Jezrail Posted May 17, 2016 Posted May 17, 2016 I have an issue with Frea, the follower from Dragonborn. This mod has worked very well all the way up until I finished the Miraak questline. Before the part of the questline where she leaves you (right after the dwarven ruins where you have to drain the water), when she went down, she would stay down and get the attention from enemies. Now however, she does not get affected by the mod, and when she goes down she instantly pops up. When I go to manually revive her, she still says "Ugh..." and goes through the post-revival animations, but she is not affected by enemies. I am using the most recent version of the mod, and use EFF as a follower manager. Before I used UFO with no problems for Frea, but UFO did not work well with Serana. My question is if there is a faction I need to add her to or something in order for her to be affected again.
SkyBarbie Posted May 18, 2016 Posted May 18, 2016 One issue and one request: Issue Once I tie up a defeated actor they kneel down on their knees and then immediately stand back up and remain standing until the timer wears off. Will you please reapply the kneeling animation once every 5 seconds or so as long as the player is in the same cell as the tied up actor? Request (and possible issue) Sometimes I get an actor that refuses to submit using Defeat. Either increase the bonus value maximum (currently 20%), or add a force surrender option or force surrender key. Thank you for an awesome mod!
Rankaze Posted May 18, 2016 Posted May 18, 2016 Dear Goubo, today i tried the last Version SL Defeat. Unfortunally, the game still crashs to desktop, if you click on the tag - field. Or did i miss something. Like activeate SL Defeat and save the game, reload the save and start to configurate the mod? I am also having this problem, except... it doesn't always do it. It happens about 50% of the time, the first time I click on a tag field (or press the enter button while it is highlighted), the game crashes. If it doesn't crash the first time, then I can go ahead and edit all the tags I want to edit, however, and it won't crash. It's aggravating, but not crippling, at least for me. I just have to remember if I edit any other mod settings that I need to save before I edit Defeat settings in case it crashes.
caocaothedeciever Posted May 18, 2016 Posted May 18, 2016 Quick quick question-When I try to kill a prone/sleeping/tied up opponent, it tends to kill me too, for some reason. Anyone know why?
WoodGolem Posted May 18, 2016 Posted May 18, 2016 I just ran into a rather amusing bug: Upon casting any Illusion area-effect spell, Pacify for instance, I can knock myself into bleedout when I am inside its explosion. Further testing showed that this is only the case when the option "Player can be knocked down by everyone" is activated. While testing this even attracted a strolling rabbit's attention.
Numerals Posted May 18, 2016 Posted May 18, 2016 I just ran into a rather amusing bug: Upon casting any Illusion area-effect spell, Pacify for instance, I can knock myself into bleedout when I am inside its explosion. Further testing showed that this is only the case when the option "Player can be knocked down by everyone" is activated. While testing this even attracted a strolling rabbit's attention. It seems to trigger with any AoE spell/spell effect randomly.
Heppai Posted May 19, 2016 Posted May 19, 2016 Goubo! Have you noticed Funnybiz has made a complete set of injured animations (walking, running, sneaking). When I saw it I though..... this would be perfect for DEFEAT! http://www.loverslab.com/topic/48839-funnybizness-animations-and-forerunner414s-funnybiz-slal-pack-21616/page-131?do=findComment&comment=1555796 Yes he has, I've just been trying to figure out how to tie it in with defeat/have it trigger. Any ideas anyone? Maybe replace that broken cover animation with one? Yeah wish I had some visuals on a guide!
Balmung889 Posted May 19, 2016 Posted May 19, 2016 Hello, excuse my English. I installed Defeat (I think) properly. But they do not start the animations and the characters are still standing, and you only hear the voices. I updated animations with FNIS. I also updated and installed (in the game) Defeat is that Sexlab Framework.
