DeepBlueFrog Posted January 18, 2015 Author Posted January 18, 2015 First I would like to thank about this awesome mod! Buuuut I have a little problem with the last update (I think). The message "[whore queue] cleaning up whore" keeps on spamming even with a new game. Is it normal? I will add a log soon Same here This message should appear only once, or at most 10 times (it is used to clear up 10 aliases). It does in my tests. I have no idea why it would spam like that.
Blerbler Posted January 18, 2015 Posted January 18, 2015 Okay, I have a problem. I uninstalled SD in December but the mod title stayed in the mod configuration menu in the game itself. Now I've installed the latest version but it doesn't work. When I click on Sanguine's Debauchery in the mod menu I get the list of sub-menus but clicking on them does nothing. And when I get defeated in combat I just drop dead, fade to black, then get up again. Getting killed a second time winds up being permanent. Advice? Maybe I didn't uninstall it correctly.
darkfender666 Posted January 18, 2015 Posted January 18, 2015 I have a huge gamebreaking bug Stamina regen malus doesn t get cleaned after enslavement/Sanguine realm: (following documented tests explained to be sure i didn t do anything wrong or another mod was causing it) In latest version when enslavement stuff gets equipped by SD+ a malus of 20% gets applied each time you get enslavement but gets never purged when you get free, resulting in your character having even 0 stamina regen. This malus doesn t appears in buff/debuff window but can be checked wuth other mods or obviously after some enslavments/sanguine realm visists is easy to notice. I noticed my stamina wasn t regaining at all after some visit to Sangione realm so i checked better vampires and noticed was 1% regen (NOthing was affecting stamina i was during night). So i tested better and did 5 tests with my character going inside an inn with 100% regen. Enslavement changed it to 80.% Getting free both via mcm SD+ or via normal dialogues or gameplay and getting free from chains left me at 80. At this point i even thought was a vampire issue so i checked a save of a non vampire character and tried the same tests: Enslavement reduced stamina regen from 20% and that malus never got cleaned. To be sure loaded a save in wich i didn t have installed yet "better vampires" and my char wasn't a vampire (only mod i didn t have before last version of SD+). Got enslaved got free and saved Then installed better vampires (only mod that tells me stamina regen) and checked that save... it had 80% stamina regen as i loaded the game. Uninstalling sd and cleaning saves doesn t get rid of the malus. i could bet i got enslaved before in previous versions but i never had that problem. P.S. further proof reverted to 304 and no stamina debuff at all when enslaved. Seems an issue only of latest version. I suggest people to check tjeir latest saves because its easy to go unnoticed if you get enslaved once or twice. P.P.s. could you consider in the future an mcm option to start enslavement with a target to make tests easy... i really love your mods >.< so i tests them a lot before playing.
DeepBlueFrog Posted January 18, 2015 Author Posted January 18, 2015 I uploaded a fix for the depleted stamina rate in 3.1 (caused by a change on the shocks effect from the collar). I will probably tweak the effect some more. But at least, this one will not turn your stamina rate to 0 permanently.
TheNekomancer77798 Posted January 19, 2015 Posted January 19, 2015 I installed the mod and have all the requirements for the mod, but when I go to Status in the Sanguine's Debauchery menu in the MCM, there's no option install the mod. Everything is just grayed out, the install option doesn't show up anywhere else, either.
Azn Posted January 19, 2015 Posted January 19, 2015 Tried the new update and so far, so good. I really like the slaver destination thing, though I am curious if the hired thugs use those as well. It'd make a nice change of pace if they sold you off to one of those other locations occasionally, instead of just solely mistwatch.
DeepBlueFrog Posted January 19, 2015 Author Posted January 19, 2015 Tried the new update and so far, so good. I really like the slaver destination thing, though I am curious if the hired thugs use those as well. It'd make a nice change of pace if they sold you off to one of those other locations occasionally, instead of just solely mistwatch. Eventually, they might. Right now, the Thugs have their own quest and behaviors.
