the specific Addon Race settings for Size probability to the specified value. This setting doesn't change, only propagates the value to the race settings Schlong Type Probability - Resets all the specific Race settings for Type probability to the specified value. This setting doesn't change, only propagates the value to the race settings Clean - Clean all actors using this Addon, so they can be Re-Schlongified Remove - Remove all Addon settings, so it can be safely uninstalled RACE - Enable or disable this shape for the specified race (not retroactive) Schlong Size Distribution - Allows to specify size probabilities. Negative values will spawn smaller sizes, positive bigger. -100 will always spawn size 1 and 100 will always spawn size 10 Schlong Type Probability - Sets the probability this specific race has to get assigned this Addon shape (relative, depends on the sum of percentages you have set on all SOS addons for that race, if all are set to the same value (10% default) all have the same chance of being applied) Note: The Addon/Race specific enabling and probability settings only affect the process of assigning a schlong to an NPC, if he already has one he will keep it exactly that way. If you would like to change a specific NPCs schlong, give him a size growth/shrink potion and he will gladly use it, or use the "Player / NPC settings" MCM submenu. OPTIONAL DOWNLOADS The installer has all the available options. There are a few specialized files here: SOS - Optional files COMPATIBILITY Using a custom race, depending on how its done, may cause issues like the Perma-Undies Syndrome or the Hole in the Hip problem. The custom Race will however need compatible SOS assets (skeleton/meshes/textures). You can use MCM > SOS > Player NPC / Settings to give them a schlong. - Slot 52 issues - Any mod that uses this slot will probably have issues with SOS. You can't equip armors using the slot 52 and the body armor at the same time, one will always unequip the other (Bandolier, Elewin Jewelry, A little sexy apparel replacer, are some examples. Also outfit mods that make use of several biped slots) - SexLab - turn off the Male Body Naked option, and the slot 52 undress. If the schlong acts weird during SL animations, change your skeleton. - Deadly mutilation - There are texture issues with the corpse meshes from DM. This is a patch by uglykidcid's uglykidcid Deadly Mutilation SOS patch. Thanks!- Better Males - No point in using better males body options with SOS, its redundant. Hair and Face options of Better Males do not conflict We don't expect any major incompatibility (but this is also a very relative term to use). SOS will ofc be "incompatible" with any other mod that changes the malebody, male skeleton and male textures. Skyrim.esm SOS relies heavily on the use of slot 52 (Assigned in a modders discussion as Secondary Pelvis or Undergarment). Any mod that uses this slot will probably have issues with SOS. Changed the SkinNaked and SkinNakedBeast (other Naked Skins might be changed aswell in the future to offer other races compatibility) Changed the NakedTorsoHighElf and NakedTorsoWoodElf AA's because the forms were lacking 1rst Person nifs, which would lead to CTDs if the player was from one of those races. Falmer and Dragons drop list (DeathItemFalmer and DeathItemDragon01) have been changed so they can drop SOS related potions. SOS - Shop.esp: Riverwood, Riverwood01 and Riverwood02 cells were changed to provide the Morning Wood Shop. RiverwoodLocation was also changed. SOS RELATED MODS Addons: SOS Perma Undies by OniDeku *Don't come complaining to us if you use this and have the Perma-Undies bug! SOS schlong for females - UNP Schlongs of Skyrim - Futa Version - CHSBHC & CBBE Discussion SOS - Carloss32 Canine Addon SOS - Carloss32 Lizard Addon SOS - Carloss32 Horse Addon Horsecock addon SOS - GRworks HDT Willy Addon SOS Electra's Secret SOS - Leito Schlongs Addon Horse Penis for CBBE, UNP and SOS Males FloppySOS Armors: Revealing Armors for Schlongs of Skyrim by Aoki More skimpy male Armors for SOS SOS - Male Vanila Armor & Cloths Conversion for SOS SOS - Dragonborn Male Armors Conversion for SOS SoS Jockstraps SOS - SPG (Schlong Protective Gear) SOS - Tera Male Armor Conversion for SOS Skimpy Male Armors Conversions for SOS Kendo 2's Piercings and PA's for SOS Skeletons: XPMSplusSOS Skeleton by krazyguy126 Stronger Male Skeleton for SOS by maohua2003 Subtle Male Skeleton by Earrindo Custom Skeleton Replacers SOS Edition by skulltyrant XP32 Maximum Skeleton -XPMS (v1.9 or higher) XP32 Maximum Skeleton Extended Textures: New male texture for SOS - Sundracon - FS body by Alex778 Drachis Argonians with SoS support by T3alrose Wet Schlongs FAR - Forgotten Argonian Roots Anus texture for SoS Extra Furry Khajiit Skin for SoS Other: TouringCarriages SOS and Many Other Mods Compatibility Patch FemFeet Redesigned by Leito86 Skyrim SexLab - Sex Animation Framework SOS - Equipable Schlong - and more SexLab Cumshot SexLab Aroused SOS - Equipable Lizard SOS Equipable Horse Cocks Devious Devices For Him SOS enabled Strapon/DoubleDildo Replacer for SexLab Translations: All available translations are included in the main archive. Let me know if you want to translate the mod to your language FAQ Q: WTF? OMG? *INSERT RANDOM TROLLING OR UNNECCESSARY COMMENT* A: If you don't like it, then why did you clicked on it? The mod's name and front image, are pretty obvious. Be kind, and please move along if you dont like this mod. Q: Can I use just the BodyBuilder Body without all the schlong business? A: Absolutely. Just don't use the SOS Addons. We also might release in the future a standalone mod just for that. Q: When using the BodyBuilder Body shape, my PC and NPCs revert to a normal body shape when they gear up... Why? A: Thats just the way bodies and armors work in Skyrim. In essence, the body skin is just an armor, and all armors are done with the regular body shape as the base. We will need to refit all armors for that purpose. Q: Can we have an uncircunsized penis? A: Not an easy answer... Its not very easy to animate something like skin being pulled over another surface, specially in a more limited engine like a game engine. We are still trying to figure out the best option for that but probably wont animate the foreskin at all. Q: When I load a game, I always get a message stating that Actors and Armors are being Schlongified... What does that mean? A: Its a neccessary proccess to enable the correct scaling for each actor and correct the armors display. Q: Why is the first uploaded version v2.x? A: Because we have already released it previously in some less mainstream communities as an early Alpha Version. Due to some ppl insistance, we were requested to release it here on The Nexus. Q: Can I use Body X with SOS? A: SOS can support any body, as long as it has a proper body mesh and proper addon meshes and respective textures. We may or not provide more body options (mainly with Bethesda UV set) in the future. Also, be aware, that bodies that already have their own static builtin genitals, are pointless to use with SOS ofc. Q: Can I use other mods that change the skeleton.nif? A: You have to be sure that the new skeleton is SOS compatible or your game will CTD. Q: Do I need to run FNIS to make the schlongs animations work? A: No. Q: Will you add support for Werewolf/Vampire Lord? A: Absolutely! its on our priority to-do list! Its lame to shift into something that is schlongless! Q: Can I use Custom races with SOS? A: Short answer, no! We are still trying to figure out the best way for making this possible. But you can, as long as you follow the instructions