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Sanguine Debauchery (SD+) (January 2025)


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Posted

Given that I had some extra, bad-no-good SD-related stuff installed, and am having trouble with starting enslavement, would it be obnoxious for me to post a list of SD scripts active in my save and see which of them shouldn't be there? I've already gotten rid of the SdPatches and Dd-sd1 patch, and cleaned the save of loose scripts.

Posted

I have a bug(?) to report... at least, I'm assuming it's coming from this mod and not from somewhere else.

 

In combat, if no weapons are equipped (i.e. I'm wielding a bow but it's not out) then I auto-surrender. It's not the auto surrender that I have a problem with, but the delay... I was enslaved because I was riding on my horse, got off, and didn't have time to get out a weapon before I got enslaved by the bandits I was attempting to fight. Could the delay between "detected no weapons equipped" and "enslaved" be increased a bit? Just one or two seconds.

 

The other issue I have is that my master, after enslaving me, doesn't remove anything from my inventory. I ended up carrying everything I already had, weapons and armor included, and was just redressed in a slave's clothes. This allowed me to instantly make my master very happy (I have a gift for you - here's 3,000 gold worth of enchanted armor). I couldn't pick up weapons, nor could I wield them, as expected, but it didn't have a problem with anything I already had in my inventory.

 

I think these problems are from this mod, but I'm not completely sure... I just updated lots of mods and got back into Skyrim after about a month's hiatus.

 

Wish I could give logs, but I didn't have logging enabled when I was playing, and I just reloaded to before the combat start anyway...

Posted

Thanks for providing the event log (very few people do :) ) but it seems to be a little late in the sequence. The master's death and re-enslavement seems to be happening before that point.

 

Ah damn really? I tried it again today and this time the master died and i was freed, then a message popped up saying "You are mine!" and i was re-enslaved like last time. However I was then freed again immediately and the "Enslaved" quest disappeared as well as the collar when i looted the key.

 

I'll make trigger it again tomorrow in as short a time possible so its not all papyrus spam and try to give the whole log from the point past my loading spam.

 

Oh and this:

 

"The other issue I have is that my master, after enslaving me, doesn't remove anything from my inventory. I ended up carrying everything I already had, weapons and armor included, and was just redressed in a slave's clothes. This allowed me to instantly make my master very happy (I have a gift for you - here's 3,000 gold worth of enchanted armor). I couldn't pick up weapons, nor could I wield them, as expected, but it didn't have a problem with anything I already had in my inventory."

 

I had the same thing but i assumed it had something to do with perkus maximus, I didn't mind because my master was nowhere near any food or gold items. The master did however steall all the gold, and the items and gold i gave him (and that he took from me) weren't on the corpse. My settings were default other than  toggling "Limited removal" to on.

 

I just remember another thing, after my 2nd enslavement in my playthrough triggered, i started with 10 trust, which is what i had when my 1st master died. I'm pretty sure he shouldn't have 10 trust considering i shot him with 3 arrows.

Posted

What is the range for personality? All I've gotten so far is 3 and 0, and both seem sadistic. Can you provide a list of vanilla NPCs that you know for sure would have specific personalities?

 

For disposition and trust, negative is good and positive is bad, like demerits used to be, right? Trust doesn't seem to change at all, no matter if I'm nice or naughty.

 

Am I doing it wrong or do the demerits change really slowly? 24 hours with 2-5 sex and demerits/disposition move like 1-3 points, but join is set to -30. That seems kinda extreme, and means we can't really have fun by varying our behavior or risk doubling or tripling the wait.

 

Is there a personality that is sadistic but more willing to resort to bondage and messing with the character sexually as compared to just smacking them to the floor? I guess I would find being enslaved to a pervert more fun than an asshole...

 

Nothing is controllable through changing console variables anymore?

 

SD Changes, or whatever it was called, the addon/extension mod, which is now deprecated, used to let the master tie you up if there was no cage for the night. Can we have this back one day, or is it already in the mod and my trust is just too high?

 

I feel punishments should last longer, but I didn't see a MCM variable to change the average length.

 

I haven't seen it yet, but wasn't there a possibility of being sold by your owner to that one fort in the old version? Did that get scrapped or have I just not seen it yet, or was I thinking of a different mod...

 

What is the qualification for getting the _sd_isplayersuccubus variable and what does it do? I still play with angrim's quest which has a succubus end, but I can't set the variable manually and I'm curious what I'm missing out on.

 

Edit:

What does _sd_state_mcm do?

Posted

What is the range for personality? All I've gotten so far is 3 and 0, and both seem sadistic. Can you provide a list of vanilla NPCs that you know for sure would have specific personalities?

 

There are 7 personality types.

 

; - Master personality profile
; 0 - Simple profile. No additional constraints
; 1 - Comfortable - Must complete or exceed food goal
; 2 - Horny - Must complete or exceed sex goal
; 3 - Sadistic - Must complete or exceed punishment goals
; 4 - Gambler - Must complete or exceed gold goals.
; 5 - Caring - Seeks full compliance for one goal at least
; 6 - Perfectionist - Seeks full compliance for all goals
 
Personality is selected randomly for each NPC so there is no reliable way to get one or the other.
 

For disposition and trust, negative is good and positive is bad, like demerits used to be, right? Trust doesn't seem to change at all, no matter if I'm nice or naughty.

 

I went for the opposite. Positive values are good and negative values are bad. 

I never liked the negative demerits = good of the original version :)

 

Am I doing it wrong or do the demerits change really slowly? 24 hours with 2-5 sex and demerits/disposition move like 1-3 points, but join is set to -30. That seems kinda extreme, and means we can't really have fun by varying our behavior or risk doubling or tripling the wait.

 

Demerits as a global variable is deprecated. It is not used anymore except maybe for the Falmers.

The target of -30 for demerits is also not used anymore.

 

You have instead a target of gold buyout, disposition threshold and days before the threshold kicks in.

All are configurable in the menu.

 

Is there a personality that is sadistic but more willing to resort to bondage and messing with the character sexually as compared to just smacking them to the floor? I guess I would find being enslaved to a pervert more fun than an asshole...

 

Personality types 2 or 3 are close to what you are asking. 

The types are very basic right now but they are foundations I can build upon later.

 

Nothing is controllable through changing console variables anymore?

 

Not much... I am using storageUtil variables instead to open up the mod to external mods.

Someone could write an add-on mod to configure all parameters for a particular master using a menu. 

That's a lot of work for what I can afford right now but it is definitely doable.

 

SD Changes, or whatever it was called, the addon/extension mod, which is now deprecated, used to let the master tie you up if there was no cage for the night. Can we have this back one day, or is it already in the mod and my trust is just too high?

 

I re-introduced that feature as part of Sleep anywhere. Tell your master you are tired. After slavery level 2 or 3, you will be allowed to properly sleep, usually bound in place.

 

I feel punishments should last longer, but I didn't see a MCM variable to change the average length.

 

The duration is not configurable yet - I am still tweaking punishments.

 

I haven't seen it yet, but wasn't there a possibility of being sold by your owner to that one fort in the old version? Did that get scrapped or have I just not seen it yet, or was I thinking of a different mod...

 

That's the Thugs and it is still there. You need to steal and pick up items from barrels before that quest kicks in - same as before.

New in SD+ 3.0 is the event of being sold to slavers when your enslavement goes wrong (pissed off master past the threshold number of days I mentioned above).

 

What is the qualification for getting the _sd_isplayersuccubus variable and what does it do? I still play with angrim's quest which has a succubus end, but I can't set the variable manually and I'm curious what I'm missing out on.

 

That's a placeholder for awareness detection of PSQ succubus and Hormones (and Angrim if I can detect it).

 

This will be used for comments and interaction with Sanguine but it is not yet activated,

 

Posted

Personality is selected randomly for each NPC so there is no reliable way to get one or the other.

 

I thought you said it would likely persist with named NPCs, and that seemed accurate since I kept getting 3s for all the NPCs I tried.

 

New in SD+ 3.0 is the event of being sold to slavers when your enslavement goes wrong (pissed off master past the threshold number of days I mentioned above).

 

Wierd, I thought this was already in the mod for some reason, maybe it was in the "Todo later" section...

 

I may have found a snag with personality 3. After too many punishments he takes the items off immediately after he puts them on you, I'm guessing because he's happy? But wouldn't he be happier if they stayed on your character?

 

When the player gets stung by the collar for trying to escape, if the player is posed they lose control but if they are left on the ground in sprawl animation player movement is still intact, and you can try to escape again by re-entering a building without getting a second punishment.

 

(and Angrim if I can detect it).

 

I think that one ending can be detected if the character has the one spell that you get that activates the curse. I could be wrong, since the impartial version of the spell is available before the quest is over, but I've gotten the full version spell through console:addspell on "Succubus Curse". If you can detect if a player has a spell, that would be enough I think. Otherwise, detecting through quest stage would be logical, if you can even do that through papyrus...

 

I'm not seeing the option to tell owner I'm tired, guess I should update Devious Dialogs first... nvm I have 1.3 already...

Posted

Once personality is set randomly (at the first enslavement), it is persisted for that NPC.

 

The timing of punishments still needs work... sometimes it is way too short.

 

To tell your master you are tired, wait for night time.

At higher slavery levels, you will gain the privilege to ask about sleep anytime.

Posted

304 bug: Sleeping while enslaved can result in dreamworld, master follows because it counts as escape attempt.

 

Would be interesting if intended, sanguine summons him and you to his world where the flame atronac kills him and sanguine claims you.

Papyrus.0.log

Posted

Hi!  Awessome mod! =)

 

I was wondering, is there any in-game documentation or hints on how to appease your master?  Any out-of-game documentation?  Thanks!

Posted

skyrimll, a follow up to a previous post.  I've had the hired thugs come after my character two or three times since the 3.0 update.  Not once have they sent my character to Mistwatch.  That was one of my favorite scenes in the older versions.  Are there other factors involved?

 

Usually when the thugs attack I get a DA event and not necessarily enslavement.

 

One other question.  Previously you wrote that the DA Falmer Enslavement mod from the Nexus works well with SD+.  You had mentioned that one should follow the other in load order.  Which should be first and should they follow immediately one another or just be positioned higher/lower?

Posted

skyrimll,
about player immortality.
When my character becomes immortal (after SD) I was try to uninstall and remove ALL mods (except DawnGuard, HearthFire and Dragonborn), clean save. Nothing happens... Only console command 'recycleactor' removes immortality.
Second try - uninstall and remove only SD and use console 'recycleactor'. Immortality removed.
Third try - Full MOD List (SD too). Use console 'removeactor'. Nothing happens. Player is immortal.

I hope this information may help you to detect immortality bug.

Posted

skyrimll, a follow up to a previous post.  I've had the hired thugs come after my character two or three times since the 3.0 update.  Not once have they sent my character to Mistwatch.  That was one of my favorite scenes in the older versions.  Are there other factors involved?

 

Usually when the thugs attack I get a DA event and not necessarily enslavement.

 

As a temporary workaround, you can push the surrender key-binding while in combat with the thugs to skip defeat and go straight to enslavement. The key on my keyboard for surrender is "|\", but you can look it up and change it from in the SkyUI mod menu for SD+

Posted

Ok, i traveled to Location9, but there is nothing, only Water, no Building or something like this and...Location9 is moving, its slowly circling around the position which is shown on the map.

 

But i still have no clue which Mod added this place and for what purpose.

 

ScreenShot73.jpg

I think that's from Escape the Cell. I couldn't find that damn shipwreck for the shipwreck scenario, so I stuck a bunch of map markers up there to pinpoint its location. I think I removed them all in a later update, but I may have missed some.

Posted

Just wanted to check the current state of play on cuffs. Is the master supposed to remove cuffs at higher levels of trust or is that not in yet ?

Posted

 

Thanks for providing the event log (very few people do :) ) but it seems to be a little late in the sequence. The master's death and re-enslavement seems to be happening before that point.

 

Ah damn really? I tried it again today and this time the master died and i was freed, then a message popped up saying "You are mine!" and i was re-enslaved like last time. However I was then freed again immediately and the "Enslaved" quest disappeared as well as the collar when i looted the key.

 

I'll make trigger it again tomorrow in as short a time possible so its not all papyrus spam and try to give the whole log from the point past my loading spam.

