Zaflis Posted December 14, 2019 Posted December 14, 2019 12 hours ago, AtackHelicopter said: Guys, pls, i'm realy tired of this gag bug shit, it wont get fixed. Change mod managers, clean reinstalled game and mods plus installed them gag fixes and other mods like gagsoundfix but mouth still does the same thing, it's opens open and closes down all the time without any pauses after i trigger any animation related mods like sex lab or quests in cursed loot. It's not them but devious devices new version... Gagsoundfix has nothing to do with it, who knows it could even cause the bug for you? First you should read on what what the gagfix is and how it works. And why we know it works, post by @piotsze : https://www.loverslab.com/topic/21484-devious-devices-integration-43a-2019-09-10/page/457/?tab=comments#comment-2749772  There are not many mods that change player's mouth expression. Few i know of are sexlab itself, it has expression config in MCM. Then there's Devious Body Alteration which causes mouth to stay more open after wearing gag long time. That was really badly conflicting with DD-I 4.3a's gag script so both happened: - We now use gag script from DD-I 4.3 (the earlier version). It's up to you to override the script file right way, but how can we be sure you actually did it right? - DBA was patched to be less conflicting with the script in regards to mouth opening. You might still have the old version of the mod? - You could have other mods that have something to do with mouth or expressions.  As always post your load order and install order, both in order of priority (not alphabetical!). Without these we don't have a clue what could be conflicting with your install. It should be straightforward to copy the files from your mod profile or some button that lets you copy paste. No video, no screenshots, no need to manually type each mod 1 by 1 either...
AtackHelicopter Posted December 14, 2019 Posted December 14, 2019 2 hours ago, Zaflis said: Gagsoundfix has nothing to do with it, who knows it could even cause the bug for you? First you should read on what what the gagfix is and how it works. And why we know it works, post by @piotsze : https://www.loverslab.com/topic/21484-devious-devices-integration-43a-2019-09-10/page/457/?tab=comments#comment-2749772  There are not many mods that change player's mouth expression. Few i know of are sexlab itself, it has expression config in MCM. Then there's Devious Body Alteration which causes mouth to stay more open after wearing gag long time. That was really badly conflicting with DD-I 4.3a's gag script so both happened: - We now use gag script from DD-I 4.3 (the earlier version). It's up to you to override the script file right way, but how can we be sure you actually did it right? - DBA was patched to be less conflicting with the script in regards to mouth opening. You might still have the old version of the mod? - You could have other mods that have something to do with mouth or expressions.  As always post your load order and install order, both in order of priority (not alphabetical!). Without these we don't have a clue what could be conflicting with your install. It should be straightforward to copy the files from your mod profile or some button that lets you copy paste. No video, no screenshots, no need to manually type each mod 1 by 1 either... Ok, fix was and is installed exactly how it's said, no DBA was ever installed but i had devious training installed which i used for like 2-6 months and it worked perfectly dunno if this mod could cuase that prblm cuz for now i reinstalled both skyrim, deleted all the mods and installed devious devices and their requirements, the only mod that was intstalled extra is cursed loot and ofc its requirements (no devious trainig this time). I mean the mouth is opened now but sometimes it's closes for a very short time (1/2 seconds) and opens up again that ls easily fixed by using panel gag or hoods, but i lke ballgags more so that prblm is a deal but not a very big deal               Load order -----------------------------------------------------------------  0  0   Skyrim.esm  1  1   Update.esm  2  2   Dawnguard.esm  3  3   HearthFires.esm  4  4   Dragonborn.esm  5  5   SexLab.esm  6  6   Devious Devices - Assets.esm  7  7   SexLabAroused.esm  8  8   Devious Devices - Integration.esm  <--------- dd's were installed as they supposed to (as i wrote before, FNIS and bodyslide were used)  9  9   Devious Devices - Expansion.esm  10  a   Schlongs of Skyrim - Core.esm  11  b   ZaZAnimationPack.esm  12  c   RaceMenu.esp  13  d   RaceMenuPlugin.esp  14  e   FNIS.esp  15  f   RaceMenuMorphsCBBE.esp  16 10   SOSRaceMenu.esp  17 11   XPMSE.esp  18 12   UIExtensions.esp  19 13   AddItemMenuLE.esp  20 14   Remodeled Armor - Vanilla Replacer - Dawnguard.esp  <-------- i am pretty sure they can't cause the prblm  21 15   Remodeled Armor - Vanilla Replacer - Dragonborn.esp <-------/  22 16   Remodeled Armor - Vanilla Replacer.esp             <------/  23 17   SkyUI.esp  24 18   Schlongs of Skyrim.esp  25 19   SerialStrip.esp  26 1a   SerialStripper.esp  27 1b   SOS - Shop.esp  28 1c   SOS - VectorPlexus Muscular Addon.esp  29 1d   GagSFX.esp    <------------- that was installed after the problem was found  30 1e   GagSFXDawnguard.esp  31 1f   GagSFXDragonborn.esp  32 20   GagSFXHearthfires.esp  33 21   Alternate Start - Live Another Life.esp     LOOT WAS USED
