creaps Posted September 21, 2014 Posted September 21, 2014 has horses or any other creature's been HDT ????
CrimsonOmegaLance Posted September 21, 2014 Posted September 21, 2014 Is there a reason I would drop 50 fps when using this .xml file compared to others?
TnTTnT Posted September 21, 2014 Posted September 21, 2014 Is there a reason I would drop 50 fps when using this .xml file compared to others? NPC preBelly edited?
CrimsonOmegaLance Posted September 21, 2014 Posted September 21, 2014 ok. I don't care about the belly stuff so I just went with the beginners version.
PubliusNV Posted September 21, 2014 Posted September 21, 2014 ok. I don't care about the belly stuff so I just went with the beginners version. I think he meant that if you use XPMSE 2.06 then you have to edit the file and replace "NPC prebelly" with "HDT belly".
aRuthSA Posted September 25, 2014 Posted September 25, 2014 15/09/14 UPDATE: -New edit to "HDT All In One 14.28 version". I have added weapon rigidbodies and constrains. This is for the vanilla default weapon possition. For Dual Sheath Redux + XP32 skeleton 1.93ar50 and my custom .xml: HDT Equipment v.0.2a - Craftable Weapon Sling version 0.2a. (you must equip player/npc with the correct sling, in this case "dual back scabbard" (xx00331b). Excellent! one question, what slot does the havok object use?
Dnell Posted September 25, 2014 Posted September 25, 2014 can some help me add more bounce to this xml just like the more bounce xml on the front page because i'm clueless on how to add more bounce to this xml because this is th xml from the nexus page for the fixed belly nodes for hdt equipment. hdtPhysicsExtensionsDefaultBBP.xml
Daiemonic Posted September 27, 2014 Author Posted September 27, 2014 15/09/14 UPDATE: -New edit to "HDT All In One 14.28 version". I have added weapon rigidbodies and constrains. This is for the vanilla default weapon possition. For Dual Sheath Redux + XP32 skeleton 1.93ar50 and my custom .xml: HDT Equipment v.0.2a - Craftable Weapon Sling version 0.2a. (you must equip player/npc with the correct sling, in this case "dual back scabbard" (xx00331b). Excellent! one question, what slot does the havok object use? 48, read the first post.
trepleen Posted September 27, 2014 Posted September 27, 2014 She did it. The clit was HDTized. There were some hick up after that and she said she was still working on it and that it looked hopeful. How can I get the above to work in my game? Here is what I have so far. 1. SKSE latest version installed. 2. XP32 maximum skeleton extended 2.06 + realistic ragdolls and force pre-req. 3. HDT Body meshes from CBBE v3.3. In bodyslide 2.0 I chose the CBBE HDT Body. 4. I plan on using sexlab male female vaginal penetration animations. 5. I have FNIS and ran it. 6. All my armors and clothes work with HDT. 7. ............................... Will the following file give me the penetration in the top gif file?6 - HDT Havok Object attached file, its the "HDT All In One v3.zip" file by "cpl2011" with hdtPhysicsExtensionsDefaultBBP.xml edited by me. I have also changed the HDT object body slot (48 Misc Slot) so dont conflict with some stockings and Elewin piercings for example.hdtPhysicsExtensions.dll version: 14.28If you want collisions on your character/followers you must equip the HDT Havok Object: equipitem xx00A0A0 (xx belongs to the .esp load order).You can try to attach the hdtPhysicsExtensionsDefaultBBP.xml to femalehead.nif but it seems it dont work on NPCs:http://www.loverslab...bject/?p=674234
Mookeylama Posted September 27, 2014 Posted September 27, 2014 i get this in my xml log... =========================== 09/27/14 03:46:43]INFO: Physics system loaded : Data\SKSE\Plugins\hdtm.xml[09/27/14 03:46:43]WARNING: Cannot bind bone : b87c2ac0 NPC Genitals01 [Gen01] - bone doesn't exist[09/27/14 03:46:43]ERROR: Illegal hkx file : b87c2ac0 NPC Genitals01 [Gen01] - Fixed/Keyframed body without binding![09/27/14 03:46:45]INFO: 6e0fc06b no longer in cell, release it[09/27/14 03:46:50]INFO: Physics system loaded : SKSE\Plugins\hdtPhysicsExtensionsDefaultBBP.xml =============================== and farther down... =============================== [09/27/14 04:18:37]INFO: Add character 0010e2b6[09/27/14 04:18:56]INFO: Physics system loaded : Data\SKSE\Plugins\hdtm.xml[09/27/14 04:18:56]WARNING: Cannot bind bone : b9883300 NPC Genitals01 [Gen01] - bone doesn't exist[09/27/14 04:18:56]ERROR: Illegal hkx file : b9883300 NPC Genitals01 [Gen01] - Fixed/Keyframed body without binding![09/27/14 04:19:00]INFO: Cell changed...[09/27/14 04:19:00]INFO: Add character 8d9903ab ================================ it doesn't happen very often (the above were about 40 minutes apart), and i see no stutter or lag like if it was a Belly problem. i do use a mod that lets me use different body meshes and skeletons per race, per gender, so i have lotsa different bodies and skeletons. but no bodies that have the belly or genital thing. least that i know of. and the BBP.xml i use is an older one from Mr.Troublemaker and does not have the belly problem. i don't get where this genital bit is coming from??