 

Oh and this:

 

"The other issue I have is that my master, after enslaving me, doesn't remove anything from my inventory. I ended up carrying everything I already had, weapons and armor included, and was just redressed in a slave's clothes. This allowed me to instantly make my master very happy (I have a gift for you - here's 3,000 gold worth of enchanted armor). I couldn't pick up weapons, nor could I wield them, as expected, but it didn't have a problem with anything I already had in my inventory."

 

I had the same thing but i assumed it had something to do with perkus maximus, I didn't mind because my master was nowhere near any food or gold items. The master did however steall all the gold, and the items and gold i gave him (and that he took from me) weren't on the corpse. My settings were default other than  toggling "Limited removal" to on.

 

I just remember another thing, after my 2nd enslavement in my playthrough triggered, i started with 10 trust, which is what i had when my 1st master died. I'm pretty sure he shouldn't have 10 trust considering i shot him with 3 arrows.

 

 

Here's the papyrus of the event: (my god its long for only 3 minutes play time)

 

 

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.tryEnslaveEvent() - "crdePlayerMonitorScript.psc" Line 293

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.OnUpdate() - "crdePlayerMonitorScript.psc" Line 76

[01/15/2015 - 01:17:34AM] Warning: Assigning None to a non-object variable named "::temp65"

stack:

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.tryEnslaveEvent() - "crdePlayerMonitorScript.psc" Line 293

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.OnUpdate() - "crdePlayerMonitorScript.psc" Line 76

[01/15/2015 - 01:17:36AM] SexLab Hormones: External shape change detected

[01/15/2015 - 01:17:36AM] SexLab Hormones: Breast change 2.122680 from 1.698144

[01/15/2015 - 01:17:36AM] SexLab Hormones: Butt change 0.900000 from 0.900000

[01/15/2015 - 01:17:36AM] SexLab Hormones: Belly change 2.639480 from 2.111584

[01/15/2015 - 01:17:36AM] SexLab Hormones: Schlong change 1.000000 from 1.000000

[01/15/2015 - 01:17:36AM] SexLab Hormones: Update ignored. PC is changing from another mod.

[01/15/2015 - 01:17:36AM] SexLab Hormones: Reading state from storage

[01/15/2015 - 01:17:39AM] [CRDE] Checking player enslave level

[01/15/2015 - 01:17:39AM] [CRDE] EnslaveLevel 2

[01/15/2015 - 01:17:41AM] Error: Cannot call HasMagicEffect() on a None object, aborting function call

stack:

    [Active effect 1 on  (00000014)].xMAWARCombatLogic.OnHit() - "xMAWARCombatLogic.psc" Line 306

[01/15/2015 - 01:17:41AM] Warning: Assigning None to a non-object variable named "::temp8"

stack:

    [Active effect 1 on  (00000014)].xMAWARCombatLogic.OnHit() - "xMAWARCombatLogic.psc" Line 306

[01/15/2015 - 01:17:41AM] Error: Cannot call IsHostileToActor() on a None object, aborting function call

stack:

    [alias _SDRA_slave on quest _SD_enslavement (5100182D)]._sdras_slave.OnHit() - "_SDRAS_slave.psc" Line ?

[01/15/2015 - 01:17:41AM] Warning: Assigning None to a non-object variable named "::temp59"

stack:

    [alias _SDRA_slave on quest _SD_enslavement (5100182D)]._sdras_slave.OnHit() - "_SDRAS_slave.psc" Line ?

[01/15/2015 - 01:17:42AM] [CRDE] onUpdate

[01/15/2015 - 01:17:42AM] Error: Cannot call IsHostileToActor() on a None object, aborting function call

stack:

    [alias _SDRA_slave on quest _SD_enslavement (5100182D)]._sdras_slave.OnHit() - "_SDRAS_slave.psc" Line ?

[01/15/2015 - 01:17:42AM] Warning: Assigning None to a non-object variable named "::temp59"

stack:

    [alias _SDRA_slave on quest _SD_enslavement (5100182D)]._sdras_slave.OnHit() - "_SDRAS_slave.psc" Line ?

[01/15/2015 - 01:17:42AM] Error: Cannot call HasMagicEffect() on a None object, aborting function call

stack:

    [Active effect 1 on  (00000014)].xMAWARCombatLogic.OnHit() - "xMAWARCombatLogic.psc" Line 306

[01/15/2015 - 01:17:42AM] Warning: Assigning None to a non-object variable named "::temp8"

stack:

    [Active effect 1 on  (00000014)].xMAWARCombatLogic.OnHit() - "xMAWARCombatLogic.psc" Line 306

[01/15/2015 - 01:17:42AM] Error: Cannot call HasMagicEffect() on a None object, aborting function call

stack:

    [Active effect 1 on  (00000014)].xMAWARCombatLogic.OnHit() - "xMAWARCombatLogic.psc" Line 306

[01/15/2015 - 01:17:42AM] Warning: Assigning None to a non-object variable named "::temp8"

stack:

    [Active effect 1 on  (00000014)].xMAWARCombatLogic.OnHit() - "xMAWARCombatLogic.psc" Line 306

[01/15/2015 - 01:17:42AM] Error: Cannot call IsHostileToActor() on a None object, aborting function call

stack:

    [alias _SDRA_slave on quest _SD_enslavement (5100182D)]._sdras_slave.OnHit() - "_SDRAS_slave.psc" Line ?

[01/15/2015 - 01:17:42AM] Warning: Assigning None to a non-object variable named "::temp59"

stack:

    [alias _SDRA_slave on quest _SD_enslavement (5100182D)]._sdras_slave.OnHit() - "_SDRAS_slave.psc" Line ?

[01/15/2015 - 01:17:42AM] Error: Cannot call IsHostileToActor() on a None object, aborting function call

stack:

    [alias _SDRA_slave on quest _SD_enslavement (5100182D)]._sdras_slave.OnHit() - "_SDRAS_slave.psc" Line ?

[01/15/2015 - 01:17:42AM] Warning: Assigning None to a non-object variable named "::temp59"

stack:

    [alias _SDRA_slave on quest _SD_enslavement (5100182D)]._sdras_slave.OnHit() - "_SDRAS_slave.psc" Line ?

[01/15/2015 - 01:17:42AM] Error: Cannot call GetRace() on a None object, aborting function call

stack:

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.tryEnslaveEvent() - "crdePlayerMonitorScript.psc" Line 293

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.OnUpdate() - "crdePlayerMonitorScript.psc" Line 76

[01/15/2015 - 01:17:42AM] Error: Cannot call IsPlayable() on a None object, aborting function call

stack:

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.tryEnslaveEvent() - "crdePlayerMonitorScript.psc" Line 293

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.OnUpdate() - "crdePlayerMonitorScript.psc" Line 76

[01/15/2015 - 01:17:42AM] Warning: Assigning None to a non-object variable named "::temp65"

stack:

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.tryEnslaveEvent() - "crdePlayerMonitorScript.psc" Line 293

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.OnUpdate() - "crdePlayerMonitorScript.psc" Line 76

[01/15/2015 - 01:17:47AM] [CRDE] Checking player enslave level

[01/15/2015 - 01:17:48AM] [CRDE] EnslaveLevel 2

[01/15/2015 - 01:17:51AM] Error: Cannot call GetRace() on a None object, aborting function call

stack:

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.tryEnslaveEvent() - "crdePlayerMonitorScript.psc" Line 293

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.OnUpdate() - "crdePlayerMonitorScript.psc" Line 76

[01/15/2015 - 01:17:51AM] Error: Cannot call IsPlayable() on a None object, aborting function call

stack:

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.tryEnslaveEvent() - "crdePlayerMonitorScript.psc" Line 293

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.OnUpdate() - "crdePlayerMonitorScript.psc" Line 76

[01/15/2015 - 01:17:51AM] Warning: Assigning None to a non-object variable named "::temp65"

stack:

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.tryEnslaveEvent() - "crdePlayerMonitorScript.psc" Line 293

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.OnUpdate() - "crdePlayerMonitorScript.psc" Line 76

[01/15/2015 - 01:17:51AM] Error: Cannot call HasMagicEffect() on a None object, aborting function call

stack:

    [Active effect 1 on  (00000014)].xMAWARCombatLogic.OnHit() - "xMAWARCombatLogic.psc" Line 306

[01/15/2015 - 01:17:51AM] Warning: Assigning None to a non-object variable named "::temp8"

stack:

    [Active effect 1 on  (00000014)].xMAWARCombatLogic.OnHit() - "xMAWARCombatLogic.psc" Line 306

[01/15/2015 - 01:17:51AM] Error: Cannot call HasMagicEffect() on a None object, aborting function call

stack:

    [Active effect 1 on  (00000014)].xMAWARCombatLogic.OnHit() - "xMAWARCombatLogic.psc" Line 306

[01/15/2015 - 01:17:51AM] Warning: Assigning None to a non-object variable named "::temp8"

stack:

    [Active effect 1 on  (00000014)].xMAWARCombatLogic.OnHit() - "xMAWARCombatLogic.psc" Line 306

[01/15/2015 - 01:17:51AM] Error: Cannot call IsHostileToActor() on a None object, aborting function call

stack:

    [alias _SDRA_slave on quest _SD_enslavement (5100182D)]._sdras_slave.OnHit() - "_SDRAS_slave.psc" Line ?

[01/15/2015 - 01:17:51AM] Warning: Assigning None to a non-object variable named "::temp59"

stack:

    [alias _SDRA_slave on quest _SD_enslavement (5100182D)]._sdras_slave.OnHit() - "_SDRAS_slave.psc" Line ?

[01/15/2015 - 01:17:51AM] Error: Cannot call IsHostileToActor() on a None object, aborting function call

stack:

    [alias _SDRA_slave on quest _SD_enslavement (5100182D)]._sdras_slave.OnHit() - "_SDRAS_slave.psc" Line ?

[01/15/2015 - 01:17:51AM] Warning: Assigning None to a non-object variable named "::temp59"

stack:

    [alias _SDRA_slave on quest _SD_enslavement (5100182D)]._sdras_slave.OnHit() - "_SDRAS_slave.psc" Line ?

[01/15/2015 - 01:17:52AM] [CRDE] onUpdate

[01/15/2015 - 01:17:52AM] Error: Cannot call IsHostileToActor() on a None object, aborting function call

stack:

    [alias _SDRA_slave on quest _SD_enslavement (5100182D)]._sdras_slave.OnHit() - "_SDRAS_slave.psc" Line ?

[01/15/2015 - 01:17:52AM] Warning: Assigning None to a non-object variable named "::temp59"

stack:

    [alias _SDRA_slave on quest _SD_enslavement (5100182D)]._sdras_slave.OnHit() - "_SDRAS_slave.psc" Line ?

[01/15/2015 - 01:17:52AM] Error: Cannot call HasMagicEffect() on a None object, aborting function call

stack:

    [Active effect 1 on  (00000014)].xMAWARCombatLogic.OnHit() - "xMAWARCombatLogic.psc" Line 306

[01/15/2015 - 01:17:52AM] Warning: Assigning None to a non-object variable named "::temp8"

stack:

    [Active effect 1 on  (00000014)].xMAWARCombatLogic.OnHit() - "xMAWARCombatLogic.psc" Line 306

[01/15/2015 - 01:17:52AM] Error: Cannot call HasMagicEffect() on a None object, aborting function call

stack:

    [Active effect 1 on  (00000014)].xMAWARCombatLogic.OnHit() - "xMAWARCombatLogic.psc" Line 306

[01/15/2015 - 01:17:52AM] Warning: Assigning None to a non-object variable named "::temp8"

stack:

    [Active effect 1 on  (00000014)].xMAWARCombatLogic.OnHit() - "xMAWARCombatLogic.psc" Line 306

[01/15/2015 - 01:17:52AM] Error: Cannot call IsHostileToActor() on a None object, aborting function call

stack:

    [alias _SDRA_slave on quest _SD_enslavement (5100182D)]._sdras_slave.OnHit() - "_SDRAS_slave.psc" Line ?

[01/15/2015 - 01:17:52AM] Warning: Assigning None to a non-object variable named "::temp59"

stack:

    [alias _SDRA_slave on quest _SD_enslavement (5100182D)]._sdras_slave.OnHit() - "_SDRAS_slave.psc" Line ?

[01/15/2015 - 01:17:52AM] Error: Cannot call IsHostileToActor() on a None object, aborting function call

stack:

    [alias _SDRA_slave on quest _SD_enslavement (5100182D)]._sdras_slave.OnHit() - "_SDRAS_slave.psc" Line ?