provided in our tutorial (requires CK editing). We will try in the future to provide some way to be able to have it working without the need of that, but will probably be quite limited (probably just for the Race the PC is set to). Regardless of that, you will always need to use SOS assets, mainly nifs. Q: What is the Amulet of Phalos for, and why does it keep equipping itself? A: The Amulet of Phalos was removed with version 2.03.009. It simply added/removed a cloak effect spell to the player on equip/unequip. This spell is absolutely required for NPCs to get Schlongified. However, this same spell prevents brawling quests to be completed (brawling quests dont allow the use of spells). So we needed some mechanism to allow the player to disable it whenever needed. The Amulet kept getting equipped whenever the player changes location, to avoid the hassle of equipping it again (and to avoid issues like forgetting to equip it again). Now that the Amulet has been ditched there is an MCM option for the same functionality "Schlongify nearby NPCs". Q: Can SOS be used for Futa? A: Yes CHANGE LOG Combined change log from v3.00.000 to v3.00.004 - Slot 52 system reverted as it was in 2.05.034. This fixes the schlong-poking-through-armor-after-SL-scene caused by the changes on the 52 system. This means the slot 52 works as it used before that change - New MCM option to import or export the MCM settings to or from a file in JSON format. File is "Skyrim\Data\SOS.json" - New MCM option to choose just one gender in multi-gender schlong addons (which schlongify both males and females) - Added a new script file (SOS_API) to be used by other mods - New option added to the installer to skip the installation of the male and beast skeletons if you are already using SOS compatible skeletons - PapyrusUtil removed from the installer, SOS does not use it anymore - Removed a log message when schlongifying characters, added log messages to the export-settings process - Fixed an issue where exporting the SOS settings would cause the game to CTD for some users - Fixed a compatibility issue with "Immersive Armors" that breaks the carts in the opening scene - Fixed an issue where SOS would reset the PC's schlong when exiting the racemenu interface - Fixed compatibility issues with the "Alternate Start - Live Another Life" mod - Fixed an issue where the MCM option "Restart SOS" would stay disabled v2.05.041 - The mod sends a ModEvent each time a character gets a schlong for the first time. The ModEvent can be used by other mods - Fixed an issue where NPCs would lose his schlong under some rare conditions - Fixed a bug where custom armors equipped on characters made schlongless through MCM would still be modified by SOS - Fixed a compatibility issue with other mods related to the use of Actor.QueueNiNodeUpdate - Fixed a permaunderwear issue on savegames made when the mod was not properly installed due missing requirements - Better warning message for when the required SKSE version is missing Change log ACKNOWLEDGEMENTS We would also like to thank the following people that in someway or another, helped us developing it, just by sharing their knowledge: Fore Theru Thanks for FaerieXDecay, for providing us with beautiful screenshots! Thanks to Earrindo, Zor2k13, and XunAmarox, for fixing the SoS Light esp and meshes! Thanks to h38fh2mf and Ashal for PapyrusUtil and the provided support Thanks to jonwd7 for Brawl Bugs Patch - Plugins - Modder Resource Thanks to Shiene, Tiranno_71, Huili and forceet24 for their translations. Thanks to everyone that is helping this project to grow and took initiative to make new mods to work with Schlongs of Skyrim Also thanks to the Baraboards and Hall of Torque communities, for giving their support. Without them probably SOS would never come to exist. Thanks to all our Beta Testers, that gave us feedback and helped at detecting bugs. Thanks to the moderators at The Nexus, that helped us clarifying if the mod could be uploaded there. They proved themselves to be quite reasonable. Thanks to everyone in general, that showed interest in having a rigged and animated penis. Thanks to all the Mods and Modders that served as an inspiration in taking the male mods, one step forward. And finally ofc, thanks to Bethesda (although they should have included this feature in the game xD) OLD RELEASES All released versions of SOS + Old beta files PERMISSION USAGE 1. SOS and any derivative mod, should be kept in Lover's Lab only. If your mod uses any SOS asset, it should be kept in here. Such assets encompass Meshes, Textures and specific Havok files that VectorPlexus or Smurf have developed. Skeletons/Bones are an exception 2. Even in the case of posting a mod in Lover's Lab under the previous condition, those assets should always be properly credited to VectorPlexus and Smurf- 3 reviews
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221
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- SOS
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Version 1.0
65,115 downloads
What is this Mod? It is a body mesh replacer for the mod SoS - Schlongs of Skyrim. The Full versions contain the body and underwear meshes, both HDT enabled; as well as the feet meshes, for compatibility. There are also No Feet versions for both body types. The Light versions contain only the Body meshes; also HDT enabled. What does it do? It replaces the original body meshes with HDT Physics enabled meshes, so that the chest, abs, and butt can bounce and jiggle. What does this mod not do? It does not add HDT to ANYTHING else, especially Armor/Clothing or the Schlong. Every piece of Armor/Clothing is it's own mesh and contains it's own body; so HDT has to be added to each individually. What is needed for installation? SoS Schlongs of Skyrim (either Full or Light) and all of its requirements. HDT Physics Extensions Ok, all of that is installed and working. Now what? Install one of the SoS-HDT files: - With a Mod Manager: Allow this mod to overwrite/override all files or place it below SoS-Schlongs of Skyrim in your mod list. - Manual: Just decompress the file and drop it in your Skyrim folder (it contains a data folder), and allow it to overwrite all files. This mod sucks! How can I be free of it? Just uninstall it, or overwrite all the files with the originals. There are no scripts or esp, so it has no affect on your save. (just be aware that if you do I will hate you for all of eternity, and I shall come back and haunt you and your decedents. Ponder that possibility as you hover your mouse pointer over that uninstall button.) I want to increase my character's body bounce. Can you do that? You can do it yourself by editing the hdtPhysicsExtensionsMaleBody.xml, which is located in the SKSE\Plugins folder. The mod JFF provides an interface to make .xml editing easier. You can also use an .xml from another mod. Just copy, rename, and overwrite the original in the plugins folder. Should you desire less bounce, then replace the included .xml with the hdtPhysicsExtensionsDefaultBBP.xml. I tweaked the included .xml to be a bit bouncer, similar to the SAM extra bounce mod. But......but.......but.......OMFG!! There are TEN files now. Which do I choose? I am so confused! For SoS Full (standard): If you installed the SoS Default body, then download the SoS_Full_Default_HDT file. If you installed the SoS Bodybuilder body, then download the SoS_Full_Bodybuilder_HDT file. If you have a foot mod; are seeing image misalignment on the feet; or are just not into that sort of thing; then download the NoFeet version for the body that you are using. For SoS Light: Simply choose the SoS-Light