DeepBlueFrog Posted April 3, 2015 Author Posted April 3, 2015 i am not sure what is causing it but when animation plays this mod goes berserk and keeps adding - to one of the option, is this not compatible dd cursed loot ?? Â DD cursed loot allows npc to remove dd devices but your mod somehow does not like when a devious device is removed and keeps spamming that owner does not like the deviced removed but he removed it himeself ?? Â That sounds like normal behavior. Â If you are enslaved, and your owner doesn't allow you to have your hands free, and you free them up anyway, and you stand near your owner... then your owner will lock your hands again. Â Solutions: - be nice to your owner and ask to have your hands freed (currently broken apparently but fixed in the next version) - stay out of range fo your owner when your hands are free (or at least behind him... out of his line of sight) - escape once your hands are free
balth Posted April 4, 2015 Posted April 4, 2015 Love the mod, and have used it for ages with no problems, until recently with the new Falmer enslavement. I think my character is too ugly for the Falmer. I got enslaved by them in Shimmermist and taken to Blackreach. I get to do menial labour for them, but they never try to lay a finger on me. Â Why don't they try to have their way with me? Am I that ugly? Â *edit* Could it have anything to do with my enslavement beginning by losing to Chaurus, rather than losing to an actual Falmer?
jfraser Posted April 4, 2015 Posted April 4, 2015 Love the mod, and have used it for ages with no problems, until recently with the new Falmer enslavement. I think my character is too ugly for the Falmer. I got enslaved by them in Shimmermist and taken to Blackreach. I get to do menial labour for them, but they never try to lay a finger on me. Â Why don't they try to have their way with me? Am I that ugly? That sounds more like Bralor's Falmer scenario, not SD's. Do you have Death Alternative - Captured installed?
balth Posted April 4, 2015 Posted April 4, 2015 That sounds more like Bralor's Falmer scenario, not SD's. Do you have Death Alternative - Captured installed?  Aha! You are correct good sir. Thanks!
Another seeker of eternity Posted April 4, 2015 Posted April 4, 2015 Random thing. i cant remove chaurus worm when my lust is low. it just says "try when your lust isnt so high." weird
GemGem Posted April 4, 2015 Posted April 4, 2015    the spriggan in my game have no movement animation any idea why?  Is that the new spriggan shape? or your character with spriggan armor on?  Make sure to run FNIS for Users once before using SD.  its the NPC spriggan they just stand still with their arms at like a 45 degree angle and i have ran FNIS like 2 times before i launch my skyrim to be sure   Did you install anything related to creatures recently? like More Nasty Creatures maybe?  NPC frozen in place with hands at 45 degree usually means you are missing animation files somewhere.  I'm not sure if this topic has continued or not, I can't find it but apologize if I missed any feedback on this problem.  I too am facing the problem of spriggan's standing like trees not doing anything but heal once when beaten to near death. I've recently updated FNIS to 5.3, including the creatures pack but sadly that didn't help. Everything else seems normal, including the spriggan's loot which occasionally includes spriggan body roots. No other creature mods installed before the problem started, very recently I've installed the mod Skyrim Immersive Creatures.
jfraser Posted April 4, 2015 Posted April 4, 2015     the spriggan in my game have no movement animation any idea why?  Is that the new spriggan shape? or your character with spriggan armor on?  Make sure to run FNIS for Users once before using SD.  its the NPC spriggan they just stand still with their arms at like a 45 degree angle and i have ran FNIS like 2 times before i launch my skyrim to be sure   Did you install anything related to creatures recently? like More Nasty Creatures maybe?  NPC frozen in place with hands at 45 degree usually means you are missing animation files somewhere.  I'm not sure if this topic has continued or not, I can't find it but apologize if I missed any feedback on this problem.  I too am facing the problem of spriggan's standing like trees not doing anything but heal once when beaten to near death. I've recently updated FNIS to 5.3, including the creatures pack but sadly that didn't help. Everything else seems normal, including the spriggan's loot which occasionally includes spriggan body roots. No other creature mods installed before the problem started, very recently I've installed the mod Skyrim Immersive Creatures.  Stupid question, but it needs asked: did you actually run FNIS after you installed it?
