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Sanguine Debauchery (SD+) (January 2025)


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Posted

devious device-more devious quest and Maria work fine with SD enslavement :

 

My PC asked Sorex Vilnius to enslave her at the Winking Skeever ("I need a strong hand"), then she could earn money with Maria's Whore job, and devious worker (from devious device-more devious quest) added the tasks and the RP feel. Did that for many game days without crashes.

Posted

I know you are taking a much deserved break so I'm going to leave this here now for you to consider when you go back to modding.

 

I've noticed a possible bug when enslaved by NPCs that you normally don't have dialogue with.  (bandits, necromancers, etc).  They don't seem to punish you at all if they catch you pick-pocketing them.  I get the message saying that you have been caught pick-pocketing but nothing happens.  They don't attack you or anything.  I tested it with an innkeeper as an owner (via Immerslave) and he appropriately seems to catch me and started to attack me.

I also tested by pick-pocketing a normal bandit that was not my owner.  He caught me and attacked me as normal.  Once he had enslaved me, I tried to pickpocket him again and while he caught me, he ignored it.  

I don't believe I have any mods that should affect pick-pocketting turned on either.

Posted

I have an issue with newest version of SD+, where the dialogue box for the Sexlab Dialogues thing comes up on every time I load the game. The box says that if I see it more than once I need to check version number and load order. Version number is (now) latest version, SD is just above my companion mods which are the last mods loaded.

 

Also when I went to see Sanguine in the grove there were some naked women, but no scene happens with the Prince other than vanilla. I'm not seeing any piercings on my character either. I used this mod back before it was Plus, and then there was a sex scene with Sanguine in the grove, was that taken out?

 

(Wishes for more god-sex.... Hey Alduin baby, what's up?)

Posted

I was testing the Falmer scenario out last night.  On the whole it seemed to work.  Just a few questions:

 

1.)  For some reason this time the falmer didn't remove the player inventory (it was unequipped).  I wasn't able to equip anything, but it was convienently there in the player inventory after luring the falmer to his death with some guards. :)

 

2.)  Is the player supposed to be getting constantly raped, or is that possibly a side effect of Deviously Helpless?

 

3.)  The option to pickpocket the master didn't seem to come up ever, even though in this case the key was on the corpse after he got killed by guards.  Like, sneaking near him didn't bring up the Pickpocket option.  Is that intended?

 

4.)  Uh, how are you supposed to remove the collar afterwards? :)

Posted

I have an interesting bug, i am not sure how it happens...

I have notice my one handed weapon that i have enchanted was always suddenly depleted, and i did not know why. And now i found out!

 

Whenever i have a two handed weapon equipped, and i get the event from i think "Conveted" where there is "Sudden Urge" and you can "Resist or Submit", i always choose "Resist" - my character goes into bleedout and the two handed weapon is unequiped - instead it equip my one handed as Skyrim usually do - but what not usually happens is that all charges from one handed weapon are gone!  :o

 

Is that something that is only in my game or bug from SD?

Posted

Couple questions for you skyrimll - I know you're on a bit of a hiatus, so consider these to be 'with regards to the next couple of content updates' rather than on a timescale...

 

  • Any plans to add custom messages for the chaurus worm/spider egg cluster when they're inserted via sex/rape? (as opposed to manually inserting them yourself)
  • Same with regards to custom DD effects (I see an 'Organic' category in the list but not sure if that's the SD+ parasites)
  • Still working on having them add a physical change to the player? (I'd suggest checking out the 'Adult Toys Merchant' mod and looking at how those work, if you haven't already)
  • Have you considered adding any bonus content to them - for example, doing something special if you hit max arousal?
  • Finally, are you considering adding more parasites, creature based or not?

 

 

Thanks for the ton of effort you've thrown into these mods - it's certainly appreciated. Hope your break is refreshing and you can come back with renewed vigor!

Posted

I have an interesting bug, i am not sure how it happens...

I have notice my one handed weapon that i have enchanted was always suddenly depleted, and i did not know why. And now i found out!

