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Posted
11 minutes ago, thunderthighs15 said:


Just done 2 trys with and without the UAP both crash https://pastebin.com/H2wiBuNk 

I don't understand the error. Now point to the AAF script. 

 

You have a fairly simple mod list, like mine, I'll tell you what the difference is. 

 

I do not have these. I don't know what the last one is and I'm convinced that one of these two animations are not compatible with Zax Skeleton, so uninstall them. 

 

 

Vadermania[AAF_anims].esp

Farelle_Animations.esp

DildoBatStrapOn.esp

Posted
9 minutes ago, JB. said:

I don't understand the error. Now point to the AAF script. 

 

You have a fairly simple mod list, like mine, I'll tell you what the difference is. 

 

I do not have these. I don't know what the last one is and I'm convinced that one of these two animations are not compatible with Zax Skeleton, so uninstall them. 

 

 

Vadermania[AAF_anims].esp

Farelle_Animations.esp

DildoBatStrapOn.esp

Done as you said removed the lot of them crashes at the exact same part again https://pastebin.com/LENALKcE

Posted
3 minutes ago, thunderthighs15 said:

Done as you said removed the lot of them crashes at the exact same part again https://pastebin.com/LENALKcE

I give up. It keeps pointing to an error with the AAF script. 

 

I suggest you to skip it with console commands. 

 

SetStage _CS_VIP 185

Posted
On 4/19/2024 at 11:45 AM, jesus_christ_1234 said:

btw by bed i meant the pillow which spawns in the cage after the surgery

I just used tcl to go right under the ground of the cell and the pillow was there.

Posted
2 hours ago, JB. said:

I give up. It keeps pointing to an error with the AAF script. 

 

I suggest you to skip it with console commands. 

 

SetStage _CS_VIP 185

Thanks for the help anyways ! much appreciated 

Posted
14 hours ago, JB. said:

@NTWY Deactivate Nuka Ride and restart another game. Use SKK Fast Start if you want to start a new game in less than two minutes. 

I'm having this same problem, uninstalled Nuka Ride and it's still happening :(

Posted
On 5/12/2024 at 1:15 AM, pinky6225 said:

 

Post a full list of mods you have installed (preferable in a spoiler) but as your issue sounds like it occurs before CS has even started not really sure how it can be the cause of your problem tbh (you might be better off posting in the fallout 4 technical support section as only peeps using CS are going to come here btw)

 

A buffout crash log would also help

heres the mod list without the buffout crash log beacuse it isnt created by the F4SE

image.png

Posted (edited)
2 hours ago, dawidyiy said:

heres the mod list without the buffout crash log beacuse it isnt created by the F4SE

image.png

 

This doesnt really help as it appears to be the vortex staging folder which doesn't indicate what you have enabled and what the load order is, you also appear to be missing the deploy file

 

image.png.06294b410e9a2b4591259cee46b0a4a6.png

 

So after installing into vortex did you click deploy mods? (5th from the left on mods tab in vortex)

 

You also look to be missing some stuff as i see ASA 0.2 CBBE physics (ASA clothes for CBBE body) but i dont see

 

image.png.c03874cec1bf62fb453923bbae232395.png

 

Which is the actual CBBE nude body so you might be best off going to the AAF guide

 

and going through it and seeing what you've missed and install (can't see a male nude body either in the above)

 

Once you've done that and deployed if it still isnt working posting the files from...

 

\Users\<YOURUSERNAME>\AppData\Roaming\Vortex\fallout4\profiles\<YOURVORTEXPROFILEID>

 

Would help as that will have the plugins enabled and the load order

Edited by pinky6225
Posted
4 hours ago, Senick said:

I'm having this same problem, uninstalled Nuka Ride and it's still happening :(

I had file deployment issues with vortex. I ended up reinstalling the game and now it works.. Probably not the answer you hoped sorry.

Posted

By the way, I am trying to compile a script stage to add things for my personal use. Does anyone know where I can find the script files for "hhs"? 