version that matches the Schlong type that you prefer in either the Default or Bodybuilder style. Or ..... you could just close your eyes and click on one. I absolutely must see an example before I will consider downloading this. Cmon....... really?!? Ok, since you asked so nicely. The male butt in action! Password is: buttbounce My character's/follower's body parts have stretched to infinity and beyond. How do I fix it? From my limited research, this is a somewhat common occurrence; especially notorious for affecting NPCs. If it doesn't correct itself after a few seconds, then changing cells usually does the trick. One cause that I have noted is script lag. If the stretching becomes too much of a problem, you may need to trim back on some script heavy mods. Using an less bouncy MaleBody.xml file has also been known to help. My follower has no bouncy, bouncy, bouncy. All NPCs that use the main malebody will have the HDT effects. However, modded followers that have their own body mesh will not have the effect. Check with the mod author for compatibility and how to change the body. I want my character's Willy to wobble Yes, I understand the importance of a wobbling Willy. Simply download FloppySOS, and wobble till you can wobble no more. Ima gonna take this mod and post it all over the interwebz without asking for permission...MUHAHAHAHAH! That is fine by me. I believe that all mods should be free and open for most uses, as well as being used in legal* mods. I won't hunt you down and demand removal. Ain't nobody got time for that. HOWEVER, the meshes used are from the mod SOS-Schlongs of Skyrim, and as such fall under the domain of @b3lisario. His permissions state that any derivative work be kept here at Lover's Lab, as well as giving credit to the original developers. I simply added weights and nodes to the meshes and tweaked the DefaultBBP.xml file; as such, I do not have the authority to grant a general use permission. I may not necessarily agree with the restrictions that some mod developers put on their work; but I respect their right to do so, and would never knowingly go against those restrictions. (* denotes that use of this mod is within the laws and regulations of the county/state/region of said use; as well as by those considered "of age" by the statutes in those areas. Permission is not granted for any use that could be construed as illegal.) Credits Bethesda - Developer of TESV Skyrim. Smurf and VectorPlexus - Developers of SoS - Schlongs of Skyrim @b3lisario - Maintainer of SoS - Schlongs of Skyrim @boo - Allowed me to use his project as a template for this one. HydrogensaysHDT - Developer of HDT Physics Extension @Sacremas - Tester extraordinaire for the Light versions. **Image used is the trademark for SoS - Schlongs of Skyrim, all rights reserved. Me - I took their work, slammed it together, and released it as a mod..... yay me! -
View File What is this Mod? It is a body mesh replacer for the mod SoS - Schlongs of Skyrim. The Full versions contain the body and underwear meshes, both HDT enabled; as well as the feet meshes, for compatibility. There are also No Feet versions for both body types. The Light versions contain only the Body meshes; also HDT enabled. What does it do? It replaces the original body meshes with HDT Physics enabled meshes, so that the chest, abs, and butt can bounce and jiggle. What does this mod not do? It does not add HDT to ANYTHING else, especially Armor/Clothing or the Schlong. Every piece of Armor/Clothing is it's own mesh and contains it's own body; so HDT has to be added to each individually. What is needed for installation? SoS Schlongs of Skyrim (either Full or Light) and all of its requirements. HDT Physics Extensions Ok, all of that is installed and working. Now what? Install one of the SoS-HDT files: - With a Mod Manager: Allow this mod to overwrite/override all files or place it below SoS-Schlongs of Skyrim in your mod list. - Manual: Just decompress the file and drop it in your Skyrim folder (it contains a data folder), and allow it to overwrite all files. This mod sucks! How can I be free of it? Just uninstall it, or overwrite all the files with the originals. There are no scripts or esp, so it has no affect on your save. (just be aware that if you do I will hate you for all of eternity, and I shall come back and haunt you and your decedents. Ponder that possibility as you hover your mouse pointer over that uninstall button.) I want to increase my character's body bounce. Can you do that? You can do it yourself by editing the hdtPhysicsExtensionsMaleBody.xml, which is located in the SKSE\Plugins folder. The mod JFF provides an interface to make .xml editing easier. You can also use an .xml from another mod. Just copy, rename, and overwrite the original in the plugins folder. Should you desire less bounce, then replace the included .xml with the hdtPhysicsExtensionsDefaultBBP.xml. I tweaked the included .xml to be a bit bouncer, similar to the SAM extra bounce mod. But......but.......but.......OMFG!! There are TEN files now. Which do I choose? I am so confused! For SoS Full (standard): If you installed the SoS Default body, then download the SoS_Full_Default_HDT file. If you installed the SoS Bodybuilder body, then download the SoS_Full_Bodybuilder_HDT file. If you have a foot mod; are seeing image misalignment on the feet; or are just not into that sort of thing; then download the NoFeet version for the body that you are using. For SoS Light: Simply choose the SoS-Light version that matches the Schlong type that you prefer in either the Default or Bodybuilder style. Or ..... you could just close your eyes and click on one. I absolutely must see an example before I will consider downloading this. Cmon....... really?!? Ok, since you asked so nicely. The male butt in action! Password is: buttbounce My character's/follower's body parts have stretched to infinity and beyond. How do I fix it? From my limited research, this is a somewhat common occurrence; especially notorious for affecting NPCs. If it doesn't correct itself after a few seconds, then changing cells usually does the trick. One cause that I have noted is script lag. If the stretching becomes too much of a problem, you may need to trim back on some script heavy mods. Using an less bouncy MaleBody.xml file has also been known to help. My follower has no bouncy, bouncy, bouncy. All NPCs that use the main malebody will have the HDT effects. However, modded followers that have their own body mesh will not have the effect. Check with the mod author for compatibility and how to change the body. I want my character's Willy to wobble Yes, I understand the importance of a wobbling Willy. Simply download FloppySOS, and wobble till you can wobble no more. Ima gonna take this mod and post it all over the interwebz without asking for permission...MUHAHAHAHAH! That is fine by me. I believe that all mods should be free and open for most uses, as well as being used in legal* mods. I won't hunt you down and demand removal. Ain't nobody got time for that. HOWEVER, the meshes used are from the mod SOS-Schlongs of Skyrim, and as such fall under the domain of @b3lisario. His permissions state that any derivative work be kept here at Lover's Lab, as well as giving credit to the original developers. I simply added weights and nodes to the meshes and tweaked the DefaultBBP.xml file; as such, I do not have the authority to grant a general use permission. I may not necessarily agree with the restrictions that some mod developers put on their work; but I respect their right to do so, and would never knowingly go against those restrictions. (* denotes that use of this mod is within the laws and regulations of the county/state/region of said use; as well as by those considered "of age" by the statutes in those areas. Permission is not granted for any use that could be construed as illegal.) Credits Bethesda - Developer of TESV Skyrim. Smurf and VectorPlexus - Developers of SoS - Schlongs of Skyrim @b3lisario - Maintainer of SoS - Schlongs of Skyrim @boo - Allowed me to use his project as a template for this one. HydrogensaysHDT - Developer of HDT Physics Extension @Sacremas - Tester extraordinaire for the Light versions. **Image used is the trademark for SoS - Schlongs of Skyrim, all rights reserved. Me - I took their work, slammed it together, and released it as a mod..... yay me! Submitter Tweens Submitted 07/19/2016 Category HDT Physics Requires SoS - Schlongs of Skyrim and all of it's requirements, HDT Physics Extensions Special Edition Compatible
