NoirXiaoba Posted December 27, 2022 Posted December 27, 2022 34 minutes ago, Miauzi said: If you were here in Europe... Closer than you think. North Rhine Westphalia. I just resort to writing in English out of courtesy.
NoirXiaoba Posted December 27, 2022 Posted December 27, 2022 2 hours ago, Miauzi said: .I can't do more than encourage you to ask I'll keep that in mind and might drop you a PM in a couple weeks. Right now I have too much on my plate to take care of it.
audhol Posted December 28, 2022 Author Posted December 28, 2022 So all this talk about velvet dresses and corsets got me thinking about the doll quest. So here are just some ideas, If we take @Miauzi idea about the user being tricked to try it on that's how it starts. I would see the transformations being, locked on, panels start to become transparent, entirely transparent but boobie and lady bits panels are still solid, gloves transform making hands useless, boobie and bots panels disappear completely, hood transforms removing speech, boots transform into ballet boots, hood completely covers head, final transformation into bb sexdoll catsuit. Now what causes these transformations? What if the suit "persuades" the wearer to perform certain acts using the UD scripts? Maybe the lady bits panels could grow like little brushes on the inside that try to give her an orgasm as she's moving, if she fails to resist then the first panels become transparent for example? After that what if the suit alters her perception of reality a bit like the daydreaming in SLS, so she might start to see ? ? everywhere and hear voices in her head to give a hand job to one of them, when she finally succoms to the temptation that's what changes the gloves? We can cogitate using this idea what would transform the hood and panels right? So now what is the motivé of the suit to force the wearer? How is it possible to enable gameplay? (transform to dd dwarven curas for combat ?) Is there any escape or is it locked on forever? What do you guys think? 3
NoirXiaoba Posted December 28, 2022 Posted December 28, 2022 23 minutes ago, audhol said: What do you guys think? Right now I think: "What's that to do with velvet dresses?" XD Okay, objectively speaking a lot of it sounds like a solid idea. Maybe if @Miauzi has had time to recover we can brainstorm some more ideas, but it's a start, I guess. Subjectively this is not my cup of tea, so I can only judge it from an outside perspective. (I'm usually solo running Pornrim, trying to complete missions despite any predicaments, and bondage mittens make sneak/sniper runs extremely difficult to impossible. I'm also ace, so the story behind it doesn't do it for me no matter how you shake it. I'm just in it for the cute clothes.) Maybe the suit was actually constructed to *help* its wearer, but the creator never was able to pull through the entirety of development, so it's prone to having quirks of a beta product. Overall, in its final state it'll be helpful, but from a doylist perspective you have to *earn* it being badass a.f. The watsonian angle is that it's imperfect because its inventor died before bringing it to perfection. Maybe the inventor was female, so it's less of another misogynistic curse and more of a "I had to do some questionable things to get my first draft working at all but couldn't iron out its kinks prior to biting the bullet, pun very much intended, thank you".
NoirXiaoba Posted December 28, 2022 Posted December 28, 2022 10 minutes ago, Miauzi said: For me personally it is now important whether my work - to collect ideas for the shape of the corset of the first/good level - was really worthwhile If it's any consolation for you, I found your blog entry to be extremely interesting, and I learned a lot from it I'll probably be using in my own projekts. (Writing novels and TTRPGs, specifically.) I'll also put "Die Geschichte des Kostüms" on my list of must have books. I only own "Weltgeschichte der Kostüme", but the book you referenced appears to be more what I was looking for as a source for research. We wrote about corsetts earlier a bit, that was extremely helpful as well. So in conclusion, your time was well-spend, because you increased my knowledge about this topic. Thank you for taking your time to write it, von Herzen vielen Dank! 1
NoirXiaoba Posted December 28, 2022 Posted December 28, 2022 11 minutes ago, Miauzi said: Both works are very detailed and comprehensive Thank you! Writing and playing TTRPGs, a more comprehensive overview over "everything" will come extremely handy for me! And I agree with your earlier statement. Get rid of the bondage mittens, Auld. They don't serve any practical purpose and make the game unplayable, as you need to be able to wield weapons to survive. (It's one of my biggest gripe about the BAC mod. Hand hooves, while stylistically interesting, basically make the game unplayable.) If you want to make life more tricky, implement a sneaking penalty for when the heels "grow in", until the SC gets used to moving around with them again.