[01/15/2015 - 01:17:52AM] Warning: Assigning None to a non-object variable named "::temp59"

stack:

    [alias _SDRA_slave on quest _SD_enslavement (5100182D)]._sdras_slave.OnHit() - "_SDRAS_slave.psc" Line ?

[01/15/2015 - 01:17:52AM] Error: Cannot call HasMagicEffect() on a None object, aborting function call

stack:

    [Active effect 1 on  (00000014)].xMAWARCombatLogic.OnHit() - "xMAWARCombatLogic.psc" Line 306

[01/15/2015 - 01:17:52AM] Warning: Assigning None to a non-object variable named "::temp8"

stack:

    [Active effect 1 on  (00000014)].xMAWARCombatLogic.OnHit() - "xMAWARCombatLogic.psc" Line 306

[01/15/2015 - 01:17:56AM] [CRDE] Checking player enslave level

[01/15/2015 - 01:17:56AM] [CRDE] EnslaveLevel 2

[01/15/2015 - 01:17:59AM] xpoCrimeScanner: (Scanning) OnUpdate

[01/15/2015 - 01:18:00AM] Error: Cannot call GetRace() on a None object, aborting function call

stack:

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.tryEnslaveEvent() - "crdePlayerMonitorScript.psc" Line 293

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.OnUpdate() - "crdePlayerMonitorScript.psc" Line 76

[01/15/2015 - 01:18:00AM] Error: Cannot call IsPlayable() on a None object, aborting function call

stack:

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.tryEnslaveEvent() - "crdePlayerMonitorScript.psc" Line 293

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.OnUpdate() - "crdePlayerMonitorScript.psc" Line 76

[01/15/2015 - 01:18:00AM] Warning: Assigning None to a non-object variable named "::temp65"

stack:

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.tryEnslaveEvent() - "crdePlayerMonitorScript.psc" Line 293

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.OnUpdate() - "crdePlayerMonitorScript.psc" Line 76

[01/15/2015 - 01:18:02AM] Error: Cannot call HasMagicEffect() on a None object, aborting function call

stack:

    [Active effect 1 on  (00000014)].xMAWARCombatLogic.OnHit() - "xMAWARCombatLogic.psc" Line 306

[01/15/2015 - 01:18:02AM] Warning: Assigning None to a non-object variable named "::temp8"

stack:

    [Active effect 1 on  (00000014)].xMAWARCombatLogic.OnHit() - "xMAWARCombatLogic.psc" Line 306

[01/15/2015 - 01:18:02AM] Error: Cannot call IsHostileToActor() on a None object, aborting function call

stack:

    [alias _SDRA_slave on quest _SD_enslavement (5100182D)]._sdras_slave.OnHit() - "_SDRAS_slave.psc" Line ?

[01/15/2015 - 01:18:02AM] Warning: Assigning None to a non-object variable named "::temp59"

stack:

    [alias _SDRA_slave on quest _SD_enslavement (5100182D)]._sdras_slave.OnHit() - "_SDRAS_slave.psc" Line ?

[01/15/2015 - 01:18:02AM] Error: Cannot call IsHostileToActor() on a None object, aborting function call

stack:

    [alias _SDRA_slave on quest _SD_enslavement (5100182D)]._sdras_slave.OnHit() - "_SDRAS_slave.psc" Line ?

[01/15/2015 - 01:18:02AM] Warning: Assigning None to a non-object variable named "::temp59"

stack:

    [alias _SDRA_slave on quest _SD_enslavement (5100182D)]._sdras_slave.OnHit() - "_SDRAS_slave.psc" Line ?

[01/15/2015 - 01:18:02AM] Error: Cannot call HasMagicEffect() on a None object, aborting function call

stack:

    [Active effect 1 on  (00000014)].xMAWARCombatLogic.OnHit() - "xMAWARCombatLogic.psc" Line 306

[01/15/2015 - 01:18:02AM] Warning: Assigning None to a non-object variable named "::temp8"

stack:

    [Active effect 1 on  (00000014)].xMAWARCombatLogic.OnHit() - "xMAWARCombatLogic.psc" Line 306

[01/15/2015 - 01:18:02AM] Error: Cannot call HasMagicEffect() on a None object, aborting function call

stack:

    [Active effect 1 on  (00000014)].xMAWARCombatLogic.OnHit() - "xMAWARCombatLogic.psc" Line 306

[01/15/2015 - 01:18:02AM] Warning: Assigning None to a non-object variable named "::temp8"

stack:

    [Active effect 1 on  (00000014)].xMAWARCombatLogic.OnHit() - "xMAWARCombatLogic.psc" Line 306

[01/15/2015 - 01:18:02AM] Error: Cannot call IsHostileToActor() on a None object, aborting function call

stack:

    [alias _SDRA_slave on quest _SD_enslavement (5100182D)]._sdras_slave.OnHit() - "_SDRAS_slave.psc" Line ?

[01/15/2015 - 01:18:02AM] Warning: Assigning None to a non-object variable named "::temp59"

stack:

    [alias _SDRA_slave on quest _SD_enslavement (5100182D)]._sdras_slave.OnHit() - "_SDRAS_slave.psc" Line ?

[01/15/2015 - 01:18:02AM] [CRDE] onUpdate

[01/15/2015 - 01:18:02AM] Error: Cannot call IsHostileToActor() on a None object, aborting function call

stack:

    [alias _SDRA_slave on quest _SD_enslavement (5100182D)]._sdras_slave.OnHit() - "_SDRAS_slave.psc" Line ?

[01/15/2015 - 01:18:02AM] Warning: Assigning None to a non-object variable named "::temp59"

stack:

    [alias _SDRA_slave on quest _SD_enslavement (5100182D)]._sdras_slave.OnHit() - "_SDRAS_slave.psc" Line ?

[01/15/2015 - 01:18:02AM] Error: Cannot call HasMagicEffect() on a None object, aborting function call

stack:

    [Active effect 1 on  (00000014)].xMAWARCombatLogic.OnHit() - "xMAWARCombatLogic.psc" Line 306

[01/15/2015 - 01:18:02AM] Warning: Assigning None to a non-object variable named "::temp8"

stack:

    [Active effect 1 on  (00000014)].xMAWARCombatLogic.OnHit() - "xMAWARCombatLogic.psc" Line 306

[01/15/2015 - 01:18:02AM] Error: Cannot call HasMagicEffect() on a None object, aborting function call

stack:

    [Active effect 1 on  (00000014)].xMAWARCombatLogic.OnHit() - "xMAWARCombatLogic.psc" Line 306

[01/15/2015 - 01:18:02AM] Warning: Assigning None to a non-object variable named "::temp8"

stack:

    [Active effect 1 on  (00000014)].xMAWARCombatLogic.OnHit() - "xMAWARCombatLogic.psc" Line 306

[01/15/2015 - 01:18:02AM] Error: Cannot call IsHostileToActor() on a None object, aborting function call

stack:

    [alias _SDRA_slave on quest _SD_enslavement (5100182D)]._sdras_slave.OnHit() - "_SDRAS_slave.psc" Line ?

[01/15/2015 - 01:18:02AM] Warning: Assigning None to a non-object variable named "::temp59"

stack:

    [alias _SDRA_slave on quest _SD_enslavement (5100182D)]._sdras_slave.OnHit() - "_SDRAS_slave.psc" Line ?

[01/15/2015 - 01:18:03AM] Error: Cannot call HasMagicEffect() on a None object, aborting function call

stack:

    [Active effect 1 on  (00000014)].xMAWARCombatLogic.OnHit() - "xMAWARCombatLogic.psc" Line 306

[01/15/2015 - 01:18:03AM] Warning: Assigning None to a non-object variable named "::temp8"

stack:

    [Active effect 1 on  (00000014)].xMAWARCombatLogic.OnHit() - "xMAWARCombatLogic.psc" Line 306

[01/15/2015 - 01:18:03AM] Error: Cannot call IsHostileToActor() on a None object, aborting function call

stack:

    [alias _SDRA_slave on quest _SD_enslavement (5100182D)]._sdras_slave.OnHit() - "_SDRAS_slave.psc" Line ?

[01/15/2015 - 01:18:03AM] Warning: Assigning None to a non-object variable named "::temp59"

stack:

    [alias _SDRA_slave on quest _SD_enslavement (5100182D)]._sdras_slave.OnHit() - "_SDRAS_slave.psc" Line ?

[01/15/2015 - 01:18:03AM] Error: Cannot call HasMagicEffect() on a None object, aborting function call

stack:

    [Active effect 1 on  (00000014)].xMAWARCombatLogic.OnHit() - "xMAWARCombatLogic.psc" Line 306

[01/15/2015 - 01:18:03AM] Warning: Assigning None to a non-object variable named "::temp8"

stack:

    [Active effect 1 on  (00000014)].xMAWARCombatLogic.OnHit() - "xMAWARCombatLogic.psc" Line 306

[01/15/2015 - 01:18:03AM] Error: Cannot call IsHostileToActor() on a None object, aborting function call

stack:

    [alias _SDRA_slave on quest _SD_enslavement (5100182D)]._sdras_slave.OnHit() - "_SDRAS_slave.psc" Line ?

[01/15/2015 - 01:18:03AM] Warning: Assigning None to a non-object variable named "::temp59"

stack:

    [alias _SDRA_slave on quest _SD_enslavement (5100182D)]._sdras_slave.OnHit() - "_SDRAS_slave.psc" Line ?

[01/15/2015 - 01:18:05AM] [CRDE] Checking player enslave level

[01/15/2015 - 01:18:05AM] [CRDE] EnslaveLevel 2

[01/15/2015 - 01:18:08AM] Error: Cannot call GetRace() on a None object, aborting function call

stack:

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.tryEnslaveEvent() - "crdePlayerMonitorScript.psc" Line 293

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.OnUpdate() - "crdePlayerMonitorScript.psc" Line 76

[01/15/2015 - 01:18:08AM] Error: Cannot call IsPlayable() on a None object, aborting function call

stack:

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.tryEnslaveEvent() - "crdePlayerMonitorScript.psc" Line 293

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.OnUpdate() - "crdePlayerMonitorScript.psc" Line 76

[01/15/2015 - 01:18:08AM] Warning: Assigning None to a non-object variable named "::temp65"

stack:

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.tryEnslaveEvent() - "crdePlayerMonitorScript.psc" Line 293

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.OnUpdate() - "crdePlayerMonitorScript.psc" Line 76

[01/15/2015 - 01:18:09AM] [_sdras_master] Master dead - Stop enslavement

[01/15/2015 - 01:18:11AM] [_sdras_master] Master killed by: [Actor < (00039FE1)>]

[01/15/2015 - 01:18:12AM] [_sdras_master] Master dead or disabled - Stop enslavement

[01/15/2015 - 01:18:12AM] [_sdras_slave] Receiving 'free slave' event

[01/15/2015 - 01:18:12AM] _SD::actorFactionInList akActor:[Actor < (00039FE1)>] found:False

[01/15/2015 - 01:18:12AM] [CRDE] onUpdate

[01/15/2015 - 01:18:12AM] [_sdras_master] Start enslavement with:[Actor < (00039FE1)>]

[01/15/2015 - 01:18:12AM] [_sdras_player] Receiving 'transfer slave' event - New master: [Actor < (00039FE1)>]

[01/15/2015 - 01:18:12AM] _SD::actorFactionInList akActor:[Actor < (00039FE1)>] found:False

[01/15/2015 - 01:18:12AM] [_sdras_player] Faction check: TRUE

[01/15/2015 - 01:18:13AM] [Helpless]: Resuming scenes, called from: [_sdqs_enslavement <_SD_enslavement (5100182D)>], (Enslaved!)

[01/15/2015 - 01:18:13AM] _SD::actorFactionInList akActor:[Actor < (00039FE1)>] found:False

[01/15/2015 - 01:18:13AM] [CRDE] Checking player enslave level

[01/15/2015 - 01:18:13AM] [CRDE] EnslaveLevel 0

[01/15/2015 - 01:18:13AM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type

stack:

    [None]._sdmes_bound.RegisterForSingleUpdate() - "<native>" Line ?

    [None]._sdmes_bound.OnUpdate() - "_SDMES_bound.psc" Line 213

[01/15/2015 - 01:18:14AM] [sD] Receiving enslavement story.