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This is my edited .xmls for Vagina, breast, butt, belly, legs, hairs, earrings... physics and collisions. Instructions (Trepleen body/vagina): - Install XP32 2.x skeleton, SKSE 1.7.x, TBBP compatible animations, Bodyslide 2.x, Caliente CBBEv3 body, SOS and Sexlab. Please, refer to the original mod support topic for installing instructions. - Install and run FNIS. Go Data\tools\GenerateFNIS_for_Users, run GenerateFNISforUsers.exe, "Skeleton arm fix" checkbox selected, update FNIS Behavior. - Unzip and copy the contents of "Trepleen HDT CBBE body + Vagina + XPMSE Collision XML.rar" to your game "Data" folder. - Create a SLFC body with bodyslide, mark the box "wall" at the top of the sliders, move the sliders to your tastes, create the body. Alternatively you can use the default meshes included (femalebody_1/2.nif). If you or one of your followers have a custom race you will have to replace her body with this one, also replace her skeleton with XP32. - Go ingame and equip HDT havok Object (open the console and type player.equipitem xx00A0A0 where xx belongs to the mod load order; equipitem xx00A0A0 for a targeted NPC). - Test in Sexlab (You will have to play with the SOS position until you get something good). 14/04/15 UPDATE: - Fixed a small gap between body and feet, I had to redo the weights at feet, matching leg "rearCalf". I have included the feet meshes in the .zip, you should have them. - Slight reduction of the vagina wide opening, increased the smoothness of the collision with SOS. - Enabled male hand collisions. - Tweaked the belly physics and collisions, trying to increase the response to SOS. - Increased the collision between female butt and male pelvis. 26/03/15 UPDATE: - Modified collision values for SOS (hdtm.xml), now the interaction between vagina and SOS is much better. - Changes to the textures and mesh texture properties with a direct impact in the lightning of the vagina, removed the glow. 25/02/15 UPDATE: -Tweaks to the vagina .xml, I tried to increase the stability and performance. 04/02/15 UPDATE: -Small fix for belly, preventing it from moving out of control. 18/01/15 UPDATE: -Body tweaks Cleaned and improved weights on breasts, cross weights removed, lightened weights (no more sunken breasts) Belly improved weights, lightened weights (fixed inward problem while running) Removed the inner wall covering genitals. Added weights to FrontThigh L/R, RearThigh L/R and RearCalf L/R, brings the legs to life. -Vagina tweaks Weighted clitorial region so it collide with SOS, I have tweaked also the wide opening of labia making it more closer to SOS. I have added weights to VaginaBack and VaginaDeep, so now the rear vagina is growing in deep and width during penetration . -Tweaks to the physics in breasts and belly I wanted to break with the limit of vertical movement, right now the breast can move in all directions while running, giving a realistic look, breasts can move differently each. -Bodyslide version Adding manually the NiStringExtradata is no longer needed, bodyslide automatically generates it. There is a checkbox you have to pay attention in the sliders window: "Wall", you need to chech this box to remove the wall covering the genitals in the Trepleen version. This "wall" is no longer needed and interfere with the vagina animation. I'm just impresed on what can be achieved in this game, its amazing. GIF (46mb size): 08/01/15 UPDATE: Changed Vagina BSLightingShaderProperty in mesh to give a more natural look. 04/01/15 UPDATE: Fixed inward belly, improved belly collisions with SOS. 02/01/15 UPDATE: Changed the values for initial position in constrains to compensate the inward vagina problem. 31/12/14 UPDATE: Vagina collision compatible with XPMSE v2.33 Happy new year!!! 29/12/14 UPDATE: - The living vagina is here This is a CBBE HDT version with a vagina weighted only to 2 bones (NPC L SLFCVagina02, NPC R SLFCVagina02), it is the "trepleen" CBBE HDT body, and it is based in XP32 Maximum Skeleton Extended 2.06 (I have added the vagina bones to the male skeleton, otherwhise you will get the fps bug). This .xml is at a very alpha state so expect a lot of bugs. Some sexlab animations works fine, others no so much. You will have to correct the SOS position some times. 15/11/14 UPDATE: - Optimized .XML to work with XP32 Maximum Skeleton Extended v2.14 (latest). Click the link for more info about the new version and compatible bodies. Tested ok with my old UNPB TBBP, Lady Body TBBP, HDT CBBE, Demonica TBBP and Citrus body. - Added "BB's Hair Physics Project" with edited .XMLs, it adds 2 female hair styles with physics. Endorse if you like it. 15/09/14 UPDATE: -New edit to "HDT All In One 14.28 version". I have added weapon rigidbodies and constrains. This is for the vanilla default weapon possition. For Dual Sheath Redux + XP32 skeleton 1.93ar50 and my custom .xml: HDT Equipment v.0.2a - Craftable Weapon Sling version 0.2a. (you must equip player/npc with the correct sling, in this case "dual back scabbard" (xx00331b). 13/09/14 UPDATE: -Added Fuse00 Female Hairstyles with Physics (5 Hairstyles) with eddited .xml. I have changed collision groups, "angular damping", "linear damping", "Time Factor" and "mass(Kg)", hair was moving too agressive. Credit to the original autor: Fuse00. Original mod is required, then overwrite with my file: http://www.nexusmods.com/skyrim/mods/57179/? (Endorse if you like it) 29/08/14 UPDATE: - Added MarieRose HDT Hair with eddited .xml. I have done some changes: Removed the plastic look, changed ribbon color and texture, more definition on hair, more color, reflections, less specular strength and glossiness, changed shader properties. Credit to the original autor: MortredL from 3DM (if Im right...) 13/07/14 UPDATE: - New improved .xmls: Idle1 (Normal, MoreBounce, LessBounce, NoBelly) Idle2 (Normal, MoreBounce, LessBounce, NoBelly) (Idle1 normal is inside HDT All In One 14.28 version (Edit 5).rar, you need to install this file first, when you download other .xml version, for example "MoreBounce", remember to rename the .xml to hdtPhysicsExtensionsDefaultBBP.xml and replace) I am very happy with the result, new updates are quite unlikely -New video showing Idle1 and Idle2, walking and dancing (walking in "Morebounce" version) http://youtu.be/4mcK6iKxuaI 13/06/14 UPDATE: - B3lisario Equipable SOS can collide with female body, so it can be used as an animated strapon with full physics and collisions for female/female sex. Install original mod and replace genital meshes with the uploaded here. (for Equipable SOS user guide refer to original mod topic please) 11/06/14 UPDATE: - New .xmls with less bounce and no Belly specialized to Red3113 idle1 and idle2 anim. 10/06/14 UPDATE: - New .xml adapted to red3113 idle anim no.2 Do not install if you use idle anim no.1 09/06/14 UPDATE: - Numenume hairstyles HDT added (3 hairstyles). Edited .xml to fit better in 14.28 .dll version. 