audhol Posted December 28, 2022 Author Posted December 28, 2022 1 hour ago, NoirXiaoba said: Subjectively this is not my cup of tea, so I can only judge it from an outside perspective. (I'm usually solo running Pornrim, trying to complete missions despite any predicaments Well that's kinda an oxymoron as basically the suit is about exactly that, dealing with the predicaments to continue. ? 1 hour ago, NoirXiaoba said: Maybe the suit was actually constructed to *help* its wearer, but the creator never was able to pull through the entirety of development 1 hour ago, Miauzi said: -- Your idea of incomplete development ties into my scenario with a Dwemer artefact experiment gone wrong. THAT'S IT!!! You guys got it, someone harnessed a dwemer estrus machine that takes the sexual energy of the wearer bit instead of storing it away somewhere the suit uses it to help the wearer in battle. 1 hour ago, Miauzi said: For me personally it is now important whether my work - to collect ideas for the shape of the corset of the first/good level - was really worthwhile I did look quickly but it will make far more sence for me to study it back home on the computer, the corset does however have to be sexy with laces right? 1 hour ago, Miauzi said: Something like that was in my mind here - but because they gave priority to the mittens, at some point I... 19 minutes ago, NoirXiaoba said: And I agree with your earlier statement. Get rid of the bondage mittens, Auld. I never said they would be bondage mittens, more like the suit choses what you can and can't do with your hands, it might only let you use bound weapons or spells (which could be unique to the quest like @Mexicola88 dildo sword or that bow on shaken mods with the two bound ladies) It might not let you eat some foods for example or carry some items (just brainstorming) A coon point seems to be that the energy source is the wearers sexual energy. So it needs a supply from sexacts right? Does it keep the wearer denied or does it feed on orgasms?
audhol Posted December 28, 2022 Author Posted December 28, 2022 8 minutes ago, Miauzi said: I really think it makes sense to deal with the content of this mod - there are a few things that we think could be adopted or modified for our mod idea, aka adapting them This thread is for everything, not only the doll mod, I'm happy you guys are using it to discuss other stuff, please don't feel you can't post anything here OK? As for other mods, the next question is does it make sence to make it a collection with all the dépendances added ?
NoirXiaoba Posted December 28, 2022 Posted December 28, 2022 29 minutes ago, audhol said: Does it keep the wearer denied or does it feed on orgasms? Maybe that depends on arousal? The more aroused, the more it tries to deny orgasm, as it feeds on the arousal? And the less aroused, the more it tries to get you into the mood? That way players like me wouldn't have to f*ck all over Skyrim to get the sweet improvements. 16 minutes ago, Miauzi said: "invent the bicycle twice" I adore how your translator broke this, just because in Germany "Rad" is short for "Fahrrad", when this actually refers to wheels not bicycles. ^^ 1
NoirXiaoba Posted December 28, 2022 Posted December 28, 2022 My problem with these ideas is that sexual intercourse appears to always be a mandatory part of the equation in your suggestions. I just don't care for that stuff at all, which means I'll pass on the quest you propose. It just has zero appeal for me. But - I understand that I'm the exception, not the rule. 1
audhol Posted December 28, 2022 Author Posted December 28, 2022 12 minutes ago, NoirXiaoba said: My problem with these ideas is that sexual intercourse appears to always be a mandatory part of the equation in your suggestions. I just don't care for that stuff at all, which means I'll pass on the quest you propose. It just has zero appeal for me. But - I understand that I'm the exception, not the rule. What other ways could the suit use to feed on sexual energy then? As we're still in brainstorming it's only ideas for now? However à sex doll that never has sex is kinda odd no?