jennievm Posted May 19, 2016 Posted May 19, 2016 Hello, excuse my English. I installed Defeat (I think) properly. But they do not start the animations and the characters are still standing, and you only hear the voices. I updated animations with FNIS. I also updated and installed (in the game) Defeat is that Sexlab Framework. Have you installed the zaz animation pack ? make sure to have the animation packs installed. I personally uses ZAZ and NSAP. Just rerun finis after that. Dear Goubo, today i tried the last Version SL Defeat. Unfortunally, the game still crashs to desktop, if you click on the tag - field. Or did i miss something. Like activeate SL Defeat and save the game, reload the save and start to configurate the mod? I am also having this problem, except... it doesn't always do it. It happens about 50% of the time, the first time I click on a tag field (or press the enter button while it is highlighted), the game crashes. If it doesn't crash the first time, then I can go ahead and edit all the tags I want to edit, however, and it won't crash. It's aggravating, but not crippling, at least for me. I just have to remember if I edit any other mod settings that I need to save before I edit Defeat settings in case it crashes. If you are refering to the animation tags just leave em as is for now since they don't stay active anyway. Hopefully Goubo can get those fix for us soon
Mart0206 Posted May 19, 2016 Posted May 19, 2016 Hello, excuse my English. I installed Defeat (I think) properly. But they do not start the animations and the characters are still standing, and you only hear the voices. I updated animations with FNIS. I also updated and installed (in the game) Defeat is that Sexlab Framework. Have you installed the zaz animation pack ? make sure to have the animation packs installed. I personally uses ZAZ and NSAP. Just rerun finis after that. Dear Goubo, today i tried the last Version SL Defeat. Unfortunally, the game still crashs to desktop, if you click on the tag - field. Or did i miss something. Like activeate SL Defeat and save the game, reload the save and start to configurate the mod? I am also having this problem, except... it doesn't always do it. It happens about 50% of the time, the first time I click on a tag field (or press the enter button while it is highlighted), the game crashes. If it doesn't crash the first time, then I can go ahead and edit all the tags I want to edit, however, and it won't crash. It's aggravating, but not crippling, at least for me. I just have to remember if I edit any other mod settings that I need to save before I edit Defeat settings in case it crashes. If you are refering to the animation tags just leave em as is for now since they don't stay active anyway. Hopefully Goubo can get those fix for us soon That´s what i do and what i have done with the last version. Somehow to configurate it, it is like russian roulette. It might work, or it might ctd. The other question i forgot to ask is about the problem, that SL Defeat with the last version doesn´t pick up animations from the SexLab Aggressive Animations Tab, only from the Tab of non-aggressive animation. I could just activate a couple of aggressive "taged" animations under SexLab Animations und SL Defeat choose one of them. Only problem is, that every other mod also do so. Is that fixed? I didn´t had time to test this yet, and under patch notes this wasn´t mentioned.
Goubo Posted May 19, 2016 Author Posted May 19, 2016 Small update of fixes 19 May 2016v5.3.4 Just small fixes, you do not need to make a clean save, uninstall the previous version then install this one. GeneralFixed. Detection system for player as victim grabbed every valid references in the cell, the system has been changed for the bleedout way, it should be fixed but the system is still a little bit different so tell me if there is weird shit happening. (Other than savage sexual aggressions.) . Fixed MCM menu tagging system. Was tedious as fuck to replace for it to work.
Mart0206 Posted May 19, 2016 Posted May 19, 2016 Small update of fixes 19 May 2016 v5.3.4 Just small fixes, you do not need to make a clean save, uninstall the previous version then install this one. General Fixed . Detection system for player as victim grabbed every valid references in the cell, the system has been changed for the bleedout way, it should be fixed but the system is still a little bit different so tell me if there is weird shit happening. (Other than savage sexual aggressions.) . Fixed MCM menu tagging system. Was tedious as fuck to replace for it to work. Thanks Goubo. Does that mean,, it won´t crash anymore while clicking on the tagfield? Btw. any idea about the choice system (may i call it that?) from where SL Defeat takes an animation? Normal SexLab Animation or, as intended, agressive animations?
reeeeeeee123 Posted May 19, 2016 Posted May 19, 2016 thank you so much for fixing the tagging system. i thought i was doing something wrong when it wasnt working correctly... thanks!
bio_mech Posted May 19, 2016 Posted May 19, 2016 Congratz, Guobo, Finally starting to feel like I'm not a beta tester, that is not sharing the results One insignificant issue: on human(bandits) gangbang, they are all on player, follower is not involved if not the "take your friend's clothes off" dialogue triggers. Even after this point follower takes one and that's all for her. Everyone lines on the main char. For creatures it's working pretty fine. Do I miss something (got EFF) but prefer to use 1 follower at a time ? Again, Thanks for the update !
Guest Posted May 19, 2016 Posted May 19, 2016 Small update of fixes 19 May 2016 v5.3.4 Just small fixes, you do not need to make a clean save, uninstall the previous version then install this one. General Fixed . Detection system for player as victim grabbed every valid references in the cell, the system has been changed for the bleedout way, it should be fixed but the system is still a little bit different so tell me if there is weird shit happening. (Other than savage sexual aggressions.) . Fixed MCM menu tagging system. Was tedious as fuck to replace for it to work. Thanks Goubo. Does that mean,, it won´t crash anymore while clicking on the tagfield? Btw. any idea about the choice system (may i call it that?) from where SL Defeat takes an animation? Normal SexLab Animation or, as intended, agressive animations? I forgot why it did that maybe it crashes because of a conflicting mod or that you need to try it on a newly saved game do some testing I am sure its not on Defeats end.
