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Sanguine Debauchery (SD+) (January 2025)


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Posted

 

What were the factors governing response to "I need a strong hand..." again? And is there a way to tweak a character via console so that they are more likely to respond?

It is based on the npc's morality. If they're a good person, they won't accept. I don't know if there is a way to change that in the console or not.

hi skyrimll 

i have 2 questions

 

1. there are 2 bandit (owner and another). after my character dances, they dont have threesome with "Could not find valid solo scene for bandit" message.

  only the owner have a sex with my character and another is just standing and clapping.

 

2. Despite stealing master's key or killing the master, the collar is not removed.

 

thank you

Are you wearing any devious devices? That error usually happens when there aren't enough orifices available for a threesome, usually due to a chastity belt.

 

The master's key only works on the collar some of the time. You will have to find alternate means of removing it.

 

 

thank you for your help

but

1. I was not wearing any devious devices.

2. could you tell me about the alternate means?

Posted

 

 

 

 

What were the factors governing response to "I need a strong hand..." again? And is there a way to tweak a character via console so that they are more likely to respond?

It is based on the npc's morality. If they're a good person, they won't accept. I don't know if there is a way to change that in the console or not.

hi skyrimll

i have 2 questions

 

1. there are 2 bandit (owner and another). after my character dances, they dont have threesome with "Could not find valid solo scene for bandit" message.

only the owner have a sex with my character and another is just standing and clapping.

 

2. Despite stealing master's key or killing the master, the collar is not removed.

 

thank you

Are you wearing any devious devices? That error usually happens when there aren't enough orifices available for a threesome, usually due to a chastity belt.

 

The master's key only works on the collar some of the time. You will have to find alternate means of removing it.

thank you for your help

but

1. I was not wearing any devious devices.

2. could you tell me about the alternate means?

Find or make keys. If you have dd for the masses, keys will be random loot. To make keys, you will have to go to the college of winterhold and read the books in the arcaneum.

 

Edit: or get a blacksmith to remove it, for a price. Although not all of them can.

Posted

No update to the mod... I just added links to mods using SD+ events, like Immerslave and Simple slavery.

below is an issue i started getting after enabling sd for cursed loot events, but for me the enslavement never took place - death alternative  gave a message slaver is player: aborting

was hoping you could look into fixing that connection to cursed loot

also don't know if deviously enslaved works as an sd trigger as it's intended, but that doesn't even trigger a message, just spams papyrus

 

on a side note i've been curious if immerslave ever needed to trigger death alternative or was it able to trigger sd direct

 

 

i need some help with SD+. i get a message with debug telling me that i am already enslaved to myself. i don't knows why or how but it has to stop. this support page is literally my last hope of ever finding a master in skyrim!   :(

 

You will have to provide more details about that one... this is the first time I hear about someone enslaving themselves.

 

Did you use a mod to start the game already enslaved?

 

Did you get enslaved during a fight or another scene?

 

Can you try to stop enslavement using the Safeword option in the menu?

 

 

do you have or did you have at this time cursed loot installed with sd enabled on it and chance of enslavement

Posted

 

 

No update to the mod... I just added links to mods using SD+ events, like Immerslave and Simple slavery.

below is an issue i started getting after enabling sd for cursed loot events, but for me the enslavement never took place - death alternative gave a message slaver is player: aborting

was hoping you could look into fixing that connection to cursed loot

also don't know if deviously enslaved works as an sd trigger as it's intended, but that doesn't even trigger a message, just spams papyrus

 

on a side note i've been curious if immerslave ever needed to trigger death alternative or was it able to trigger sd direct

 

 

i need some help with SD+. i get a message with debug telling me that i am already enslaved to myself. i don't knows why or how but it has to stop. this support page is literally my last hope of ever finding a master in skyrim! :(

You will have to provide more details about that one... this is the first time I hear about someone enslaving themselves.

 

Did you use a mod to start the game already enslaved?

 

Did you get enslaved during a fight or another scene?

 

Can you try to stop enslavement using the Safeword option in the menu?

do you have or did you have at this time cursed loot installed with sd enabled on it and chance of enslavement

Immerslave doesn't connect to DA because it is an alternate start mod. It starts SD directly.