NoirXiaoba Posted December 28, 2022 Posted December 28, 2022 1 minute ago, audhol said: What other ways could the suit use to feed on sexual energy then? Does it need to be sexual energy? Couldn't it need heightened temperature or hormones from someone who's simply aroused? Tap into the blood stream and power itself from increased blood pressure? Not all arousal neccessary leads to sex, if I'm not mistaken. 5 minutes ago, audhol said: However à sex doll that never has sex is kinda odd no? Well... I collect dolls, and I would hands down buy a RealDoll adjacent doll if I had the money for them without ever having sex with it. (Kinda like the movie "Lars and the Real Girl".) Additionally, I'm interested more in the transformation aspect (and being encased in fancy rubber clothes) and less into the sexual part. That's extremely subjective, and I fully understand that I'm a special case here.
naaitsab Posted December 28, 2022 Posted December 28, 2022 47 minutes ago, audhol said: What other ways could the suit use to feed on sexual energy then? As we're still in brainstorming it's only ideas for now? However à sex doll that never has sex is kinda odd no? It could also feed on magic acts or power attacks etc. How do you want to start it, from a collar or something or a "magic effect"? If it is a collar you can introduce some kind of devious consciousness that chockes the wearer unless they do act X after a certain amount of time. The magic effect could also manifest itself as some kind of symbiote that controls the wearer and rewards or punishes them. For the UD quest I provided some dirty way of a "voice inside your head" by using a moving talking activator. So we could make the symbiote speak to the player. That would be a lot cooler than a standard notification or messagebox. 3
NoirXiaoba Posted December 28, 2022 Posted December 28, 2022 I think it was the now-discontinued Sexlab Stories which hinted at the possibility of dwarven oil being the source behind latex clothes in Skyrim and Adrienne experimenting with the stuff, essentially making them kinda lore friendly. I found that far more convincing than DDs way of calling everything shiny "Ebonite Stuff". Another latex clothing mod (the name escapes me right now) had the pre-requisite of turning leather into latex strips and latex sheets before being able to craft the mod's clothes from those. (I started making dwarven oil a pre-requisite for crafting most of my fetish rubber clothes mods until I noticed that dwarven oil is pretty limited as a resource in game.) And Modular Dwarven Automaton is a favourite of mine, too. It contains so many cool ideas. So I'm totally on board with the Dwemer being behind all of this.
naaitsab Posted December 28, 2022 Posted December 28, 2022 6 minutes ago, NoirXiaoba said: I think it was the now-discontinued Sexlab Stories which hinted at the possibility of dwarven oil being the source behind latex clothes in Skyrim and Adrienne experimenting with the stuff, essentially making them kinda lore friendly. I found that far more convincing than DDs way of calling everything shiny "Ebonite Stuff". Another latex clothing mod (the name escapes me right now) had the pre-requisite of turning leather into latex strips and latex sheets before being able to craft the mod's clothes from those. (I started making dwarven oil a pre-requisite for crafting most of my fetish rubber clothes mods until I noticed that dwarven oil is pretty limited as a resource in game.) And Modular Dwarven Automaton is a favourite of mine, too. It contains so many cool ideas. So I'm totally on board with the Dwemer being behind all of this. Might also be from Devious Lore but I can remember it was hinted it was made by some special Dwemer oil indeed. 4 minutes ago, Miauzi said: I wrote - "something went wrong" when researching cyborg technology and sexual imprinting through a full latex enclosure Voice in the head - we already had that part (parasites) that sits on your back... Well the suit enclosure could be part 2 of the story. Or more part 3. The first should be how the player get's infected/trapped, part 2 work up to the suit enclosure and part 3 is the suit taking over the user after it's fully enclosed. I'm thinking in the line of the spiderman symbiote for part 2.
