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Posted
20 hours ago, dyhi97wu said:

he never did.  neither Lloris, Emily (who I want on my farm... er my settlement of Sanctuary Hills), or the older doc give me the option to recruit them.  I could always go into MCM and turn the unique holotape back to off and try again I suppose.  currently I have the option to make darts, but not the injectors themselves.  maybe that's why a lot of the hucow furniture and items are touchy AF for me, since I "cheated" and didn't do it through Lloris... or maybe he wouldn't do it since my girl was a Hucow at the time...

You can also, after Emily is cured and the Doctor and crew start to return to Vault 81, talk to Lloris and ask him to join a settlement.  I haven't asked the doctor at that point, but I suspect if you can recruit him, you'll need to go to vault 81 to do so.  Possibly the same with Emily.

Posted

hey i have problems with animations arround the "morning wood" mecanic, only battle babes can do them or can your companions too because it says that piper wants to help me with my "problem" but the there is an error and no animation plays out

Posted
3 hours ago, zonder4213 said:

How exactly do I activate Dr Hope and/or Moreau and apparently somebody in vault 81 named Lloris?   

Go to Finch Farm first. It'll make sense once you arrive. ;)

 

Posted
3 hours ago, zonder4213 said:

How exactly do I activate Dr Hope and/or Moreau and apparently somebody in vault 81 named Lloris?   

Thanks whew! One last question because the quest marker takes me to the door of med tek but then points to outside when I enter. Is the file I'm looking for on a terminal? And do I have to go in to the area that Macready's companion quest takes me to for the file? (just trying to narrow the scope of where i'm looking lol)

Posted
13 minutes ago, zonder4213 said:

Thanks whew! One last question because the quest marker takes me to the door of med tek but then points to outside when I enter. Is the file I'm looking for on a terminal? And do I have to go in to the area that Macready's companion quest takes me to for the file? (just trying to narrow the scope of where i'm looking lol)

Pay attention to the dialogue.. this is key to many quests as they contain instructions and or hints.

But since you missed the dialogue, it's on a terminal... in the corner office... with 2 Ghouls.

134 is always the answer to every mystery. ;)

 

Posted (edited)

It seems like Hucow mod doesn't play nice with mods that play multiple scenes using the same male actor like AAF Violate if when Violate animations rounds limit is set to for example 5 it will play the first animation then AAF will stop detecting the same Male NPC that was involved in the scene, it function correctly with female x female. female x creatures, female x super mutants. but if it was Female x Male AAF  become stuck on gathering and does not detect the Male again unless i click on him in console and type resurrect then AAF detect him again, disabling Hucow stops the issue from occurring tried reinstalling it no luck still same issue, its loaded after Violate, still same issue, tried making Violate load after still same issue, tried to disable all hucow MCM settings still same issue i am not sure if its specific to violate vs Hucow or to any mods that play multiple scenes after each other using the same Actor as i only have violate with this feature 

 

please is there a way to fix this bcuz it breaks the game and have to reload before Violate surrender triggered which makes must to pick one between the two mods or limit violate feature to only one animation :/ 

Edited by Mr Zombie Brain
Posted
11 hours ago, zonder4213 said:

Moreau and associates have been sorted ^_^. Do i have to do something particular to meet Dr Hope?

Just get a handful [sic] of hucows in a settlement and take care of them.  I'm unsure of the number of hucows needed.  Dr. Hope showing up seems rather random.  I've had her show up with just a handful of hucows and sometimes after about 10.

 

I also set up at least some of the furniture associated with hucows.  I have no idea if that makes a difference.

 

Posted
12 minutes ago, Mr Zombie Brain said:

It seems like Hucow mod doesn't play nice with mods that play multiple scenes using the same male actor like AAF Violate if when Violate animations rounds limit is set to for example 5 it will play the first animation then AAF will stop detecting the same Male NPC that was involved in the scene, it function correctly with female x female. female x creatures, female x super mutants. but if it was Female x Male AAF  become stuck on gathering and does not detect the Male again unless i click on him in console and type resurrect then AAF detect him again, disabling Hucow stops the issue from occurring tried reinstalling it no luck still same issue, its loaded after Violate, still same issue, tried making Violate load after still same issue, tried to disable all hucow MCM settings still same issue i am not sure if its specific to violate vs Hucow or to any mods that play multiple scenes after each other using the same Actor as i only have violate with this feature 

 

please is there a way to fix this bcuz it breaks the game and have to reload before Violate surrender triggered which makes must to pick one between the two mods or limit violate feature to only one animation :/ 

 

I have noticed this with just using AAF for scenes - there is something excluding the past partner even though standing next to them.  Choosing another npc and ending that scene will add the previous one within AAF search, but then the one just done scene with is not searchable.

 

This causes a problem with other mods if they try and select the character, but not found by AAF, such as Autonomy as well as violate - sending the scene to the black screen of infinite loading.

 

Not sure if it's this mod or another @izzyknows

Posted

Human cattle only works in settlements, so I recommend you to disable AAF violate/autonomy in settlements where HUcows live,

and enable the Human cattle AAF --all over MCM

and back when you leave the settlement

 

I have no problems with this mod everything is random, the bulls are not picky --they take all

 

@GrimGrim31 did you bury this mod? come on, it started well......

Posted (edited)
2 hours ago, Mr Zombie Brain said:

please is there a way to fix this bcuz

In the Violate MCM, set the Sex till exhaustion to Yes.

Then you can have the Rounds till exhaustion at max (30) and have 1 attacker (if that's all that's left) bang your PC 30 times. If ya so desire.