Posted

that makes me wonder if it'd be possible at some point to separate the death alternative part of sd from the core sd framework that works slavery and triggers sl dialogs and is triggered by each of those mods - to make the death alternative portion as an addon esp the same as the frostfall patch, by default it could still be included in the same download or if it turns out to be easier to code them separate and only update the 1 later then it'd be separate, but the idea behind it being that with other means of enslavement the immortal dragonborn army pretty much only killable at lower levels could remove some script overhead from combat of death alternative without losing sd

Posted

Does ANYONE help you get rid of that chaurus worm?

 

My toon has spider AND chaurus parasites.  They aren't that serious a problem, really-- from the descriptions, I was expecting them to keep raising the arousal level as if they were cursed soul plugs; but, they really don't. 

 

The problem is that the chaurus parasite uses the same jewelry slot as one of my crafting charms.  Now that I have Auriel's Bow, I wish to soup it up like the rest of my gear-- but, that's impossible, since that worm is preventing me from equipping an item that grants a 41% blacksmithing bonus. 

 

I've tried to ask everyone in the world for help with these things.  No one has offered any help; but, I never get an option even to mention the chaurus worm; the only thing that comes up in my dialog tree is the spider egg cluster. 

Posted

Does ANYONE help you get rid of that chaurus worm?

 

My toon has spider AND chaurus parasites. They aren't that serious a problem, really-- from the descriptions, I was expecting them to keep raising the arousal level as if they were cursed soul plugs; but, they really don't.

 

The problem is that the chaurus parasite uses the same jewelry slot as one of my crafting charms. Now that I have Auriel's Bow, I wish to soup it up like the rest of my gear-- but, that's impossible, since that worm is preventing me from equipping an item that grants a 41% blacksmithing bonus.

 

I've tried to ask everyone in the world for help with these things. No one has offered any help; but, I never get an option even to mention the chaurus worm; the only thing that comes up in my dialog tree is the spider egg cluster.

I think it is alchemists who can do it.

Posted (edited)

Greetings, ppls! I have aproblem with mod - after my request to owner about unbind my hands, she agreed and unbind. But then she repeatedly bind and unbind my hans all the time, frequency - once in one...three second.

Fresh game, have ~30 mods except this.

Edited by sSergeSs
Posted

I've tried everyone that made sense to me, including alchemists, priests, and restoration school mages, and everyone either gives the same, pat answer ("Gross!  I'm not sticking my fingers in there," or something like that), or a slightly more specialized answer ("There's a lot that I'd be willing to do for research, but I'm not willing to do that!" or something very similar).  The other thing is that I'm not even given an option to ask for help with the chaurus worm when I ask, "Can you help me out of these?"  When I start a dialog with someone, the ONLY option I get is about the egg sac.

 

I even tried removing it with the console; but, although I got a message that the worm was removed, it wasn't.  So, I went back to the save before I tried that, in case the experiment could have unforeseen consequences.  But, even before I tried that, I was already unable even to get anyone to talk about my having the worm, let alone how to get rid of it.  All I could get were rejections for requests for help with the egg sac.  I was just resigned to living with the damned things as permanent; but, now, I really need, at least, to get rid of that worm long enough to improve my bow.

 

* Alright-- based on the assumption that the solution was alchemist-based, I kept going to different alchemists until I found the RIGHT alchemist.  I doubt I would have thought of that after I couldn't get it done at the first alchemist, or at the second alchemist, who was also friendly to me. 

Posted

I've had an observation now over several enslavements - when the enslavement starts, before I even get the message about the collar clamping around the neck, I get the message "after passing out you awaken next to your owner" as if I'd tried to run away - this regularly leads to a negative trust from the get go. And it happens reliably, independently of how I got away from the last one. 


 

What were the factors governing response to "I need a strong hand..." again? And is there a way to tweak a character via console so that they are more likely to respond?

It is based on the npc's morality. If they're a good person, they won't accept. I don't know if there is a way to change that in the console or not.

 

 

Thanks. After a bit of research, I found that it indeed can be sonsoled with "setav". It was interesting to see that Alva in Morthal is considered by the game to be a highly moral person who would never do anything wrong or tolerate any crime... I corrected that :P

Posted

Greetings, ppls! I have aproblem with mod - after my request to owner about unbind my hands, she agreed and unbind. But then she repeatedly bind and unbind my hans all the time, frequency - once in one...three second.

Fresh game, have ~30 mods except this.

 

People have been reporting this issue but I am still unable to reproduce it.

 

The only time I saw it happen was in the early versions of Immerslave and we fixed that one.