 

Whenever i have a two handed weapon equipped, and i get the event from i think "Conveted" where there is "Sudden Urge" and you can "Resist or Submit", i always choose "Resist" - my character goes into bleedout and the two handed weapon is unequiped - instead it equip my one handed as Skyrim usually do - but what not usually happens is that all charges from one handed weapon are gone!  :o

 

Is that something that is only in my game or bug from SD?

 

I've been having the problem of my one handed weapon suddenly discharging for no apparent reason, but I've seen it whether I've had SD+ installed or not.  I sure would like to know what is causing it.

 

Posted

I have an issue with newest version of SD+, where the dialogue box for the Sexlab Dialogues thing comes up on every time I load the game. The box says that if I see it more than once I need to check version number and load order. Version number is (now) latest version, SD is just above my companion mods which are the last mods loaded.

 

Also when I went to see Sanguine in the grove there were some naked women, but no scene happens with the Prince other than vanilla. I'm not seeing any piercings on my character either. I used this mod back before it was Plus, and then there was a sex scene with Sanguine in the grove, was that taken out?

 

(Wishes for more god-sex.... Hey Alduin baby, what's up?)

 

Are you using Mod Organizer?

Can you check for scripts starting with _sd in your scripts folder and remove them?

The box should be displayed only once. If it comes back, that means something is interfering with the script.

 

 

I was testing the Falmer scenario out last night.  On the whole it seemed to work.  Just a few questions:

 

1.)  For some reason this time the falmer didn't remove the player inventory (it was unequipped).  I wasn't able to equip anything, but it was convienently there in the player inventory after luring the falmer to his death with some guards. :)

 

2.)  Is the player supposed to be getting constantly raped, or is that possibly a side effect of Deviously Helpless?

 

3.)  The option to pickpocket the master didn't seem to come up ever, even though in this case the key was on the corpse after he got killed by guards.  Like, sneaking near him didn't bring up the Pickpocket option.  Is that intended?

 

4.)  Uh, how are you supposed to remove the collar afterwards? :)

 

1) Do you have Limited Item Removal turned ON by any chance? Inventory should be removed.

 

2) At low levels of slavery, the player is supposed to be raped a lot. Deviously Helpless should be turned off automatically during slavery.

 

3) I noticed issues with pickpocketing. As someone else reported, there are issues between unique and generic NPCs. I am not sure that is really the case but it is a good thing to check.

 

4) To remove the collar, talk to blacksmiths with enough skills or court wizards.

 

 

 

Couple questions for you skyrimll - I know you're on a bit of a hiatus, so consider these to be 'with regards to the next couple of content updates' rather than on a timescale...

 

  • Any plans to add custom messages for the chaurus worm/spider egg cluster when they're inserted via sex/rape? (as opposed to manually inserting them yourself)
  • Same with regards to custom DD effects (I see an 'Organic' category in the list but not sure if that's the SD+ parasites)
  • Still working on having them add a physical change to the player? (I'd suggest checking out the 'Adult Toys Merchant' mod and looking at how those work, if you haven't already)
  • Have you considered adding any bonus content to them - for example, doing something special if you hit max arousal?
  • Finally, are you considering adding more parasites, creature based or not?

 

 

Thanks for the ton of effort you've thrown into these mods - it's certainly appreciated. Hope your break is refreshing and you can come back with renewed vigor!

 

Parasites are just a proof of concept right now.

 

They are supposed to have a special set of effect and messages but I couldn't make it work properly.

 

I will improve them when I work on the Queen of Chaurus quest, including adding more effects, more parasites and making use of the parasite armor.

Posted

 

Parasites are just a proof of concept right now.

 

They are supposed to have a special set of effect and messages but I couldn't make it work properly.

 

I will improve them when I work on the Queen of Chaurus quest, including adding more effects, more parasites and making use of the parasite armor.

 

 

Looking forward to it, but be sure to enjoy your time away!

Posted

 

I have an issue with newest version of SD+, where the dialogue box for the Sexlab Dialogues thing comes up on every time I load the game. The box says that if I see it more than once I need to check version number and load order. Version number is (now) latest version, SD is just above my companion mods which are the last mods loaded.

 

Also when I went to see Sanguine in the grove there were some naked women, but no scene happens with the Prince other than vanilla. I'm not seeing any piercings on my character either. I used this mod back before it was Plus, and then there was a sex scene with Sanguine in the grove, was that taken out?

