Gristle Posted January 12, 2025 Author Posted January 12, 2025 3 hours ago, JuliusXX said: The Diplomatic Immunity quest run as normal until I opened the door to the Embassy. But I think I found the reason. I loaded an earlier save and when I arrived to the Embassy the door to the embassy looked a bit weird. So I opened the console and clicked on the door. The door was from this mod and after I disabled it I was able to use the original door and continue the Diplomatic Immunity Quest. So the problem is that the door to the embassy is wrong and activates the Balazar's quest. Thanks. That's helpful. The alternate mod-added embassy door that leads to the alternate mod-added embassy interior is supposed to be disabled unless Balazar's Solitude quest is running. And, when that door is enabled, the vanilla embassy door should be disabled, so there is only one door there at any given time. If the door looked weird, it was probably because both doors were enabled. The overlapping textures would cause odd appearance and flickering in such a case. So, for some reason, the mod-added door is enabled earlier than it should be. I'll take a look and try to figure out what is causing this.
Guest Posted January 13, 2025 Posted January 13, 2025 On 1/10/2025 at 4:32 PM, Gristle said: This mod doesn't make any changes to the Embassy area until the second part of the Balazar Solitude quest starts ("The Party Favor"). Then it does make changes to the Embassy grounds, but they are unwound after it finishes. And the inside of the Embassy is a copy and everyone in the Embassy is a clone. So, no affect on vanilla NPCs, and no interior mods. As killer905 mentioned, you shouldn't run the Balazar Solitude quest while you are running Diplomatic Immunity. However, I've tested running Balazar's quest both before and after running Diplomatic Immunity with no problems. i'll ignore your mod then, the party favor started when i went thru the door without the balazar mod ever being started when i was doing diplomatic immunity, least i got to see elenwen get fucked by a dog i guess
Pater Aelred Posted January 14, 2025 Posted January 14, 2025 Is there an updated link for the voice pack? The Google Drive link said the file no longer exists.
killer905 Posted January 14, 2025 Posted January 14, 2025 1 hour ago, Aelred-Draca said: Is there an updated link for the voice pack? The Google Drive link said the file no longer exists. Sadly only for 933 so try ask autor to update ❤️
kamithemoon Posted January 14, 2025 Posted January 14, 2025 I've been meaning to ask, would the author like a different voice for female Balazar? IIRC, there isn't a female Dremora voice and the race defaults to FemaleEventoned instead. And I forget what voice type is assigned to female Balazar, but I think it's just the same male Dremora voice. Also, I think I deleted my voice pack because someone else made an updated version of it somewhere. And I was running out of room in Mega.
jariabila Posted January 15, 2025 Posted January 15, 2025 (edited) Well this mod ruined Diplomatic Immunity quest (didnt even started solitude quest), which is main quest. I spend more then 2 hours to figure out whats going on. And plus lots of buggy encounters like zaz whipping scenes took 15 min to finish etc. I hope i remove this mod safely. Damn im mad. Edited January 15, 2025 by jariabila
Gristle Posted January 15, 2025 Author Posted January 15, 2025 On 1/12/2025 at 8:23 PM, RandomKhajiit said: i'll ignore your mod then, the party favor started when i went thru the door without the balazar mod ever being started when i was doing diplomatic immunity, least i got to see elenwen get fucked by a dog i guess 3 hours ago, jariabila said: Well this mod ruined Diplomatic Immunity quest (didnt even started solitude quest), which is main quest. I spend more then 2 hours to figure out whats going on. And plus lots of buggy encounters like zaz whipping scenes took 15 min to finish etc. I hope i remove this mod safely. Damn im mad. New version just posted should fix the Embassy door issue (i.e., issue of part of this quest starting during Diplomatic Immunity).
Gristle Posted January 15, 2025 Author Posted January 15, 2025 7 hours ago, kamithemoon said: I've been meaning to ask, would the author like a different voice for female Balazar? IIRC, there isn't a female Dremora voice and the race defaults to FemaleEventoned instead. And I forget what voice type is assigned to female Balazar, but I think it's just the same male Dremora voice. Also, I think I deleted my voice pack because someone else made an updated version of it somewhere. And I was running out of room in Mega. Yes, a female Balazar voice would be great.
