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Posted

Lmfao. I kept following this two clowns over 4 hours straight walking through entire map like a fucking idiot right after being castrated with a zero talk or interaction only to find out they never arrived to the destination "whore house" and i end up back to the start and they start repeat the cycle. XD

Posted
On 5/8/2024 at 11:42 PM, joyloverz said:

I need lil help. I saw post that give kind of BDSM outfit replacement for original slave rags that you wear on start but can't find it anywhere. Can someone correct me to the right track on this? Thanks in advance.


You're looking for the "chained prisoner" true wasteland body replacer. (works with a CBBE body as well as TWB as TWB is just an expanded version of CBBE)  if you go to this page and scroll down in the optional files (it's a ways down) you'll find it: https://www.nexusmods.com/fallout4/mods/36410?tab=files

Posted
3 hours ago, MadMonkey23 said:

I keep getting stuck in conversations.  I reply, and then…nothing.  If I save and reload, then it works again.  I tried Resetai and resurrect, is there another command to get the NPCs on track without saving and reloading?


Did you install the voice files? it's in the optional installations/addons folder.  Those long pauses are for audio you aren't hearing and when the voice files aren't loaded it takes extra time.  Even then some of the lines aren't in there so you occasionally get those pauses.  But the main characters are solid. 

Posted
On 11/6/2022 at 10:49 AM, JB. said:

Anyway, I am happy to help those who have problems, as long as things are asked with respect and proper manners. Anyone who demands answers like an elephant in a china shop will be ignored by me. 

 

I won't be able to do much until the end of the year, but I will be able to make fixes and tweaks here and there. 

 

 


I just have to tell you that this... THIS is a MASTERPIECE.  The time you took to craft an immersive story while still making it incredibly kinky, dark, sexual etc.  while tying it to real characters with real motivations and good dialog all while integrating seamlessly it into the lore of the world... AND you voiced or synth voiced nearly all the characters AND you setup many scripted sex scenes AND you have a custom sound track?!!  Holy Crap JB!  How did you do all that?!!  You are a LEGEND.   Honestly this is one of the best quest/story mods I've come along in a long time let alone one of the best sex mods.   Other than a few technical hiccups here and there this has been amazing to play.  Best Alternate start EVAR!

Posted (edited)
On 5/7/2024 at 10:38 PM, Jiurachi09 said:

Im getting stuck in the removal of the collar when Dwayne asks me to sit it dosnt let me do it 

 

Hi, Im having the same issue as this guy. I can’t interact with the chair in the Harvestress or Correctional mission. i was able to skip it using setstage in the correctional, but it doesn’t work for harvestress because using setstage doesn’t initiate the teleport or completes the ‚sit in the chair‘ objective. I also tried to coc myself to the whore house, but but i can’t interact with gristle or anything. i could probably skip far ahead to the end of the quest, but i would like to experience it :( Do you have any idea what i can do? I’m 20 hours in and really enjoyed it btw!

 

EDIT: I must have been tired when i tried it yesterday. Using "SetStage _CS_Harvestress 110" does the job!

Edited by Gwentag
Posted
15 hours ago, olyelloweyes said:

Did you end up getting this situation resolved? I am having the same issue on my end. Gristle just leans up against the railing next to the bridge and the traveler just stands still after the deed. Commands didn't seem to work for me neither.

also for @holothewolfie

 

the quest The Hooker is actually pausing when you come across the traveler for the quest " _CS_DC_Travelers" to run

there is a link in the op to the stages guide.

during trip from Whore House to DC check stages 100-180 and from DC to Whore House stages 200-220 should be the stages to check.

 

 

12 hours ago, SkyrimOne said:

B+ - Designing an implementation with a branching Sub-Dom quest system can indeed be challenging. It's essential to balance the quantity of content with the quality and variety to keep players engaged. Some of the quests were very good and very well scripted. Also, to reach the end-content I was asked to run at least 20 quests (MCM Config), yet, there were not 20 unique quests to run. While having a minimum number of quests is a good start, ensuring that each quest feels unique and contributes to the overall narrative can enhance the player's experience. I resorted to shortcuts like 'console cheating' to bypass repetition. Also, I could not use the "fast travel" to go from-to a destination, as the collar would have exploded. The "fast-travel" option is a great time saver, and in my  book, a must-have to save gaming time.