Darkwing241 Posted December 28, 2022 Posted December 28, 2022 I love the idea of more mundane clothes slowly growing from practical>fashionable but impractical>sexy>fetish. I had an idea once for for a 'devious influencer' mod that tied in with YPS immersive fashion. The basic premise being the PC would encounter various wandering characters that would try to get the PC into various fashionable accessories and participate in spreading them to the other women of skyrim. I also wanted to add dress codes to different area's of the game as things progressed, I already often roleplay my PC getting her hair done to go to the tavern, or putting on heels in the jarl's palace. As the PC became more and more addicted to fashion, things like heels/corsets would come at the cost of combat ability. Maybe helped along by some non-clothing coaching by the influencers, that would actually shift the PC stat's away from combat tasks. Somewhere along the line the 'central lie' would become apparent that the influencers are reshaping the PC into a sex object, seduction no longer being a help side tactic and becoming the PC's only option. "Oh dragonborn there is a dragon attacking Kynesgrove! You had better strap on your armor and go save the day!" "Oh dragonborn there is a dragon attacking Kynesgrove! A true hero inspires! Let's make sure you look beautiful so that tales of your heroism spread!" "Oh dragonborn there is a dragon attacking Kynesgrove! You had better make sure you look your best so you can inspire some brave guards to go handle the situation!" Now this all a different story than magically transforming clothes, but it's a similar 'clothing entrapment kink.' A non-magical approach like this may actually give you more options as a modder, and it will give you more chances to avoid scenes that would otherwise need animating, or would just be totally undoable in the skyrim engine. Things 5 hours ago, audhol said: Now what causes these transformations? What if the suit "persuades" the wearer to perform certain acts using the UD scripts? Maybe the lady bits panels could grow like little brushes on the inside that try to give her an orgasm as she's moving, if she fails to resist then the first panels become transparent for example? Scenes like this are hot fantasy's for sure, but not ones that work very well in Skyrim. We don't get an internal view of our PC's so you are going to reduced to playing the same animation + buzzing sound that we see with the DD plugs/piercings. It's a perfectly fine animation, but I don't know if it's something you want to make a major plot/decision point in your story. I guess in summary my point is that Skyrim modding doesn't actually do magic well, it does fighting, 3rd person dress up, exploring and social interaction. My advice would to be to not look past the mundane when explaining how things happen. Maybe the PC needs to meet a dress code to get into an important meeting? Maybe they sign a contract to show off clothes to the jarl ect. 1
Xenoramos Posted December 28, 2022 Posted December 28, 2022 1 hour ago, audhol said: What other ways could the suit use to feed on sexual energy then? As we're still in brainstorming it's only ideas for now? However à sex doll that never has sex is kinda odd no? Well, in vanilla Skyrim the Dovahkiin can become an Archmage for example, while barely casting couple of spells, so that kind of logic would fit As of ways to feed on sexual energies - what if, for example, the suit can get enough sexual energy from the wearer alone, but thus punishing her more harshly as it have to do more job at extracting just as much as it can while allowing the victim to keep on living and just barely, but do her own stuff. For example, if the PC get sexual interactions with NPCs, the suit would reduce tightness on her fingers, allowing to use regular weapon for set amount of time after having sex, or decrease tightness on the leg part, allowing her to run at her normal speed. And on opposite, if the PC avoids any sex act, the suit does everything so she would at least masturbate with some (maybe specific) toys to drain some energy from her. And thus it will make it harder for her to move with the intention to force her spend less strength on the running around and instead recover her sexual energy quicker. And any positive progression (e.g. becoming an "ally" with the suit) would need much more time and effort from the PC. And about the toys - what if there were some special enchanted toys the PC could find accidentally? These toys would contain some sexual energy through unique enchantment within them, and when PC uses them to "feed" the suit - these would act like having sex in terms of suit's behavior (like giving more freedom to PC temporarily), but get destructed or enchantment depletes, so these toys would be gameplay-wise more as a really rare resource to keep and use before something difficult. Like before some boss fight or stealth action or whatever, that would need as much freedom as suit can allow in it's better mood. Overall I do love the idea of being trapped in a suit, and having an optional, even if it's harder way to get into symbiose with it. I think it should be easier for the player to progress through mod by having sex with NPCs, but having the option to avoid it would be good, IMHO. 2
NoirXiaoba Posted December 28, 2022 Posted December 28, 2022 12 minutes ago, Miauzi said: then I'll wait for someone to write lore and story about it Now it feels like we booted you out of your own project. I feel guilty.
Xenoramos Posted December 28, 2022 Posted December 28, 2022 17 minutes ago, Miauzi said: then I'll wait for someone to write lore and story about it everyone seems to have their own idea - so go for it elaborate with background and adjust ? Well, I don't have any idea about the story. My post was more about examples of having a way of playing through mod without mandatory having sex with NPCs, not as an idea of the story or plot behind it, I'm awful on that kind of things, and I know that for sure, I've tried writing.