But you shouldn't be pissing off your settlers anyway. Bad karma that is. ;)

 

Edited by izzyknows
Posted (edited)
10 hours ago, izzyknows said:

In the Violate MCM, set the Sex till exhaustion to Yes.

Then you can have the Rounds till exhaustion at max (30) and have 1 attacker (if that's all that's left) bang your PC 30 times. If ya so desire.

But you shouldn't be pissing off your settlers anyway. Bad karma that is. ;)

 

 

The issue happens with random human enemies ie raider, gunners i did not test if the issue occurs with settlers(didn't have reason to xD ) only with enemies away from settlements even in interior cells, i have it set to 5 rounds in violate MCM with until exhaustion on as well :/ Violate functions correctly when i disable Hucow mod.

 

This issue didn't happen new played few character with the problem there i just ignored it, but last night did some heavy troubleshooting cuz was reforming my modlist and found it was caused by hucow, i thought maybe it is the "Female Refuse Bull" feature conflicting disabled it no go, also this is not specific to violate it happens with any mod that use the same male actor for multiple scenes it occurred when i tried scenes manually. 

Edited by Mr Zombie Brain
Posted
1 hour ago, izzyknows said:

It really sounds like you're running Latex Collar, Orgasm Curse and Fetish Dreams

If so, update to the latest version as that was fixed in 1.28.

never installed it..yet, i will leave it off for now will try with it again been working on my modlist for while im kinda burned out was using Hucow as roleplay if a settlement requested my help and they did not pay i take one of them as cattle xD

Posted (edited)

Got Dr Hope sorted. Last set of questions I think XD  Is there a way to set up the cows to be milked automatically so I don't have to rely on the holotape?  I thought it might be the hucow care station but that doesn't seem to be it (or at least i haven't seen any activity there even having people assigned to them). Does the farmer bucket have something to do with it?  And since I'm being pesky already, can cows milk other cows lol?

Edited by zonder4213
Posted (edited)
4 hours ago, zonder4213 said:

Got Dr Hope sorted. Last set of questions I think XD  Is there a way to set up the cows to be milked automatically so I don't have to rely on the holotape?  I thought it might be the hucow care station but that doesn't seem to be it (or at least i haven't seen any activity there even having people assigned to them). Does the farmer bucket have something to do with it?  And since I'm being pesky already, can cows milk other cows lol?

i do not know if cows can milk each other i dont think so but if u have Just Business catch a raider send them to the farm trade with them and give them the farmer bucket and set up some fridges they will get milked automatically that way it will say something like "raider milked hucow number 4" 

 

btw can be random settlers u send to the farm i mentioned just business and catch a raider so u do not have to deal with vanilla settlement system where the carer of the hucows will start giving u Minuteman quests  

Edited by Mr Zombie Brain
Posted
25 minutes ago, Mr Zombie Brain said:

i do not know if cows can milk each other i dont think so but if u have Just Business catch a raider send them to the farm trade with them and give them the farmer bucket and set up some fridges they will get milked automatically that way it will say something like "raider milked hucow number 4" 

 

btw can be random settlers u send to the farm i mentioned just business and catch a raider so u do not have to deal with vanilla settlement system where the carer of the hucows will start giving u Minuteman quests  

Fantastic! Thank you very much! ^_^ I will assume then that cows can't milk each other for now (makes sense anyways). I don't have Just Business, but I do have Commonwealth Captives, so I think that will be just as good more or less. 

Posted

hey does anybody have the item id for the holotape that unlocks all the syringes the mcm thing isnt giving it to me and i finished the questline and still no luck

Posted (edited)

if you get lloris whats his face as a settler you can trade with him and take the goodies. (should be able to recruit him if you finished the quest.) he should be in the clinic of vault 81 eventually. if you have trouble pinning him down his ref id

xx08bc68

.

Edited by zonder4213
Posted

yea i tried that he doesnt have anything in his inventory ive looked everywhere theres supposed to be one thats why im looking for the item id atp.

Posted (edited)
On 12/5/2024 at 2:37 AM, moobs1 said:

yea i tried that he doesnt have anything in his inventory ive looked everywhere theres supposed to be one thats why im looking for the item id atp.

The serums holotape is actually found in the same container you find the dr. bruss' note about the serum reversal.  I read/use every note or holotape i come across and lose track of which thing unlocks what. XD ref id

 

XX013c8a

Edited by zonder4213
Posted

Hi. Can anyone help? Is it possible to make a patch for Furry Fallout? Has anyone tried to combine this mod with Furry Fallout?

Posted
On 7/21/2024 at 8:35 PM, GrimGrim31 said:

 

I checked and the trough BGSM was missing from the mod Ba2.  I added it to mod Version 1.0.1.

 

I also refilled the property for the holotape.  Not sure if that will help, but the quest begins anyway when the player finds the quest NPCs.

 

game crashes when i approach the doctor after reading the holotape  and going to flinch farm.

Posted

I'm curious if there is something in the quest that turns the PC into a hucow temporarily (or permanently?) or "tricks" the player character into injecting herself or something along those lines. Something dubcon that gives the player a personal stake in finding the cure? Or is it really just all NPCs with an optional and not heavily integrated (in the gameplay and quest/story) player hucow feature? Looking for something along the lines of Being a Cow from Skyrim (I'm aware that this mod doesn't change bodies the same way, looking for the story aspect of noncon transformation then being forced to seek out a cure). NSFW quests and stories for Fallout 4 are so rare, so I'm thinking about giving this one a try, but I'd like to know how far to temper my expectations. I did read the description, but I don't feel like that really answered my question.

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