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Adventures with Balazar (Balazar's Bitch) - Beta


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Posted

I can't get Corwen inside the ambassy. When I get in she always stay outside and quest don't progress. When I go back for her, her dialog about her father starts and quest progress but she still stay outside. Also inside ambassy I have some strange levitating girlsimage.png.7fdbdc7b3d921daf4f0ced30a2c4a22c.png

Posted
2 hours ago, antoni99 said:

I can't get Corwen inside the ambassy. When I get in she always stay outside and quest don't progress. When I go back for her, her dialog about her father starts and quest progress but she still stay outside. Also inside ambassy I have some strange levitating girlsimage.png.7fdbdc7b3d921daf4f0ced30a2c4a22c.png

You probably entered before the NPC outside finished his dialogue or move Corwen to yourself in the embassy and you should be ok now.

Make sure you have the latest version of balazar.

 

Do you have ZaZ 8.0+?

Did you run FNIS/NEMEZIS/Pandora?

 

Posted
On 2/24/2025 at 2:45 AM, duke83 said:

Hi, I'm trying to install this mod, but I encounter an error when loading a saved game. It says a lot of the main files of the game are missing. Has anyone else experienced this issue? when I remove the mod, no issues loading any saved game.

 

Thanks in advance

 

Requirements:

  • SexLab
  • Sexlab Aroused Redux SSE
  • FNIS SE
  • Fuz Ro D-oh
  • More Nasty Critters
  • ZAZ 8.0+ (NOTE: The "+" is part of the version number and important. Version 8.0 will not work.)
Posted (edited)
2 hours ago, killer905 said:

You probably entered before the NPC outside finished his dialogue or move Corwen to yourself in the embassy and you should be ok now.

Make sure you have the latest version of balazar.

 

Do you have ZaZ 8.0+?

Did you run FNIS/NEMEZIS/Pandora?

 

I have ZaZ 8.0+, latest version of balazar and I did run Pandora. All other animation in all mods (including this one) play ok. When I walk in ambassy other two girls dancing on poles, but these two walk to the pillar (that on picture) and hangs.

I tried three times entering ambassy. From main gate to the door listening all dialogues and Corwen still staying outside. Maybe it because there are original door (to infiltration quest) flickering. I don't know.

Edited by antoni99
Posted
On 9/22/2024 at 11:16 PM, Rhadeghast said:

Thanks for the response. I fixed by just resetting my sexlab and then the scenes started playing not really sure what was happening there.

I know this is a while ago but I came across the same issue where I would give the spriggan? sprrigan? Sprriggan? I gave IT the egg and the animations wouldn't start or load. I think it had something to do with having "Match Creature Genders" off in the sexlab animation settings menu. because its the only thing that I changed and it made the animation load again. Hope this helps anyone that might have this problem in the future

Posted
9 hours ago, antoni99 said:

I have ZaZ 8.0+, latest version of balazar and I did run Pandora. All other animation in all mods (including this one) play ok. When I walk in ambassy other two girls dancing on poles, but these two walk to the pillar (that on picture) and hangs.

The two messed up animations are NPCs in ZaZ "furniture". They are supposed to be on their hands and knees with plates of food on their backs. I can only imagine that something is wrong with your ZaZ 8.0+ install. Perhaps reinstall it? 

9 hours ago, antoni99 said:

I tried three times entering ambassy. From main gate to the door listening all dialogues and Corwen still staying outside. Maybe it because there are original door (to infiltration quest) flickering. I don't know.

A flickering door means that both the vanilla embassy door and the mod-added embassy door are enabled. They should not both be enabled, as the mod switches them back and forth. However, this was a bug in an earlier version of the mod. Have you upgraded from a previous version? If so, you'll have to go back before any save where your PC visited the embassy area in order for the cell to update.

Posted
On 2/23/2025 at 5:45 PM, duke83 said:

Hi, I'm trying to install this mod, but I encounter an error when loading a saved game. It says a lot of the main files of the game are missing. Has anyone else experienced this issue? when I remove the mod, no issues loading any saved game.