stobor Posted April 4, 2015 Posted April 4, 2015 I have the same problem: spriggan NPCs (and the character-as-spriggan) are stuck in the T-pose. Yes, I ran FNIS. I do not have any additional creature mods (e.g. More Nasty Creatures), just the FNIS creature pack (v5.1). Haven't tried with the new v5.3 versions yet. I'm not in a position to test it right now in any case, but I can confirm that the problem exists - at least for some people.
GemGem Posted April 4, 2015 Posted April 4, 2015      the spriggan in my game have no movement animation any idea why?  Is that the new spriggan shape? or your character with spriggan armor on?  Make sure to run FNIS for Users once before using SD.  its the NPC spriggan they just stand still with their arms at like a 45 degree angle and i have ran FNIS like 2 times before i launch my skyrim to be sure   Did you install anything related to creatures recently? like More Nasty Creatures maybe?  NPC frozen in place with hands at 45 degree usually means you are missing animation files somewhere.  I'm not sure if this topic has continued or not, I can't find it but apologize if I missed any feedback on this problem.  I too am facing the problem of spriggan's standing like trees not doing anything but heal once when beaten to near death. I've recently updated FNIS to 5.3, including the creatures pack but sadly that didn't help. Everything else seems normal, including the spriggan's loot which occasionally includes spriggan body roots. No other creature mods installed before the problem started, very recently I've installed the mod Skyrim Immersive Creatures.  Stupid question, but it needs asked: did you actually run FNIS after you installed it? Yes I have run FNIS.
Raistlin_ Posted April 4, 2015 Posted April 4, 2015 hello me again just wondering if i need the patch for the extra cage mod for this? ty ty. or is that part of the sd patches thing that it says we dont need?
DeepBlueFrog Posted April 4, 2015 Author Posted April 4, 2015 sir, when do you update creature master?  I am currently working on it but progress is slow.  hello me again just wondering if i need the patch for the extra cage mod for this? ty ty. or is that part of the sd patches thing that it says we dont need?  SD Cages has not been updated in a long time. It should be safe enough to run with SD+ since I understand it only adds new cages here and there.  If it contains any script starting with _sd in the scripts folder, you probably should leave it alone. Otherwise, it is fine.
Raistlin_ Posted April 4, 2015 Posted April 4, 2015 kk ill check that. im having an issue now too, not sure if it would be that or the fact that i uninstalled and reinstalled sd+. when i go into bleedout and the the screen darkens the enemy bandit starts hitting me and i live long enough for my pc to start the sex lab scene alone but the bandit keeps hitting til i die. the scene keeps trying to run til i ctd. ill post my mod list and log. the event was the last thing i did before i came here so there should be right at the end.oh and this is a new pc too because i also added skooma whore. LoadOrder_Skyrim_2015-04-04T15-15-30.txt Papyrus.0.log
DeepBlueFrog Posted April 4, 2015 Author Posted April 4, 2015 kk ill check that. im having an issue now too, not sure if it would be that or the fact that i uninstalled and reinstalled sd+. when i go into bleedout and the the screen darkens the enemy bandit starts hitting me and i live long enough for my pc to start the sex lab scene alone but the bandit keeps hitting til i die. the scene keeps trying to run til i ctd. ill post my mod list and log. the event was the last thing i did before i came here so there should be right at the end.oh and this is a new pc too because i also added skooma whore.  At first glance, I can't see anything weird in your load order except ZazResources.esp. Get rid of it.. it is old and is probably interfering with Zaz animation pack.  I will look at the load order soon...  Edit: Looking at your load order, errors like these are very bad... they usually mean your save game has baked in properties from scripts that do not match the version of the script you currently have installed. You will have to disable SD+ after clicking on Uninstall, clean your save game (use something like - http://www.nexusmods.com/skyrim/mods/52363/?), and reinstall it after enabling it again.   [04/04/2015 - 03:07:32PM] warning: Property fctOutfit on script _sdqs_functions attached to _SD_controller (42000D64) cannot be initialized because the script no longer contains that property [04/04/2015 - 03:07:32PM] warning: Property fctConstraints on script _sdqs_functions attached to _SD_controller (42000D64) cannot be initialized because the script no longer contains that property [04/04/2015 - 03:07:32PM] warning: Property fctFactions on script _sdqs_functions attached to _SD_controller (42000D64) cannot be initialized because the script no longer contains that property Â
OH1972 Posted April 4, 2015 Posted April 4, 2015 I am still having problems that it's impossible to follow the owner through load doors - the collar will immediately intervene, the owner will be p***ed and punishment will escalate. Any idea what the issue may be? Â Heck, the owner even left the house while the PC was tied to the wall and the collar kicked in....but even when the PC IS free to move, there's simply not enough time to follow.
