masterofgamespl Posted March 8, 2025 Posted March 8, 2025 Hey, I'm having difficulties with the Werewolf in Riften questline. I couldn't really find a solution here when browsing through the pages. Mu issue is that after I talk with Ingun, go to her hause at 6 p.m, I talk with her and then the werewolf, and after the first time with the werewolf I need to do that again. But I can't initiate any dialogue with the wereolf anymore, letting him hit me doesn't do anything either. I have noticed that Ingun when she's supposed to "lead me to him" intead just sits on the chair in front of the table and munchs on food.Â
beastlove69 Posted March 9, 2025 Posted March 9, 2025 It looks like my items from when the guard at the Thalmor Embassy are missing, I checked inside the barracks chests and there was just normal loot in them.
killer905 Posted March 9, 2025 Posted March 9, 2025 2 hours ago, beastlove69 said: It looks like my items from when the guard at the Thalmor Embassy are missing, I checked inside the barracks chests and there was just normal loot in them. The items you acquired during the quest in the Thalmor Embassy are in a chest next to the cell on the same floor. Â Your belongings that were taken by the guard (if you asked him to do so or threw them in the chest yourself) will be in Thalmor Headquarters in Solitude. Literally on the same floor as you enter.
Gristle Posted March 9, 2025 Author Posted March 9, 2025 3 hours ago, beastlove69 said: It looks like my items from when the guard at the Thalmor Embassy are missing, I checked inside the barracks chests and there was just normal loot in them. There's three places a guard can take loot: Â 1) In the Thalmor headquarters in Solitude --> Is put in chest on lower floor of headquarters 2) At the front gate of the embassy grounds --> Is put in chest upstairs in Thalmor guard barracks (did you find the chest upstairs?) 3) When captured by the Thalmor guards in the Ambassador's residence --> Is put in chest in dungeon opposite cell
Gristle Posted March 9, 2025 Author Posted March 9, 2025 On 3/3/2025 at 3:34 PM, Alex749 said: Is there a command to summon Balazar, he is gone for me? He gives you a summoning spell after you complete part 2 of the quest (revenge against Clavicus Vile). Before that you could use the console command 'moveto player <ID number>'. But you'll have to reload an older save and click on Balazar in the console to learn the ID number. 1
Gristle Posted March 9, 2025 Author Posted March 9, 2025 On 3/5/2025 at 4:59 AM, Alexandralicornerose67 said: why the spell for call balazar dosen't work  Balazar the dog, male Dremora, or female Dremora? Also, during what part of what quest?
Gristle Posted March 9, 2025 Author Posted March 9, 2025 On 3/8/2025 at 9:00 AM, masterofgamespl said: Hey, I'm having difficulties with the Werewolf in Riften questline. I couldn't really find a solution here when browsing through the pages. Mu issue is that after I talk with Ingun, go to her hause at 6 p.m, I talk with her and then the werewolf, and after the first time with the werewolf I need to do that again. But I can't initiate any dialogue with the wereolf anymore, letting him hit me doesn't do anything either. I have noticed that Ingun when she's supposed to "lead me to him" intead just sits on the chair in front of the table and munchs on food. Ingun is supposed to lead you downstairs, and then have a conversation about the wild man by the door to where the wildman is. After the first werewolf sex, Ingun enters the room with a line of dialogue about watching. This dialogue is needed to advance the stage for the second werewolf sex. It sounds like none of Ingun's AI packages are working. Do you have another mod that is controlling her AI packages?
masterofgamespl Posted March 10, 2025 Posted March 10, 2025 9 hours ago, Gristle said: Ingun is supposed to lead you downstairs, and then have a conversation about the wild man by the door to where the wildman is. After the first werewolf sex, Ingun enters the room with a line of dialogue about watching. This dialogue is needed to advance the stage for the second werewolf sex. It sounds like none of Ingun's AI packages are working. Do you have another mod that is controlling her AI packages? I have Immersive Citizens. Alternatively I have also completed her quest to deliver the ingedients.Â
beastlove69 Posted March 10, 2025 Posted March 10, 2025 19 hours ago, Gristle said: There's three places a guard can take loot: Â 1) In the Thalmor headquarters in Solitude --> Is put in chest on lower floor of headquarters 2) At the front gate of the embassy grounds --> Is put in chest upstairs in Thalmor guard barracks (did you find the chest upstairs?) 3) When captured by the Thalmor guards in the Ambassador's residence --> Is put in chest in dungeon opposite cell Thanks, I ended up diving into xedit as I might have another mod overwritin the cell, and it turns out the Barracks chest placed from this mod was being overwritten by another mod which ended up removing the chest. Â For anyone else who has the same thing, the placed chest is under Cell -> Block 4 -> Sub-Block 8 -> ThalmorEmbassy04
unwashed biomass Posted March 10, 2025 Posted March 10, 2025 Is player put in any furniture in recent chapter? asking for my vr compatibility reasons.