 

Thanks in advance

 

I have not seen this, or seen it reported. I don't know what to suggest other than to try deleting and reinstall.

Posted
10 hours ago, Gristle said:

The two messed up animations are NPCs in ZaZ "furniture". They are supposed to be on their hands and knees with plates of food on their backs. I can only imagine that something is wrong with your ZaZ 8.0+ install. Perhaps reinstall it? 

A flickering door means that both the vanilla embassy door and the mod-added embassy door are enabled. They should not both be enabled, as the mod switches them back and forth. However, this was a bug in an earlier version of the mod. Have you upgraded from a previous version? If so, you'll have to go back before any save where your PC visited the embassy area in order for the cell to update.

I've only installed latest version, never have previous. I loaded save before Thalmor Headquater, unistalled and installed again all animations and it unfortunately didn't helped. Both issues still exists.

Posted

hi, i just wanna say the first Solitude quest when you are about to go to the Wooden Post is kinda bugged, i dont see the Wooden Post at all, only the Arrow quest, i have the Zaz 8 +, and still dont work, any helps ??

Posted

And the Markath one too, when you are about to give that Spriggan the Slaughterfish eggs, the arrow quest from the slaughterfish eggs from the lake dont dissapear even when you took them

Posted
9 hours ago, toxicroh95 said:

And the Markath one too, when you are about to give that Spriggan the Slaughterfish eggs, the arrow quest from the slaughterfish eggs from the lake dont dissapear even when you took them

There are several sets of eggs down there. Did you take the eggs with the arrow on them? If not, you will need to do that.

 

As for the wooden whipping post in Solitude, I don't know why that is not appearing. Anyone else having this issue with Zaz8.0+?

Posted

Okay, just started this mod yesterday, and I gotta say: It's good work. Robust, dense plot and quests; multiple options for ending it early; some branching quest lines; and I haven't seen many bugs (the only ones so far have been beast sex scenes ending early).

Good work.

Posted
1 hour ago, Allen Harris said:

Okay, just started this mod yesterday, and I gotta say: It's good work. Robust, dense plot and quests; multiple options for ending it early; some branching quest lines; and I haven't seen many bugs (the only ones so far have been beast sex scenes ending early).

Good work.

Thanks. Let me know if you see any bugs or typos.

Posted
5 hours ago, Gristle said:

Thanks. Let me know if you see any bugs or typos.

Actually, I did finally find a bug I can't get past. During the Solitude quest, when you're supposed to have sex with the dogs to prove you're a beast whore, SexLab keeps telling me it can't find an animation for that. I even tried triggering sex with the dogs through dialog (which worked fine) - but still, the quest doesn't progress.

The other times when sex didn't initiate with a beast, the quest progressed after a minute or so - but not this time.

Any idea how to fix that?

Posted
17 hours ago, Allen Harris said:

Actually, I did finally find a bug I can't get past. During the Solitude quest, when you're supposed to have sex with the dogs to prove you're a beast whore, SexLab keeps telling me it can't find an animation for that. I even tried triggering sex with the dogs through dialog (which worked fine) - but still, the quest doesn't progress.

The other times when sex didn't initiate with a beast, the quest progressed after a minute or so - but not this time.

Any idea how to fix that?

The scene upstairs in the Thalmor headquarters in Solitude uses both dogs, so you'll need an animation that supports two dogs and one PC. I think the 'Billyys' creature animation pack has the largest collection of these. Otherwise, you can use the following to skip this animation and move on to the next stage: 'setstage BLZR_Solitude 160'

 

The only things I can think of that would block animations are missing animations and also 'Match Creature Genders' in the Sexlab MCM should be off so the PC can have sex with female creatures. As far as I know, this only affects the Spriggan in the Markarth quest. 

