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Working Vagina + HDT Collisions + Hair Physics Now With Belly Support


Daiemonic

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Posted

It was like Groovtama said, no more male skeleton conflict, no more vagina closed while standing and opened while moving and also no more vagina shake while in interiors (already I cant understand why)

 

Incomming 2.33 compatible version :cool:

Posted

It was like Groovtama said, no more male skeleton conflict, no more vagina closed while standing and opened while moving and also no more vagina shake while in interiors (already I cant understand why)

 

Incomming 2.33 compatible version :cool:

tumblr_mul6i7ykXE1s2sor5o1_400.gif

Posted

 

It was like Groovtama said, no more male skeleton conflict, no more vagina closed while standing and opened while moving and also no more vagina shake while in interiors (already I cant understand why)

 

Incomming 2.33 compatible version :cool:

 

tumblr_mul6i7ykXE1s2sor5o1_400.gif

 

hahaha!

Posted

-Add "NiStringExtraData" modification to female_0 and female_1 meshes, how to: 

To elaborate, you'll need to open femalebody_0 and femalebody_1.nif in nifskope, right click the body, select block > insert > Nis... > NiStringExtraData. Note that it is not NiStringsExtraData.

Right click NiStringExtraData on the block list, copy branch, right click on NiNode on select paste branch. Delete the original NiStringExtraData by right clicking > block > remove branch. Click on the new NiStringExtraData and use ctrl + up to shift it to the first line right after 0 NiNode.
Go to block details after clicking on NiStringExtraData and click on the txt icon of Name. Type in HDT Havok Path.
Now go to block details line 4, String Data and click the txt icon. Enter the path where you installed my .xml (Data\SKSE\Plugins\hdtVagina.xml)
Click Save As... in nifskope and replace the original femalebody nif file.

 

 

this might as well be written in japanese cause i dont understand any of it. is this something that has to be done untill some1 decides to change it in the body it uses? will this work with un7b without changing anything?

Posted

-Add "NiStringExtraData" modification to female_0 and female_1 meshes, how to: 

To elaborate, you'll need to open femalebody_0 and femalebody_1.nif in nifskope, right click the body, select block > insert > Nis... > NiStringExtraData. Note that it is not NiStringsExtraData.

Right click NiStringExtraData on the block list, copy branch, right click on NiNode on select paste branch. Delete the original NiStringExtraData by right clicking > block > remove branch. Click on the new NiStringExtraData and use ctrl + up to shift it to the first line right after 0 NiNode.

Go to block details after clicking on NiStringExtraData and click on the txt icon of Name. Type in HDT Havok Path.

Now go to block details line 4, String Data and click the txt icon. Enter the path where you installed my .xml (Data\SKSE\Plugins\hdtVagina.xml)

Click Save As... in nifskope and replace the original femalebody nif file.

 

 

this might as well be written in japanese cause i dont understand any of it. is this something that has to be done untill some1 decides to change it in the body it uses? will this work with un7b without changing anything?

 

The visual tutorial link to what is being said is in my signature link. Just look at the pictures to see what she's talking about. Don't follow the words on the visual tutorial because it's doing two different types of collisions. Same concept can be applied to the femalehead.nif (which is updated info for that visual tutorial) and connecting it to the data\skse\plugins\hdtphysicsextensionsdefaultbbp.xml to replace havok object collisions.

Posted

If you use the included body the Nifscope changes seem to already be in place?  I opened up the body and it was already configured as described, are those changes necessary if you use the included femalebody_0 and femalebody_1?  

Posted

If you use the included body the Nifscope changes seem to already be in place?  I opened up the body and it was already configured as described, are those changes necessary if you use the included femalebody_0 and femalebody_1?  

 

If you what to use the bodyslider then yes it is necessary.

 

Posted

Hello Daiemonic

First i want to say thanks for all your work! Looks really good! Just found out about this mod.

Small question, I followed your instructions for installing and everything works fine exept the part that the vagina doesnt react to the penis :s I have done something wrong but i dont know what, The only thing that i have done differently is that i used bodyslide to alter the shape of the body (used the SLFC body offcourse) and i didnt used the preset provided, is that the problem? or do i have to do something with the SOS?

 

Thanks in advance!

Posted

Hello Daiemonic

First i want to say thanks for all your work! Looks really good! Just found out about this mod.

Small question, I followed your instructions for installing and everything works fine exept the part that the vagina doesnt react to the penis :s I have done something wrong but i dont know what, The only thing that i have done differently is that i used bodyslide to alter the shape of the body (used the SLFC body offcourse) and i didnt used the preset provided, is that the problem? or do i have to do something with the SOS?

 

Thanks in advance!

 

Do you have hdtm.xml linked in the malehands? I will include the meshes in the rar.

 

Posted

 

It was like Groovtama said, no more male skeleton conflict, no more vagina closed while standing and opened while moving and also no more vagina shake while in interiors (already I cant understand why)

 

Incomming 2.33 compatible version :cool:

tumblr_mul6i7ykXE1s2sor5o1_400.gif

 

 

nice gif from Warframe

 

 

Posted

 

Hello Daiemonic

First i want to say thanks for all your work! Looks really good! Just found out about this mod.

Small question, I followed your instructions for installing and everything works fine exept the part that the vagina doesnt react to the penis :s I have done something wrong but i dont know what, The only thing that i have done differently is that i used bodyslide to alter the shape of the body (used the SLFC body offcourse) and i didnt used the preset provided, is that the problem? or do i have to do something with the SOS?

 

Thanks in advance!

 

Do you have hdtm.xml linked in the malehands? I will include the meshes in the rar.