AtackHelicopter Posted December 14, 2019 Posted December 14, 2019 2 hours ago, Zaflis said: Gagsoundfix has nothing to do with it, who knows it could even cause the bug for you? First you should read on what what the gagfix is and how it works. And why we know it works, post by @piotsze : https://www.loverslab.com/topic/21484-devious-devices-integration-43a-2019-09-10/page/457/?tab=comments#comment-2749772  There are not many mods that change player's mouth expression. Few i know of are sexlab itself, it has expression config in MCM. Then there's Devious Body Alteration which causes mouth to stay more open after wearing gag long time. That was really badly conflicting with DD-I 4.3a's gag script so both happened: - We now use gag script from DD-I 4.3 (the earlier version). It's up to you to override the script file right way, but how can we be sure you actually did it right? - DBA was patched to be less conflicting with the script in regards to mouth opening. You might still have the old version of the mod? - You could have other mods that have something to do with mouth or expressions.  As always post your load order and install order, both in order of priority (not alphabetical!). Without these we don't have a clue what could be conflicting with your install. It should be straightforward to copy the files from your mod profile or some button that lets you copy paste. No video, no screenshots, no need to manually type each mod 1 by 1 either... About sexlab, i did not understand if i should change something in it's mcm menu? maybe i'll do a windows reset to have a very clean skyrim installation    Thx for helping me
Zaflis Posted December 15, 2019 Posted December 15, 2019 19 hours ago, AtackHelicopter said: About sexlab, i did not understand if i should change something in it's mcm menu? maybe i'll do a windows reset to have a very clean skyrim installation Windows install is unlikely help, you can reset the Skyrim install from Steam if you wish though. One way is verifying game cache in there. You didn't show your install order. Also what i can show about the script file, it should look like this (sorry my Windows is not english). Check file size and dates: Quick language crash course: Muokattu = Modified (10 May, 2018) Spoiler (I recommend using spoiler button for pictures and lists of text...)  As for differences to usual, i don't know what serialstrip or those sos extras do, or if they conflict.  Edit: Wait what am i seeing... If i'm correct, the 4.3a modify date for the file is 9.9.2019, you should not have that date.
AtackHelicopter Posted December 15, 2019 Posted December 15, 2019 6 hours ago, Zaflis said: Windows install is unlikely help, you can reset the Skyrim install from Steam if you wish though. One way is verifying game cache in there. You didn't show your install order. Also what i can show about the script file, it should look like this (sorry my Windows is not english). Check file size and dates: Quick language crash course: Muokattu = Modified (10 May, 2018)  Reveal hidden contents (I recommend using spoiler button for pictures and lists of text...)  As for differences to usual, i don't know what serialstrip or those sos extras do, or if they conflict.  Edit: Wait what am i seeing... If i'm correct, the 4.3a modify date for the file is 9.9.2019, you should not have that date. I use the cracked skyrim, not the official one from steam, I changed from mo2 to vortex i dunno why, but i don't think you can copy the install order there. Script modify date that is in ddi I modified is 10th may 2018. Serial strip is a mod that adds animation to changing clothes. And I think sos addons are non animationÂ
AtackHelicopter Posted December 15, 2019 Posted December 15, 2019 6 hours ago, Zaflis said: Windows install is unlikely help, you can reset the Skyrim install from Steam if you wish though. One way is verifying game cache in there. You didn't show your install order. Also what i can show about the script file, it should look like this (sorry my Windows is not english). Check file size and dates: Quick language crash course: Muokattu = Modified (10 May, 2018)  Reveal hidden contents (I recommend using spoiler button for pictures and lists of text...)  As for differences to usual, i don't know what serialstrip or those sos extras do, or if they conflict.  Edit: Wait what am i seeing... If i'm correct, the 4.3a modify date for the file is 9.9.2019, you should not have that date. Installation order. From 1 and higher  Spoiler  Skse Racemenu Cbbe Fnis Fnis creature Hdt physics Xpmse Bodyslide UIExtension Alternate start Additemmenu Remodeled armor for cbbe hdt Skyui 5.1 A bodyslide preset Fair skin complexion Sexlab framework DDa (DD for devious devices) Sexlab aroused redux by fishburger67 DDi DDx Sos Fuzroduh Serial strip Serial stripper Gag sfx and its addons Zaz animation pack cbbe hdt v8.0+ (Cursed loot)   Deploy order(called so in vortex, I think you meant that) from 1 and higher  Spoiler  Additemmenu Alternate start Bodyslide Cbbe Dda Ddx Ddi Fnis Fnis creature Fairskin Fuzroduh Gagsfx and its addons Hdt Racemenu Armor Skse Sos Serial strip Serial stripper Sexlab aroused Sexlab framework Bodyslide preset Skyui UIE Xpmse Zaz    I didn't understand ur edit, mine ddi modify date is 14th december 2019
kapibar Posted December 16, 2019 Posted December 16, 2019 I encounter minor, but irritatnig problem - my PC sometimes briefly closes her mouth while gagged. It seems to happen randomly once in a few seconds. I suspect one the mods is the culprit here, but I have no idea which one. Â A little help would be greatly appreciated.