dinomagick Posted April 4, 2015 Posted April 4, 2015 I've been missing good slavery and wanted to give ImmerSlave a try, and one of the things was SD+.. I have tried SD several times in the past and it used to be good until the DD requirements came into being...  But I wanted to give it another try after I had read that some of those Armbinder and Harness things weren't in there anymore and that there was an option to NOT use them..., so, I wanted to run ImmerSlave and do the whole Slavery bit again and reinstalled the latest SD+....  YAY!! no more Perma-Armbinders and no more HOOD requirements!  Not even a HARNESS!! YAY!! Just a collar and some ropes on the wrists!! WOOHOO!!! Just the way I like it...  I decided to get captured by a small group of bandits just south of Helgen... I submit!  I submit!! The bandits put the collar on, wrists tied.... I was so excited... Then.... all the owner wanted to do was screw boobs.......  BOOB job for everything, Boob job this, boob job that... submit.. Boob Job, fight, Boob Job... Resist... BOOB JOB...  So, I removed BOOB JOB as an option from DAZ and SexLabs....Now what is the only animation it plays... BLOW JOBS... BLOW jobs for everything and ERRORS out the wazoo that the animations cant find BOOB JOB!!!  Come on!!! really???????? Even trying to cycle animations by using the 'O' key would only find and allow DAZ_Blah_blah_blah.. BOOB!!  and now DAZ_Blah_blah_blah.. BOOB not found... SKULL FUCK!  GRRRRRRRRRrrrrrrrr  DAMMIT!! Why so restrictive on what animations are allowed to play?   Edit: OH... forgot to mention that cannot move at all most of the time... reset to previous save, try again... and again... keep getting Boob Job, and afterwards can't move 7 out of 10.....Â
DeepBlueFrog Posted April 4, 2015 Author Posted April 4, 2015 I've been missing good slavery and wanted to give ImmerSlave a try, and one of the things was SD+.. I have tried SD several times in the past and it used to be good until the DD requirements came into being...  But I wanted to give it another try after I had read that some of those Armbinder and Harness things weren't in there anymore and that there was an option to NOT use them..., so, I wanted to run ImmerSlave and do the whole Slavery bit again and reinstalled the latest SD+....  YAY!! no more Perma-Armbinders and no more HOOD requirements!  Not even a HARNESS!! YAY!! Just a collar and some ropes on the wrists!! WOOHOO!!! Just the way I like it...  I decided to get captured by a small group of bandits just south of Helgen... I submit!  I submit!! The bandits put the collar on, wrists tied.... I was so excited... Then.... all the owner wanted to do was screw boobs.......  BOOB job for everything, Boob job this, boob job that... submit.. Boob Job, fight, Boob Job... Resist... BOOB JOB...  So, I removed BOOB JOB as an option from DAZ and SexLabs....  Now what is the only animation it plays... BLOW JOBS... BLOW jobs for everything and ERRORS out the wazoo that the animations cant find BOOB JOB!!!  Come on!!! really???????? Even trying to cycle animations by using the 'O' key would only find and allow DAZ_Blah_blah_blah.. BOOB!!  and now DAZ_Blah_blah_blah.. BOOB not found... SKULL FUCK!  GRRRRRRRRRrrrrrrrr  DAMMIT!! Why so restrictive on what animations are allowed to play?   Edit: OH... forgot to mention that cannot move at all most of the time... reset to previous save, try again... and again... keep getting Boob Job, and afterwards can't move 7 out of 10.....  Open the menu for Devious Devices. Turn off 'Bound animation filter'.