Ambustin Posted January 15, 2025 Posted January 15, 2025 On 12/5/2024 at 6:27 AM, klkster12 said: Hey guys hoping someone can help me here, I'm currently at Redbelly mine trying to find the wolf but I'm unable to progress due to my animation failing for the small spider. Animations for all my creatures are working and I progressed through the quest fine but for some reason my game fails to start anything with the smaller spiders I have reinstalled sexlab and my animations. I have tested that all other spider variants work but I get a scene failed notification on the small spiders and in Redbelly cave the first spider just dies and disappears soft locking me. I'm using Sexlab p+ with billys anims for the spiders. Hoping if someone can give me a new animation or a tip to bypass this part of the quest. Quite similar problem I did animation tests in the qasmoke and it worked (even if there was a crash but I don't know it must come from the animation) but each time I put my foot on the web in the center of the bridge in the mine I have the animation "green border on the screen" and the ambient text the spider approaches my character and the animation starts and then it crashes! I don't know if it's a problem with MnC or not
kamithemoon Posted January 15, 2025 Posted January 15, 2025 (edited) 4 hours ago, Gristle said: Yes, a female Balazar voice would be great. I mean, you'll have to assign female Balazar one of the standard Skyrim voices. You can do the unique approach too but then you'll also have to generate all the other misc lines such as combat taunts, panting, bump dialogue etc. It's easiest just to use the existing voices. Maybe Fura? She only appears once and has a harsh aggressive voice that might suit Balazar. Actually, now that I have a model, Fura is a little more cutesy then I remember. But I still like it. Fura Balazar Example Another example for funsies. Edited January 15, 2025 by kamithemoon
devijons Posted January 16, 2025 Posted January 16, 2025 On 1/11/2025 at 12:25 AM, Gristle said: If you're seeing the banner for Demon Whore quest completion, then what is happening is the next quest is starting up. Do you see the message that the "The Party Favor" quest is starting? In any case, when that quest starts it sets up the scene at the Thalmor Embassy: enables the party guest carriages and drivers, opens the gate, swaps the Embassy doors (so that you enter a clone of the embassy), disables some aggressive Thalmor, etc. Do you have any mods that modify the Thalmor Embassy environment? Game crashes before Demon Whore completed banner finishes displaying. I do not see message the "The Party Favor" quest being started. I do not think, that I have any mods, that modify the Thalmor Embassy, however I'm not sure. I have attached a list of my load order. LoadOrder.txt
stamos Posted January 17, 2025 Posted January 17, 2025 Theres no post during the windhelm sex scene where I have to interact with it
Raven 54 Posted January 17, 2025 Posted January 17, 2025 (edited) 13 minutes ago, stamos said: Theres no post during the windhelm sex scene where I have to interact with it It is right in the grass between the Argonian who wants you to wreck the ship, and the blacksmiths wife's shop. Middle of the road. Kinda hard to miss. Edited January 17, 2025 by Raven 54
Celedhring Posted January 18, 2025 Posted January 18, 2025 Can you add a frequency slider for Balazar's "use" of the PC so the player can have it happen more or less often? Maybe break down the frequency by location such as PC home, wilderness or within town?
Celedhring Posted January 18, 2025 Posted January 18, 2025 On 1/17/2025 at 3:18 AM, Raven 54 said: It is right in the grass between the Argonian who wants you to wreck the ship, and the blacksmiths wife's shop. Middle of the road. Kinda hard to miss. Do you have ZAZ 8.0+ installed? I had the same issue but I was using a older version of ZAZ. 1
Gristle Posted January 19, 2025 Author Posted January 19, 2025 On 1/14/2025 at 7:35 PM, Ambustin said: Quite similar problem I did animation tests in the qasmoke and it worked (even if there was a crash but I don't know it must come from the animation) but each time I put my foot on the web in the center of the bridge in the mine I have the animation "green border on the screen" and the ambient text the spider approaches my character and the animation starts and then it crashes! I don't know if it's a problem with MnC or not I don't know why this would be. Are you using P+? In any case, the small spider sex starts on stage 250 and the large spider sex starts on stage 260 and the spiders attack and the wolf gets enabled on stage 270. The quest name is BLZR_Riften, so hopefully you can skip past any problematic scene. 1
Gristle Posted January 19, 2025 Author Posted January 19, 2025 On 1/14/2025 at 10:06 PM, kamithemoon said: I mean, you'll have to assign female Balazar one of the standard Skyrim voices. You can do the unique approach too but then you'll also have to generate all the other misc lines such as combat taunts, panting, bump dialogue etc. It's easiest just to use the existing voices. Maybe Fura? She only appears once and has a harsh aggressive voice that might suit Balazar. Actually, now that I have a model, Fura is a little more cutesy then I remember. But I still like it. Fura Balazar Example Another example for funsies. Yes. Cutesy, but somehow I like it. At least it's feminine sounding.