[01/15/2015 - 01:18:14AM] _SDQS_enslavement:: bQuestActive == False

[01/15/2015 - 01:18:14AM] [CRDE] enslave: 75 / talk: 72 / sex: 39 / owner

[01/15/2015 - 01:18:17AM] [Zad]: RemoveDevice called for Collar (Leather)

[01/15/2015 - 01:18:17AM] [Zad]: Acquired mutex, removing Collar (Leather)

[01/15/2015 - 01:18:17AM] [Zad]: OnUnequipped(Khali: Collar (Leather))

[01/15/2015 - 01:18:17AM] [CRDE] do sex convo

[01/15/2015 - 01:18:17AM] [Zad]: Rendered device is missing. Sync'ing...

[01/15/2015 - 01:18:17AM] [CRDE] doing sex convo with owner

[01/15/2015 - 01:18:17AM] Warning: Assigning None to a non-object variable named "::temp68"

stack:

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.tryEnslaveEvent() - "crdePlayerMonitorScript.psc" Line 348

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.OnUpdate() - "crdePlayerMonitorScript.psc" Line 76

[01/15/2015 - 01:18:17AM] [Zad]: SyncInventory(): Nothing needs to be done.

[01/15/2015 - 01:18:17AM] [Zad]: Rendered device is still missing. done.

[01/15/2015 - 01:18:18AM] [Zad]: Set slot mask to [0]: 0

[01/15/2015 - 01:18:18AM] [Zad]: Set slot mask to [67108864]: 67108864

[01/15/2015 - 01:18:19AM] [Helpless]: Suspending scenes, called from: [_sdqs_enslavement <_SD_enslavement (5100182D)>], (Enslaved!)

[01/15/2015 - 01:18:19AM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type

stack:

    [None]._sdmes_bound.RegisterForSingleUpdate() - "<native>" Line ?

    [None]._sdmes_bound.OnEffectStart() - "_SDMES_bound.psc" Line 229

[01/15/2015 - 01:18:21AM] [sD] Register devious outfits

[01/15/2015 - 01:18:21AM] [Zad]: adding tag Zap for Iron Cuffs

[01/15/2015 - 01:18:21AM] [Zad]: adding tag IRON for Iron Cuffs

[01/15/2015 - 01:18:21AM] [Zad]: adding tag Metal for Iron Cuffs

[01/15/2015 - 01:18:21AM] [Zad]: adding tag Arms for Iron Cuffs

[01/15/2015 - 01:18:21AM] [Zad]: adding tag Cuffs for Iron Cuffs

[01/15/2015 - 01:18:21AM] [Zad]: adding tag Zap for Cuffs (Iron) (Legs)

[01/15/2015 - 01:18:22AM] [Zad]: adding tag IRON for Cuffs (Iron) (Legs)

[01/15/2015 - 01:18:22AM] [Zad]: adding tag Metal for Cuffs (Iron) (Legs)

[01/15/2015 - 01:18:22AM] [Zad]: adding tag Legs for Cuffs (Iron) (Legs)

[01/15/2015 - 01:18:22AM] [Zad]: adding tag Cuffs for Cuffs (Iron) (Legs)

[01/15/2015 - 01:18:22AM] [Zad]: adding tag Zap for Gag (Simple) (WoodBit)

[01/15/2015 - 01:18:22AM] [Zad]: adding tag WOOD for Gag (Simple) (WoodBit)

[01/15/2015 - 01:18:22AM] [Zad]: adding tag Leather for Gag (Simple) (WoodBit)

[01/15/2015 - 01:18:22AM] [Zad]: adding tag gag for Gag (Simple) (WoodBit)

[01/15/2015 - 01:18:22AM] [Zad]: adding tag Zap for blindfold

[01/15/2015 - 01:18:22AM] [Zad]: adding tag Leather for blindfold

[01/15/2015 - 01:18:22AM] [Zad]: adding tag blindfold for blindfold

[01/15/2015 - 01:18:22AM] [CRDE] onUpdate

[01/15/2015 - 01:18:22AM] [sD] Init master devices: List count: 8

[01/15/2015 - 01:18:22AM] [sD] Init master devices - outfitID: 1

[01/15/2015 - 01:18:22AM] [sD] Init master devices - aborting - list already set

[01/15/2015 - 01:18:22AM] [sD] SLavery exposure: 32 - level: 3

[01/15/2015 - 01:18:22AM] [CRDE] Checking player enslave level

[01/15/2015 - 01:18:22AM] [sD] --- Slavery update

[01/15/2015 - 01:18:22AM] [sD] It's a new day as a slave.

 Today your owner is ..

Horny - Vicious

Hungry - Greedy

Angry - Trusting

Disposition: -7

Trust: 3

[01/15/2015 - 01:18:22AM] [sD] iSexComplete: 0 Count: 0 / 3 - Need: -3 +/- 3

[01/15/2015 - 01:18:22AM] [sD] iPunishComplete: 0 Count: 0 / 2 - Need: -2 +/- 3

[01/15/2015 - 01:18:22AM] [sD] iFoodComplete: 0 Count: 0 / 2 - Need: -2 +/- 3

[01/15/2015 - 01:18:22AM] [sD] iGoldComplete: 0 Count: 0 / 46 - Need: -46 +/- 3

[01/15/2015 - 01:18:22AM] [sD] Master: Mood: -7 - Trust: 3 - Type: 2

[01/15/2015 - 01:18:22AM] [sD] Master: OverallDisposition: -1

[01/15/2015 - 01:18:22AM] [sD] Master: Slave trust points: 33 - Master trust threshold: 30

[01/15/2015 - 01:18:22AM] [sD] Master: GoldTotal: 1444

[01/15/2015 - 01:18:22AM] [CRDE] EnslaveLevel 2

[01/15/2015 - 01:18:25AM] Error: Cannot call GetRace() on a None object, aborting function call

stack:

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.tryEnslaveEvent() - "crdePlayerMonitorScript.psc" Line 293

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.OnUpdate() - "crdePlayerMonitorScript.psc" Line 76

[01/15/2015 - 01:18:25AM] Error: Cannot call IsPlayable() on a None object, aborting function call

stack:

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.tryEnslaveEvent() - "crdePlayerMonitorScript.psc" Line 293

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.OnUpdate() - "crdePlayerMonitorScript.psc" Line 76

[01/15/2015 - 01:18:25AM] Warning: Assigning None to a non-object variable named "::temp65"

stack:

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.tryEnslaveEvent() - "crdePlayerMonitorScript.psc" Line 293

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.OnUpdate() - "crdePlayerMonitorScript.psc" Line 76

[01/15/2015 - 01:18:25AM] [_sdras_master] Master dead or disabled - Stop enslavement

[01/15/2015 - 01:18:26AM] [_sdras_slave] Receiving 'free slave' event

[01/15/2015 - 01:18:26AM] [Helpless]: Resuming scenes, called from: [_sdqs_enslavement <_SD_enslavement (5100182D)>], (Enslaved!)

[01/15/2015 - 01:18:26AM] [sD] Slave set - Outfit: 1 - Part: 0 - Equip: TRUE

[01/15/2015 - 01:18:26AM] [Zad]: [sD] SetOutfit: ID:1 - Part: 0 - Equip: TRUE

[01/15/2015 - 01:18:26AM] [sD] SetOutfit: test zad_lockable - nothing equipped for part 0

[01/15/2015 - 01:18:26AM] [Zad]: [sD] SetOutfit: equip - 1 [ 0]

[01/15/2015 - 01:18:26AM] [Zad]: EquipDevice called for Collar (Leather)

[01/15/2015 - 01:18:26AM] [Zad]: Acquired mutex, equipping Collar (Leather)

[01/15/2015 - 01:18:27AM] [Zad]: OnEquipped(Khali: Collar (Leather))

[01/15/2015 - 01:18:27AM] [Zad]: No menus are open. Equipping silently.

[01/15/2015 - 01:18:27AM] [Zad]: Sending device event DeviceEquippedCollar(Khali:1)

[01/15/2015 - 01:18:27AM] [Zad]: SyncInventory(): Equipping Collar.

[01/15/2015 - 01:18:27AM] [Zad]: RestraintScript OnEquippedPost Collar

[01/15/2015 - 01:18:32AM] [CRDE] Checking player enslave level

[01/15/2015 - 01:18:32AM] [CRDE] EnslaveLevel 0

[01/15/2015 - 01:18:36AM] Error: Cannot call GetRace() on a None object, aborting function call

stack:

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.tryEnslaveEvent() - "crdePlayerMonitorScript.psc" Line 293

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.OnUpdate() - "crdePlayerMonitorScript.psc" Line 76

[01/15/2015 - 01:18:36AM] Error: Cannot call IsPlayable() on a None object, aborting function call

stack:

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.tryEnslaveEvent() - "crdePlayerMonitorScript.psc" Line 293

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.OnUpdate() - "crdePlayerMonitorScript.psc" Line 76

[01/15/2015 - 01:18:36AM] Warning: Assigning None to a non-object variable named "::temp65"

stack:

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.tryEnslaveEvent() - "crdePlayerMonitorScript.psc" Line 293

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.OnUpdate() - "crdePlayerMonitorScript.psc" Line 76

[01/15/2015 - 01:18:36AM] [CRDE] onUpdate

[01/15/2015 - 01:18:41AM] [CRDE] Checking player enslave level

[01/15/2015 - 01:18:41AM] [CRDE] EnslaveLevel 0

[01/15/2015 - 01:18:45AM] Error: Cannot call GetRace() on a None object, aborting function call

stack:

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.tryEnslaveEvent() - "crdePlayerMonitorScript.psc" Line 293

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.OnUpdate() - "crdePlayerMonitorScript.psc" Line 76

[01/15/2015 - 01:18:45AM] Error: Cannot call IsPlayable() on a None object, aborting function call

stack:

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.tryEnslaveEvent() - "crdePlayerMonitorScript.psc" Line 293

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.OnUpdate() - "crdePlayerMonitorScript.psc" Line 76

[01/15/2015 - 01:18:45AM] Warning: Assigning None to a non-object variable named "::temp65"

stack:

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.tryEnslaveEvent() - "crdePlayerMonitorScript.psc" Line 293

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.OnUpdate() - "crdePlayerMonitorScript.psc" Line 76

[01/15/2015 - 01:18:47AM] [CRDE] onUpdate

[01/15/2015 - 01:18:48AM] [DCUR] Looted a dead body.

[01/15/2015 - 01:18:49AM] [_sdks_bindings_key] Master key - Stop enslavement

[01/15/2015 - 01:18:49AM] [sD] SetOutfit: test part 1 for keyword _SD_DeviousSpriggan

[01/15/2015 - 01:18:49AM] [sD] SetOutfit: test part 1 for keyword _SD_DeviousSanguine

[01/15/2015 - 01:18:49AM] [sD] Slave set - Outfit: -1 - Part: 1 - Equip: False

[01/15/2015 - 01:18:49AM] [sD] Set device by tags

[01/15/2015 - 01:18:49AM] [sD] Device keyword: [Keyword <zad_DeviousArmbinder (1500CA3A)>]

[01/15/2015 - 01:18:50AM] [DCUR] Cursed Loot event fired.

[01/15/2015 - 01:18:51AM] [sD] Equip: False - Device inventory: [Armor < (51141543)>]

[01/15/2015 - 01:18:51AM] [sD] Device rendered: [Armor < (51141542)>]

[01/15/2015 - 01:18:51AM] [Zad]: [sD] SetOutfit: ID:-1 - Part: 1 - Equip: False

[01/15/2015 - 01:18:51AM] [Zad]: [sD] SetOutfit: destroy - -1 [ 1]

[01/15/2015 - 01:18:51AM] [Zad]: RemoveDevice called for Iron Cuffs

[01/15/2015 - 01:18:51AM] [Zad]: Acquired mutex, removing Iron Cuffs

[01/15/2015 - 01:18:51AM] [Zad]: OnEffectFinish(): Armbinder

[01/15/2015 - 01:18:51AM] [Zad]: OnEffectFinish(armbinder-noLockpicks)

[01/15/2015 - 01:18:52AM] [Zad]: OnUnequipped(Khali: Iron Cuffs)

[01/15/2015 - 01:18:52AM] [Zad]: Detected removal token. Done.