AtackHelicopter Posted December 16, 2019 Posted December 16, 2019 1 hour ago, kapibar said: I encounter minor, but irritatnig problem - my PC sometimes briefly closes her mouth while gagged. It seems to happen randomly once in a few seconds. I suspect one the mods is the culprit here, but I have no idea which one. Â A little help would be greatly appreciated. I have exactly the same prblm that I can't fix, it would be easier for others if you posted load order and the install order as Zaflis told me to. I'm glad that I'm not alone with this prblm.
kapibar Posted December 16, 2019 Posted December 16, 2019 2 hours ago, AtackHelicopter said: I have exactly the same prblm that I can't fix, it would be easier for others if you posted load order and the install order as Zaflis told me to. I'm glad that I'm not alone with this prblm. Misery loves company, doesn't it? Â For a while I was certain that I'm the only one with this problem, as there's nothing about it on LL. I'll post my LO when I'm back at home.
Zaflis Posted December 16, 2019 Posted December 16, 2019 On 12/14/2019 at 8:44 PM, AtackHelicopter said:  i had devious training installed which i used for like 2-6 months and it worked perfectly dunno if this mod could cuase that prblm cuz for now i reinstalled both skyrim, deleted all the mods and installed devious devices and their requirements, the only mod that was intstalled extra is cursed loot and ofc its requirements (no devious trainig this time). I mean the mouth is opened now but sometimes it's closes for a very short time (1/2 seconds) and opens up again that ls easily fixed by using panel gag or hoods, but i lke ballgags more so that prblm is a deal but not a very big deal But you didn't try if it bugs in new games? Mods that contain scripts leave some of them running in the savefile. Even if you completely delete a mod it will still have traces of it in your save, scripted mods more severe than others. Some of the mods have MCM menus where you have thing like "Disable all events". You need to click those and save game before uninstalling mod. Otherwise there are script cleaners for that, not with perfect success chance of fixing it but chance...  @kapibar Indeed those lists would help. The gagfix script replace that was linked to in earlier pages will only fix a problem where mouth stays closed while wearing gags. Both of you seem to have something else going on. Useful thing that install orders usually show is mod versions, but they also show script patches and the likes.  Btw AtackHelicopter you were missing CrashFixes and PapyrusUtil  (And no, the one that comes with Sexlab is not new enough for many mods here.)
kapibar Posted December 16, 2019 Posted December 16, 2019 29 minutes ago, Zaflis said: But you didn't try if it bugs in new games? Mods that contain scripts leave some of them running in the savefile. Even if you completely delete a mod it will still have traces of it in your save, scripted mods more severe than others. Some of the mods have MCM menus where you have thing like "Disable all events". You need to click those and save game before uninstalling mod. Otherwise there are script cleaners for that, not with perfect success chance of fixing it but chance... The bug is persistent, it appears in new games as well.