ShaeTehFunnyWhore Posted January 19, 2015 Posted January 19, 2015 The main archive seems to be corrupt, 7z and WinRar cannot open it. [Edit] Looks like someone uploaded a repaired archive or it was a problem on my side.
shooxer Posted January 19, 2015 Posted January 19, 2015 Choking not work for me after update. Master simply follow me anywhere and teleports after cell changing. Collar make vibrations and magic effect appears but i never had blackout/wake-up.
The Stinkin' Beaver Posted January 19, 2015 Posted January 19, 2015 For me the master doesn t remove bindings when i succeed in the dialogue to remove them. I'm having the same issue. Asked to get the hands free for work, and subsequently if i may hold a weapon. Cuffs were not removed, and once they were removed upon struggle or SL animation, they were put on again. Log attached Papyrus.0.log
zyi Posted January 19, 2015 Posted January 19, 2015 Hi! First off, thanks for this great mod! Ever since SL dialogues is required, I'm having the problem of not being able to communicate with my master. I only get the default "insult, greetings, gift" options. Tried loading SL dialogues before and after sd+, doesn't seem to make a difference. Any ideas? I can't post my entire load order right now since I'm at work, will do later if required. Kind regards, Zyi Edit : sorry for the double post. I'm on mobile and the delete button doesn't seem to like me. Will delete duplicate post at home if not removed by mod by then
darkfender666 Posted January 19, 2015 Posted January 19, 2015 Bindings removal are still buggy. Also for some reasons i start with a really high disposition, and with 0 submissive level. But its not so easy to understand how it works, i might be wrong. If its about the number of "submit" window accepted in a row.. started from sub level 0 and after 4 submit i remained to 0 (i updated sl dialogues also) In older versions it went to max fast to get the new dialogues.
VaunWolfe Posted January 19, 2015 Posted January 19, 2015 Not sure if it is a glitch or on my end. When i went to sanquine's realm he had a white head and a red body.
Mez558 Posted January 19, 2015 Posted January 19, 2015 Anyone else using SKSE 1.7.2? Updated my skeleton and racemenu which both wanted the latest SKSE and now, well it looks like DA and Defeat aren't compatible with it and I am not having much success of going back to the old version.
Alexirocks338 Posted January 19, 2015 Posted January 19, 2015 The main archive seems to be corrupt, 7z and WinRar cannot open it. [Edit] Looks like someone uploaded a repaired archive or it was a problem on my side. where is the link ? :3
DeepBlueFrog Posted January 19, 2015 Author Posted January 19, 2015 Heads up. The next update will include an improved punishment scene. While I was trying to figure out why screams were not player anymore during punishments, I tested what happens with a whip with actual damage. I found the resulting experience a lot more immersive. Screams are there from the whip as a weapon, damages are real and could kill you if you have too many punishments in a row. That makes asking for healing a lot more strategic, as well as trying to sleep. DA also kicks in after a while and you get into bleedout, which also looks better during or after a whipping. On the flipside, I added support for resistance to damage, so if you find a way to resist damages as you level up, you will be better shielded against beatings. So.. don't get used to being able to string 20 punishments in a row without skipping a beat. I will release this version soon - I still need to finally figure out why props from Zaz Animation Pack are not showing most of the time.
Teddar Posted January 19, 2015 Posted January 19, 2015 "I tested what happens with a whip with actual damage" You actually whipped yourself ! Dam that's dedication dude. If you have time to look at the master not removing cuffs too, that'd be great
DeepBlueFrog Posted January 19, 2015 Author Posted January 19, 2015 "I tested what happens with a whip with actual damage" You actually whipped yourself ! Dam that's dedication dude. If you have time to look at the master not removing cuffs too, that'd be great That didn't come out the way I meant it Checking out removal of the cuffs is on the list for the next update as well.
darkfender666 Posted January 19, 2015 Posted January 19, 2015 Once again Gamebreaking bug: Something in the mod (90% sanguine realm equipment event... i can t reproducethat at will....but i checked all saves and only thing happened were that and an enslavment in riften happened while wearing Sanguine stuff) is reducing magicka permanently Is it really important to deal with stats ? Its extremely hard to notice and reproduce, takes ages to notice and if nobody notices fast risks ruining days of savegames. P.S. suggestion, rather than dealing with stats you could use DD plugs, like training plugs and similar, to reduce efficiency in battle. or use again the timed leash system.