 User\Slavers\_CS_Main.psc(1518,7): unknown namespace hhs
 

Posted
38 minutes ago, NTWY said:

By the way, I am trying to compile a script stage to add things for my personal use. Does anyone know where I can find the script files for "hhs"? 

 User\Slavers\_CS_Main.psc(1518,7): unknown namespace hhs
 

 

Would think its high heels system as there is a hhs.pex - https://www.nexusmods.com/fallout4/mods/39850?tab=description

 

They dont look to have included the source files though so you'd need to decompile the .pex to make the .psc

Posted (edited)
3 hours ago, pinky6225 said:

They dont look to have included the source files though so you'd need to decompile the .pex to make the .psc

.psc(s) included. Even C++ source files are available on github (as it should be). 

Edited by lee3310
Posted
3 hours ago, pinky6225 said:

 

Would think its high heels system as there is a hhs.pex - https://www.nexusmods.com/fallout4/mods/39850?tab=description

 

They dont look to have included the source files though so you'd need to decompile the .pex to make the .psc

Yep that was it thanks, I thought hhs was high heel sounds and not system.

I ran into another compiling error with the "thorn" quest.

QF__CS_Thorns_0200833E.psc(338,39): GetCameraState is not a function or does not exist

 

This seems strange cause from what I read on UESP it is a F4SE function which I have installed so I'm not sure why.

Posted
1 minute ago, NTWY said:

This seems strange cause from what I read on UESP it is a F4SE function which I have installed so I'm not sure why.

F4SE has a bad path in its source code, you must correct it manually. There is some missing folder, but I don't remember very well right now. DATA/Scripts/Source/Users

Posted

I have a problem in corvega, some objects like machinery and conveyor belts appear, where is the vet doctor, also in the cage, thank you very much for this mod, great job.

Posted
3 minutes ago, JB. said:

F4SE has a bad path in its source code, you must correct it manually. There is some missing folder, but I don't remember very well right now. DATA/Scripts/Source/Users

Oh yeah, I pasted the psc's in /Script/source/User as they were only in /Script/source and now it  works thanks 

Posted
13 minutes ago, lee3310 said:

.psc(s) included. Even C++ source files are available on github (as it should be). 

 

Didn't show when i opened it in vortex but your right they there if i download the mod again, imagine something to do with the FOMOD installer, my bad

 

@JB. for this

 

Leito Patch by Tentacus - A must-have. New XML adding lesbian animations using Leito's animations among other things. You may not want to use it if you are already using UAP.

 

Is it the staged or extended we need? (not sure what the actual difference is tbh)

 

Installer options include:

-Staged or Extended

 

Thanks

Posted
45 minutes ago, pinky6225 said:

 

Didn't show when i opened it in vortex but your right they there if i download the mod again, imagine something to do with the FOMOD installer, my bad

 

@JB. for this

 

Leito Patch by Tentacus - A must-have. New XML adding lesbian animations using Leito's animations among other things. You may not want to use it if you are already using UAP.

 

Is it the staged or extended we need? (not sure what the actual difference is tbh)

 

Installer options include:

-Staged or Extended

 

Thanks

I don't remember 😅  but Staged sounds specifically like what Axary and I do in Nuka Ride. 

Posted
51 minutes ago, usermail said:

I have a problem in corvega, some objects like machinery and conveyor belts appear, where is the vet doctor, also in the cage, thank you very much for this mod, great job.

I'm happy to help, but when I'm asked questions that are answered on the main mod page I go crazy. 😭

Posted (edited)

Okay a couple of more bug reports.  Again not sure if this is due to my own build or not but wanted to throw this out there:

1) CTD every time I try to enter the greenhouse/the fens.   Just crashes to desktop. 