AtackHelicopter Posted December 16, 2019 Posted December 16, 2019 29 minutes ago, Zaflis said: But you didn't try if it bugs in new games? Mods that contain scripts leave some of them running in the savefile. Even if you completely delete a mod it will still have traces of it in your save, scripted mods more severe than others. Some of the mods have MCM menus where you have thing like "Disable all events". You need to click those and save game before uninstalling mod. Otherwise there are script cleaners for that, not with perfect success chance of fixing it but chance...  @kapibar Indeed those lists would help. The gagfix script replace that was linked to in earlier pages will only fix a problem where mouth stays closed while wearing gags. Both of you seem to have something else going on. Useful thing that install orders usually show is mod versions, but they also show script patches and the likes.  Btw AtackHelicopter you were missing CrashFixes and PapyrusUtil  (And no, the one that comes with Sexlab is not new enough for many mods here.) well, i knew about save games, and had a new save but bug was still going on after a sex scene triggers, did not know about papyros, i did not have issues with crashes, that is why i did not install crash fixes, i'll try it now and will see if something help, but i need to change back to mo2, cuz it was hard to understand it, but when i did i fell in love with it.  BTW, about mo2 Spoiler do you realy need to create mods after every overwrite if so can i delete previos one? (i mean when you use fnis or bodyslide or something else in mo2, overwrite box gets filled with files and it happes so often that the amount of those overwrite mods are almost the same as the actual mods) Â
kapibar Posted December 16, 2019 Posted December 16, 2019 My load order: Â Quote # This file was automatically generated by Mod Organizer. +TroublesofHeroine1 +GetStripped v2 +Devious Training 3 -Skyrim Character Editor V1 1 RAR Enlgish +SD Patches 330 +doggyAutoFuck +Demoniac_Texture -Maria Eden add-on -Maria Eden -RenameSkyrimSaves +More shiny catsuits -estXDFF NewRules 095 -estXDFFDomFollowers101 +All-in-One CBBE HDT Animated Pussy 4.0 +Olfina Gray-Mane NPC Replacer +Elisif Makeover Version v1.0-63903-1-0 +Valerica +Seranaholic +Bijin AIO +Bijin Warmaidens +Bijin Wives v1.1-63473-1-1(2) +Bijin NPC +DBCO - - ALL - IN - ONE +Faielle as Elenwen - No Shadowfakes followers +Remodeled Armor CBBE Bodyslide HDT - Replacer +Devious Devices Patches 29_November 2019 +submissivelola -Angeli +FNIS +Deviously Cursed Loot +Shadowfakes Followers CBBE Standard +SBC KSHair Conversion-NoApachii_(Optional) +SexyBanditCaptives Patch +SexyBanditCaptives +XP32 Maximum Skeleton Extended +Dripping when aroused +Deadly Pleasure (Komotor project) 0.6(1) +Deviant and Lustful +AIM FIX compatibility patch for non-vanilla start +AIM FIX Combat Camera +Interactive BDSM +Latex Witch- CBBE Bodyslide +Latex Witch -Caffeine ENB +Pure Waters -QAYL 0 3 2a +Dark Arena 0.6bis +Devious Cidhna NonLocalized v1_9 +Real Clouds Version +trapped in rubber +Devious +ConsoleUtil +CagedFollower DAYMOYL Patch-1.0 +CagedFollowers SD +Deviously Helpless 1.17a +Better MessageBox Controls +HOBUnity +SexLab Submit +The Hairstyler v 1 4 Full Version +SexLab Solutions v5.0.7 +Blush When Aroused v1.3 +Crash Fixes v12 - Beta +Bug Fixes +BWitch -DibellasBlessings14 +DibellaSisterhood20190408 +Heels Sound 1.5 +HDT BBP Fix +HDT Physics Extensions +ebRestrictiveBoots TransparentRubberFeet BodySlide CBBE +Skyrim Chain Beasts +Skyrim Sewers 412 Main File +SD Customization Addons v7 +NPCs Protected Redux +Death Alternative - Captured +Death Alternative - Live Another Life Addon +Death Alternative - Your Money Or Your Life +Submit + Devious Devices + Follower Friendly +SexLab_MagnoCUMgaudio_Skyrim_LE +LichEvilynn +AmazingFollowerTweaks +Real Flying +Shout Like a Virgin v6 -Enhanced Blood Textures +zenet GagQuest +Spank That Ass v3.3 (17-July-2019) +Load Game CTD Fix +mannequin collars +BanneredMareImmersiveSexualPlayground +Zaz DoggyStyle Amation Fix (Zaz Animation Pack V.8.0) +ZazExtensionPack-v1-08-forZap7AndTUFP +ZaZAnimationPack Main +ZaZ Animation Pack+ CBBE