[01/15/2015 - 01:18:52AM] [sD] SetOutfit: test part 2 for keyword _SD_DeviousSpriggan

[01/15/2015 - 01:18:52AM] [sD] SetOutfit: test part 2 for keyword _SD_DeviousSanguine

[01/15/2015 - 01:18:52AM] [sD] Slave set - Outfit: -1 - Part: 2 - Equip: False

[01/15/2015 - 01:18:52AM] [sD] Set device by tags

[01/15/2015 - 01:18:52AM] [sD] Device keyword: [Keyword <zad_DeviousLegCuffs (15003DF8)>]

[01/15/2015 - 01:18:53AM] [CRDE] Checking player enslave level

[01/15/2015 - 01:18:54AM] [CRDE] EnslaveLevel 0

[01/15/2015 - 01:18:56AM] [sD] Equip: False - Device inventory: [Armor < (51141AB5)>]

[01/15/2015 - 01:18:56AM] [sD] Device rendered: [Armor < (51141AB4)>]

[01/15/2015 - 01:18:56AM] [Zad]: [sD] SetOutfit: ID:-1 - Part: 2 - Equip: False

[01/15/2015 - 01:18:56AM] [Zad]: [sD] SetOutfit: destroy - -1 [ 2]

[01/15/2015 - 01:18:56AM] [Zad]: RemoveDevice called for Cuffs (Iron) (Legs)

[01/15/2015 - 01:18:56AM] [Zad]: Acquired mutex, removing Cuffs (Iron) (Legs)

[01/15/2015 - 01:18:56AM] [Zad]: OnUnequipped(Khali: Cuffs (Iron) (Legs))

[01/15/2015 - 01:18:56AM] [Zad]: Detected removal token. Done.

[01/15/2015 - 01:18:57AM] [sD] SetOutfit: test part 0 for keyword _SD_DeviousEnslaved

[01/15/2015 - 01:18:57AM] [sD] Slave set - Outfit: -1 - Part: 0 - Equip: False

[01/15/2015 - 01:18:57AM] [sD] Set device by tags

[01/15/2015 - 01:18:57AM] [sD] Device keyword: [Keyword <zad_DeviousCollar (15003DF7)>]

[01/15/2015 - 01:18:59AM] Error: Cannot call GetRace() on a None object, aborting function call

stack:

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.tryEnslaveEvent() - "crdePlayerMonitorScript.psc" Line 293

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.OnUpdate() - "crdePlayerMonitorScript.psc" Line 76

[01/15/2015 - 01:18:59AM] Error: Cannot call IsPlayable() on a None object, aborting function call

stack:

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.tryEnslaveEvent() - "crdePlayerMonitorScript.psc" Line 293

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.OnUpdate() - "crdePlayerMonitorScript.psc" Line 76

[01/15/2015 - 01:18:59AM] Warning: Assigning None to a non-object variable named "::temp65"

stack:

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.tryEnslaveEvent() - "crdePlayerMonitorScript.psc" Line 293

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.OnUpdate() - "crdePlayerMonitorScript.psc" Line 76

[01/15/2015 - 01:18:59AM] [sD] Equip: False - Device inventory: [Armor < (51160012)>]

[01/15/2015 - 01:18:59AM] [sD] Device rendered: [Armor < (5116000D)>]

[01/15/2015 - 01:18:59AM] [Zad]: [sD] SetOutfit: ID:-1 - Part: 0 - Equip: False

[01/15/2015 - 01:18:59AM] [Zad]: [sD] SetOutfit: destroy - -1 [ 0]

[01/15/2015 - 01:18:59AM] [Zad]: RemoveDevice called for Collar (Leather)

[01/15/2015 - 01:18:59AM] [Zad]: Acquired mutex, removing Collar (Leather)

[01/15/2015 - 01:18:59AM] [Zad]: OnUnequipped(Khali: Collar (Leather))

[01/15/2015 - 01:18:59AM] [Zad]: Detected removal token. Done.

[01/15/2015 - 01:19:01AM] [CRDE] onUpdate

[01/15/2015 - 01:19:05AM] [CRDE] Checking player enslave level

[01/15/2015 - 01:19:06AM] [CRDE] EnslaveLevel 0

[01/15/2015 - 01:19:12AM] VM is freezing...

[01/15/2015 - 01:19:12AM] VM is frozen

 

 

 

Just to clarify what happens. Everything eventually turns out fine and i am on my way, but it looks quite buggy. I make a trap kill my master and it says "player enslavecount 0" and unequips my armbinder. It then says "You are mine!" and transition screens into my char being bound again. It then says player enslave count 0 again, and the quest in my journal disappears. I loot the key and both armbinder and collar disappear. This all happens very quickly, but i think i'm being freed, enslaved, and then freed again.

Posted
Today, I got enslaved by the Falmer.

I can't steal the master's key from my owner (who seems a bit confused),

post-462261-0-69839900-1421293876_thumb.jpg

and my hands are bound, so even though I have many weapons in my inventory, I can't actually use them.

My only option is to try to run away.

So I exit the cell (in a cave), and my collar starts shocking me. Eventually, it shocks me to the point where I enter bleedout and DA takes over.

DA transports me wherever it transports me (tried to get away several times, each with different end locations), but the collar is still on, and I'm still "escaping" from my master... and since I only recently got bleedout by the collar, I'm killed by the collar's shocks.

Is there a way to have the collar, for example, auto-unlock when I get down to 1 health or something? Maybe a toggle option?

Posted

 

 

Thanks for providing the event log (very few people do :) ) but it seems to be a little late in the sequence. The master's death and re-enslavement seems to be happening before that point.

 

Ah damn really? I tried it again today and this time the master died and i was freed, then a message popped up saying "You are mine!" and i was re-enslaved like last time. However I was then freed again immediately and the "Enslaved" quest disappeared as well as the collar when i looted the key.

 

I'll make trigger it again tomorrow in as short a time possible so its not all papyrus spam and try to give the whole log from the point past my loading spam.

 

Oh and this:

 

"The other issue I have is that my master, after enslaving me, doesn't remove anything from my inventory. I ended up carrying everything I already had, weapons and armor included, and was just redressed in a slave's clothes. This allowed me to instantly make my master very happy (I have a gift for you - here's 3,000 gold worth of enchanted armor). I couldn't pick up weapons, nor could I wield them, as expected, but it didn't have a problem with anything I already had in my inventory."

 

I had the same thing but i assumed it had something to do with perkus maximus, I didn't mind because my master was nowhere near any food or gold items. The master did however steall all the gold, and the items and gold i gave him (and that he took from me) weren't on the corpse. My settings were default other than  toggling "Limited removal" to on.

 

I just remember another thing, after my 2nd enslavement in my playthrough triggered, i started with 10 trust, which is what i had when my 1st master died. I'm pretty sure he shouldn't have 10 trust considering i shot him with 3 arrows.

 

 

Here's the papyrus of the event: (my god its long for only 3 minutes play time)

 

 

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.tryEnslaveEvent() - "crdePlayerMonitorScript.psc" Line 293

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.OnUpdate() - "crdePlayerMonitorScript.psc" Line 76

[01/15/2015 - 01:17:34AM] Warning: Assigning None to a non-object variable named "::temp65"

stack:

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.tryEnslaveEvent() - "crdePlayerMonitorScript.psc" Line 293

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.OnUpdate() - "crdePlayerMonitorScript.psc" Line 76

[01/15/2015 - 01:17:36AM] SexLab Hormones: External shape change detected

[01/15/2015 - 01:17:36AM] SexLab Hormones: Breast change 2.122680 from 1.698144

[01/15/2015 - 01:17:36AM] SexLab Hormones: Butt change 0.900000 from 0.900000

[01/15/2015 - 01:17:36AM] SexLab Hormones: Belly change 2.639480 from 2.111584

[01/15/2015 - 01:17:36AM] SexLab Hormones: Schlong change 1.000000 from 1.000000

[01/15/2015 - 01:17:36AM] SexLab Hormones: Update ignored. PC is changing from another mod.

[01/15/2015 - 01:17:36AM] SexLab Hormones: Reading state from storage

[01/15/2015 - 01:17:39AM] [CRDE] Checking player enslave level

[01/15/2015 - 01:17:39AM] [CRDE] EnslaveLevel 2

[01/15/2015 - 01:17:41AM] Error: Cannot call HasMagicEffect() on a None object, aborting function call

stack:

    [Active effect 1 on  (00000014)].xMAWARCombatLogic.OnHit() - "xMAWARCombatLogic.psc" Line 306

[01/15/2015 - 01:17:41AM] Warning: Assigning None to a non-object variable named "::temp8"

stack:

    [Active effect 1 on  (00000014)].xMAWARCombatLogic.OnHit() - "xMAWARCombatLogic.psc" Line 306

[01/15/2015 - 01:17:41AM] Error: Cannot call IsHostileToActor() on a None object, aborting function call

stack:

    [alias _SDRA_slave on quest _SD_enslavement (5100182D)]._sdras_slave.OnHit() - "_SDRAS_slave.psc" Line ?

[01/15/2015 - 01:17:41AM] Warning: Assigning None to a non-object variable named "::temp59"

stack:

    [alias _SDRA_slave on quest _SD_enslavement (5100182D)]._sdras_slave.OnHit() - "_SDRAS_slave.psc" Line ?

[01/15/2015 - 01:17:42AM] [CRDE] onUpdate

[01/15/2015 - 01:17:42AM] Error: Cannot call IsHostileToActor() on a None object, aborting function call

stack:

    [alias _SDRA_slave on quest _SD_enslavement (5100182D)]._sdras_slave.OnHit() - "_SDRAS_slave.psc" Line ?

[01/15/2015 - 01:17:42AM] Warning: Assigning None to a non-object variable named "::temp59"

stack:

    [alias _SDRA_slave on quest _SD_enslavement (5100182D)]._sdras_slave.OnHit() - "_SDRAS_slave.psc" Line ?

[01/15/2015 - 01:17:42AM] Error: Cannot call HasMagicEffect() on a None object, aborting function call

stack:

    [Active effect 1 on  (00000014)].xMAWARCombatLogic.OnHit() - "xMAWARCombatLogic.psc" Line 306

[01/15/2015 - 01:17:42AM] Warning: Assigning None to a non-object variable named "::temp8"

stack:

    [Active effect 1 on  (00000014)].xMAWARCombatLogic.OnHit() - "xMAWARCombatLogic.psc" Line 306

[01/15/2015 - 01:17:42AM] Error: Cannot call HasMagicEffect() on a None object, aborting function call

stack:

    [Active effect 1 on  (00000014)].xMAWARCombatLogic.OnHit() - "xMAWARCombatLogic.psc" Line 306

[01/15/2015 - 01:17:42AM] Warning: Assigning None to a non-object variable named "::temp8"

stack:

    [Active effect 1 on  (00000014)].xMAWARCombatLogic.OnHit() - "xMAWARCombatLogic.psc" Line 306

[01/15/2015 - 01:17:42AM] Error: Cannot call IsHostileToActor() on a None object, aborting function call

stack:

    [alias _SDRA_slave on quest _SD_enslavement (5100182D)]._sdras_slave.OnHit() - "_SDRAS_slave.psc" Line ?

[01/15/2015 - 01:17:42AM] Warning: Assigning None to a non-object variable named "::temp59"

stack:

    [alias _SDRA_slave on quest _SD_enslavement (5100182D)]._sdras_slave.OnHit() - "_SDRAS_slave.psc" Line ?

[01/15/2015 - 01:17:42AM] Error: Cannot call IsHostileToActor() on a None object, aborting function call

stack:

    [alias _SDRA_slave on quest _SD_enslavement (5100182D)]._sdras_slave.OnHit() - "_SDRAS_slave.psc" Line ?

[01/15/2015 - 01:17:42AM] Warning: Assigning None to a non-object variable named "::temp59"

stack:

    [alias _SDRA_slave on quest _SD_enslavement (5100182D)]._sdras_slave.OnHit() - "_SDRAS_slave.psc" Line ?