AyyLmao1915 Posted January 19, 2015 Posted January 19, 2015 Trying to fix a compatibility issue that seems to be happening when I use SD+ with Defeat. Whenever I try to use Defeat with SD+, my character will be enslaved as soon as they're hit with any sort of spell/weapon, even if their HP was at 100%. The mod works fine with Submit, so I'm not sure what the issue is.
chance Posted January 19, 2015 Posted January 19, 2015 2 in-game weeks into being a disobedient slave this patch, if there is still supposed to be a 'death' result it appears to be broken.
Azn Posted January 19, 2015 Posted January 19, 2015 One minor issue I've noticed so far is that the owner seems to not put the cuffs back on after a whipping scene, although it seems to only happen with the scene that involves the PC hanging from chains on the ceiling indoors. One another thing I noticed is that the mistwatch bandit owners gender completely ignores the SD+ settings, but it's easy enough to get around that by reloading a earlier save till it gets the preferred one.
Daemones Posted January 19, 2015 Posted January 19, 2015 Been having a slight issue once enslaved (had this issue in the previous version). After a couple real time minutes, the owner and his/her buddies decide to attack the ground. It doesn't seem to be a specific spot either. Some of them attack one section the other attacks the ceiling. It seems to happen only when enslaved indoors. I've been trying to find whats causing it, like a certain item or something, but no luck. Here's my load order: Skyrim.esmUpdate.esmUnofficial Skyrim Patch.espDawnguard.esmUnofficial Dawnguard Patch.espHearthFires.esmUnofficial Hearthfire Patch.espDragonborn.esmUnofficial Dragonborn Patch.espSkyrim Project Optimization - Full Version.esmRaceCompatibility.esmApachiiHairMales.esmApachiiHair.esmClimatesOfTamriel.esmApachiiHairFemales.esmSGHairPackBase.esmSexLab.esmDevious Devices - Assets.esmSexLabAroused.esmSleepingDangers-SandsofTime.espLanterns Of Skyrim - All In One - Main.esmSkyMoMod.esmDragonsReach_Hideout.esmInn Girls Resources.esmZaZAnimationPack.esmDevious Devices - Integration.esmdaymoyl.esmImmersiveBountyHunting_Bandits.esmDevious Devices - Expansion.esmTERAArmors.esmhdtHighHeel.esmHighResTexturePack01.espHighResTexturePack02.espHighResTexturePack03.espAradiaDDintegrated.espAradia Devious Rogue Armor.espHDT Female Hairstyles.espApropos.esptentacleArmor.espCeltic Music in Skyrim 2.0.espHothtrooper44_Armor_Ecksstra.espAzarHairPonyTail 03 - Havok.espLoversVictim.espClimatesOfTamriel-Interiors-Warm.espCeltic Music in Skyrim - Dungeons.espSlaveTats.espSGEyebrows.espChajapaQuest.espEpisodeParallax.espCharacterMakingExtender.espEyes of Aber.espCeltic Music in Skyrim - Combat.espImmersiveFP.espNeithteam Warpaint.espMarriage without Amulet.espAdditional Player Voices for Skyrim.espMF_SpectatorCrowds.espKS Hairdo's.espNonSexLabAnimationPack.espMerta Assassin Tattoos.espRaceMenuOverlays.espSkyUI.espDual Sheath Redux.esptweak_fog-AmbL_c.espRevampedExteriorFog.espRaceMenu.espRaceMenuPlugin.espdisplay-model.espSkyrimConfigMenu.espRequiem.espRelightingSkyrim.espEstrusChaurus.espBishop.espDevious Devices - For the Masses II.espDeviouslyHelpless.espELE-Spell and Torch Lighting.espOpeth_torch.espRelighting