Posted

I've been enjoying this mod so far with no issues but during the Riften's Skooma Whore quest when a scene with Shabar is supposed to happen nothing does. The text prompts appear describing the scene but afterwards nothing, even if I initiate a scene with Shabar everyone in the room stands still and when interacting with them they say there generic hello line or something similar. I waited several minutes in case something would happen but it didn't, I've tried resetting my game and loading a previous save but besides that not to sure what I can do to try to progress the quest. Any help would be appreciated.

Posted
1 hour ago, klkster12 said:

I've been enjoying this mod so far with no issues but during the Riften's Skooma Whore quest when a scene with Shabar is supposed to happen nothing does. The text prompts appear describing the scene but afterwards nothing, even if I initiate a scene with Shabar everyone in the room stands still and when interacting with them they say there generic hello line or something similar. I waited several minutes in case something would happen but it didn't, I've tried resetting my game and loading a previous save but besides that not to sure what I can do to try to progress the quest. Any help would be appreciated.

I'm not sure what's causing this, but I'll check the mod. In the meantime, you can use the following to skip this scene: 'setstage BLZR_Riften 210' 

 

Unfortunately, that skips a bit of dialogue as well, but if you read the log at stage 210, you'll get the info you missed.

Posted (edited)
21 hours ago, Gristle said:

The scene upstairs in the Thalmor headquarters in Solitude uses both dogs, so you'll need an animation that supports two dogs and one PC. I think the 'Billyys' creature animation pack has the largest collection of these. Otherwise, you can use the following to skip this animation and move on to the next stage: 'setstage BLZR_Solitude 160'

 

The only things I can think of that would block animations are missing animations and also 'Match Creature Genders' in the Sexlab MCM should be off so the PC can have sex with female creatures. As far as I know, this only affects the Spriggan in the Markarth quest. 

It's not a lack of animations; I checked in SexLab. And I do have Biilly's creature animations installed. But that console command worked - thanks. So far, that's been the only game stopping bug (although when I was looking for that signet ring I did have to open up CC to find it - for some reason it was hidden under the knife in that case)

 

Edit: Oh, actually, I did run across an issue that some people might not know how to fix. I was searching Hermeus Mora's realm, and while we were in it, I asked Balazaar to change to a female form. But when we got back to Solitude with the book, and it told me to give the book to her, there was no such dialog option - I had to ask her to return to male form then the option showed. Just a head's up.

Edited by Allen Harris
Posted (edited)
On 1/16/2025 at 3:01 PM, devijons said:

Game crashes before Demon Whore completed banner finishes displaying. I do not see message the "The Party Favor" quest being started. I do not think, that I have any mods, that modify the Thalmor Embassy, however I'm not sure.  I  have attached a list of my load order.

LoadOrder.txt 2.4 kB · 2 downloads

I have the exact same problem did someone came up with any solutions yet

Thank You

 

Nevermind got it, my mistake

Cheers

 

Edited by Wrackocar
Posted
18 hours ago, Gristle said:

I'm not sure what's causing this, but I'll check the mod. In the meantime, you can use the following to skip this scene: 'setstage BLZR_Riften 210' 

 

Unfortunately, that skips a bit of dialogue as well, but if you read the log at stage 210, you'll get the info you missed.

Thanks for the command I'm able to continue the quest now. Not to sure why this is happening either, I played this mod a few months back but didn't complete it due to burnout over Skyrim. But I have done that specific part of the quest before without an issue. I did reset my mod list when returning to Skyrim but its pretty similar to my previous one just a few less mods. 

Posted (edited)

Hmmm...the quest is telling me to ask Sylgja about the white wolf, but there's no dialog option for that. Any idea how to fix taht, anyone?

Edit: nm, found the fix in search

Edited by Allen Harris
Posted (edited)

For the Solitude quest, I also had the Embassy Guards aggro on me on sight. Also, the carriage npc didn't spawn at the stables.

I somehow managed to go forward by temporarily adding my PC to the 'Thalmor' Faction (and reloading the cell).

Version 0.946

Edited by bouli00

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