[01/15/2015 - 01:17:42AM] Error: Cannot call GetRace() on a None object, aborting function call

stack:

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.tryEnslaveEvent() - "crdePlayerMonitorScript.psc" Line 293

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.OnUpdate() - "crdePlayerMonitorScript.psc" Line 76

[01/15/2015 - 01:17:42AM] Error: Cannot call IsPlayable() on a None object, aborting function call

stack:

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.tryEnslaveEvent() - "crdePlayerMonitorScript.psc" Line 293

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.OnUpdate() - "crdePlayerMonitorScript.psc" Line 76

[01/15/2015 - 01:17:42AM] Warning: Assigning None to a non-object variable named "::temp65"

stack:

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.tryEnslaveEvent() - "crdePlayerMonitorScript.psc" Line 293

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.OnUpdate() - "crdePlayerMonitorScript.psc" Line 76

[01/15/2015 - 01:17:47AM] [CRDE] Checking player enslave level

[01/15/2015 - 01:17:48AM] [CRDE] EnslaveLevel 2

[01/15/2015 - 01:17:51AM] Error: Cannot call GetRace() on a None object, aborting function call

stack:

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.tryEnslaveEvent() - "crdePlayerMonitorScript.psc" Line 293

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.OnUpdate() - "crdePlayerMonitorScript.psc" Line 76

[01/15/2015 - 01:17:51AM] Error: Cannot call IsPlayable() on a None object, aborting function call

stack:

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.tryEnslaveEvent() - "crdePlayerMonitorScript.psc" Line 293

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.OnUpdate() - "crdePlayerMonitorScript.psc" Line 76

[01/15/2015 - 01:17:51AM] Warning: Assigning None to a non-object variable named "::temp65"

stack:

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.tryEnslaveEvent() - "crdePlayerMonitorScript.psc" Line 293

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.OnUpdate() - "crdePlayerMonitorScript.psc" Line 76

[01/15/2015 - 01:17:51AM] Error: Cannot call HasMagicEffect() on a None object, aborting function call

stack:

    [Active effect 1 on  (00000014)].xMAWARCombatLogic.OnHit() - "xMAWARCombatLogic.psc" Line 306

[01/15/2015 - 01:17:51AM] Warning: Assigning None to a non-object variable named "::temp8"

stack:

    [Active effect 1 on  (00000014)].xMAWARCombatLogic.OnHit() - "xMAWARCombatLogic.psc" Line 306

[01/15/2015 - 01:17:51AM] Error: Cannot call HasMagicEffect() on a None object, aborting function call

stack:

    [Active effect 1 on  (00000014)].xMAWARCombatLogic.OnHit() - "xMAWARCombatLogic.psc" Line 306

[01/15/2015 - 01:17:51AM] Warning: Assigning None to a non-object variable named "::temp8"

stack:

    [Active effect 1 on  (00000014)].xMAWARCombatLogic.OnHit() - "xMAWARCombatLogic.psc" Line 306

[01/15/2015 - 01:17:51AM] Error: Cannot call IsHostileToActor() on a None object, aborting function call

stack:

    [alias _SDRA_slave on quest _SD_enslavement (5100182D)]._sdras_slave.OnHit() - "_SDRAS_slave.psc" Line ?

[01/15/2015 - 01:17:51AM] Warning: Assigning None to a non-object variable named "::temp59"

stack:

    [alias _SDRA_slave on quest _SD_enslavement (5100182D)]._sdras_slave.OnHit() - "_SDRAS_slave.psc" Line ?

[01/15/2015 - 01:17:51AM] Error: Cannot call IsHostileToActor() on a None object, aborting function call

stack:

    [alias _SDRA_slave on quest _SD_enslavement (5100182D)]._sdras_slave.OnHit() - "_SDRAS_slave.psc" Line ?

[01/15/2015 - 01:17:51AM] Warning: Assigning None to a non-object variable named "::temp59"

stack:

    [alias _SDRA_slave on quest _SD_enslavement (5100182D)]._sdras_slave.OnHit() - "_SDRAS_slave.psc" Line ?

[01/15/2015 - 01:17:52AM] [CRDE] onUpdate

[01/15/2015 - 01:17:52AM] Error: Cannot call IsHostileToActor() on a None object, aborting function call

stack:

    [alias _SDRA_slave on quest _SD_enslavement (5100182D)]._sdras_slave.OnHit() - "_SDRAS_slave.psc" Line ?

[01/15/2015 - 01:17:52AM] Warning: Assigning None to a non-object variable named "::temp59"

stack:

    [alias _SDRA_slave on quest _SD_enslavement (5100182D)]._sdras_slave.OnHit() - "_SDRAS_slave.psc" Line ?

[01/15/2015 - 01:17:52AM] Error: Cannot call HasMagicEffect() on a None object, aborting function call

stack:

    [Active effect 1 on  (00000014)].xMAWARCombatLogic.OnHit() - "xMAWARCombatLogic.psc" Line 306

[01/15/2015 - 01:17:52AM] Warning: Assigning None to a non-object variable named "::temp8"

stack:

    [Active effect 1 on  (00000014)].xMAWARCombatLogic.OnHit() - "xMAWARCombatLogic.psc" Line 306

[01/15/2015 - 01:17:52AM] Error: Cannot call HasMagicEffect() on a None object, aborting function call

stack:

    [Active effect 1 on  (00000014)].xMAWARCombatLogic.OnHit() - "xMAWARCombatLogic.psc" Line 306

[01/15/2015 - 01:17:52AM] Warning: Assigning None to a non-object variable named "::temp8"

stack:

    [Active effect 1 on  (00000014)].xMAWARCombatLogic.OnHit() - "xMAWARCombatLogic.psc" Line 306

[01/15/2015 - 01:17:52AM] Error: Cannot call IsHostileToActor() on a None object, aborting function call

stack:

    [alias _SDRA_slave on quest _SD_enslavement (5100182D)]._sdras_slave.OnHit() - "_SDRAS_slave.psc" Line ?

[01/15/2015 - 01:17:52AM] Warning: Assigning None to a non-object variable named "::temp59"

stack:

    [alias _SDRA_slave on quest _SD_enslavement (5100182D)]._sdras_slave.OnHit() - "_SDRAS_slave.psc" Line ?

[01/15/2015 - 01:17:52AM] Error: Cannot call IsHostileToActor() on a None object, aborting function call

stack:

    [alias _SDRA_slave on quest _SD_enslavement (5100182D)]._sdras_slave.OnHit() - "_SDRAS_slave.psc" Line ?

[01/15/2015 - 01:17:52AM] Warning: Assigning None to a non-object variable named "::temp59"

stack:

    [alias _SDRA_slave on quest _SD_enslavement (5100182D)]._sdras_slave.OnHit() - "_SDRAS_slave.psc" Line ?

[01/15/2015 - 01:17:52AM] Error: Cannot call HasMagicEffect() on a None object, aborting function call

stack:

    [Active effect 1 on  (00000014)].xMAWARCombatLogic.OnHit() - "xMAWARCombatLogic.psc" Line 306

[01/15/2015 - 01:17:52AM] Warning: Assigning None to a non-object variable named "::temp8"

stack:

    [Active effect 1 on  (00000014)].xMAWARCombatLogic.OnHit() - "xMAWARCombatLogic.psc" Line 306

[01/15/2015 - 01:17:56AM] [CRDE] Checking player enslave level

[01/15/2015 - 01:17:56AM] [CRDE] EnslaveLevel 2

[01/15/2015 - 01:17:59AM] xpoCrimeScanner: (Scanning) OnUpdate

[01/15/2015 - 01:18:00AM] Error: Cannot call GetRace() on a None object, aborting function call

stack:

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.tryEnslaveEvent() - "crdePlayerMonitorScript.psc" Line 293

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.OnUpdate() - "crdePlayerMonitorScript.psc" Line 76

[01/15/2015 - 01:18:00AM] Error: Cannot call IsPlayable() on a None object, aborting function call

stack:

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.tryEnslaveEvent() - "crdePlayerMonitorScript.psc" Line 293

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.OnUpdate() - "crdePlayerMonitorScript.psc" Line 76

[01/15/2015 - 01:18:00AM] Warning: Assigning None to a non-object variable named "::temp65"

stack:

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.tryEnslaveEvent() - "crdePlayerMonitorScript.psc" Line 293

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.OnUpdate() - "crdePlayerMonitorScript.psc" Line 76

[01/15/2015 - 01:18:02AM] Error: Cannot call HasMagicEffect() on a None object, aborting function call

stack:

    [Active effect 1 on  (00000014)].xMAWARCombatLogic.OnHit() - "xMAWARCombatLogic.psc" Line 306

[01/15/2015 - 01:18:02AM] Warning: Assigning None to a non-object variable named "::temp8"

stack:

    [Active effect 1 on  (00000014)].xMAWARCombatLogic.OnHit() - "xMAWARCombatLogic.psc" Line 306

[01/15/2015 - 01:18:02AM] Error: Cannot call IsHostileToActor() on a None object, aborting function call

stack:

    [alias _SDRA_slave on quest _SD_enslavement (5100182D)]._sdras_slave.OnHit() - "_SDRAS_slave.psc" Line ?

[01/15/2015 - 01:18:02AM] Warning: Assigning None to a non-object variable named "::temp59"

stack:

    [alias _SDRA_slave on quest _SD_enslavement (5100182D)]._sdras_slave.OnHit() - "_SDRAS_slave.psc" Line ?

[01/15/2015 - 01:18:02AM] Error: Cannot call IsHostileToActor() on a None object, aborting function call

stack:

    [alias _SDRA_slave on quest _SD_enslavement (5100182D)]._sdras_slave.OnHit() - "_SDRAS_slave.psc" Line ?

[01/15/2015 - 01:18:02AM] Warning: Assigning None to a non-object variable named "::temp59"

stack:

    [alias _SDRA_slave on quest _SD_enslavement (5100182D)]._sdras_slave.OnHit() - "_SDRAS_slave.psc" Line ?

[01/15/2015 - 01:18:02AM] Error: Cannot call HasMagicEffect() on a None object, aborting function call

stack:

    [Active effect 1 on  (00000014)].xMAWARCombatLogic.OnHit() - "xMAWARCombatLogic.psc" Line 306

[01/15/2015 - 01:18:02AM] Warning: Assigning None to a non-object variable named "::temp8"

stack:

    [Active effect 1 on  (00000014)].xMAWARCombatLogic.OnHit() - "xMAWARCombatLogic.psc" Line 306

[01/15/2015 - 01:18:02AM] Error: Cannot call HasMagicEffect() on a None object, aborting function call

stack:

    [Active effect 1 on  (00000014)].xMAWARCombatLogic.OnHit() - "xMAWARCombatLogic.psc" Line 306

[01/15/2015 - 01:18:02AM] Warning: Assigning None to a non-object variable named "::temp8"

stack:

    [Active effect 1 on  (00000014)].xMAWARCombatLogic.OnHit() - "xMAWARCombatLogic.psc" Line 306

[01/15/2015 - 01:18:02AM] Error: Cannot call IsHostileToActor() on a None object, aborting function call

stack:

    [alias _SDRA_slave on quest _SD_enslavement (5100182D)]._sdras_slave.OnHit() - "_SDRAS_slave.psc" Line ?

[01/15/2015 - 01:18:02AM] Warning: Assigning None to a non-object variable named "::temp59"

stack:

    [alias _SDRA_slave on quest _SD_enslavement (5100182D)]._sdras_slave.OnHit() - "_SDRAS_slave.psc" Line ?

[01/15/2015 - 01:18:02AM] [CRDE] onUpdate

[01/15/2015 - 01:18:02AM] Error: Cannot call IsHostileToActor() on a None object, aborting function call

stack:

    [alias _SDRA_slave on quest _SD_enslavement (5100182D)]._sdras_slave.OnHit() - "_SDRAS_slave.psc" Line ?

[01/15/2015 - 01:18:02AM] Warning: Assigning None to a non-object variable named "::temp59"

stack:

    [alias _SDRA_slave on quest _SD_enslavement (5100182D)]._sdras_slave.OnHit() - "_SDRAS_slave.psc" Line ?

[01/15/2015 - 01:18:02AM] Error: Cannot call HasMagicEffect() on a None object, aborting function call

stack:

    [Active effect 1 on  (00000014)].xMAWARCombatLogic.OnHit() - "xMAWARCombatLogic.psc" Line 306

[01/15/2015 - 01:18:02AM] Warning: Assigning None to a non-object variable named "::temp8"

stack:

    [Active effect 1 on  (00000014)].xMAWARCombatLogic.OnHit() - "xMAWARCombatLogic.psc" Line 306

[01/15/2015 - 01:18:02AM] Error: Cannot call HasMagicEffect() on a None object, aborting function call

stack:

    [Active effect 1 on  (00000014)].xMAWARCombatLogic.OnHit() - "xMAWARCombatLogic.psc" Line 306

[01/15/2015 - 01:18:02AM] Warning: Assigning None to a non-object variable named "::temp8"

stack:

    [Active effect 1 on  (00000014)].xMAWARCombatLogic.OnHit() - "xMAWARCombatLogic.psc" Line 306

[01/15/2015 - 01:18:02AM] Error: Cannot call IsHostileToActor() on a None object, aborting function call

stack:

    [alias _SDRA_slave on quest _SD_enslavement (5100182D)]._sdras_slave.OnHit() - "_SDRAS_slave.psc" Line ?