Gristle Posted January 19, 2025 Author Posted January 19, 2025 On 1/16/2025 at 6:01 AM, devijons said: Game crashes before Demon Whore completed banner finishes displaying. I do not see message the "The Party Favor" quest being started. I do not think, that I have any mods, that modify the Thalmor Embassy, however I'm not sure. I have attached a list of my load order. LoadOrder.txt 2.4 kB · 0 downloads I doubt it's the Demon Whore quest. That ending stage does nothing but mark the quest completed and start the next quest. On the other hand, when the Party Favor quest starts, it makes a number of changes to the Thalmor embassy area as mentioned above. I don't see much in the way of worldspace mods in your load order. Maybe the Dibella mod? Is that the Sisterhood of Dibella quest? That one does make some worldspace mods. You could try disabling it.
Gristle Posted January 19, 2025 Author Posted January 19, 2025 6 hours ago, Celedhring said: Can you add a frequency slider for Balazar's "use" of the PC so the player can have it happen more or less often? Maybe break down the frequency by location such as PC home, wilderness or within town? There is a location-based frequency slider in the MCM for this, but it doesn't work well. However, there is a minimum event interval slider in the mod, and that does work well, but it's not location specific. I could make the minimum interval slider location specific (at which point I would probably get rid of the frequency sliders).
murf36 Posted January 19, 2025 Posted January 19, 2025 Only on part two at Dawnstar but, this is a Bitchin' MOD. Just wish I had that Storm Atronach animation.
kamithemoon Posted January 19, 2025 Posted January 19, 2025 Alright, Female Balazar voiced with Fura's voice. I did a condition search for lines and after listening to them, it looks like I got all of her gender specific dialogue only and none of her quest lines so that will have to be added in at a much later date. Voice Example 1
Celedhring Posted January 19, 2025 Posted January 19, 2025 5 hours ago, Gristle said: There is a location-based frequency slider in the MCM for this, but it doesn't work well. However, there is a minimum event interval slider in the mod, and that does work well, but it's not location specific. I could make the minimum interval slider location specific (at which point I would probably get rid of the frequency sliders). Minimum hours between encounters is 6 hours. What I'd like to see is a slider from 1 to 6 (or more hours) so the user can choose how often Balazar is uh...randy.
Raven 54 Posted January 19, 2025 Posted January 19, 2025 14 hours ago, Celedhring said: Do you have ZAZ 8.0+ installed? I am lost as to why you quoted me, I was answering the question from Stamos, the post above mine telling him where the post is located.
Gristle Posted January 19, 2025 Author Posted January 19, 2025 13 hours ago, Celedhring said: Minimum hours between encounters is 6 hours. What I'd like to see is a slider from 1 to 6 (or more hours) so the user can choose how often Balazar is uh...randy. Good point. When I originally set up that slider, the mod was in its early stages, and I was thinking more that the PC shouldn't be able to avoid Balazar for too long during the "curse" phase. Of course, after the curse phase is over, it makes sense to allow players to set this interval to longer periods. Do you think 24 hours would be more appropriate?
wolfmadeofflowers Posted January 19, 2025 Posted January 19, 2025 Hey ! getting back to you about the punishment not working, and...I litteraly did nothing else than installing new mods (that are not even related lol) and now it's working. Just like that lol 🫠 I had an idea about the quest where we are captured by bandits and end up in the ring with the wolves, maybe this quest could last a bit longer ? I remember Balazar saying he had fun watching us (if I remember well) but maybe doing the quest last longer, like...2 or 3 days ? (quest time, not 3 days in game lol) could be interessing I think 🤔 Tho idk if you are keen on changing an already fully finished quest lol Also I wanted to point out the mod called "riding style 2" that could be interessing for future content (during whiterun quest maybe ? since Whiterun is linked to horses etc...), especially the version where the follower (balazar, in the case of your mod) would ride the horse while the PC is "occupied" lol idk juste sharing stuff I think could be interessing to explore xD
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