2) The Hooker quest is really buggy for me when trying to service clients.  You have to go into the "Greenhouse" apparently to hook up with the Johns but the game crashes every time I try to enter per the issue above.   I removed all mods that effect diamond city to try to troubleshoot the issue but still no dice.  CTD whenever I try to enter the fens/greenhouse.  Could be a problem with my build that's unrelated to your mod but the question I have to ask is why force us to take clients to the greenhouse?  is there a legitimate technical reason for it?  Because it feels less immersive honestly.  If I'm a dirty street hooker why can't we just go around the corner and bang it out in an alley? especially considering the cops are on the payroll?  I feel like that's the occum's razor simple solution here.  Just allow us to hookup with the clients wherever and the problem is solved.   By forcing players to do a cell change I feel like it introduces another break point/conflict point with other mods that could easily be avoided.

Edited by Furflz
Posted
1 hour ago, Furflz said:

Okay a couple of more bug reports.  Again not sure if this is due to my own build or not but wanted to throw this out there:

1) CTD every time I try to enter the greenhouse/the fens.   Just crashes to desktop. 

2) The Hooker quest is really buggy for me when trying to service clients.  You have to go into the "Greenhouse" apparently to hook up with the Johns but the game crashes every time I try to enter per the issue above.   I removed all mods that effect diamond city to try to troubleshoot the issue but still no dice.  CTD whenever I try to enter the fens/greenhouse.  Could be a problem with my build that's unrelated to your mod but the question I have to ask is why force us to take clients to the greenhouse?  is there a legitimate technical reason for it?  Because it feels less immersive honestly.  If I'm a dirty street hooker why can't we just go around the corner and bang it out in an alley? especially considering the cops are on the payroll?  I feel like that's the occum's razor simple solution here.  Just allow us to hookup with the clients wherever and the problem is solved.   By forcing players to do a cell change I feel like it introduces another break point/conflict point with other mods that could easily be avoided.

 

Crashing in the greenhouse (its a cell in diamond city so dont get why you mention the fens as thats the outer cell diamond city is in) is a you problem

 

The design choice behind picking that cell would be down to JB but considering we are told that slavery has only been reluctantly allowed within DC having slaves fucking on the streets seems a step to far imo as its being ignored/allowed as its out of sight/doesn't affect them

 

 

Posted
3 hours ago, Furflz said:

CTD every time I try to enter the greenhouse/the fens. 

Gotta ask:

Did you allow the game to update when the next gen update released?

But even then, there shouldn't be an issue at all with greenhouse. All CS does is add markers, which wont crash the game.

One thing you might try, if another mod isn't changing the greenhouse cell is to reinstall and choose to install the source files... always a good idea.

Posted
1 hour ago, izzyknows said:

Gotta ask:

Did you allow the game to update when the next gen update released?

But even then, there shouldn't be an issue at all with greenhouse. All CS does is add markers, which wont crash the game.

One thing you might try, if another mod isn't changing the greenhouse cell is to reinstall and choose to install the source files... always a good idea.

Definitely no.  it's all pre-next gen.   All I know is the marker for the greenhouse shows at the top of the stairs where it says "the fens"  I go through and CTD. 

Posted (edited)
4 hours ago, pinky6225 said:

 

Crashing in the greenhouse (its a cell in diamond city so dont get why you mention the fens as thats the outer cell diamond city is in) is a you problem

 

The design choice behind picking that cell would be down to JB but considering we are told that slavery has only been reluctantly allowed within DC having slaves fucking on the streets seems a step to far imo as its being ignored/allowed as its out of sight/doesn't affect them

 

 

when I put the "Greenhouse" as my quest marker it points me to the top of the stairs just above the market going into the wall of fenway park.   at the top of said stairs is a auto load tunnel that says "the fens" .   Admittedly this is my 1st time playing through so I don't know diamond city that well.   But there were no other entrances to "the greenhouse"  anywhere that I could find.  

EDIT:  Okay I don't know what went wrong previously but when I reloaded the quest again and tried it gave me a different marker location for the greenhouse that was right in the marketplace... weird... don't know why I glitched out previously.   My apologies for the erroneous bug report. 

 

Edited by Furflz

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