HDT V.8.0+ +RoadInspectionsV1 +SDResources20190907 +SDPlus20190907 +Light Armor Clothing Plus Additional Light Armor +Tera Succubus Armor by Harry2135 CBBE HDT Bodyslide V1.1 +UIExtensions v1-2 +CCAS +CCAS v14d +Devious Followers +SlaveTats add +TreasureHunterWhore1 +Standard - With collision +SOS +SLStoriesDevious085 +SLDialogues20190407 +Heretical SlaveTatsPack v1.0 +SlaveTatsEventsBridge01b +SlaveTats +SlaveTats-sm +SlaveTats_ +PapyrusUtil - Scripting Utility Functions +slavetats -makeup +slavetats -stockings +S.L.U.T.S. Redux +Sexlab Survival +Slaverun Reloaded 3.0 Beta1 03 June 2018 Fix +Slaverun Reloaded +Freckle Mania 4k CBBE +Alternate Start - Live Another Life +Slaverun +SlaeTats_ +SkyUI +Skyrim Configuration Menu +Skyrim - Utility Mod 110 +Simple Slavery with Devious Framework 6.04 patch +Simple Slavery Plus +SexLabMindControl08 +Simply Knock 1.0.8 Release-73236-1-0-8 +CD device removal DDv4 update v2 +CD - Female Embassy Guards +CD +SexLabFramework v162 FULL +SexLabAroused +SexLab Fame +SexistGuards +SerialStripper +SerialStrip +SacrificialSpriggan +RP +Replacer Version +puppetmasterv17 +PSQ Transformpack +Pretty Jump Animations +Pretty Combat Animations +Populated Lands Roads Paths Legendary Edition MCM version +PetCollar v5 +PetProject +PCEA 3-5-2 NMM Installer +OneTweak +NiOverride High Heels Fixes +NetImmerse Override v-3-4 +Loremonger - With collision +Laura +JContainers +ImmerSlave +Wolfclub Bellystretcher CBBE HDT BodySlide +Wolfclub +Heretical Resources v1.51 +Diabloesque +TaraFurniture Patch 1 +TaraUltimateFurniturePack +Beautiful Corpses +Namiras Decorations 20170710 +Namira Goat +Immersive Plugs 20171120 +hydra slavegirls826 textures +hydra slavegirls826 main +hdtHighHeel beta0 +Grooovus Slavetats +GagSFX +Fuz Ro Doh +FtM 3 +FNIS Behavior +FirstPersonPlugin +Immersive First Person View - SexLab Special +display model +Deviously Enslaved +Devious Lore 1.04 +FallOfTheDragonborn +Devious Looting +Devious Devices - Gags+ +Devious Devices Integration +Devious Devices Expansion 4.1 Rubber FX replacer +Devious Devices Expansion +Devious Devices Assets +Devious Devices - Equip 410 +Devious Captures +Deadly Mutilation V1 3 3 CORE +Deadly Mutilation V1 3 3 CBBE meshes Pack +DD Helpers 1 04 7 +Cum Potion Textures - Beta 1.1 +ColorfulLightsNoShadows-v1b +BistroSlaveTats 1 1 +Animated Fairy Wings +AndroolSub +SD Cages 350 +Amputator Beta v0.7 +Caliente's Vanilla Outfits for CBBE +KomAnim 3 +2 06 DeviousFramework 170328 +Immersive College of Winterhold +BodySlide and Outfit Studio +SLAnimLoader +Lind Eyes +ApachiiSkyHairMale +ApachiiSkyHairFemale +ApachiiSkyHair v 1 6 Full +The Eyes Of Beauty +RANs type-C Headmesh +Calientes Beautiful Bodies Edition -CBBE- +KS Hairdos - HDT Physics +KS Hairdos Renewal - merged plugin (female AND male)-68311-1-5a-1547053131 +KS Hairdos Renewal - Female only +KS Hairdos Renewal - Male only +Actually Attractive Elves for Racemenu +SkyTweak +SL Defeat +Ethereal Elven Overhaul +RaceMenu v3-4 +RaceCompatibility with fixes +Superior Lore-Friendly Hair HD 2K +Superior Lore-Friendly Hair HD 2K - Rough Hair +PSQ3 +SexLab Hormones +yps -Requiem - Armor Changeable In Combat +Requiem - The Roleplaying Overhaul +Unofficial Skyrim Legendary Edition Patch +INI Settings +Unofficial High Resolution Patch *Unmanaged: HighResTexturePack01 *Unmanaged: HighResTexturePack02 *Unmanaged: HighResTexturePack03 *Unmanaged: Dragonborn *Unmanaged: HearthFires *Unmanaged: Dawnguard Â
Zaflis Posted December 16, 2019 Posted December 16, 2019 You can use spoiler tags so the list won't cover entire page, please.  I notice Devious Training again. Can you guys try without it, or check MCM for gag related settings. If the mod is the culprit the creator should be told. @AtackHelicopter You said you uninstalled the mod, but also you didn't always use MO2. There could be scripts left from the mod in your Skyrim\Data\Scripts\.  You also both have the SerialStrip mods, see if without it does anything in new game? It is an old mod and based on comments it propably shouldn't be used.  Kapibar may have mods that include gags that are not compatible with latest DD. So then some of them might work while others not.