[01/15/2015 - 01:18:02AM] Warning: Assigning None to a non-object variable named "::temp59"

stack:

    [alias _SDRA_slave on quest _SD_enslavement (5100182D)]._sdras_slave.OnHit() - "_SDRAS_slave.psc" Line ?

[01/15/2015 - 01:18:03AM] Error: Cannot call HasMagicEffect() on a None object, aborting function call

stack:

    [Active effect 1 on  (00000014)].xMAWARCombatLogic.OnHit() - "xMAWARCombatLogic.psc" Line 306

[01/15/2015 - 01:18:03AM] Warning: Assigning None to a non-object variable named "::temp8"

stack:

    [Active effect 1 on  (00000014)].xMAWARCombatLogic.OnHit() - "xMAWARCombatLogic.psc" Line 306

[01/15/2015 - 01:18:03AM] Error: Cannot call IsHostileToActor() on a None object, aborting function call

stack:

    [alias _SDRA_slave on quest _SD_enslavement (5100182D)]._sdras_slave.OnHit() - "_SDRAS_slave.psc" Line ?

[01/15/2015 - 01:18:03AM] Warning: Assigning None to a non-object variable named "::temp59"

stack:

    [alias _SDRA_slave on quest _SD_enslavement (5100182D)]._sdras_slave.OnHit() - "_SDRAS_slave.psc" Line ?

[01/15/2015 - 01:18:03AM] Error: Cannot call HasMagicEffect() on a None object, aborting function call

stack:

    [Active effect 1 on  (00000014)].xMAWARCombatLogic.OnHit() - "xMAWARCombatLogic.psc" Line 306

[01/15/2015 - 01:18:03AM] Warning: Assigning None to a non-object variable named "::temp8"

stack:

    [Active effect 1 on  (00000014)].xMAWARCombatLogic.OnHit() - "xMAWARCombatLogic.psc" Line 306

[01/15/2015 - 01:18:03AM] Error: Cannot call IsHostileToActor() on a None object, aborting function call

stack:

    [alias _SDRA_slave on quest _SD_enslavement (5100182D)]._sdras_slave.OnHit() - "_SDRAS_slave.psc" Line ?

[01/15/2015 - 01:18:03AM] Warning: Assigning None to a non-object variable named "::temp59"

stack:

    [alias _SDRA_slave on quest _SD_enslavement (5100182D)]._sdras_slave.OnHit() - "_SDRAS_slave.psc" Line ?

[01/15/2015 - 01:18:05AM] [CRDE] Checking player enslave level

[01/15/2015 - 01:18:05AM] [CRDE] EnslaveLevel 2

[01/15/2015 - 01:18:08AM] Error: Cannot call GetRace() on a None object, aborting function call

stack:

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.tryEnslaveEvent() - "crdePlayerMonitorScript.psc" Line 293

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.OnUpdate() - "crdePlayerMonitorScript.psc" Line 76

[01/15/2015 - 01:18:08AM] Error: Cannot call IsPlayable() on a None object, aborting function call

stack:

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.tryEnslaveEvent() - "crdePlayerMonitorScript.psc" Line 293

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.OnUpdate() - "crdePlayerMonitorScript.psc" Line 76

[01/15/2015 - 01:18:08AM] Warning: Assigning None to a non-object variable named "::temp65"

stack:

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.tryEnslaveEvent() - "crdePlayerMonitorScript.psc" Line 293

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.OnUpdate() - "crdePlayerMonitorScript.psc" Line 76

[01/15/2015 - 01:18:09AM] [_sdras_master] Master dead - Stop enslavement

[01/15/2015 - 01:18:11AM] [_sdras_master] Master killed by: [Actor < (00039FE1)>]

[01/15/2015 - 01:18:12AM] [_sdras_master] Master dead or disabled - Stop enslavement

[01/15/2015 - 01:18:12AM] [_sdras_slave] Receiving 'free slave' event

[01/15/2015 - 01:18:12AM] _SD::actorFactionInList akActor:[Actor < (00039FE1)>] found:False

[01/15/2015 - 01:18:12AM] [CRDE] onUpdate

[01/15/2015 - 01:18:12AM] [_sdras_master] Start enslavement with:[Actor < (00039FE1)>]

[01/15/2015 - 01:18:12AM] [_sdras_player] Receiving 'transfer slave' event - New master: [Actor < (00039FE1)>]

[01/15/2015 - 01:18:12AM] _SD::actorFactionInList akActor:[Actor < (00039FE1)>] found:False

[01/15/2015 - 01:18:12AM] [_sdras_player] Faction check: TRUE

[01/15/2015 - 01:18:13AM] [Helpless]: Resuming scenes, called from: [_sdqs_enslavement <_SD_enslavement (5100182D)>], (Enslaved!)

[01/15/2015 - 01:18:13AM] _SD::actorFactionInList akActor:[Actor < (00039FE1)>] found:False

[01/15/2015 - 01:18:13AM] [CRDE] Checking player enslave level

[01/15/2015 - 01:18:13AM] [CRDE] EnslaveLevel 0

[01/15/2015 - 01:18:13AM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type

stack:

    [None]._sdmes_bound.RegisterForSingleUpdate() - "<native>" Line ?

    [None]._sdmes_bound.OnUpdate() - "_SDMES_bound.psc" Line 213

[01/15/2015 - 01:18:14AM] [sD] Receiving enslavement story.

[01/15/2015 - 01:18:14AM] _SDQS_enslavement:: bQuestActive == False

[01/15/2015 - 01:18:14AM] [CRDE] enslave: 75 / talk: 72 / sex: 39 / owner

[01/15/2015 - 01:18:17AM] [Zad]: RemoveDevice called for Collar (Leather)

[01/15/2015 - 01:18:17AM] [Zad]: Acquired mutex, removing Collar (Leather)

[01/15/2015 - 01:18:17AM] [Zad]: OnUnequipped(Khali: Collar (Leather))

[01/15/2015 - 01:18:17AM] [CRDE] do sex convo

[01/15/2015 - 01:18:17AM] [Zad]: Rendered device is missing. Sync'ing...

[01/15/2015 - 01:18:17AM] [CRDE] doing sex convo with owner

[01/15/2015 - 01:18:17AM] Warning: Assigning None to a non-object variable named "::temp68"

stack:

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.tryEnslaveEvent() - "crdePlayerMonitorScript.psc" Line 348

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.OnUpdate() - "crdePlayerMonitorScript.psc" Line 76

[01/15/2015 - 01:18:17AM] [Zad]: SyncInventory(): Nothing needs to be done.

[01/15/2015 - 01:18:17AM] [Zad]: Rendered device is still missing. done.

[01/15/2015 - 01:18:18AM] [Zad]: Set slot mask to [0]: 0

[01/15/2015 - 01:18:18AM] [Zad]: Set slot mask to [67108864]: 67108864

[01/15/2015 - 01:18:19AM] [Helpless]: Suspending scenes, called from: [_sdqs_enslavement <_SD_enslavement (5100182D)>], (Enslaved!)

[01/15/2015 - 01:18:19AM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type

stack:

    [None]._sdmes_bound.RegisterForSingleUpdate() - "<native>" Line ?

    [None]._sdmes_bound.OnEffectStart() - "_SDMES_bound.psc" Line 229

[01/15/2015 - 01:18:21AM] [sD] Register devious outfits

[01/15/2015 - 01:18:21AM] [Zad]: adding tag Zap for Iron Cuffs

[01/15/2015 - 01:18:21AM] [Zad]: adding tag IRON for Iron Cuffs

[01/15/2015 - 01:18:21AM] [Zad]: adding tag Metal for Iron Cuffs

[01/15/2015 - 01:18:21AM] [Zad]: adding tag Arms for Iron Cuffs

[01/15/2015 - 01:18:21AM] [Zad]: adding tag Cuffs for Iron Cuffs

[01/15/2015 - 01:18:21AM] [Zad]: adding tag Zap for Cuffs (Iron) (Legs)

[01/15/2015 - 01:18:22AM] [Zad]: adding tag IRON for Cuffs (Iron) (Legs)

[01/15/2015 - 01:18:22AM] [Zad]: adding tag Metal for Cuffs (Iron) (Legs)

[01/15/2015 - 01:18:22AM] [Zad]: adding tag Legs for Cuffs (Iron) (Legs)

[01/15/2015 - 01:18:22AM] [Zad]: adding tag Cuffs for Cuffs (Iron) (Legs)

[01/15/2015 - 01:18:22AM] [Zad]: adding tag Zap for Gag (Simple) (WoodBit)

[01/15/2015 - 01:18:22AM] [Zad]: adding tag WOOD for Gag (Simple) (WoodBit)

[01/15/2015 - 01:18:22AM] [Zad]: adding tag Leather for Gag (Simple) (WoodBit)

[01/15/2015 - 01:18:22AM] [Zad]: adding tag gag for Gag (Simple) (WoodBit)

[01/15/2015 - 01:18:22AM] [Zad]: adding tag Zap for blindfold

[01/15/2015 - 01:18:22AM] [Zad]: adding tag Leather for blindfold

[01/15/2015 - 01:18:22AM] [Zad]: adding tag blindfold for blindfold

[01/15/2015 - 01:18:22AM] [CRDE] onUpdate

[01/15/2015 - 01:18:22AM] [sD] Init master devices: List count: 8

[01/15/2015 - 01:18:22AM] [sD] Init master devices - outfitID: 1

[01/15/2015 - 01:18:22AM] [sD] Init master devices - aborting - list already set

[01/15/2015 - 01:18:22AM] [sD] SLavery exposure: 32 - level: 3

[01/15/2015 - 01:18:22AM] [CRDE] Checking player enslave level

[01/15/2015 - 01:18:22AM] [sD] --- Slavery update

[01/15/2015 - 01:18:22AM] [sD] It's a new day as a slave.

 Today your owner is ..

Horny - Vicious

Hungry - Greedy

Angry - Trusting

Disposition: -7

Trust: 3

[01/15/2015 - 01:18:22AM] [sD] iSexComplete: 0 Count: 0 / 3 - Need: -3 +/- 3

[01/15/2015 - 01:18:22AM] [sD] iPunishComplete: 0 Count: 0 / 2 - Need: -2 +/- 3

[01/15/2015 - 01:18:22AM] [sD] iFoodComplete: 0 Count: 0 / 2 - Need: -2 +/- 3

[01/15/2015 - 01:18:22AM] [sD] iGoldComplete: 0 Count: 0 / 46 - Need: -46 +/- 3

[01/15/2015 - 01:18:22AM] [sD] Master: Mood: -7 - Trust: 3 - Type: 2

[01/15/2015 - 01:18:22AM] [sD] Master: OverallDisposition: -1

[01/15/2015 - 01:18:22AM] [sD] Master: Slave trust points: 33 - Master trust threshold: 30

[01/15/2015 - 01:18:22AM] [sD] Master: GoldTotal: 1444

[01/15/2015 - 01:18:22AM] [CRDE] EnslaveLevel 2

[01/15/2015 - 01:18:25AM] Error: Cannot call GetRace() on a None object, aborting function call

stack:

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.tryEnslaveEvent() - "crdePlayerMonitorScript.psc" Line 293

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.OnUpdate() - "crdePlayerMonitorScript.psc" Line 76

[01/15/2015 - 01:18:25AM] Error: Cannot call IsPlayable() on a None object, aborting function call

stack:

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.tryEnslaveEvent() - "crdePlayerMonitorScript.psc" Line 293

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.OnUpdate() - "crdePlayerMonitorScript.psc" Line 76

[01/15/2015 - 01:18:25AM] Warning: Assigning None to a non-object variable named "::temp65"

stack:

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.tryEnslaveEvent() - "crdePlayerMonitorScript.psc" Line 293

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.OnUpdate() - "crdePlayerMonitorScript.psc" Line 76

[01/15/2015 - 01:18:25AM] [_sdras_master] Master dead or disabled - Stop enslavement

[01/15/2015 - 01:18:26AM] [_sdras_slave] Receiving 'free slave' event

[01/15/2015 - 01:18:26AM] [Helpless]: Resuming scenes, called from: [_sdqs_enslavement <_SD_enslavement (5100182D)>], (Enslaved!)