08/06/14 UPDATE: - DOA (Christie) Hair HDT 14.28 edit (autor unknown). The file contains 4 hair types, only Christie have physics. 03/06/14 UPDATE: - Reduced SOS capsule radius, reduced belly capsule radius and friction. (Now belly/butt works better with bigger SOS, at least in my HDT CBBE Bodyslide meshes). - Changes to breast collision have been made, now both hands collide while going down. 29/05/14 UPDATE: - New video showing tbbp armor working with Havok. - New .gifs (heavy size) - Edits to fine tune collisions between SOS and Breasts (see the .gif) 27/05/14 UPDATE: - Edits to Merida's Hair trying to reduce jitter/wildly movement. (Make sure "Ambient Oclusion" in your graphic card drivers or ENB is activated, keep your framerate above 25-30fps) - Edits to hdtm.xml and hdtPhysicsExtensionsDefaultBBP.xml about collisions between SOS-Butt-Belly-Breasts 25/05/14 UPDATE: - All files updated to be 14.28 compatible (last version) - Added HDT Hoop Earrings (Thanks to jacques00, original autor) 12/05/14 UPDATE: - .xml no belly bounce/collisions version - .xml reduced breast/belly bounce version 15-04-14 UPDATE: - New .xml file with enabled collissions between male genitals and female breast*/butt - Tweaked belly distortions to increase displacement in/out while penetration. - Tweaked breast bounce to not loose breast shape while running. -Added MaleHands_0, MaleHands_1 with the required "NiStringExtraData" modification -GIFs added showing butt and belly distortions while penetration. *Removed in favor of bounce quality and quality collision with hands. (if you dont have collision effect: equip male actor with HDT Havok Object, equipitem xx00a0a0) 07-04-14 UPDATE: - New video showing belly bounce - New .xml file with increased belly bounce 06-04-14 UPDATE: - Belly support with bounce and collisions with hands and male genitals. - Updated Meridas hair to version 2. - Updated Earrings to collide with neck Credit and thanks to all HDT autors like Yoo, clp2011, B3lisario, blabba, Groovtama, Vioxsis, jancicc, jacques00, Monsto Brukes, of course XP32 and HydrogensaysHDT and some many others...credit as well for Trepleen for his HDT Body and vagina. Permisions obtained from clp2011 (HDT All in One), Yoo (Meridas Hair), jacques00 (HDT Hoop Earrings), Vioxsis (HDT Earrings), jancicc (Numenume HDT hair), B3lisario (Equipable SOS), Fuse00(Female Hairstyles with physics). Thanks to "powerhorst" for help on 14.28 adaptation You will have to excuse my bad english Demo video: http://youtu.be/NordGL6_OiY http://youtu.be/fFEZrE9Mp_k http://youtu.be/Rdd0OkGCVIA Gifs: HDT Earrings 14.28 version(edit by daie).rar XP32 Ponytail 14.28 version (edit 2 by Daie).rar HDT Hoop Earrings 14.28 (edit by daie).rar Merida Hair 14.28 version (edit 2 by Daie).rar DOAChristieHairHDT v14.28 (Edit by Daie).rar NumenumeHairHDTv14.28 (Edit by Daie).rar EQUIPABLE_SOS_B3lisario_HDTMLinked.rar MarieRoseHDT(edit by Daie).rar HDT Female Hairstyles v1.1 (.xml edit by daie).rar BB's Hair Physics Project 1.21 (edit by Daie).rar Trepleen-Daie HDT CBBE body + Vagina2.4 + XPMSE v2.50 Collision XML.rar
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Hello there I recently installed SOS, Equipable Schlong and Schlong For Females. At the moment when I open the race menu and go to the genitals section it only shows me the Erection Slider and nothing more. For the record I am also using Mod Organizer. I'll be happy to provide any information necessary to get this issue resolved.
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View File Please don't answer here, thanks. EVERYTHING about that mod is here; http://www.loverslab.com/topic/41193-tera-online-pack-2015/ Submitter s666 Submitted 04/05/2015 Category Armor & Clothing Requires Special Edition Compatible
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PURPOSE: This thread is geared towards providing guides/tutorials and support for beginners to the wonderful world of HDT physics modding. This guide will be broken up into two posts, the first main post will be geared towards end users, contain FAQ, Resource links and support tips. The second post will contain tutorials/guides and other miscellaneous resources and info for modders. CREDITS: HydrogensaysHDT - Creator of HDT plugins Monsto Brukes - Creator/Moderator of HDT Subforums Canderes - Contributor to HDT physics, click on name for his guides & resources Yoo - Contributor to HDT physics modding, click on name for his latest project Groovtama - Resident Skeleton Wizard and provider of HDT Rig Map Fix. Enskyment - For Making a kick-ass guide for newbie end users! Special thanks to: Vioxsis, b00marrows, jacques00, Daiemonic, Stevierage, clp2011 and others for contributing to the HDT physics scene RESOURCES: HDT Download 14-28 Havok Physics SDK Feature Guide TERMINOLOGY: Read this section if you are new or unfamiliar with some of the terms in the guides and/or feedback from other users GUIDE 0: For Absolutely New to HDT: Click the above link for an awesome guide made by Enskyment meant to quickly get you up to speed with all of this stuff! GUIDE 1: Basic HDT Physics Installation (No Pics Yet): GUIDE 2: Adding Collision to your HDT PE Installation (Manually) (On Hold): FAQ: Q: I heard deleting the skeleton_female.hkx (Rig Map) file helps fix things with HDT Physics? A: NO, stop it. That piece of information is old and even then it was a horrible 'workaround'. DO NOT DELETE THIS FILE. Instead use the attached Groovtama's Rig Map file for maximum HDT Compatibility. Q: I do use my own custom skeleton and use HDT Physics, anything further I need to do? A: Yes, Download and install Groovtama's custom Rig Map, be warned though that if you are using a custom skeleton that has a new non-standard bone used for animation that is not already included in the XPMS skeleton, that this Rig Map will not contain the animation data for that new bone and you will need to add it yourself. Permissions: Feel free to copy/paste or link this guide Feel free to translate the guide. Feel free to make your own guide , I've attached the images to help you! (They'll be updated for revisions/changes) Groovtama HDT Rig Map.rar
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View File All credit goes to SOS original authors: VectorPlexus and Smurf. I was asked by VectorPlexus to host SOS here on Loverslab. I have planned to maintain SOS from now. Do you enjoy having the same old schlong day after day? Are you in awe by looking at a world where every man has the same schlong shape and size? Are you feeling satisfied by having a constantly erect or flaccid schlong? Well... then Schlongs of Skyrim is not for you!!! With Schlongs of Skyrim you can now add variety to every NPC in your game! Here are some live testimonies: "Before SOS, I got my Schlong out of a barrel... needless to say, it was full of crabs! Now I use SOS instead, and so far, Mrs Stormcloak hasnt complained yet!" Ulfric Stormcloak, Yarl of Windhelm "Uhhh... you should talk to my brother..." Farkas, Companion "Ever since I was a kid, everyone teased me, because Farkas was all brawn, and I was just brain... Now I've drunk some enlargement potions, and I can barely think with all my blood being drained whenever I get an erection!" Vilkas, Companion "Well, SOS has made my work really hard... I just can't focus with those jiggling balls my Thane displays whenever he strolls around naked at Breezehome!" Lydia, Housecarl of