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Sanguine Debauchery (SD+) (January 2025)


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Posted

 

 

Ok.. looks like I am do for a do over of that quest with a new character.

Be patient.. it will take me time to go through the quest in normal play conditions.

 

Can you tell me which stages you have using this in the console?

sqs _SLD_QST_Blacksmithcraft

 

Ok. done. It looks I'm on stage 130.

Or better from "Stage 0" to stage 130 they are all marked 1.

With the exception of stage 20 and 55, both marked 0.

Posted

 

Would it be possible for you to make Sanguine's Debauchery enforce sexual preferrences as far as the animations.

It enforces it to the extent that it only allows females to capture my male character, but then they just use male animations on him.

Sexlab Defeat fixes that and restricts the animations to their appropriate gender roles. (I just don't particularly like watching my male character get fisted by a female bandit.)

Can you create a fix for this?

Thanks

 

Bump

 

Don't get enslaved by chicks on a male char then dude

 

I don't see how you could do the above without breaking the enslaved immersion

Posted

 

 

 

Ok.. looks like I am do for a do over of that quest with a new character.

Be patient.. it will take me time to go through the quest in normal play conditions.

 

Can you tell me which stages you have using this in the console?

sqs _SLD_QST_Blacksmithcraft

 

Ok. done. It looks I'm on stage 130.

Or better from "Stage 0" to stage 130 they are all marked 1.

With the exception of stage 20 and 55, both marked 0.

 

 

Thanks... I created a new test character and I am just at the point when I am going into Bleak Falls Barrow.

I will let you know what I find when I come back with the items.

 

Would it be possible for you to make Sanguine's Debauchery enforce sexual preferrences as far as the animations.

It enforces it to the extent that it only allows females to capture my male character, but then they just use male animations on him.

Sexlab Defeat fixes that and restricts the animations to their appropriate gender roles. (I just don't particularly like watching my male character get fisted by a female bandit.)

Can you create a fix for this?

Thanks

 

Bump

 

 

Filtering animations is a difficult thing to do since so many mods can take over and undo whatever choice I made in my mod.

 

Did you try disabling the Bound Animations filter in Devious Devices? That can help reduce instances of that problem (but it won't fix it completely).

Posted

 

 

 

Ok.. looks like I am do for a do over of that quest with a new character.

Be patient.. it will take me time to go through the quest in normal play conditions.

 

Can you tell me which stages you have using this in the console?

sqs _SLD_QST_Blacksmithcraft

 

Ok. done. It looks I'm on stage 130.

Or better from "Stage 0" to stage 130 they are all marked 1.

With the exception of stage 20 and 55, both marked 0.

 

 

I don't know what to say.

 

I came back with the sword and axe found at the end of Bleak Falls Barrow and I got the topic with Alvor.

 

 

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Posted

In this mod it says

 

  • in SD's menu, under Status, select INSTALL
  • in SD's menu, check the options you need (take a look at Coin for the Wicked or Coveted or the Hardcore option)
  • in SD's menu, when you are ready, select BEGIN or wait until you reach level14 and go through the 'Night to remember' quest

There is no install when it starts. Just uninstall. Can't select anything.. and I can't see and BEGIN there is no BEGIN anywhere in the MCM options. I even went through night to remember and still nothing. NO dreamland. What am I doing wrong?

Posted

In this mod it says

 

  • in SD's menu, under Status, select INSTALL
  • in SD's menu, check the options you need (take a look at Coin for the Wicked or Coveted or the Hardcore option)
  • in SD's menu, when you are ready, select BEGIN or wait until you reach level14 and go through the 'Night to remember' quest

There is no install when it starts. Just uninstall. Can't select anything.. and I can't see and BEGIN there is no BEGIN anywhere in the MCM options. I even went through night to remember and still nothing. NO dreamland. What am I doing wrong?

 

I need to update these instructions.

 

SD starts enabled by default, so there is no need to INSTALL and BEGIN anymore.

 

There are two options in the menu:

 

- Start after A Night to Remember

- Start after first enslavement

 

Check which options are selected.

 

See this page for details about getting to Dreamland:

https://github.com/MinLL/SDPlus/wiki/SANGUINE_S-DREAMWORLD#getting-there 

Posted

so what happened to the other mod there use to be 2 san mods main and addon or was they margerd into 1 mod

 

The Dragonborn and Dawnguard add-ons are obsolete and have been merged with SD+.