 

I will try again next time I am enslaved in my test game but in the meantime, I need more details like logs and load orders.

I've tried everyone that made sense to me, including alchemists, priests, and restoration school mages, and everyone either gives the same, pat answer ("Gross!  I'm not sticking my fingers in there," or something like that), or a slightly more specialized answer ("There's a lot that I'd be willing to do for research, but I'm not willing to do that!" or something very similar).  The other thing is that I'm not even given an option to ask for help with the chaurus worm when I ask, "Can you help me out of these?"  When I start a dialog with someone, the ONLY option I get is about the egg sac.

 

I even tried removing it with the console; but, although I got a message that the worm was removed, it wasn't.  So, I went back to the save before I tried that, in case the experiment could have unforeseen consequences.  But, even before I tried that, I was already unable even to get anyone to talk about my having the worm, let alone how to get rid of it.  All I could get were rejections for requests for help with the egg sac.  I was just resigned to living with the damned things as permanent; but, now, I really need, at least, to get rid of that worm long enough to improve my bow.

 

* Alright-- based on the assumption that the solution was alchemist-based, I kept going to different alchemists until I found the RIGHT alchemist.  I doubt I would have thought of that after I couldn't get it done at the first alchemist, or at the second alchemist, who was also friendly to me. 

 

Looks like i will have to lower the bar to allow more alchemists to help you out.

 

The eggs and worm are in the same dialogue branch right now, so you will have to have one removed in order to see the topic to get the other one removed. I will have to fix that too.

Posted

 

The eggs and worm are in the same dialogue branch right now, so you will have to have one removed in order to see the topic to get the other one removed. I will have to fix that too.

 

 

Seeing how I was planning my next character to become skilled alchemist, could this be one of rare occasions where self help could be allowed? It could have challenging ingredients and required skill level, but that would still reward the character from being a professional in some craft.

 

Posted

 

 

The eggs and worm are in the same dialogue branch right now, so you will have to have one removed in order to see the topic to get the other one removed. I will have to fix that too.

 

 

Seeing how I was planning my next character to become skilled alchemist, could this be one of rare occasions where self help could be allowed? It could have challenging ingredients and required skill level, but that would still reward the character from being a professional in some craft.

 

 

 

Yes... it would make sense to allow self help in that respect. I am also thinking about something similar for collars with blacksmith skills.

 

One more thing to add to the to do list.

Posted

 

I just had the following happen and i just wonder if it was a bug or intended  :shy:

 

My character went to sleep, but woke up an hour later, in the same place, but in one of the small cage. It said "Bracing for Punishment", then it was "Left to Ponder your fate". I wasn't transfer to Dreamworld or had a Master, it was only those two events and the spectral collar and feet shackle equip for eight minutes.

 

Was it just Sanguine having fun or did something go wrong?

 

 

*Shy Bump in case you missed it*

Posted

 

 

I just had the following happen and i just wonder if it was a bug or intended  :shy:

 

My character went to sleep, but woke up an hour later, in the same place, but in one of the small cage. It said "Bracing for Punishment", then it was "Left to Ponder your fate". I wasn't transfer to Dreamworld or had a Master, it was only those two events and the spectral collar and feet shackle equip for eight minutes.

 

Was it just Sanguine having fun or did something go wrong?

 

 

*Shy Bump in case you missed it*

 

 

I have seen that happen sometimes.

 

It seems that in certain conditions, teleport to Dreamworld is triggered during sleep but the move to the dreamworld cell fails for some reason.

 

When that happens, you are still subjected to a random sex or punishment event and you receive the spectral items anyway.

 

Treat it as Sanguine being facetious and playing with you without actually taking you back to him.

Posted

need help, every time my character goes into Bleedout, Blackout mode my game Crashes. can anyone give me DA and SD+ settings plz.

that's not a settings issue if you're crashing the game from blackouts i've seen it before, but  don't remember the details

regardless, we need load order and papyrus logs  to help with that

Posted

Where i can find log you need?