kapibar Posted December 16, 2019 Posted December 16, 2019 51 minutes ago, Zaflis said: You can use spoiler tags so the list won't cover entire page, please. Sorry, brain dysfunction after work. Corrected.  I'll check DT settings. EDIT:  Disengaged DT and it seems we have a culprit. @AtackHelicopter do a double check please, just to be sure.  Thanks, @Zaflis Â
AtackHelicopter Posted December 16, 2019 Posted December 16, 2019 47 minutes ago, kapibar said: Sorry, brain dysfunction after work. Corrected.  I'll check DT settings. EDIT:  Disengaged DT and it seems we have a culprit. @AtackHelicopter do a double check please, just to be sure.  Thanks, @Zaflis  Well, I did install skyrim without DT and the bug was still on, but I may deleted DT wrong or didn't reinstall skyrim right. I just rebooted windows and will try from the white paper and see if without DT the "fix" is working, stay tune. I'll have a clear answer tomorrowÂ
AtackHelicopter Posted December 17, 2019 Posted December 17, 2019 @kapibar @Zaflis I installed all again and withouth dt, serial strip, cursed loot and sos, and fixed ddi, there are bad and good news, bug is still on but it si fading away after sex scene is over than it's turning on again after a sex scene is triggered. Load order Spoiler Skyrim.esm Update.esm Dawnguard.esm HearthFires.esm Dragonborn.esm SexLab.esm Devious Devices - Assets.esm SexLabAroused.esm Devious Devices - Integration.esm SkyUI.esp UIExtensions.esp AddItemMenuLE.esp FNIS.esp RaceMenu.esp RaceMenuPlugin.esp SOSRaceMenu.esp XPMSE.esp RaceMenuMorphsCBBE.esp Remodeled Armor - Vanilla Replacer - Dawnguard.esp Remodeled Armor - Vanilla Replacer - Dragonborn.esp Remodeled Armor - Vanilla Replacer.esp TheEyesOfBeauty.esp Brows.esp KS Hairdo's.esp Maevan2EyeBrows.esp 12FemaleBrows.esp KS Hairdos - HDT.esp Alternate Start - Live Another Life.esp install order Spoiler #Mod_Priority,#Mod_Status,#Mod_Name "0000","+","DLC: HearthFires" "0001","+","DLC: Dragonborn" "0002","+","DLC: Dawnguard" "0003","+","skse Scripts" "0004","+","SkyUI" "0005","+","UIExtensions" "0006","+","Copy and Paste in Console" "0007","+","AddItemMenu - Ultimate Mod Explorer" "0008","+","Remodeled Armor CBBE Bodyslide HDT - Replacer" "0009","+","BodySlide and Outfit Studio" "0010","+","Calientes Beautiful Bodies Edition -CBBE-" "0011","+","HDT Physics Extensions" "0012","+","Fores New Idles in Skyrim - FNIS" "0013","+","FNIS Creature Pack 6_1" "0014","+","FNIS - Output" "0015","+","RaceMenu" "0016","+","XP32 Maximum Skeleton Extended" "0017","+","Sexy woman CBBE Bodyslide preset" "0018","+","FNISLOG" "0019","+","Shynsa's Bodyslide Preset" "0020","-","Bodyslide update" "0021","+","RANs HeadMesh Variants" "0022","+","The Eyes Of Beauty" "0023","+","The Eyes Of Beauty npc" "0024","+","fnis log1" "0025","+","Better Makeup for SKSE" "0026","+","Fair Skin Complexion" "0027","+","Hvergelmir's Aesthetics - Brows" "0028","+","KS Hairdos - Renewal" "0029","+","Khinara Jade - RaceMenu Preset" "0030","-","skselog2" "0031","+","Maevan2's Eye Brows" "0032","+","Erika Preset for Racemenu" "0033","+","skse ini" "0034","+","Fuz Ro D-oh - Silent Voice" "0035","+","Alternate Start - Live Another Life" "0036","+","KS Hairdos - HDT Physics" "0037","+","eeeeeee" "0038","+","HDT BBP Fix" "0039","+","SexLabFramework v162 FULL" "0040","-","fnis log" "0041","+","sexlabfnilog" "0042","+","FirstPersonPlugin" "0043","+","Devious Devices Assets" "0044","+","bodyslide update2" "0045","+","SexLabAroused V28b" "0046","+","Devious Devices Integration" "0047","+","fnislogoe" "0048","+","PapyrusUtil - Modders Scripting Utility Functions" "0049","+","Crash fixes" Â
Zaflis Posted December 17, 2019 Posted December 17, 2019 @AtackHelicopter Just some notes: - FNIS - Output should be last in the install order, also if you use Bodyslide output. I only use 1 shared output mod for all the tools, 1 output mod per MO2 profile. - You forgot to install DD-Expansion. - In the SexLab MCM there is Animation settings tab. Try turning off "Apply facial expressions" and/or "Play lip sync animations". I only use lipsync On, the other Off, but it looked fine other way around too... And you don't even have SLAL animations so i'm a little confused. It is normal that the mouth closes and opens during animation on some occasions. - What is eeeeeee? - You didn't install the DDI gagfix as a mod. I wouldn't recommend replacing the original DDI script file, just so that you always know what fixes you have made. All file overrides should be separate mods just for good/clean practise.