[01/15/2015 - 01:18:26AM] [sD] Slave set - Outfit: 1 - Part: 0 - Equip: TRUE

[01/15/2015 - 01:18:26AM] [Zad]: [sD] SetOutfit: ID:1 - Part: 0 - Equip: TRUE

[01/15/2015 - 01:18:26AM] [sD] SetOutfit: test zad_lockable - nothing equipped for part 0

[01/15/2015 - 01:18:26AM] [Zad]: [sD] SetOutfit: equip - 1 [ 0]

[01/15/2015 - 01:18:26AM] [Zad]: EquipDevice called for Collar (Leather)

[01/15/2015 - 01:18:26AM] [Zad]: Acquired mutex, equipping Collar (Leather)

[01/15/2015 - 01:18:27AM] [Zad]: OnEquipped(Khali: Collar (Leather))

[01/15/2015 - 01:18:27AM] [Zad]: No menus are open. Equipping silently.

[01/15/2015 - 01:18:27AM] [Zad]: Sending device event DeviceEquippedCollar(Khali:1)

[01/15/2015 - 01:18:27AM] [Zad]: SyncInventory(): Equipping Collar.

[01/15/2015 - 01:18:27AM] [Zad]: RestraintScript OnEquippedPost Collar

[01/15/2015 - 01:18:32AM] [CRDE] Checking player enslave level

[01/15/2015 - 01:18:32AM] [CRDE] EnslaveLevel 0

[01/15/2015 - 01:18:36AM] Error: Cannot call GetRace() on a None object, aborting function call

stack:

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.tryEnslaveEvent() - "crdePlayerMonitorScript.psc" Line 293

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.OnUpdate() - "crdePlayerMonitorScript.psc" Line 76

[01/15/2015 - 01:18:36AM] Error: Cannot call IsPlayable() on a None object, aborting function call

stack:

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.tryEnslaveEvent() - "crdePlayerMonitorScript.psc" Line 293

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.OnUpdate() - "crdePlayerMonitorScript.psc" Line 76

[01/15/2015 - 01:18:36AM] Warning: Assigning None to a non-object variable named "::temp65"

stack:

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.tryEnslaveEvent() - "crdePlayerMonitorScript.psc" Line 293

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.OnUpdate() - "crdePlayerMonitorScript.psc" Line 76

[01/15/2015 - 01:18:36AM] [CRDE] onUpdate

[01/15/2015 - 01:18:41AM] [CRDE] Checking player enslave level

[01/15/2015 - 01:18:41AM] [CRDE] EnslaveLevel 0

[01/15/2015 - 01:18:45AM] Error: Cannot call GetRace() on a None object, aborting function call

stack:

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.tryEnslaveEvent() - "crdePlayerMonitorScript.psc" Line 293

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.OnUpdate() - "crdePlayerMonitorScript.psc" Line 76

[01/15/2015 - 01:18:45AM] Error: Cannot call IsPlayable() on a None object, aborting function call

stack:

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.tryEnslaveEvent() - "crdePlayerMonitorScript.psc" Line 293

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.OnUpdate() - "crdePlayerMonitorScript.psc" Line 76

[01/15/2015 - 01:18:45AM] Warning: Assigning None to a non-object variable named "::temp65"

stack:

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.tryEnslaveEvent() - "crdePlayerMonitorScript.psc" Line 293

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.OnUpdate() - "crdePlayerMonitorScript.psc" Line 76

[01/15/2015 - 01:18:47AM] [CRDE] onUpdate

[01/15/2015 - 01:18:48AM] [DCUR] Looted a dead body.

[01/15/2015 - 01:18:49AM] [_sdks_bindings_key] Master key - Stop enslavement

[01/15/2015 - 01:18:49AM] [sD] SetOutfit: test part 1 for keyword _SD_DeviousSpriggan

[01/15/2015 - 01:18:49AM] [sD] SetOutfit: test part 1 for keyword _SD_DeviousSanguine

[01/15/2015 - 01:18:49AM] [sD] Slave set - Outfit: -1 - Part: 1 - Equip: False

[01/15/2015 - 01:18:49AM] [sD] Set device by tags

[01/15/2015 - 01:18:49AM] [sD] Device keyword: [Keyword <zad_DeviousArmbinder (1500CA3A)>]

[01/15/2015 - 01:18:50AM] [DCUR] Cursed Loot event fired.

[01/15/2015 - 01:18:51AM] [sD] Equip: False - Device inventory: [Armor < (51141543)>]

[01/15/2015 - 01:18:51AM] [sD] Device rendered: [Armor < (51141542)>]

[01/15/2015 - 01:18:51AM] [Zad]: [sD] SetOutfit: ID:-1 - Part: 1 - Equip: False

[01/15/2015 - 01:18:51AM] [Zad]: [sD] SetOutfit: destroy - -1 [ 1]

[01/15/2015 - 01:18:51AM] [Zad]: RemoveDevice called for Iron Cuffs

[01/15/2015 - 01:18:51AM] [Zad]: Acquired mutex, removing Iron Cuffs

[01/15/2015 - 01:18:51AM] [Zad]: OnEffectFinish(): Armbinder

[01/15/2015 - 01:18:51AM] [Zad]: OnEffectFinish(armbinder-noLockpicks)

[01/15/2015 - 01:18:52AM] [Zad]: OnUnequipped(Khali: Iron Cuffs)

[01/15/2015 - 01:18:52AM] [Zad]: Detected removal token. Done.

[01/15/2015 - 01:18:52AM] [sD] SetOutfit: test part 2 for keyword _SD_DeviousSpriggan

[01/15/2015 - 01:18:52AM] [sD] SetOutfit: test part 2 for keyword _SD_DeviousSanguine

[01/15/2015 - 01:18:52AM] [sD] Slave set - Outfit: -1 - Part: 2 - Equip: False

[01/15/2015 - 01:18:52AM] [sD] Set device by tags

[01/15/2015 - 01:18:52AM] [sD] Device keyword: [Keyword <zad_DeviousLegCuffs (15003DF8)>]

[01/15/2015 - 01:18:53AM] [CRDE] Checking player enslave level

[01/15/2015 - 01:18:54AM] [CRDE] EnslaveLevel 0

[01/15/2015 - 01:18:56AM] [sD] Equip: False - Device inventory: [Armor < (51141AB5)>]

[01/15/2015 - 01:18:56AM] [sD] Device rendered: [Armor < (51141AB4)>]

[01/15/2015 - 01:18:56AM] [Zad]: [sD] SetOutfit: ID:-1 - Part: 2 - Equip: False

[01/15/2015 - 01:18:56AM] [Zad]: [sD] SetOutfit: destroy - -1 [ 2]

[01/15/2015 - 01:18:56AM] [Zad]: RemoveDevice called for Cuffs (Iron) (Legs)

[01/15/2015 - 01:18:56AM] [Zad]: Acquired mutex, removing Cuffs (Iron) (Legs)

[01/15/2015 - 01:18:56AM] [Zad]: OnUnequipped(Khali: Cuffs (Iron) (Legs))

[01/15/2015 - 01:18:56AM] [Zad]: Detected removal token. Done.

[01/15/2015 - 01:18:57AM] [sD] SetOutfit: test part 0 for keyword _SD_DeviousEnslaved

[01/15/2015 - 01:18:57AM] [sD] Slave set - Outfit: -1 - Part: 0 - Equip: False

[01/15/2015 - 01:18:57AM] [sD] Set device by tags

[01/15/2015 - 01:18:57AM] [sD] Device keyword: [Keyword <zad_DeviousCollar (15003DF7)>]

[01/15/2015 - 01:18:59AM] Error: Cannot call GetRace() on a None object, aborting function call

stack:

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.tryEnslaveEvent() - "crdePlayerMonitorScript.psc" Line 293

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.OnUpdate() - "crdePlayerMonitorScript.psc" Line 76

[01/15/2015 - 01:18:59AM] Error: Cannot call IsPlayable() on a None object, aborting function call

stack:

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.tryEnslaveEvent() - "crdePlayerMonitorScript.psc" Line 293

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.OnUpdate() - "crdePlayerMonitorScript.psc" Line 76

[01/15/2015 - 01:18:59AM] Warning: Assigning None to a non-object variable named "::temp65"

stack:

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.tryEnslaveEvent() - "crdePlayerMonitorScript.psc" Line 293

    [crdePlayerMonitor (33001827)].crdeplayermonitorscript.OnUpdate() - "crdePlayerMonitorScript.psc" Line 76

[01/15/2015 - 01:18:59AM] [sD] Equip: False - Device inventory: [Armor < (51160012)>]

[01/15/2015 - 01:18:59AM] [sD] Device rendered: [Armor < (5116000D)>]

[01/15/2015 - 01:18:59AM] [Zad]: [sD] SetOutfit: ID:-1 - Part: 0 - Equip: False

[01/15/2015 - 01:18:59AM] [Zad]: [sD] SetOutfit: destroy - -1 [ 0]

[01/15/2015 - 01:18:59AM] [Zad]: RemoveDevice called for Collar (Leather)

[01/15/2015 - 01:18:59AM] [Zad]: Acquired mutex, removing Collar (Leather)

[01/15/2015 - 01:18:59AM] [Zad]: OnUnequipped(Khali: Collar (Leather))

[01/15/2015 - 01:18:59AM] [Zad]: Detected removal token. Done.

[01/15/2015 - 01:19:01AM] [CRDE] onUpdate

[01/15/2015 - 01:19:05AM] [CRDE] Checking player enslave level

[01/15/2015 - 01:19:06AM] [CRDE] EnslaveLevel 0

[01/15/2015 - 01:19:12AM] VM is freezing...

[01/15/2015 - 01:19:12AM] VM is frozen

 

 

 

Just to clarify what happens. Everything eventually turns out fine and i am on my way, but it looks quite buggy. I make a trap kill my master and it says "player enslavecount 0" and unequips my armbinder. It then says "You are mine!" and transition screens into my char being bound again. It then says player enslave count 0 again, and the quest in my journal disappears. I loot the key and both armbinder and collar disappear. This all happens very quickly, but i think i'm being freed, enslaved, and then freed again.

 

 

Is it possible a trap kill make it look like the master killed himself?

 

Looking at the code, it never occured to me to check for that possibility, so it would make sense the master kills himself, frees you and then his killer captures you, only to be dead already and free you again.

 

I fixed that in the next version... we will have to check again after I release it (tomorrow hopefully)... I fixed several things tonight but it is getting late and I still need to test a few things).

Posted

Just wanted to check the current state of play on cuffs. Is the master supposed to remove cuffs at higher levels of trust or is that not in yet ?

 

It is probably not fully implemented right now.

Posted

 

Today, I got enslaved by the Falmer.
I can't steal the master's key from my owner (who seems a bit confused),
and my hands are bound, so even though I have many weapons in my inventory, I can't actually use them.
My only option is to try to run away.
So I exit the cell (in a cave), and my collar starts shocking me. Eventually, it shocks me to the point where I enter bleedout and DA takes over.
DA transports me wherever it transports me (tried to get away several times, each with different end locations), but the collar is still on, and I'm still "escaping" from my master... and since I only recently got bleedout by the collar, I'm killed by the collar's shocks.
Is there a way to have the collar, for example, auto-unlock when I get down to 1 health or something? Maybe a toggle option?

 

 

The next version will drain your stamina instead of health, so it will not trigger DA events at all.. just make it harder to run away (makes sense... a master you not want to kill a runaway slave, just slow him/her down).

Posted

 

Just wanted to check the current state of play on cuffs. Is the master supposed to remove cuffs at higher levels of trust or is that not in yet ?

 

It is probably not fully implemented right now.

 

 

Ah I was wondering about that too, was getting impatient with my master after reaching high levels of trust and the cuffs still remaining.

Posted

 

 

Just wanted to check the current state of play on cuffs. Is the master supposed to remove cuffs at higher levels of trust or is that not in yet ?

 

It is probably not fully implemented right now.

 

 

Ah I was wondering about that too, was getting impatient with my master after reaching high levels of trust and the cuffs still remaining.

 

I've put skrim on hold till the cuff problem is resolved - no need to play a slave if the slave can't do anything.

Posted

Ok having an issue with my orc character, whenever she enters combat with a male she will auto-submit the first time she is hit, not brought to zero health then enslaved, the notice will say "you submit to your aggressor" and will be auto enslaved, this happens every time I'm hit by a male character.

 

Is this supposed to happen?

Posted

Is there still an 'death' endgame in slavery? I've been running for a week now being absolutely unruly, and there's no signs of any change.

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