 

My load order:

 

This file was automatically generated by Mod Organizer

Skyrim.esm
Update.esm
Unofficial Skyrim Patch.esp
Dawnguard.esm
Unofficial Dawnguard Patch.esp
HearthFires.esm
Unofficial Hearthfire Patch.esp
Dragonborn.esm
Unofficial Dragonborn Patch.esp
ClimatesOfTamriel.esm
ZaZAnimationPack.esm
CreatureFramework.esm
ApachiiHair.esm
SexLab.esm
Devious Devices - Assets.esm
SexLabAroused.esm
Devious Devices - Integration.esm
Devious Devices - Expansion.esm
daymoyl.esm
AMatterOfTime.esp
RaceMenu.esp
ClimatesOfTamriel-Dawnguard-Patch.esp
ClimatesOfTamriel-Dungeons-Hazardous.esp
ClimatesOfTamriel-Interiors-Warm.esp
ClimatesOfTamriel-Nights-Level-3.esp
Devious Deviants.esp
RaceMenuOverlays.esp
RaceMenuPlugin.esp
MoreNastyCritters.esp
Orc&ElfFix4TBBP.esp
SexLabNudeCreatures.esp
SexLabNudeCreaturesDG.esp
SkyUI.esp
RealisticNeedsandDiseases.esp
RND_HearthFires-Patch.esp
RND_CheckNeedsTranslation.esp
RND_Dawnguard-Patch.esp
RND_Dragonborn-Patch.esp
UnreadBooksGlow.esp
WetandCold.esp
iHUD.esp
SexLabNudeCreaturesDB.esp
HentaiCreatures.esp
Chesko_Frostfall.esp
FNISspells.esp
leashplugtest.esp
ClimatesOfTamriel-Dragonborn-Patch.esp
Alternate Start - Live Another Life.esp
LostLongSwords.esp
sanguinesDebauchery.esp
SDpatch - frostfall.esp
SexLab_Dialogues.esp
AI Overhaul.esp
Riverwood Reborn.esp
SMIM-Merged-All.esp
ZazResources.esp
SexSlavesForVanillaBandits.esp
SimpleSlavery.esp
LC_BecomeJarlofIvarstead.esp
LCJarofIvarsteadExpansionGirlsPack.esp
ImmersiveFP.esp
ArachnaphobiaExpansion.esp
Bathing in Skyrim - Main.esp
Bathing in Skyrim - Water (Legendary).esp
Deviously Enslaved.esp
xazPrisonOverhaul.esp
SD Cages.esp
 
Posted

 

 

 

 

I just had the following happen and i just wonder if it was a bug or intended  :shy:

 

My character went to sleep, but woke up an hour later, in the same place, but in one of the small cage. It said "Bracing for Punishment", then it was "Left to Ponder your fate". I wasn't transfer to Dreamworld or had a Master, it was only those two events and the spectral collar and feet shackle equip for eight minutes.

 

Was it just Sanguine having fun or did something go wrong?

 

 

*Shy Bump in case you missed it*

 

 

 

I have seen that happen sometimes.

 

It seems that in certain conditions, teleport to Dreamworld is triggered during sleep but the move to the dreamworld cell fails for some reason.

 

When that happens, you are still subjected to a random sex or punishment event and you receive the spectral items anyway.

 

Treat it as Sanguine being facetious and playing with you without actually taking you back to him.

 

 

:lol: I will do that, thank you for feedback!

Posted

My Follower Gaged and Stuck After Enslavement, what should I do? because I can't talk with her.

found this bug also, for me the fix was to go to the standing stones and line up the npc's so the gagged follower is standing next to the standing stone then activate her

 

 

Where i can find log you need?

 

My load order:

 