RegularHuman Posted March 11, 2025 Posted March 11, 2025 Maybe it's good idea to add quest stages and id's to description to skip parts when somebody stucks from anythink reason?
bark1313 Posted March 11, 2025 Posted March 11, 2025 On 3/10/2025 at 6:59 AM, Gristle said:  Hi Gristle, I'll be honest, I'm dying to see a new quest in the mod. How soon is the update? if it's not a secret of course😅
Gristle Posted March 11, 2025 Author Posted March 11, 2025 19 hours ago, unwashed biomass said: Is player put in any furniture in recent chapter? asking for my vr compatibility reasons. Yes. Several times, in fact. The Solitude chapter has a BDSM component, so several pieces of ZaZ furniture are used.
Gristle Posted March 11, 2025 Author Posted March 11, 2025 12 hours ago, RegularHuman said: Maybe it's good idea to add quest stages and id's to description to skip parts when somebody stucks from anythink reason? There's a lot of stages. Perhaps it would be enough to list the stages where each creature sex is finished. That would address the case where people are missing animations. Â Of course, ideally, anything that's a bug causing people to get stuck would be reported and fixed, but I understand some things can't be easily fixed, like mod conflicts and missing animations.
Gristle Posted March 11, 2025 Author Posted March 11, 2025 On 3/10/2025 at 2:11 AM, masterofgamespl said: I have Immersive Citizens. Alternatively I have also completed her quest to deliver the ingedients. I would try disabling that mod, at least as a test. The status of her quest shouldn't matter.
Gristle Posted March 11, 2025 Author Posted March 11, 2025 9 hours ago, bark1313 said: Hi Gristle, I'll be honest, I'm dying to see a new quest in the mod. How soon is the update? if it's not a secret of course😅 It's probably going to be at least 5-6 weeks. I'm working on SLSF Fame Comments at the moment (cuckold quest), and then will add a new adventure for Tirwin in Animal Research (visiting Castle Volkihar) after that. Then, back to Balazar. If you haven't played Animal Research yet, check that out. 1
masterofgamespl Posted March 11, 2025 Posted March 11, 2025 23 minutes ago, Gristle said: I would try disabling that mod, at least as a test. The status of her quest shouldn't matter. I did that but nothing changed. It's wierd since I'm pretty sure I don't have any other ai changes mod. After I talk to her she just stands up from the chair and goes back on it. She doesn't lead me downstars. After moving her with moveto player command she just goes back upstairs. It's weird since I played the mod before the Solitude update and it was fine then, and I didn't really change my mod list that much in between.
bark1313 Posted March 11, 2025 Posted March 11, 2025 3 hours ago, Gristle said: It's probably going to be at least 5-6 weeks. I'm working on SLSF Fame Comments at the moment (cuckold quest), and then will add a new adventure for Tirwin in Animal Research (visiting Castle Volkihar) after that. Then, back to Balazar. If you haven't played Animal Research yet, check that out.  I had this thought, there are only two giants of the big storyline left, you and Delzaron. And won't a visit to the castle break the quest with dawnguards? We can only appear in the castle once when Harkon Serana is brought. And then only if we go as vampires. I haven't even started the DLC yet, I've already completed it a hundred times. Do I need to complete it for this mod or not?
killer905 Posted March 11, 2025 Posted March 11, 2025 26 minutes ago, bark1313 said:  I had this thought, there are only two giants of the big storyline left, you and Delzaron. And won't a visit to the castle break the quest with dawnguards? We can only appear in the castle once when Harkon Serana is brought. And then only if we go as vampires. I haven't even started the DLC yet, I've already completed it a hundred times. Do I need to complete it for this mod or not? Visiting Castle Volkihar will rely on cloned cells and NPCs so should not create possible problems.
Dovahbear91 Posted March 12, 2025 Posted March 12, 2025 2 Additions would be really nice here: Â Once the quest with the priestesses is done and you have the option to either continue or to quit the quest. It would be nice if at that point the quest would just pause so you can do other quests or just take a break before continuing rather than having a hard cutoff. (maybe you get the option to summon Balazar at this point) Â Also: It would be nice to configure the collar given to you to, instead of needing to be naked, you only have to expose your body (i.e remove bikini top and bikini bottom or be naked according to SL aroused) as not only does my outfit kinda match my character but also in survival mode certain cities are deadly coldÂ
Dovahbear91 Posted March 12, 2025 Posted March 12, 2025 Also in the latest version I had an issue were i got teleported to the middle of whiterun when the sex scene was supposed to start in the shrine of Dagon, and then nothing happened in the Mythic Dawn museumÂ
icantthinkofausername69 Posted March 13, 2025 Posted March 13, 2025 i dismissed balazar for another mod where theres a no follower section and summoned him again, hes no longer my follower but i dont have a dialog option to recruit him. Any help would be appreciated! Thanks.
bark1313 Posted March 13, 2025 Posted March 13, 2025 On 3/12/2025 at 3:28 AM, killer905 said: Visiting Castle Volkihar will rely on cloned cells and NPCs so should not create possible problems. I've already noticed that even secondary NPCs are cloned. Skyrim is facing overpopulation.😅
killer905 Posted March 13, 2025 Posted March 13, 2025 56 minutes ago, bark1313 said: I've already noticed that even secondary NPCs are cloned. Skyrim is facing overpopulation.😅 This allow better control for NPC not use oryginal (Some mods have higher priority AI and can break other mods).
DarkForce_256 Posted March 19, 2025 Posted March 19, 2025 Is it safe to update mid save? From .945 to .946?
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