 

(Wishes for more god-sex.... Hey Alduin baby, what's up?)

 

Are you using Mod Organizer?

Can you check for scripts starting with _sd in your scripts folder and remove them?

The box should be displayed only once. If it comes back, that means something is interfering with the script.

 

 

Correct, Mod Organizer, so checking for scripts would be a bit hard across 900 mods... I'm reasonably certain only place they should come from is from one of my SD+ installments however, I've never manually/NMM installed it on this install of Skyrim (total delete before switching to MO) so no other place they could come from.

 

SD+ 314a has a ton of _sd scripts in it's mod folder however but I'm guessing I'm not to remove those?

Posted

 

 

I have an issue with newest version of SD+, where the dialogue box for the Sexlab Dialogues thing comes up on every time I load the game. The box says that if I see it more than once I need to check version number and load order. Version number is (now) latest version, SD is just above my companion mods which are the last mods loaded.

 

Also when I went to see Sanguine in the grove there were some naked women, but no scene happens with the Prince other than vanilla. I'm not seeing any piercings on my character either. I used this mod back before it was Plus, and then there was a sex scene with Sanguine in the grove, was that taken out?

 

(Wishes for more god-sex.... Hey Alduin baby, what's up?)

 

Are you using Mod Organizer?

Can you check for scripts starting with _sd in your scripts folder and remove them?

The box should be displayed only once. If it comes back, that means something is interfering with the script.

 

 

Correct, Mod Organizer, so checking for scripts would be a bit hard across 900 mods... I'm reasonably certain only place they should come from is from one of my SD+ installments however, I've never manually/NMM installed it on this install of Skyrim (total delete before switching to MO) so no other place they could come from.

 

SD+ 314a has a ton of _sd scripts in it's mod folder however but I'm guessing I'm not to remove those?

 

 

No... remove the _sd scripts only from the main 'skyrim/Data/scripts' folder .. not from the mod folder.

Posted

Nope, don't have any such scripts in my script folder, have no mod-added scripts, just the vanilla ones from having unpacked the bsa's.

 

Can they be attached to another mod? I have SD, DD, DD expansion and integration and Captured Dreams as well as Cursed Loot, I wouldn't think any of those would have them?

Posted

Nope, don't have any such scripts in my script folder, have no mod-added scripts, just the vanilla ones from having unpacked the bsa's.

 

Can they be attached to another mod? I have SD, DD, DD expansion and integration and Captured Dreams as well as Cursed Loot, I wouldn't think any of those would have them?

 

I don't know what the problem is... I could never get used to using MO after installing mods manually for so long.

 

I didn't answer your question about sex with Sanguine... it is still there. Just talk to him and he will decide when and where to take your character.

Posted

Thanks Sky, I did have limited item removal on.  You were right.  Thanks!

 

I'll check with the blacksmiths again.  At least some of them were refusing to remove it but I'll make sure I check with some more of them.

Posted

I have a request which might not be possible due technical issues;

 

When I am enslaved together with a follower(s) the owner uses me for all sorts of things, but my follower(s) just kneel beside me and follow me around...it would be nice if the other captors would use my followers for sex or other stuff during the enslavement for RP sake but also because it is so horny :)

 

Hope something in that direction is possible.

Posted

I have a request which might not be possible due technical issues;

 

When I am enslaved together with a follower(s) the owner uses me for all sorts of things, but my follower(s) just kneel beside me and follow me around...it would be nice if the other captors would use my followers for sex or other stuff during the enslavement for RP sake but also because it is so horny :)

 

Hope something in that direction is possible.

 

As of a couple of versions ago, that should be happening already. Your follower should be included in scenes with your master.

Posted

 

I have a request which might not be possible due technical issues;

 

When I am enslaved together with a follower(s) the owner uses me for all sorts of things, but my follower(s) just kneel beside me and follow me around...it would be nice if the other captors would use my followers for sex or other stuff during the enslavement for RP sake but also because it is so horny :)

 

Hope something in that direction is possible.