 

for some parts of the mod the lack of fast travel is a deliberate thing (you are a slave after all and it does help you feel that imho).

 

as for needing 20 points to get the ending unlocked, well if you play through all the quests you can get 18 or more points from them,

not counting Runaway Slave. 

 

quests that can get or help you get multiple points include The Hooker (can get 2 here), and Pet Walk will let you do up to 2 additional

quests (work for Trudy and work for Wolfgang) during that quest for a total of 3 points.  which can leave you needing only 2 additional

points of redoing quests to get the ending.

 

with a little work before or during the mod the 2 fastest quest to replay are Pet Walk (free roaming) and The Hook-Up (old name

The Pet = sell drugs in area) as both mainly have you just  making a certain amount of caps and turning them in.

 

8 hours ago, MadMonkey23 said:

I keep getting stuck in conversations.  I reply, and then…nothing.  If I save and reload, then it works again.  I tried Resetai and resurrect, is there another command to get the NPCs on track without saving and reloading?

 

if you have installed the voice files and still have this happening it might be a vanilla bug that does sometimes occur.

when the vanilla bug occurs what i have found to work is to look away from the conversation (turn where you are looking until

you can look around freely) and then look back at the person you are talking to and you should be able to talk to them again.

 

hope the information helps someone.

 

 

 

 

Posted

I open the game by either f4se or normally but everytime the cutscene of SPECIAL ends it crashes any help? installed all those mods required hard and soft with vortex btw

Posted

Hi JB.

Just wanted to ask if there are any planned content for CS.

Just asking :) I know well that artists need to take their time.

Posted

Can someone give setstage command for pest control quest in order to skip walking following part because Gristle is stuck and apparently won't move anywhere.

34534w654367456756485648765976759.jpg

Posted
1 hour ago, joyloverz said:

Can someone give setstage command for pest control quest in order to skip walking following part because Gristle is stuck and apparently won't move anywhere.

34534w654367456756485648765976759.jpg

 

There is a file with all the quest stages in the same place you downloaded the mod from on mega

 

image.png.5b2dda68380c14f4c1dd717f0d72bf4f.png

 

But tbh i dont get why it would get stuck there, what other mods are you using? as finding the cause for it getting stuck is probably a better idea that setstaging the quest as you'll most likely then have to setstage the next part and the next and so on until the entire mod has been completed via setstage

Posted
1 hour ago, joyloverz said:

Can someone give setstage command for pest control quest in order to skip walking following part because Gristle is stuck and apparently won't move anywhere.

34534w654367456756485648765976759.jpg

There should also be a cheat to teleport him to you if that helps.

Posted

So part of me wants to play rebel to get all the brands, punishments etc. But part of me want to play submissive cause I think it fitting my character is broken. So now I'm at a limbo of sub,sub,rebel for quest, brand, sub sub lol

Posted
On 5/6/2024 at 9:17 PM, JB. said:

Not bodyslot. You have a mod overwriting LordEscobar Piercings. It's like if in your setup, the piercing has a keyword indicating that it's armor, clothing, etc. It should not have one. The original version is fine. By having those keywords my mod confuses the piercing with clothing/armor and electrocutes you for it.

I'm getting the same issue. Anyone know how to check and update keywords for armor? I'm hoping to just go in and update it manually.

Posted (edited)
42 minutes ago, sexxy117 said:

I'm getting the same issue. Anyone know how to check and update keywords for armor? I'm hoping to just go in and update it manually.

 

If i understand this issue correctly the problem is something (another mod) is adding the keywords to the piercings since as default they only have...