NoirXiaoba Posted December 28, 2022 Posted December 28, 2022 11 minutes ago, Miauzi said: So - I read it very carefully - but when the keyword "sipermen" came up, I was out because that is exactly a 180° twist of my basic idea and I have no motivation to think too creatively in this direction Yeah, I kinda felt the same. The moment that came up, the entire discussion shifted in a direction that felt like it didn't fit with our previous posts. I came here for your idea and Auld's work on the suit. This development feels like a ... rupture from the previous discussion. It feels wrong... It's just ... I didn't want to kinkshame the others...
naaitsab Posted December 28, 2022 Posted December 28, 2022 Then I guess we continue the brainstorm and see if we can think of a backstory around it. If we can pitch some ideas and angles I can check if it would be possible to code in-game. We can think of some very fancy stuff but if it's not possible to code it's not really helpful. We first need some basics. -Start (how does the quest start) -Evolvement (how does the suit/symbiote/magic progress. possible places to visit etc) -Effects (most important to check for possibility to code) -Interaction (sex yes/no, growth, reactions from NPC etc) -Ending(s)
naaitsab Posted December 28, 2022 Posted December 28, 2022 With the chance of a lot of wasted effort I think it would be better if we first brainstorm a bit without going into very deep details. When we have some 'rough sketches' then we can spend time to make a story around it and then we can start writing the details. If big parts are not able to be made for Skyrim due to technical limitations they go into the trash. That's a shame of course. Are there also any other users skilled in the Creation Kit? If we would proceed with actually making any quests/effects I would like to have someone else to fact check things for feasibility.
audhol Posted December 28, 2022 Author Posted December 28, 2022 We have to be aware that no-one is going to get exactly what they want. @Miauziand @NoirXiaobacan write back story's and lore integration till the cows come home but they can neither model or script. I can make models and animations but I have no interest in huge blogs for story nor do I have any in depth knowledge of scripting. @naaitsab @kurotatsu and @ihatemykite can script and build quests so we need to find a way to work together and compromise making use of the skillsets from each collaborator. However if anyone feels that if it's not exactly what they want then it's nothing that is there choice but please don't appropriate blame to others because their ideas don't match yours.
naaitsab Posted December 28, 2022 Posted December 28, 2022 17 minutes ago, audhol said: We have to be aware that no-one is going to get exactly what they want. @Miauziand @NoirXiaobacan write back story's and lore integration till the cows come home but they can neither model or script. I can make models and animations but I have no interest in huge blogs for story nor do I have any in depth knowledge of scripting. @naaitsab @kurotatsu and @ihatemykite can script and build quests so we need to find a way to work together and compromise making use of the skillsets from each collaborator. However if anyone feels that if it's not exactly what they want then it's nothing that is there choice but please don't appropriate blame to others because their ideas don't match yours. Yeah that is the idea of a community effort. And a 'my way or nothing' approach does not fit that mindset. That's why I proposed the brainstorm and not a one-sided storyboard. If someone wants to write pages of text on something by all means but it we can't get the basics worked out we can't code or design for it. So that's useless on it's own. 16 minutes ago, Miauzi said: there is already a lot of brainstorming material - this is not the first time people have been thinking about it and exchanging ideas But I don't feel like starting from scratch every few weeks - because it seems unusual to read older texts the blog should summarize what we have written about it so far - so that there is a basis for a discussion at all That's why we should start with a rough outline of the mod/story we can agree on in this thread and then write about it. Not the other way around. 1
NoirXiaoba Posted December 28, 2022 Posted December 28, 2022 Suggestion: since I cannot help a lot with the other things (I have no skill in 3D design, and my scripting knowledge is minimal to nonexistent. I can hack a tiny bit in Creation Kit and TesVEdit, and that's it. And while I think I'm proficient at writing, my taste differs too much from yours.) , I'll do the collation of data in a local text file on my machine and share it via Dropbox. That way it's centralized, and everybody can access it - and we have both structure in our ideas and can keep track of what might be contradictory. I'd start with the basic structure proposed by 1 hour ago, naaitsab said: -Start (how does the quest start) -Evolvement (how does the suit/symbiote/magic progress. possible places to visit etc) -Effects (most important to check for possibility to code) -Interaction (sex yes/no, growth, reactions from NPC etc) -Ending(s) and we expand from there. 1
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