 

As of a couple of versions ago, that should be happening already. Your follower should be included in scenes with your master.

 

 

Do you know if SD+ is compatible with EFF? Or what multiple follower mod do you recommend?

Posted

 

 

I have an interesting bug, i am not sure how it happens...

I have notice my one handed weapon that i have enchanted was always suddenly depleted, and i did not know why. And now i found out!

 

Whenever i have a two handed weapon equipped, and i get the event from i think "Conveted" where there is "Sudden Urge" and you can "Resist or Submit", i always choose "Resist" - my character goes into bleedout and the two handed weapon is unequiped - instead it equip my one handed as Skyrim usually do - but what not usually happens is that all charges from one handed weapon are gone!  :o

 

Is that something that is only in my game or bug from SD?

 

 

I've been having the problem of my one handed weapon suddenly discharging for no apparent reason, but I've seen it whether I've had SD+ installed or not.  I sure would like to know what is causing it.

 

 

Thank you, at least now i know i'm not only one having it happen, and it is not from SD. And sorry Skyrimll for accuse your mod!  :blush:

Posted

Would it be possible for you to make Sanguine's Debauchery enforce sexual preferrences as far as the animations.

It enforces it to the extent that it only allows females to capture my male character, but then they just use male animations on him.

Sexlab Defeat fixes that and restricts the animations to their appropriate gender roles. (I just don't particularly like watching my male character get fisted by a female bandit.)

Can you create a fix for this?

Thanks

 

Bump

Posted

Am I at any point supposed to have chat options with my owner? Everytime I hit E on him, there are no options just a generic vanilla NPC phrase, or one of the owner phrases

 

I set my min slavery level to 6 and my max is, set to 6 by default, got enslaved again, still no chat options, chat options on random NPCs arent any different either

Posted

Am I at any point supposed to have chat options with my owner? Everytime I hit E on him, there are no options just a generic vanilla NPC phrase, or one of the owner phrases

 

I set my min slavery level to 6 and my max is, set to 6 by default, got enslaved again, still no chat options, chat options on random NPCs arent any different either

 

Did you forget to install Sexlab Dialoges?

 

http://www.loverslab.com/files/file/1540-sexlab-dialogues-2015-03-05/

Posted

 

Am I at any point supposed to have chat options with my owner? Everytime I hit E on him, there are no options just a generic vanilla NPC phrase, or one of the owner phrases

 

I set my min slavery level to 6 and my max is, set to 6 by default, got enslaved again, still no chat options, chat options on random NPCs arent any different either

 

Did you forget to install Sexlab Dialoges?

 

http://www.loverslab.com/files/file/1540-sexlab-dialogues-2015-03-05/

 

 

That would be it, I'm retarded, thank you

Posted

I'm going for the blacksmith quest... but I've got stuck at at the second quest. In the spoiler.

Also when I practice nothing seems to happens. I see the numbers of weapons and armors made by me in the pop up box. And it is raising appropriately. But nothing seems to happens when I reach (and go past) the required numbers.

 

 

When I'm tasked to go to Bleak Fall Barrow. I took the sword and the aaxe I found at the end of the dungeons.. (not the rest of the ancient nord armor). But nothing seems to ensue. Alvor says nothing.

 

Posted

I'm going for the blacksmith quest... but I've got stuck at at the second quest. In the spoiler.

Also when I practice nothing seems to happens. I see the numbers of weapons and armors made by me in the pop up box. And it is raising appropriately. But nothing seems to happens when I reach (and go past) the required numbers.

 

 

When I'm tasked to go to Bleak Fall Barrow. I took the sword and the aaxe I found at the end of the dungeons.. (not the rest of the ancient nord armor). But nothing seems to ensue. Alvor says nothing.

 

 

Ok.. looks like I am do for a do over of that quest with a new character.

 

Be patient.. it will take me time to go through the quest in normal play conditions.

 

Can you tell me which stages you have using this in the console?

sqs _SLD_QST_Blacksmithcraft
Posted

I need some help. I know every one that uses this mod uses death alternative. I suffer from the crashes from the vanilla stuff. Enslave and what not dosen't cause the crash. How did everyone fix the issue? Tried the mod author but didn't get much help.

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