AtackHelicopter Posted December 17, 2019 Posted December 17, 2019 @Zaflis Well shiet, my bad, I am a real definition of a noob in skyrim mods. No wonder everything is falling around me when I'm trying to install some mods via mo2. I'll try my best to understand the mo2. Thx for helping!!!!
AtackHelicopter Posted December 17, 2019 Posted December 17, 2019 2 hours ago, Zaflis said: @AtackHelicopter Just some notes: - FNIS - Output should be last in the install order, also if you use Bodyslide output. I only use 1 shared output mod for all the tools, 1 output mod per MO2 profile. That's where I am really lost, these output, override things, can you recommend any video/forum/topic where I can be learned about that whole thing? Do I need to delete previous outputs or just move them new files to the old output mods? Slal is it sexlab animation loader? If so, I never used this before and everything worked just fine and I didn't even knew about this mod...    I am truly sorry for me being that one person and for my bad English knowledge. I can't believe that you are dealing with me ?
DeWired Posted December 19, 2019 Posted December 19, 2019 On 10/30/2019 at 12:54 AM, Zaflis said: I've been trying to modify restraints into timed but what happens with setup like this is that i can directly just "Unlock" it without having any keys:   Reveal hidden contents  So what am i missing, and what's the difference between LockShield and LockTimer? Cursed Loot's existing timed restraints use LockShield which i don't understand. I feel like lockshield should be used to block key use for that time, and locktimer would be used together with TimedUnlock so that it snaps open automatic after that time (enables the "Remove It" option).  I'd prefer keeping the deviceKey as "restraints key" for majority of them, just so that key can only be used after time period. But extreme hobbles would be interesting i guess for a no key with 1-4 hours timer. But since dcur timed restraints use its own master key too, i thought to try making one myself too. The key has the right zad restraint keyword.  Other kind of changes work though, like that DisableLockManipulation that i just forgot to set for that hobble. Upping NumberOfKeysNeeded is nice for certain restraints and works too.  Edit: I found explanations to the parameters from zadEquipScript: LockShieldTimerMin = 0.0 Auto         ; If this number is greater than zero, the player has to wait for a minimum of this many hours before she can unlock the device with a key.LockShieldTimerMax = 0.0 Auto         ; If this number is greater than zero, the player has to wait for a maximum of this many hours before she can unlock the device with a key.TimedUnlock = False Auto                ; If set to true, the device can be removed without the key when the lock timer is expired. Uses parameters below. When the timed lock is engaged, the device can STILL be unlocked with a key. This way, restraints can use either or both methods simultaneously.LockTimerMin = 0.0 Auto               ; Minimum hours before the lock timer expiresLockTimerMax = 0.0 Auto               ; Maximum hours before the lock timer expires  But that leaves a feeling that LockTimer is redundant, and TimedUnlock should be kept false if i want it to use key too? There is another oddity at dcur_veilBlindfold, where "multikeys = 3" and "NumberOfKeysNeeded" is undefined. Multikeys could be a relic from time before the other property, or just made as a special case for Cursed Loot.  Anyway please help me get timed restraints working  Edit2: Now that i tried the Cursed Loot's template timed restraints too, they aren't working either (you can unlock them without keys just a second after you lock them on). I guess the system is still a work in progress, and Cursed Loot has some unique scripts for timed yokes and belts. I could tell they're not using DD script for it. Well, now I know why it didn't work. For all timers to work, parameter DeviceEquippedAt needs to be set to current game time on equip. But the only function that actually sets it is ResetLockShield, which isn't used at all. So... ?DDi timers 19122019.zip UPD Tested, it looks like it work for me...  And while I'm at it, I also changed timers calculation from current (cooldown based) to interval system, using escape difficulty. First, this way, timers can't go lower then min, or higher then max. Second, when min=max, no difficulty modifier is applied at all. Third, there is target interval inside (min,max) - when MCM difficulty raise, this interval shifts higher. So, for example, if min=6hour, and max=24hours, on lowest difficulty interval becomes (6h,8h), on normal (14h,16h), and on highest (22h,24h). Fourth, there is 20% chance to get timer value lower then this interval (on normal difficulty - get value from (6h,14h)), 17% chance to go higher (on normal difficulty - (16h,24h)), and 63% to get somewhere inside.  