 

image.png.41323b066ad3c5a11426b5b982feda6a.png

 

So you would need to load F04 edit with everything selected, find the overriding mod and then remove the adding of keyword to armor lemp_Piercings "Piercings" [ARMO:73000801] that's making CS think its armor (which your not allowed to wear as a slave)

 

Or i suppose uninstall that mod

 

If you really didnt want to do that i suppose you could try adding keyword _CS_AllowedPiece_Keyword "(CS)" [KYWD:7800657D] to the item as thats what CS adds to stuff like the ASA clothes/armor to say they are allowed to be worn but i'm not guarenteeing that would work

Edited by pinky6225
Posted
7 hours ago, pinky6225 said:

 

If i understand this issue correctly the problem is something (another mod) is adding the keywords to the piercings since as default they only have...

 

image.png.41323b066ad3c5a11426b5b982feda6a.png

 

So you would need to load F04 edit with everything selected, find the overriding mod and then remove the adding of keyword to armor lemp_Piercings "Piercings" [ARMO:73000801] that's making CS think its armor (which your not allowed to wear as a slave)

 

Or i suppose uninstall that mod

 

If you really didnt want to do that i suppose you could try adding keyword _CS_AllowedPiece_Keyword "(CS)" [KYWD:7800657D] to the item as thats what CS adds to stuff like the ASA clothes/armor to say they are allowed to be worn but i'm not guarenteeing that would work

Two things, I use the Fusion Girl version, not sure if that makes a difference. So I checked and removed everything that would affect it but still had issues. Finally I did what you said at the end by copying over the CS Allowed keyword from this Com Slavers to the LE Piercing and reassigned it.

Last solution absolutely worked! Only thing is I changed the KYWD which is above the attach parent slots. But yeah, really appreciate all the help!

Posted

In The Hooker after getting frisked by Dwayne my PC is placed back into the cage and Dwayne just stands there and nothing more is happening. Running on CS 2.0.8. Upgrading to the newest version makes it worse with no dialogues happening at all anymore.

 

What are my options? Also if I should start a new game any way to console command to my current status?

Posted

Any idea which mod causing this issue and assuming my character as aggressor? Happens randomly almost with every characters. It causing lot of issues with the mod and forbids me to proceed further.

23432525643636754375474585474.jpg

Posted (edited)
On 4/12/2024 at 3:06 PM, JB. said:

I don't understand very well. 

Did you get stuck in any part of that quest? 
Or have you not started it? 
 

I stuck in "The Correctional" several times:

  • _CS_Correctional 300 : I can't sit in the chair (not a furniture?) and even if, it is occupied by a slave (forget to exclude from random idles?) - I patched her away via console
  • SetStage _CS_Correctional 480 : the mechanical bomb freed me from the pillory and lead me to the chair (btw. the main door was locked, I had to unlock it per console) again, here I can't even cheat because I don't know which quest is running.

Anyway - this mod is awesome, a masterpiece

 

BTW: Who dubbed the female player? This voice is great, is Nuka Ride also dubbed by her?

Edited by zaira
Posted
On 5/7/2024 at 10:38 PM, Jiurachi09 said:

Im getting stuck in the removal of the collar when Dwayne asks me to sit it dosnt let me do it 

I can confirm - it's not a usable chair

Posted
4 minutes ago, zaira said:

a bug in The Harvester: Dwayne asked for wine, quest log shows fetch a beer, fridge is empty

Man, good to see you playing the mod. I remember reading that Fallout was not your style.  The wine/beer is held by Murphy, in fact the quest puts a marker on him. 

 

The chair is usable, at least in my game. Actually, this is the first time I've read such a report. What I'm not sure about is if the chair in Corvega is usable, because you never have the opportunity to sit in it, but my mod directly puts you there. 

 

The voice was obtained by cloning the original Fallout voices and using Elevenlabs. 

 

As for what you say about the mechanical bot, he goes to the cave (there is a quest marker above him) to go straight into the lab. You no longer go through the main entrance, but straight through the back. 

Posted
9 hours ago, FeebleFly said:

In The Hooker after getting frisked by Dwayne my PC is placed back into the cage and Dwayne just stands there and nothing more is happening. Running on CS 2.0.8. Upgrading to the newest version makes it worse with no dialogues happening at all anymore.