 

 

 

Correct me if I'm wrong kind ladies and gentlemen. You have to equip the HDT Havok object on female character ?

Posted

To just test the body the install is very simple.  You just follow the steps, skip these two steps and use the default body included in the rar.  You don't get the flexibility of bodyslide, outfits you made with another setting may not line up anymore, but it works as a test.  Don't forget to run FNIS and yes you need the HDT Havok object equipped.   If you like it and need bodyslide go back and do these steps after trying the default body.   

 

-Create a SLFC CBBE HDT body with bodyslide.

Default body CBBE HDT + Vagina meshes (plus the "NiStringExtraData" modification) is inside the rar, the preset is also added to bodyslide SLFC Body (Trepleen).

-Add "NiStringExtraData" modification to female_0 and female_1 meshes, how to: 

Posted

Everytime my character moves around, the vagina stays in the spot and gets dragged outwards. how do i fix this? I followed your guide step by step and still have this problem.

Posted

Hi all, I'm hoping someone can help me with my breast collision problem!

 

First, thanks to everyone who works on these mods/files. Amazing job.

 

Everything works fine when I install the all in one and get the load order correct, but what I'm wondering is whether or not I can have the breast collisions with PC and NPC (males) hands/arms also - for example, when I use pinup poser and she has her arms near her breasts, the breasts would deform a little depending on the position of her arm. Whenever I install another Idle, collisions stop working. I had it set up with NMM before a fresh reinstall (and now using MO) to do exactly that, but I can't seem to get it to work with all the newer versions of CBBE, XP32 2.33 etc.

 

Spent hours trying to do this, but still can't get it right! Just looking to get breast collisions working with everything that touches it (including NPCS and the PC)

 

Anyone please? Not too fussed about the vag at the moment.

 

Posted (edited)

What can lead to breast & stomach flattening / going inwards into my body while running? This problem seemed to magically appear. I have just gone through the process of installing the new updates from this thread, so it should have fixed any possible issue with me messing with the hdt xmls. How can I remedy this - It looks just awful...

Edited by nithendie
Posted

OK - probably i messed up something but i think i do followed you installation guide to the letter

 

Got problems with HDT body parts on this body while my character is moving fast. The faster she moves the more severe this problem is

 

Boobs are pushed inside the body while running - it's like they have a hard time catching up :lol:

 

 

During fast sprint some objects sticks out from characters back

 

Basically this character is a vampire with better vampires mod - which makes her run faster than normal. 120% of normal running speed (or at least this is what that mods says).

 

Is there some way to make those bones "less jiggly"? So they wont "stay behind" while character is running.

Posted

New Save, Quit, and Reload didn't work for me.

 

All I have done since everything was working right was take a chastity belt off. Mess with the hdtPhysExtDefBBP.xml, then this problem manifested itself. This was with the CT77 Body installed. Then I saw the update on this thread so went through and installed the new 2.33 skeleton, SLFC body etc. It replaced any .xml's i might have messed with but the problem still remains.

Posted

similar problem: minor inward belly in idle, big belly-inward and breast/ass deformation while move. Tried different presets, and bodies (my preset + CT77 body, my preset + SLFC body, default presets+...i followed the instrustions). of course with 2.33 skeleton bbp rig. weird. 

Posted

Seems like i have problems to with everything belly thing is tanking my game

[01/01/15 07:44:55]ERROR: Illegal hkx file : NPC Belly - Fixed/Keyframed body without binding!
[01/01/15 07:44:55]WARNING: Cannot bind bone : NPC Belly - bone doesn't exist
[01/01/15 07:44:55]ERROR: Illegal hkx file : NPC Belly - Fixed/Keyframed body without binding!
[01/01/15 07:44:55]WARNING: Cannot bind bone : NPC Belly - bone doesn't exist
[01/01/15 07:44:55]ERROR: Illegal hkx file : NPC Belly - Fixed/Keyframed body without binding!
[01/01/15 07:44:56]WARNING: Cannot bind bone : NPC Belly - bone doesn't exist
[01/01/15 07:44:56]ERROR: Illegal hkx file : NPC Belly - Fixed/Keyframed body without binding!
[01/01/15 07:44:56]WARNING: Cannot bind bone : NPC Belly - bone doesn't exist
[01/01/15 07:44:56]ERROR: Illegal hkx file : NPC Belly - Fixed/Keyframed body without binding!
[01/01/15 07:44:56]WARNING: Cannot bind bone : NPC Belly - bone doesn't exist
[01/01/15 07:44:56]ERROR: Illegal hkx file : NPC Belly - Fixed/Keyframed body without binding!
[01/01/15 07:44:56]WARNING: Cannot bind bone : NPC Belly - bone doesn't exist
[01/01/15 07:44:56]ERROR: Illegal hkx file : NPC Belly - Fixed/Keyframed body without binding!
[01/01/15 07:44:56]WARNING: Cannot bind bone : NPC Belly - bone doesn't exist
[01/01/15 07:44:56]ERROR: Illegal hkx file : NPC Belly - Fixed/Keyframed body without binding!
[01/01/15 07:44:56]WARNING: Cannot bind bone : NPC Belly - bone doesn't exist
[01/01/15 07:44:56]ERROR: Illegal hkx file : NPC Belly - Fixed/Keyframed body without binding!

That log just keeps going and i lost 40fps

Posted

great work!!! but im little  I'm a little frustrated:D what should I do to work two xmls. i mean xml about working with SOS collision belly(hdtPhysicsExtensionsDefaultBBP.xml) and hdtVagina.xml? 

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