OH1972 Posted April 4, 2015 Posted April 4, 2015 I'd really appreciate help with my problem above. It really makes slavery barely playable at the moment.
DeepBlueFrog Posted April 5, 2015 Author Posted April 5, 2015 I'd really appreciate help with my problem above. It really makes slavery barely playable at the moment.  I don't have much of a solution at the moment.  I added a system of 'trust pool' for this kind of situation, but it currently requires you gain your master's trust first. Get on his good side. Make him happy and you will be granted some points for minor transgressions.  I will have to add a solution for situations where there is no trust or your master is in a bad mood.
OH1972 Posted April 5, 2015 Posted April 5, 2015  I'd really appreciate help with my problem above. It really makes slavery barely playable at the moment.  I don't have much of a solution at the moment.  I added a system of 'trust pool' for this kind of situation, but it currently requires you gain your master's trust first. Get on his good side. Make him happy and you will be granted some points for minor transgressions.  I will have to add a solution for situations where there is no trust or your master is in a bad mood.   Well, thing is that it's not working. I start out with a negative trust pool already because the choking collar already triggers BEFORE the actual enslavement starts for some reason. And when the master leaves the cell, I don't have any leeway to follow, the collar triggers immediately again. Not very quickly but immediately. At least the choking collar effect BEFORE the character is actually collared can hardly be normal. That would allow some build-up of trust. If you already start with a -10, there's little way to get on their good side when you on the other hand have no way to avoid transgressions.  And how is it a transgression not to follow when your master chained you to the wall to begin with?
DeepBlueFrog Posted April 5, 2015 Author Posted April 5, 2015   I'd really appreciate help with my problem above. It really makes slavery barely playable at the moment.  I don't have much of a solution at the moment.  I added a system of 'trust pool' for this kind of situation, but it currently requires you gain your master's trust first. Get on his good side. Make him happy and you will be granted some points for minor transgressions.  I will have to add a solution for situations where there is no trust or your master is in a bad mood.   Well, thing is that it's not working. I start out with a negative trust pool already because the choking collar already triggers BEFORE the actual enslavement starts for some reason. And when the master leaves the cell, I don't have any leeway to follow, the collar triggers immediately again. Not very quickly but immediately. At least the choking collar effect BEFORE the character is actually collared can hardly be normal. That would allow some build-up of trust. If you already start with a -10, there's little way to get on their good side when you on the other hand have no way to avoid transgressions.  And how is it a transgression not to follow when your master chained you to the wall to begin with?   There' a difference between how things should be in theory and how they are currently implemented.  I made a note of that on my list of issues to fix. I will make sure to address that in the next version.
Content Consumer Posted April 5, 2015 Posted April 5, 2015 Â There' a difference between how things should be in theory and how they are currently implemented. Â That's pretty much the entirety of Skyrim, from start to finish. Vanilla, DLC, mods, all of it.