 

What are my options? Also if I should start a new game any way to console command to my current status?

Save and reload. But t's not going to be fixed just by saving there and reloading, you have to make the mod re-kick its scripts by loading a moment prior to that. In your case, prior to the frisked scene. 

Posted (edited)
On 5/10/2024 at 9:44 AM, Kzuuual said:

Hi JB.

Just wanted to ask if there are any planned content for CS.

Just asking :) I know well that artists need to take their time.

In the future, yeah, maybe next year.  I take it more relaxed because the mod is finished, everything that comes later is complementary. A couple more missions as a slave, some more post-true ending mission. The point is to have fun doing it. 

 

 

On 5/9/2024 at 6:00 PM, SkyrimOne said:

Ah, the sweet victory of completing a mod that's both entertaining and a remarkable experience! It's like finding a hidden gem in a sea of endless gaming options.  

 

A+ - A storyline that could rival some of the greatest plot twists in history. It's as if Shakespeare himself decided to dabble in game design, right? And the way everything comes together in the end – it's like the final piece of a cosmic puzzle clicking into place, revealing the secrets of the universe... or at least the secrets of an exceptionally good mod. Bravo!  

 

B+ - Designing an implementation with a branching Sub-Dom quest system can indeed be challenging. It's essential to balance the quantity of content with the quality and variety to keep players engaged. Some of the quests were very good and very well scripted. Also, to reach the end-content I was asked to run at least 20 quests (MCM Config), yet, there were not 20 unique quests to run. While having a minimum number of quests is a good start, ensuring that each quest feels unique and contributes to the overall narrative can enhance the player's experience. I resorted to shortcuts like 'console cheating' to bypass repetition. Also, I could not use the "fast travel" to go from-to a destination, as the collar would have exploded. The "fast-travel" option is a great time saver, and in my  book, a must-have to save gaming time.

 

C - Stability - I have configured my Fallout 4 with all requirements and more, and I checked and secured compatibility as for instructions given. Overall, my run was quite stable, with few occasional CTD (very common on a modded Fallout 4). I had  few instanced of a quest ended in a "frozen state" as for the next event not triggering. For instance, I was asked to sit on a coach for the "camera" to start filming but nothing was triggering. I ended using the "setstage" console command to "unlock" the state and continue with the quest progression. Personally, I have no issues interacting with the console and get things resolved, but I know some players may end with a disappointment if the quest stops.

 

N/A - Sex and More Sex - I know there is an expectation where more is better than less. It is all subjective. I would suggest adding in the MCM a configuration for the number of sex runs triggered. I feel a run of 9 consecutive clients (or 5) is just a bit over the board. And the morning training? That too. If it could be configured, it would better fit the player personal taste.

 

Overall, I would recommend this gem and for the author kudos for the work and the idea!

 

Thank you for your comment. I'm a storyteller, I'm not a scripter nor do I have the faintest idea how to balance a game, so I guess the rating is super fine by me. But let me defer to you on the "Stability" thing, the mod plays fine, I won it from start to finish without using commands twice, but I can't do anything about the waves and waves of randoms mods that others install. Just notice, there's one reporting to me that "my character can't get out of bed" when Fallout doesn't even do that, he installed a mod to have "get up/lay down" animations in bed and now he blames it on me. 😁

 

I did what I could by customizing the experience as best as possible. In the end my advice is to do the mod you like. If you as a user want something more specific (less sex) you will have to learn how to mod this file yourself. As I said several times, this is not a product for the market, for the common user, it is a mod for a community, a community that a priori has a deeper knowledge than a common user who wants it all chewed up.

 

Well, thanks again. I appreciate it.:heart:

Edited by JB.
Posted
6 hours ago, joyloverz said:

Any idea which mod causing this issue and assuming my character as aggressor? Happens randomly almost with every characters. It causing lot of issues with the mod and forbids me to proceed further.

23432525643636754375474585474.jpg

And on top of that she says it to Snoopy...! I have no idea what mod it is but it made me chuckle.  

 

I must tell you that I love the way your game looks, it fits very well with the Commonwealth Slavers theme. 

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