Breezehome "Before SOS I had to deal with dead people having constant erections... Do you know how hard it is to mummify an erect person? It was worst than Rigor Mortis! Now, I don't have to worry about that anymore..." Andur, Hall of Dead Priest at Whiterun Get SOS - Schlongs of Skyrim now! Only 99.99 Septims! Order in the next 5 minutes, and your Character will get a free underwear that increases the bulge! The ladies (and gentlemen) will love it! *no refunds! DESCRIPTION SOS - Schlongs of Skyrim is a mod intended to work as a framework for customized, animated and dynamic assignment and management of male genitalia. Although the mod started by only aiming to provide it only for male characters, due to demand, it soon shifted to a full framework, capable of managing it to any possible race/gender. Currently it features a base male body to work with, and 3 distinct shape Addons. We expect with further development, to extend the shape "database". VIDEOS SOS OR SOS LIGHT? Due to several requests, we decided to provide a Light version of SOS, without all those more complex options, and essentially its just a body replacer. What SOS Light is missing from the standard version: No Scripting Minimal ESP, just to properly set the AA's and the Textures. (Also contains a fix to the HighElf and WoodElf that would cause CTDs) No addons (means no genital variety) No scaling No potions No spells No shop No revealing armors No slot 52 management nor underwear No schlong for werewolves What is SOS Light still capable to do: Jiggling/Inertia Animate, through the use of SAE at the console for events like SOSSlowErect, SOSFastErect, SOSFlaccid DON'T USE BOTH! choose only either Standard or Light REQUIREMENTS (only for SOS Standard) SKSE - at least 1.7.2 is required SkyUI Mighty Beasts - Werewolf Optional. Use this for maximum compatibility with the included Werewolf schlongs as they were made for these Werewolf body meshes. The werewolf skeleton included with SOS is the same file that the werewolf skeleton from "Mighty Beasts - Werewolf". It doesn't matter which mod you install first (SOS or MB), when prompted for overwriting that skeleton (meshes\actors\werewolfbeast\character assets\skeleton.nif), say yes. INSTALLATION SOS Full version The main file is an installer for Nexus Mod Manager, Mod Organizer or Wrye Bash, with screens and checkboxes to better allow for a simple and clean installation. How to use NMM if mod not on the Nexus If manual installation is prefered take these steps (but I strongly recommend you to use a mod manager instead of manual install) SOS Light version The main file is an installer for Nexus Mod Manager, Mod Organizer or Wrye Bash, with screens and checkboxes to better allow for a simple and clean installation. How to use NMM if mod not on the Nexus If manual installation is prefered take these steps (but I strongly recommend you to use a mod manager instead of manual install) UPDATING For updating just uninstall SOS and install the newer version. No clean save required, except in this cases: If you are updating from 2.* to 3.*, please follow the instructions on this post If you are updating from 2.04.* to 2.05.*, there are quite changes in the scripts, and it's advised do the following to avoid issues with the already loaded scripts that might be floating around: If you are updating from an old SOS version ( < 2.03.007 ), we would advise to take the following steps: UNINSTALL Use "Remove SOS" option in MCM menus: TROUBLESHOOTING First of all, upgrade to the last version of SOS. Your issue might have been fixed in a newer version. If you installed this mod manually, do it yourself a favor and learn how to use a mod manager like NMM or MO and use them to install this mod. In case of reporting any issue with SOS, unless I can reproduce the problem you describe, I need all the possible information to try to figure out how to fix the problem in your game and, more importantly, how to prevent it from happening again. Typing in English is too much time consuming for me. I don't have time to ask you specific questions to your issues. So if I can't reproduce your issue (and I won't do so if it's a mod conflict or something on your end), provide the SOS Internal information output and the Papyrus/SKSE logs or you will be ignored SOS Internal information First step in troubleshooting any issue (pertaining Actor issues like, hole in hip, undies wont come off, etc), is to go to the MCM > SOS > Player / NPC Settings and click on "SOS internal information". This will retrieve and show several informations regarding Actor/SOS. One is set as self (for the player), the other is targeted (for NPCs). So before reporting any problem ALWAYS use the appropriate option on the Actor having the issue. Please report us exactly what is the problem along with an screenshot for these attributes. Failing to do so, will only make it harder for us (and consequently for you) to determine what is the problem. If you can't take a screenshot, use the Steam's screenshot key (F12) Papyrus log Papyrus logs are useful for detecting issues in the SOS scripts, programming errors, or conflicts with other mods. The Papyrus logging is disabled by default. You need to enable it and then reproduce the issue with SOS. How to enable papyrus logging: SKSE log In Documents\my games\skyrim\SKSE\SchlongsOfSkyrim.log List of popular Troubles FEATURES Game Assets Two base body shapes (Default/regular and BodyBuilder Body) 3 Schlong shapes with their own dedicated textures 5 Texture sets: Hairless, Hairy, Argonian, Khajiit, Werewolf Beast Skeleton with rigged male genitalia and Havok assets to animate it (does not require FNIS, and works with any animation). Human, argonian, khajiit and werewolf skeletons Game Features Revealing Armors Setup through MCM Potions to increase and decrease Schlong size. They drop respectively from Dragons and Falmers. Can be used by the PC or given to NPCs through dialogue (dialogue disabled by default, enable it in MCM). 20 size ranks available. The PC starts always at size rank 1 (the idea is for you to collect potions so you can "level" up your schlong... if you want it bigger ofc!) Animation bending while erect to help fitting other animations. Key binds can be set on MCM module. Defaults are: SHIFT + PAGE UP/DOWN for Player, and PAGE UP/DOWN for NPCs (must show the "E" activate/Dialogue option) Discontinued features These are early features the mod has that has been replaced by other mechanisms or mods Optional (file is "SOS - Shop.esp"): Custom Shop located in Riverwood (Morning Wood) with custom NPC (Bjorn LongSword) that sells SOS related items. The shop works from 8h00 to 20h00. Bjorn needs to relax a bit after that at the Sleeping Giant Inn. Default underwear (provides a 10 armor rating boost). The underwear will reflect partially a bulge size increase according to the schlong size NPC dialogs - SOS adds additional dialogue lines under certain conditions. They are disabled by default, enable them in MCM) Erection spell, can be activated on NPCs via dialogue (dialogue disabled by default, enable it in MCM), on the player through Key Bind. The erection is level based. Starting at 300 secs, each 10 levels increase 200 seconds. After an erection ends, a debuff is applied that prevents from getting erect again for 15 mins. Erection is animated. Viagra like potion, to allow an erection to last 1 hour (Distilled Mandrake) MCM Options General Options Schlong size booster - All SOS addons come with a configured range of how much the schlong can grow to at its maximum size. This option lets you boost all those sizes up or shrink them down NPC dialogs - Allows you to control if schlongified NPCs will have a campy schlong related dialog Spells to control erections - adds/removes spells that let you cast an erection upon yourself or others (note that erections are followed up by a phase of exhaustion, which will make those spells appear as if they do not work, check your active magic effects menu to see how long it will take until you are ready again) NPC Schlong Size Distribution - Resets all Addons Race settings for Size distribution to the specified value NPC Schlong Type Probability - Resets all Addons Race settings for Type probability to the specified value SOS Potions - Uncheck to stop falmers and dragons from dropping SOS size potions. It may take a while until the change takes effect. Bend Schlong Up - Allows to setup your prefered key bind for bending up Bend Schlong Down - Allows to setup your prefered key bind for bending down Bend Player Schlong - Allows to setup the Player Modifier key to use along with the ones set for NPCs Display SOS notifications - Hides or shows SOS messages in the top-left corner of the screen Restart SOS - Performs a complete cleaning of SOS stored data. This option won't appear in existing savegames. You need to start a new game using version 2.04.003 or higher. That's because I can't make it to work with existing installations of SOS. Restarting SOS doesn't fix local NPCs until you change zone Remove SOS - Meant for removing SOS from your savegame in a safe manner. This option will try to stop all running quests and scripts. After using it, save in a new slot, remove all SOS mods, load your last savegame, and save again. Player / NPC settings The page is splitted in two: player settings and NPC settings. There are three settings for both. For selecting a NPC move the cursor over the NPC until you see the "E" activation message and then hit ESC and open the MCM menu Schlong type - choose from any of your installed schlong addons. There is a message if you choose a schlong for the wrong race / gender. There is a "No schlong" option that works like the cleaning schlong feature of the schlong pages, but just for the actor you choose. Currently the "No schlong" option doesn't prevent the cleaned actor for getting a new schlong if they are eligible for that. Schlong size - from 1 to 20. It works like the dragon / falmer essence potions. Note that if you use the SOS racemenu plugin it will override the changes for the player. Equipped armor / Revealing setting: Toggles currently equipped Body Armor as Revealing or not. This affects all copies of the armor, both male and female Addon Options Schlong Size Probability - Resets all the specific Addon Race settings for Size probability to the specified value. This setting doesn't change, only propagates the value to the race settings Schlong Type Probability - Resets all the specific Race settings for Type probability to the specified value. This setting doesn't change, only propagates the value to the race settings Clean - Clean all actors using this Addon, so they can be Re-Schlongified Remove - Remove all Addon settings, so it can be safely uninstalled RACE - Enable or disable this shape for the specified race (not retroactive) Schlong Size Distribution - Allows to specify size probabilities. Negative values will spawn smaller sizes, positive bigger. -100 will always spawn size 1 and 100 will always spawn size 10 Schlong Type Probability - Sets the probability this specific race has to get assigned this Addon shape (relative, depends on the sum of percentages you have set on all SOS addons for that race, if all are set to the same value (10% default) all have the same chance of being applied) Note: The Addon/Race specific enabling and probability settings only affect the process of assigning a schlong to an NPC, if he already has one he will keep it exactly that way. If you would like to change a specific NPCs schlong, give him a size growth/shrink potion and he will gladly use it, or use the "Player / NPC settings" MCM submenu. OPTIONAL DOWNLOADS The installer has all the available options. There are a few specialized files here: SOS - Optional files COMPATIBILITY Using a custom race, depending on how its done, may cause issues like the Perma-Undies Syndrome or the Hole in the Hip problem. The custom Race will however need compatible SOS assets (skeleton/meshes/textures). You can use MCM > SOS > Player NPC / Settings to give them a schlong. - Slot 52 issues - Any mod that uses this slot will probably have issues with SOS. You can't equip armors using the slot 52 and the body armor at the same time, one will always unequip the other (Bandolier, Elewin Jewelry, A little sexy apparel replacer, are some examples. Also outfit mods that make use of several biped slots) - SexLab - turn off the Male Body Naked option, and the slot 52 undress. If the schlong acts weird during SL animations, change your skeleton. - Deadly mutilation - There are texture issues with the corpse meshes from DM. This is a patch by uglykidcid's uglykidcid Deadly Mutilation SOS patch. Thanks!- Better Males - No point in using better males body options with SOS, its redundant. Hair and Face options of Better Males do not conflict We don't expect any major incompatibility (but this is also a very relative term to use). SOS will ofc be "incompatible" with any other mod that changes the malebody, male skeleton and male textures. Skyrim.esm SOS relies heavily on the use of slot 52 (Assigned in a modders discussion as Secondary Pelvis or Undergarment). Any mod that uses this slot will probably have issues with SOS. Changed the SkinNaked and SkinNakedBeast (other Naked Skins might be changed aswell in the future to offer other races compatibility) Changed the NakedTorsoHighElf and NakedTorsoWoodElf AA's because the forms were lacking 1rst Person nifs, which would lead to CTDs if the player was from one of those races. Falmer and Dragons drop list (DeathItemFalmer and DeathItemDragon01) have been changed so they can drop SOS related potions. SOS - Shop.esp: Riverwood, Riverwood01 and Riverwood02 cells were changed to provide the Morning Wood Shop. RiverwoodLocation was also changed. SOS RELATED MODS Addons: SOS Perma Undies by OniDeku *Don't come complaining to us if you use this and have the Perma-Undies bug! SOS schlong for females - UNP Schlongs of Skyrim - Futa Version - CHSBHC & CBBE Discussion SOS - Carloss32 Canine Addon SOS - Carloss32 Lizard Addon SOS - Carloss32 Horse Addon Horsecock addon SOS - GRworks HDT Willy Addon SOS Electra's Secret SOS - Leito Schlongs Addon Horse Penis for CBBE, UNP and SOS Males FloppySOS Armors: Revealing Armors for Schlongs of Skyrim by Aoki More skimpy male Armors for SOS SOS - Male Vanila Armor & Cloths Conversion for SOS SOS - Dragonborn Male Armors Conversion for SOS SoS Jockstraps SOS - SPG (Schlong Protective Gear) SOS - Tera Male Armor Conversion for SOS Skimpy Male Armors Conversions for SOS Kendo 2's Piercings and PA's for SOS Skeletons: XPMSplusSOS Skeleton by krazyguy126 Stronger Male Skeleton for SOS by maohua2003 Subtle Male Skeleton by Earrindo Custom Skeleton Replacers SOS Edition by skulltyrant XP32 Maximum Skeleton -XPMS (v1.9 or higher) XP32 Maximum Skeleton Extended Textures: New male texture for SOS - Sundracon - FS body by Alex778 Drachis Argonians with SoS support by T3alrose Wet Schlongs FAR - Forgotten Argonian Roots Anus texture for SoS Extra Furry Khajiit Skin for SoS Other: TouringCarriages SOS and Many Other Mods Compatibility Patch FemFeet Redesigned by Leito86 Skyrim SexLab - Sex Animation Framework SOS - Equipable Schlong - and more SexLab Cumshot SexLab Aroused SOS - Equipable Lizard SOS Equipable Horse Cocks Devious Devices For Him SOS enabled Strapon/DoubleDildo Replacer for SexLab Translations: All available translations are included in the main archive. Let me know if you want to translate the mod to your language FAQ Q: WTF? OMG? *INSERT RANDOM TROLLING OR UNNECCESSARY COMMENT* A: If you don't like it, then why did you clicked on it? The mod's name and front image, are pretty obvious. Be kind, and please move along if you dont like this mod. Q: Can I use just the BodyBuilder Body without all the schlong business? A: Absolutely. Just don't use the SOS Addons. We also might release in the future a standalone mod just for that. Q: When using the BodyBuilder Body shape, my PC and NPCs revert to a normal body shape when they gear up... Why? A: Thats just the way bodies and armors work in Skyrim. In essence, the body skin is just an armor, and all armors are done with the regular body shape as the base. We will need to refit all armors for that purpose. Q: Can we have an uncircunsized penis? A: Not an easy answer... Its not very easy to animate something like skin being pulled over another surface, specially in a more limited engine like a game engine. We are still trying to figure out the best option for that but probably wont animate the foreskin at all. Q: When I load a game, I always get a message stating that Actors and Armors are being Schlongified... What does that mean? A: Its a neccessary proccess to enable the correct scaling for each actor and correct the armors display. Q: Why is the first uploaded version v2.x? A: Because we have already released it previously in some less mainstream communities as an early Alpha Version. Due to some ppl insistance, we were requested to release it here on The Nexus. Q: Can I use Body X with SOS? A: SOS can support any body, as long as it has a proper body mesh and proper addon meshes and respective textures. We may or not provide more body options (mainly with Bethesda UV set) in the future. Also, be aware, that bodies that already have their own static builtin genitals, are pointless to use with SOS ofc. Q: Can I use other mods that change the skeleton.nif? A: You have to be sure that the new skeleton is SOS compatible or your game will CTD. Q: Do I need to run FNIS to make the schlongs animations work? A: No. Q: Will you add support for Werewolf/Vampire Lord? A: Absolutely! its on our priority to-do list! Its lame to shift into something that is schlongless! Q: Can I use Custom races with SOS? A: Short answer, no! We are still trying to figure out the best way for making this possible. But you can, as long as you follow the instructions provided in our tutorial (requires CK editing). We will try in the future to provide some way to be able to have it working without the need of that, but will probably be quite limited (probably just for the Race the PC is set to). Regardless of that, you will always need to use SOS assets, mainly nifs. Q: What is the Amulet of Phalos for, and why does it keep equipping itself? A: The Amulet of Phalos was removed with version 2.03.009. It simply added/removed a cloak effect spell to the player on equip/unequip. This spell is absolutely required for NPCs to get Schlongified. However, this same spell prevents brawling quests to be completed (brawling quests dont allow the use of spells). So we needed some mechanism to allow the player to disable it whenever needed. The Amulet kept getting equipped whenever the player changes location, to avoid the hassle of equipping it again (and to avoid issues like forgetting to equip it again). Now that the Amulet has been ditched there is an MCM option for the same functionality "Schlongify nearby NPCs". Q: Can SOS be used for Futa? A: Yes CHANGE LOG Combined change log from v3.00.000 to v3.00.004 - Slot 52 system reverted as it was in 2.05.034. This fixes the schlong-poking-through-armor-after-SL-scene caused by the changes on the 52 system. This means the slot 52 works as it used before that change - New MCM option to import or export the MCM settings to or from a file in JSON format. File is "Skyrim\Data\SOS.json" - New MCM option to choose just one gender in multi-gender schlong addons (which schlongify both males and females) - Added a new script file (SOS_API) to be used by other mods - New option added to the installer to skip the installation of the male and beast skeletons if you are already using SOS compatible skeletons - PapyrusUtil removed from the installer, SOS does not use it anymore - Removed a log message when schlongifying characters, added log messages to the export-settings process - Fixed an issue where exporting the SOS settings would cause the game to CTD for some users - Fixed a compatibility issue with "Immersive Armors" that breaks the carts in the opening scene - Fixed an issue where SOS would reset the PC's schlong when exiting the racemenu interface - Fixed compatibility issues with the "Alternate Start - Live Another Life" mod - Fixed an issue where the MCM option "Restart SOS" would stay disabled v2.05.041 - The mod sends a ModEvent each time a character gets a schlong for the first time. The ModEvent can be used by other mods - Fixed an issue where NPCs would lose his schlong under some rare conditions - Fixed a bug where custom armors equipped on characters made schlongless through MCM would still be modified by SOS - Fixed a compatibility issue with other mods related to the use of Actor.QueueNiNodeUpdate - Fixed a permaunderwear issue on savegames made when the mod was not properly installed due missing requirements - Better warning message for when the required SKSE version is missing Change log ACKNOWLEDGEMENTS We would also like to thank the following people that in someway or another, helped us developing it, just by sharing their knowledge: Fore Theru Thanks for FaerieXDecay, for providing us with beautiful screenshots! Thanks to Earrindo, Zor2k13, and XunAmarox, for fixing the SoS Light esp and meshes! Thanks to h38fh2mf and Ashal for PapyrusUtil and the provided support Thanks to jonwd7 for Brawl Bugs Patch - Plugins - Modder Resource Thanks to Shiene, Tiranno_71, Huili and forceet24 for their translations. Thanks to everyone that is helping this project to grow and took initiative to make new mods to work with Schlongs of Skyrim Also thanks to the Baraboards and Hall of Torque communities, for giving their support. Without them probably SOS would never come to exist. Thanks to all our Beta Testers, that gave us feedback and helped at detecting bugs. Thanks to the moderators at The Nexus, that helped us clarifying if the mod could be uploaded there. They proved themselves to be quite reasonable. Thanks to everyone in general, that showed interest in having a rigged and animated penis. Thanks to all the Mods and Modders that served as an inspiration in taking the male mods, one step forward. And finally ofc, thanks to Bethesda (although they should have included this feature in the game xD) OLD RELEASES All released versions of SOS + Old beta files PERMISSION USAGE 1. SOS and any derivative mod, should be kept in Lover's Lab only. If your mod uses any SOS asset, it should be kept in here. Such assets encompass Meshes, Textures and specific Havok files that VectorPlexus or Smurf have developed. Skeletons/Bones are an exception 2. Even in the case of posting a mod in Lover's Lab under the previous condition, those assets should always be properly credited to VectorPlexus and Smurf Submitter b3lisario Submitted 12/13/2013 Category Body Replacers Requires SKSE, SkyUI Special Edition Compatible
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