Skyrim - Dawnguard.espWATER DG.espSGHairPackAIO.espSOTAntiCTD.espApachiiHairStyles.espAmazingFollowerTweaks.espRequiem - SoT Patch.espSkyrim Immersive Creatures.espGuard Dialogue Overhaul.espRequiem - SoT - Better Vampires Patch.espImmersive Weapons.espRequiem - Immersive Weapons.espRequiem - SoT - Hard Times Patch.espVivid Landscapes.espWATER.espSexLab Submit.espSexLab_Dialogues.espSextreme-All.espSexy Armor Replacer Patch.espVerdant - A Skyrim Grass Plugin.espsanguinesDebauchery.espApachiiHairStylesELVES.espEnhancedCharacterEdit.espSoS - The Wilds.espSoS - Civilization.espDevious Deviants.espSD Cages.espDragonsReach_Hideout_Assassin_Redesign3_0.espImmersive Wenches.espSkyrim Immersive Creatures - DLC2.espSoS - The Dungeons.espSexLab_DibellaCult.espSSv2.espCidhna Mine Expanded.espCaptured Dreams.espFurther Dark Dungeons for ENB.espDFB - Random Encounters.espHothtrooper44_ArmorCompilation.espWATER DB Waves.espPopulated Dungeons Caves Ruins for USKP.espPopulated Dungeons Caves Ruins.espImmersiveBountyHunting.espRelighting Skyrim - Dragonborn.espPopulated Forts Towers Places.espSMIM-Merged-All.espRequiem - HearthFires.espPopulated Lands Roads Paths.espPopulated Cities Towns Villages.espFaction Crossbows.espMerta Assassin Armor.espTembtra Thief Armor.espxazPrisonOverhaul.espRelighting Skyrim - HearthFire.espSexLabSkoomaWhore.espPopulated Skyrim Civil War.espDeviously Cursed Loot.espLoversComfort.espLayerBikini.espPopulated Skyrim Prisons Cells.espWATER Plants.espSexLabDefeat.espDevious Cidhna.espAradia Living Parasite Armor.espdaymoyl_DawnguardAddon.espEmfy Cleric Robes.espWATER - Sir Crabalot Returns.espRequiem for the Indifferent.espRequiem - DB - SOT.espRequiem - OBIS - SoT Patch.espRequiem - SoT - Skytest.espRequiem - Sot - SBF Patch.espRequiem - DB - SOT - OBIS Patch.espRequiem - SoT - SPTOlderPeople Patch.espMF_RadiantProstitution.espRequiem - Immersive Armors.espRequiem - Guard Dialogue Overhaul Patch.espRequiem - Immersive Armors Battlemage Gear.espRequiem - Immersive Armors - Addon.espDD FtM - Cloaks patch.espRequiem - SoT - RSChildren Patch.espSexLab_DibellaCult_Sisters.espRequiem - Sot - CRF Patch.espTheEyesOfBeauty.espiHUD.esprain_fog_storm_fix.espENB Snow FX.espsmfsneak attack.esptailed_dildo_FV20.espzzEstrus.espAlternate Start - Live Another Life.espAlternate Start - Live A Deviant Life.espDual Sheath Redux Patch.esp
Deamionzero Posted January 20, 2015 Posted January 20, 2015 First time user here, so forgive me if this is something that is known/and or has been covered already. I'm currently running SD+ with Captured Dreams. On my first enslavement (yay! ((Is it weird to be excited about that))), when the second day started and my disposition with my owner improved, he removed a few bindings. One of them happened to be my Captured Dreams Chastity Belt (which should only be able to be unlocked by the Master from that mod). Nothing game-breaking (as far as I know). But I figured I'd just put it out there. Every other time I got a message about how they didn't have the key for that belt, but suddenly POOF! Thank you very much for what is turning into a marvelously wicked playthrough, Skyrimll! You ought to be very proud of your work here!
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now