 

There is only the main SD files and the Frostfall add-on now.

Posted

Skyrmill, thanks for improving such an awesome mod.  I'm experiencing an error when I try to become enslaved by falmer.  A filter gets applied to the screen as you are enslaved, truning it all red (screenshot attached).  I've waited multiple days in game, and the filter hasn't dissapeared. Additionally, the falmer haven't raped me, which based of comments in this thread, they're supposed to. 

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Posted

Skyrmill, thanks for improving such an awesome mod.  I'm experiencing an error when I try to become enslaved by falmer.  A filter gets applied to the screen as you are enslaved, truning it all red (screenshot attached).  I've waited multiple days in game, and the filter hasn't dissapeared. Additionally, the falmer haven't raped me, which based of comments in this thread, they're supposed to. 

 

That red effect is not one of mine.

 

Do you have Skooma Whore installed by any chance?

Posted

You really shouldn't be recommending multiple defeat mods in a defeat mod, I found out that savegame corruption and massive bloat can easily happen if you have multiple defeats/enslavements active at the same time.

Posted

You really shouldn't be recommending multiple defeat mods in a defeat mod, I found out that savegame corruption and massive bloat can easily happen if you have multiple defeats/enslavements active at the same time.

They wouldn't be active at the same time. The entire point of death alternative is to keep that from happening.

Posted

 

Skyrmill, thanks for improving such an awesome mod.  I'm experiencing an error when I try to become enslaved by falmer.  A filter gets applied to the screen as you are enslaved, truning it all red (screenshot attached).  I've waited multiple days in game, and the filter hasn't dissapeared. Additionally, the falmer haven't raped me, which based of comments in this thread, they're supposed to. 

 

That red effect is not one of mine.

 

Do you have Skooma Whore installed by any chance?

 

No, I don't use skooma whore.  Do you know what else could be causing it?  It appears right after falmer enslavement, when the collar is put on.  Otherwise, it's fine, hence why I assumed it was part of this. 

Posted

Skyrmill, thanks for improving such an awesome mod.  I'm experiencing an error when I try to become enslaved by falmer.  A filter gets applied to the screen as you are enslaved, truning it all red (screenshot attached).  I've waited multiple days in game, and the filter hasn't dissapeared. Additionally, the falmer haven't raped me, which based of comments in this thread, they're supposed to. 

 

I seem to remember having a red screen bug something like this once.  But this was a while ago and I don't remember if it looked exactly like that.  I'm pretty sure to fix it i had to reload a save from an hour before or so, and it never happened again.  However when I loaded a more recent save, I got the same thing after about the same amount of time.  I kindof assumed it was a stray spell added to my character, the way you get draugr eyes from time to time.

 

I would suggest:

 

-Restart the game (just in case you haven't  :) )

-Check your active spell effect list for anything that's applying a negative modifier.  Try clearing that up to see if the red goes away.  In a pinch you can use the console to equip a cure disease potion even when you're bound up. (player.equipitem ae723)

-Load a save from before the enslavement and try getting enslaved again.

-Load a save from before the enslavement and try getting enslaved by falmers elsewhere.  (Could be another mod has done something to that map or just falmers that is causing an issue)

-And if the same thing happens find out if it does it when getting enslaved by someone/thing else.

 

Good luck

 

Can I point out that this is probably the only place on earth where the phrase "the falmer haven't raped me" is a bad thing?   :lol:

 

 

Edit:  Oh right, the reason I came to the thread in the first place!  Using DD has encouraged me to switch from UNPB to UNP.  So i was looking for a UNP Spriggan Armor, but the only one I can find is from old skool SD.  I was going to do some filename surgery to see if that would work when I found that UNPB spriggan armor (Nalim666's, converted by B3lisario) has an additional NIF for each peice (SprigganBootsGO.nif, for instance).  So before I start wrecking things, does anyone know what those are?  Or has anyone successfully used the old UNP spiggan armor for UNP with the SD+?

 

Edit2:  Ugh, GO=Ground Object.  I'm a dumbass.  But why does the original SD Spriggan Armor have a skeleton file?

Posted


I don't know what to say.

 

I came back with the sword and axe found at the end of Bleak Falls Barrow and I got the topic with Alvor.

 

That's mean is something on my save. mmmh.

Some question to let me understand the issue.

When you pick up the weapons at the end of bleak falls barrow you got a journal update?