Spoiler --- zadEquipScript.psc.orig 2019-05-28 20:44:46.418101000 +0300 +++ zadEquipScript.psc 2019-12-19 12:29:37.706465700 +0300 @@ -213,7 +213,7 @@ libs.RepopulateNpcs() EndIf OnEquippedPost(akActor) - SetLockShield() + ResetLockShield() If TimedUnlock SetLockTimer() EndIf @@ -578,7 +578,11 @@ Function SetLockShield() If (LockShieldTimerMin > 0.0) && (LockShieldTimerMin <= LockShieldTimerMax) - LockShieldTimer = ((Utility.RandomFloat(LockShieldTimerMin, LockShieldTimerMax)) * CalculateCooldownModifier(False)) + if LockShieldTimerMin == LockShieldTimerMax + LockShieldTimer = LockShieldTimerMin + else + LockShieldTimer = CalculateTimerModifier(LockShieldTimerMin, LockShieldTimerMax) + endif Else LockShieldTimer = 0.0 EndIf @@ -601,7 +605,12 @@ Function SetLockTimer() If (LockTimerMin > 0.0) && (LockTimerMin <= LockTimerMax) - LockTimer = ((Utility.RandomFloat(LockTimerMin, LockTimerMax)) * CalculateCooldownModifier(False)) + if LockTimerMin == LockTimerMax + LockTimer = LockTimerMin + else + LockTimer = CalculateTimerModifier(LockTimerMin, LockTimerMax) + endIf + Else LockTimer = 0.0 EndIf @@ -1092,6 +1101,46 @@ return val EndFunction +Float Function CalculateTimerModifier(float timerMin, float timerMax) + ; We don't modify for quest items + If deviceInventory.HasKeyword(libs.zad_BlockGeneric) || deviceRendered.HasKeyword(libs.zad_BlockGeneric) || deviceInventory.HasKeyword(libs.zad_QuestItem) || deviceRendered.HasKeyword(libs.zad_QuestItem) + ; except the modder specifically allowed the system to be used for that item! + If !AllowDifficultyModifier + libs.log("Difficulty timer modifier not applied - custom/quest item!") + return Utility.RandomFloat(timerMin,timerMax) + EndIf + EndIf + Float timerRange = timerMax - timerMin + ;use escape difficulty for calculations + Int mcmValue = libs.config.EscapeDifficulty + Int mcmLength = libs.config.EsccapeDifficultyList.Length + Float StepLength = timerRange / mcmLength + ;let's call it escape chance instead - from zero to max + float upperTargetBound = timerMax - mcmValue * StepLength + float lowerTargetBound = timerMax - (mcmValue + 1) * StepLength + float val = timerMin + float fateValue = Utility.randomFloat(0.0,1.0) + if fateValue < 0.2 + ; lower range selected + val = Utility.randomFloat(timerMin,lowerTargetBound) + elseif fateValue < 0.37 + ; upper range selected + val = Utility.randomFloat(upperTargetBound,timerMax) + else + ; target range selected + val = Utility.randomFloat(lowerTargetBound,upperTargetBound) + endIf + ;sanity checks just because + if val < timerMin + val = timerMin + endIf + if val > timerMax + val = timerMax + endIf + libs.log("Difficulty timer modifier applied: " + val + " [setting: " + mcmValue + "]") + return val +EndFunction + Float Function CalculateKeyModifier(Bool operator = true) ; We don't modify for quest items If deviceInventory.HasKeyword(libs.zad_BlockGeneric) || deviceRendered.HasKeyword(libs.zad_BlockGeneric) || deviceInventory.HasKeyword(libs.zad_QuestItem) || deviceRendered.HasKeyword(libs.zad_QuestItem)   3
Zaflis Posted December 19, 2019 Posted December 19, 2019 5 hours ago, DeWired said: Â - SetLockShield() + ResetLockShield() Yes, that's it for the main part. The Reset function also calls Set inside it.
Official Kayle Posted December 21, 2019 Posted December 21, 2019 Hi i have minor problem with one animationenb 2019_12_21 16_25_50_27.bmp. When my character is equipped with Hobble skirt, the walking animation doesn't work after open a door, "Or have any other loading screen". But i walk always slowly and sneaky and jump animation work .enb 2019_12_21 16_26_16_41.bmp So if someone know how to fix that, I will be happy to learn it ? Thanks in advance for the help, and sorry for the bad English ...?
Swiftly7 Posted December 27, 2019 Posted December 27, 2019 My game crahes when I enter cities (Most likely because there are yokes placed in there). Any solutions?
Zaflis Posted December 27, 2019 Posted December 27, 2019 4 hours ago, Swiftly7 said: My game crahes when I enter cities (Most likely because there are yokes placed in there). Any solutions? Install AddItemMenu and try different DD's, especially some chain restraints. Your HDT install might not be done right.
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