This file was automatically generated by Mod Organizer

Skyrim.esm
Update.esm
Unofficial Skyrim Patch.esp
Dawnguard.esm
Unofficial Dawnguard Patch.esp
HearthFires.esm
Unofficial Hearthfire Patch.esp
Dragonborn.esm
Unofficial Dragonborn Patch.esp
ClimatesOfTamriel.esm
ZaZAnimationPack.esm
CreatureFramework.esm
ApachiiHair.esm
SexLab.esm
Devious Devices - Assets.esm
SexLabAroused.esm
Devious Devices - Integration.esm
Devious Devices - Expansion.esm
daymoyl.esm
AMatterOfTime.esp
RaceMenu.esp
ClimatesOfTamriel-Dawnguard-Patch.esp
ClimatesOfTamriel-Dungeons-Hazardous.esp
ClimatesOfTamriel-Interiors-Warm.esp
ClimatesOfTamriel-Nights-Level-3.esp
Devious Deviants.esp
RaceMenuOverlays.esp
RaceMenuPlugin.esp
MoreNastyCritters.esp
Orc&ElfFix4TBBP.esp
SexLabNudeCreatures.esp
SexLabNudeCreaturesDG.esp
SkyUI.esp
RealisticNeedsandDiseases.esp
RND_HearthFires-Patch.esp
RND_CheckNeedsTranslation.esp
RND_Dawnguard-Patch.esp
RND_Dragonborn-Patch.esp
UnreadBooksGlow.esp
WetandCold.esp
iHUD.esp
SexLabNudeCreaturesDB.esp
HentaiCreatures.esp
Chesko_Frostfall.esp
FNISspells.esp
leashplugtest.esp
ClimatesOfTamriel-Dragonborn-Patch.esp
Alternate Start - Live Another Life.esp
LostLongSwords.esp
sanguinesDebauchery.esp
SDpatch - frostfall.esp
SexLab_Dialogues.esp
AI Overhaul.esp
Riverwood Reborn.esp
SMIM-Merged-All.esp
ZazResources.esp
SexSlavesForVanillaBandits.esp
SimpleSlavery.esp
LC_BecomeJarlofIvarstead.esp
LCJarofIvarsteadExpansionGirlsPack.esp
ImmersiveFP.esp
ArachnaphobiaExpansion.esp
Bathing in Skyrim - Main.esp
Bathing in Skyrim - Water (Legendary).esp
Deviously Enslaved.esp
xazPrisonOverhaul.esp
SD Cages.esp

 

logs are activated from skyrim preferences found here :

My Documents\My Games\skyrim

config file named skyrim:

[Papyrus]

fPostLoadUpdateTimeMS=500.0

iMaxAllocatedMemoryBytes=199024800

bEnableLogging=1

bEnableTrace=1

bLoadDebugInformation=1

 

logs are found here after activating from preferences:

My Documents\My Games\skyrim\Logs\Script

 

 

what seems to be the problem you're having, are you getting ctd at some point?

Posted

Defeated by Bandit or Necomancer. After steal Master Key or kill The Master, but My Follower still Chained and Gaged, and I can't talk or barter with her. I tried use "resetinventory" and
"removeallitems" via console command but problem still exist. Any suggest? :s

 

Posted

 

Greetings, ppls! I have aproblem with mod - after my request to owner about unbind my hands, she agreed and unbind. But then she repeatedly bind and unbind my hans all the time, frequency - once in one...three second.

Fresh game, have ~30 mods except this.

 

People have been reporting this issue but I am still unable to reproduce it.

 

The only time I saw it happen was in the early versions of Immerslave and we fixed that one.

 

I will try again next time I am enslaved in my test game but in the meantime, I need more details like logs and load orders.

I've tried everyone that made sense to me, including alchemists, priests, and restoration school mages, and everyone either gives the same, pat answer ("Gross!  I'm not sticking my fingers in there," or something like that), or a slightly more specialized answer ("There's a lot that I'd be willing to do for research, but I'm not willing to do that!" or something very similar).  The other thing is that I'm not even given an option to ask for help with the chaurus worm when I ask, "Can you help me out of these?"  When I start a dialog with someone, the ONLY option I get is about the egg sac.

 

I even tried removing it with the console; but, although I got a message that the worm was removed, it wasn't.  So, I went back to the save before I tried that, in case the experiment could have unforeseen consequences.  But, even before I tried that, I was already unable even to get anyone to talk about my having the worm, let alone how to get rid of it.  All I could get were rejections for requests for help with the egg sac.  I was just resigned to living with the damned things as permanent; but, now, I really need, at least, to get rid of that worm long enough to improve my bow.

 

* Alright-- based on the assumption that the solution was alchemist-based, I kept going to different alchemists until I found the RIGHT alchemist.  I doubt I would have thought of that after I couldn't get it done at the first alchemist, or at the second alchemist, who was also friendly to me. 

 

Looks like i will have to lower the bar to allow more alchemists to help you out.

 

The eggs and worm are in the same dialogue branch right now, so you will have to have one removed in order to see the topic to get the other one removed. I will have to fix that too.

 

I still have the equip/unequip cuffs bug. Its dammned frustrating as i cant see whats causing it. I did have immerslave installed briefly some time ago but its long gone now and i have done two complete delete/re-installs of my skyrim installation in case anything was hanging around. Load order and a log from the point where the issue starts to arise attached. I was in pinemoon cave and had used the SD+ surrender key to get enslaved.

Papyrus.0.log

LoadOrder.txt

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