I only need to pick the weapons...or also the whole armor?

In case I could use "setstage" to jump to quest stage 140, right?

Posted

 

Skyrmill, thanks for improving such an awesome mod.  I'm experiencing an error when I try to become enslaved by falmer.  A filter gets applied to the screen as you are enslaved, truning it all red (screenshot attached).  I've waited multiple days in game, and the filter hasn't dissapeared. Additionally, the falmer haven't raped me, which based of comments in this thread, they're supposed to. 

 

I seem to remember having a red screen bug something like this once.  But this was a while ago and I don't remember if it looked exactly like that.  I'm pretty sure to fix it i had to reload a save from an hour before or so, and it never happened again.  However when I loaded a more recent save, I got the same thing after about the same amount of time.  I kindof assumed it was a stray spell added to my character, the way you get draugr eyes from time to time.

 

I would suggest:

 

-Restart the game (just in case you haven't  :) )

-Check your active spell effect list for anything that's applying a negative modifier.  Try clearing that up to see if the red goes away.  In a pinch you can use the console to equip a cure disease potion even when you're bound up. (player.equipitem ae723)

-Load a save from before the enslavement and try getting enslaved again.

-Load a save from before the enslavement and try getting enslaved by falmers elsewhere.  (Could be another mod has done something to that map or just falmers that is causing an issue)

-And if the same thing happens find out if it does it when getting enslaved by someone/thing else.

 

Good luck

 

Can I point out that this is probably the only place on earth where the phrase "the falmer haven't raped me" is a bad thing?   :lol:

 

 

Edit:  Oh right, the reason I came to the thread in the first place!  Using DD has encouraged me to switch from UNPB to UNP.  So i was looking for a UNP Spriggan Armor, but the only one I can find is from old skool SD.  I was going to do some filename surgery to see if that would work when I found that UNPB spriggan armor (Nalim666's, converted by B3lisario) has an additional NIF for each peice (SprigganBootsGO.nif, for instance).  So before I start wrecking things, does anyone know what those are?  Or has anyone successfully used the old UNP spiggan armor for UNP with the SD+?

 

Edit2:  Ugh, GO=Ground Object.  I'm a dumbass.  But why does the original SD Spriggan Armor have a skeleton file?

 

 

Thank you for all the advise.  And yes, this probably is the only place on earth :P

 

It ended up being a conflict between Important Informnation Overhaul (changes the color of the screen as your magicka, stanima, and health fade) and SD+.  I just disabled IIO and it worked perfectly. 

 

Posted

Disabling ApolloDown mods in general will fix the most amazing things. They are just horribly bad scripted and cause save game corruption and bloat almost without fail.

Posted

 


I don't know what to say.

 

I came back with the sword and axe found at the end of Bleak Falls Barrow and I got the topic with Alvor.

 

That's mean is something on my save. mmmh.

Some question to let me understand the issue.

When you pick up the weapons at the end of bleak falls barrow you got a journal update?

I only need to pick the weapons...or also the whole armor?

In case I could use "setstage" to jump to quest stage 140, right?

 

 

There is no journal update when you pick up the weapons.

The quest works with any Ancient Nord axe and sword... I placed those two at the end of Bleak Falls Barrow for people who have replacers for those weapons (hopefully, the formIDs are the same).

The armor is just a freebie :)

 

If you are still stuck, you can jump to quest stage 140 in the console.

Also, I remember now someone reported the issue with Important Information Overhaul and low Magicka.

 

When you are enslaved, the collar cuts down your magicka so you cannot use spells against your master.

 

I will add a note to the list of known issues about this mod.

 

https://github.com/MinLL/SDPlus/labels/Compatibility 

Posted

How can I disable spriggan quest or make them hostile again? The spriggan things become no enemies after finnishing the quest?

 

Do you still have Flowering Spriggan active in your journal?

 

Spriggans are supposed to remain friendly for a while after you remove your armor, while the quest is still in your journal.

Once the quest is removed from your journal, they should become hostile again.

Posted

Hi! So... enjoying the mod but been having an odd issue... so far what I did is.. I got enslaved by falmer in Shimmermist, then escaped, had

d the dream that took me to Sanguine's Grove... and well, ever since I cannot get enslaved again, when I die, I am sent to the grove.

 

Also tried pressing K but that just initiates a sex scene... so, no idea, how to get a second enslavement. :/

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