RockMic Posted September 28, 2014 Posted September 28, 2014 Help are months that I try to get the collisions to work but nothing.Installed all the dependencies do not understand
penut2000 Posted September 29, 2014 Posted September 29, 2014 Is it normal to get a huge frame rate drop with this? It drops my frame rate by about 40.
TnTTnT Posted September 29, 2014 Posted September 29, 2014 Is it normal to get a huge frame rate drop with this? It drops my frame rate by about 40. Which skeleton you are using? If you use XPMSE 2.06, check back a few posts and check how to edit xml file. (NPC Prebelly -> HDT Belly)
skynexus88 Posted September 29, 2014 Posted September 29, 2014 (edited) can some help make hdtphysicsextensionsdefaultBBP NoBelly (idle1) with hdtequipment please. Edited September 29, 2014 by skynexus88
Carloss32 Posted September 29, 2014 Posted September 29, 2014 Is it normal to get a huge frame rate drop with this? It drops my frame rate by about 40. if you are using XPMSE 2.06 you will need to rename the NPC Prebelly to HDT Belly
cold steel Posted September 30, 2014 Posted September 30, 2014 Guys, if I am using default hdtPhysicsExtensionsDefaultBBP.xml file from hdt physics v14.28 then I can see jiggling on boobs and butt in the game, but when I am trying to replace this file with custom settings which I downloaded here then I can't see any jiggling in the game. Maybe someone can tell me how can I fix it?
aseta273 Posted October 2, 2014 Posted October 2, 2014 Help me out here mates. i use 14.28, and when i add the idle 1 less bounce with collision my skyrim gets laggy, why its lagging?
Malfus Posted October 3, 2014 Posted October 3, 2014 Guys, if I am using default hdtPhysicsExtensionsDefaultBBP.xml file from hdt physics v14.28 then I can see jiggling on boobs and butt in the game, but when I am trying to replace this file with custom settings which I downloaded here then I can't see any jiggling in the game. Maybe someone can tell me how can I fix it? Have you tried one of the no belly files? Help me out here mates. i use 14.28, and when i add the idle 1 less bounce with collision my skyrim gets laggy, why its lagging? Probably from using xpmse 2.06. Either use the legacy skeleton, use an xml without a belly node, or change NPC PreBelly to HDT Belly in the xml.
aseta273 Posted October 3, 2014 Posted October 3, 2014 Help me out here mates. i use 14.28, and when i add the idle 1 less bounce with collision my skyrim gets laggy, why its lagging? Probably from using xpmse 2.06. Either use the legacy skeleton, use an xml without a belly node, or change NPC PreBelly to HDT Belly in the xml. I'm using legacy currently, can u elaborate how to edit xml correctly, i'm a newbie
Malfus Posted October 3, 2014 Posted October 3, 2014 Either use a text editor or Just For Fun. Have you tried an xml without a belly node? Whether or not it works will answer a lot of questions.
aseta273 Posted October 3, 2014 Posted October 3, 2014 thanks Malfus, it worked with nobelly.xml can u give me some hint how to add collision in havok cloths??? particularly in this one? >>http://www.nexusmods.com/skyrim/mods/51401/?tab=3&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmodimages%2F%3Fid%3D51401%26user%3D1&pUp=1 Guys, if I am using default hdtPhysicsExtensionsDefaultBBP.xml file from hdt physics v14.28 then I can see jiggling on boobs and butt in the game, but when I am trying to replace this file with custom settings which I downloaded here then I can't see any jiggling in the game. Maybe someone can tell me how can I fix it? Which body type do u use?? i had the same problem when i was using PSB body, i replaced it with CBBE Body TBBP, and the jiggling got fixed
Wardensc2 Posted October 5, 2014 Posted October 5, 2014 I try to do like the author Daiemonic , and download everything and satisfy every requirements of this thread but I only get this. It's definitely not the female_body.nif file cause this because I have try every methods from create HDT UNP Body from body slide 2, download a complete HDT UNP Body that work with everyone else or fix skeleton deformation from blabba thread: http://www.loverslab.com/topic/34798-fixing-skeleton-deformations-crushedtorpedo-breasts-etc/ even using A TBBP UNP Body instead of HDT UNP Body. But result still the same. Like this Please someone help me, I try everthing I know so far. But it won't work.
x5z8 Posted October 15, 2014 Posted October 15, 2014 the doa christie hair just shows up as bald. do I need some other hair mod to fix this? Also, for the earring mods, how do I get the earrings?
Bluegunk Posted October 15, 2014 Posted October 15, 2014 Please, some help. I'm pretty good with HDT and I've set up this Daie system as per instructions. But my HDTPhysicsExtensions Log is showing a problem: [10/15/14 23:18:04]WARNING: Cannot bind bone : HDT Belly - bone doesn't exist [10/15/14 23:18:04]ERROR: Illegal hkx file : HDT Belly - Fixed/Keyframed body without binding! Now, I've done the NPC PreBelly to HDT Belly XML fix, but it makes no difference, and with the HDT blowing up my FPS dragged down. I've tried the HDT in Body Slide. Where am I going wrong with this Daie set up? I did try it before and gave up because this Belly node fails but I thought I would try again. By the way, I'm using Groovetama's XPSE 2.06. Any clues gratefully received. Thanks!
TnTTnT Posted October 16, 2014 Posted October 16, 2014 Your skeleton installation is broken. HDT Belly bone should work with 2.06. Try to re-install XPMSE 2.06 and make sure it it lowest in your left panel of MO (if you installation in MO).
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