Raistlin_ Posted April 5, 2015 Posted April 5, 2015 even though its a new game? ok im at the beginning so ill do that ty for taking the time to look at it. oh and the zaz esp should i uninstall or leave in just deactivate plugin? lol also im just going to restart again so should i have to do any cleaning or anything?  kk ill check that. im having an issue now too, not sure if it would be that or the fact that i uninstalled and reinstalled sd+. when i go into bleedout and the the screen darkens the enemy bandit starts hitting me and i live long enough for my pc to start the sex lab scene alone but the bandit keeps hitting til i die. the scene keeps trying to run til i ctd. ill post my mod list and log. the event was the last thing i did before i came here so there should be right at the end.oh and this is a new pc too because i also added skooma whore.  At first glance, I can't see anything weird in your load order except ZazResources.esp. Get rid of it.. it is old and is probably interfering with Zaz animation pack.  I will look at the load order soon...  Edit: Looking at your load order, errors like these are very bad... they usually mean your save game has baked in properties from scripts that do not match the version of the script you currently have installed. You will have to disable SD+ after clicking on Uninstall, clean your save game (use something like - http://www.nexusmods.com/skyrim/mods/52363/?), and reinstall it after enabling it again.   [04/04/2015 - 03:07:32PM] warning: Property fctOutfit on script _sdqs_functions attached to _SD_controller (42000D64) cannot be initialized because the script no longer contains that property[04/04/2015 - 03:07:32PM] warning: Property fctConstraints on script _sdqs_functions attached to _SD_controller (42000D64) cannot be initialized because the script no longer contains that property[04/04/2015 - 03:07:32PM] warning: Property fctFactions on script _sdqs_functions attached to _SD_controller (42000D64) cannot be initialized because the script no longer contains that property   Â
DeepBlueFrog Posted April 5, 2015 Author Posted April 5, 2015  even though its a new game? ok im at the beginning so ill do that ty for taking the time to look at it. oh and the zaz esp should i uninstall or leave in just deactivate plugin? lol also im just going to restart again so should i have to do any cleaning or anything?  kk ill check that. im having an issue now too, not sure if it would be that or the fact that i uninstalled and reinstalled sd+. when i go into bleedout and the the screen darkens the enemy bandit starts hitting me and i live long enough for my pc to start the sex lab scene alone but the bandit keeps hitting til i die. the scene keeps trying to run til i ctd. ill post my mod list and log. the event was the last thing i did before i came here so there should be right at the end.oh and this is a new pc too because i also added skooma whore.  At first glance, I can't see anything weird in your load order except ZazResources.esp. Get rid of it.. it is old and is probably interfering with Zaz animation pack.  I will look at the load order soon...  Edit: Looking at your load order, errors like these are very bad... they usually mean your save game has baked in properties from scripts that do not match the version of the script you currently have installed. You will have to disable SD+ after clicking on Uninstall, clean your save game (use something like - http://www.nexusmods.com/skyrim/mods/52363/?), and reinstall it after enabling it again.   [04/04/2015 - 03:07:32PM] warning: Property fctOutfit on script _sdqs_functions attached to _SD_controller (42000D64) cannot be initialized because the script no longer contains that property [04/04/2015 - 03:07:32PM] warning: Property fctConstraints on script _sdqs_functions attached to _SD_controller (42000D64) cannot be initialized because the script no longer contains that property [04/04/2015 - 03:07:32PM] warning: Property fctFactions on script _sdqs_functions attached to _SD_controller (42000D64) cannot be initialized because the script no longer contains that property     Are you using Mod Organizer by any chance?  It seems there is something in SD that MO doesn't like .. for some people at least.
Raistlin_ Posted April 5, 2015 Posted April 5, 2015 no nmm only. im remaking my batched patches now then ill reset up all the configs in a new game and run to the same bandit and see what happens. do you think it could be the sd cages thing? oh and what about the zaz plugin? leave in just untick? or take the mod out completely? ok after restarting i had the same problem so ill do it again tomorrow but take out sd cages. that and skooma whore are the new mods ill start with sd cages because i saw an _sd script in the log and see what happens then. heres the new log. ty for helping me, you rock. actually there is a repeating error with slsw in there too would that be Sex Lab Skooma Whore?ok i tried it again by skipping the bandit outside the mine and running inside to the 2 bandits talking around the fire about having a guard and a rock trap. it worked with them. im still going to take out the skooma whore i think though because all those errors that i think are from it, and sd cages.ill try to post the log for the one that worked but it has the same name as the one that didnt so not sure if it will overwrite it or not. i know ill post it in topic below this one. Papyrus.0.log
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