axel9fr Posted May 19, 2016 Posted May 19, 2016 I always have the same issues. After sex scene the npc let my PC flee before returning in an aggressive posture. When he attack my PC again and win, my PC die. It s normal or a issue ?
bio_mech Posted May 20, 2016 Posted May 20, 2016 I always have the same issues. After sex scene the npc let my PC flee before returning in an aggressive posture. When he attack my PC again and win, my PC die. It s normal or a issue ? The issue is when your aggressor finds something more interesting to play with/kill (even a rabbit). In this case you have time to run away.After that he/she/it will be agro on you. If you are looking for the result of your submission, then tap "K" again It's also possible that your aggressor leaves you in submissive pose and go to chop some woods ("0" and Clean All was my only solution, got no nerves to wait). Not sure that helps you, but if you find common problems, might know that you are not the only one.
Balmung889 Posted May 20, 2016 Posted May 20, 2016 Hello, excuse my English. I installed Defeat (I think) properly. But they do not start the animations and the characters are still standing, and you only hear the voices. I updated animations with FNIS. I also updated and installed (in the game) Defeat is that Sexlab Framework. Have you installed the zaz animation pack ? make sure to have the animation packs installed. I personally uses ZAZ and NSAP. Just rerun finis after that. Now I installed Zaz animation pack, and updated with FNIS. He has not solved!
SexyTop69 Posted May 20, 2016 Posted May 20, 2016 Are you not supposed to be able to prostitute yourself when SDplus has your character enslaved?
Morferous Posted May 20, 2016 Posted May 20, 2016 Are you not supposed to be able to prostitute yourself when SDplus has your character enslaved? You can prostitute yourself with or without SD+, whit Defeat settings. Player as Victim needs to be active. You can target character with hotkey to bring Defeat prostitution up. See OP for hotkey information.
nutluck Posted May 20, 2016 Posted May 20, 2016 Ok for this part do you have to hit surrender and hold the mod key at the same time, Or do you hit surrender and then hold the mod key, or do you only hold the mod key? I can't seem to get this feature to work. Surrender to creaturesYou can surrender to a creature the normal way but you can also hold the Modifier key to take a submission pose to “invite” the creature, if the creature is sexually interested you won’t be able to resist during the scene.
nutluck Posted May 20, 2016 Posted May 20, 2016 Ok I tried the whore yourself out and that wouldn't work either. But I think that is because i have sexlab dialogues which adds several new options as well, plus the bathing ones from bathing mod. But when I select a NPC and push surrender key it just pulls up the same dialogue choices i get from talking to them normal. Just FYI.
Vithiss Posted May 20, 2016 Posted May 20, 2016 Ok I tried the whore yourself out and that wouldn't work either. But I think that is because i have sexlab dialogues which adds several new options as well, plus the bathing ones from bathing mod. But when I select a NPC and push surrender key it just pulls up the same dialogue choices i get from talking to them normal. Just FYI. I am not sure that this will help, but, for the prostitution option to work you also have to go to the NPC vs NPC page of the MCM and set sexuality, morality, witnesses, etc to your preferences (I have all of them turned off myself atm). When you first hit the surrender key you should see a "Yes?" response as a subtitle and then you will get a couple of dialog choices - similar to those that show up when you turn in a bagged bandit or etc - ie not as an extra option in your normal dialog tree choices. I wouldn't think that Dialogues would interfere with this, but, I'm just guessing and may well be wrong. edit: I am using Bathing in Skyrim with no problems in this regard fyi. hope that helps
Balmung889 Posted May 20, 2016 Posted May 20, 2016 Hello, excuse my English. I installed Defeat (I think) properly. But they do not start the animations and the characters are still standing, and you only hear the voices. I updated animations with FNIS. I also updated and installed (in the game) Defeat is that Sexlab Framework. Have you installed the zaz animation pack ? make sure to have the animation packs installed. I personally uses ZAZ and NSAP. Just rerun finis after that. Now I installed Zaz animation pack, and updated with FNIS. He has not solved! Please, do not forget about my problem!
axel9fr Posted May 20, 2016 Posted May 20, 2016 I always have the same issues. After sex scene the npc let my PC flee before returning in an aggressive posture. When he attack my PC again and win, my PC die. It s normal or a issue ? The issue is when your aggressor finds something more interesting to play with/kill (even a rabbit). In this case you have time to run away.After that he/she/it will be agro on you. If you are looking for the result of your submission, then tap "K" again It's also possible that your aggressor leaves you in submissive pose and go to chop some woods ("0" and Clean All was my only solution, got no nerves to wait). Not sure that helps you, but if you find common problems, might know that you are not the only one. thx for your answer I have use the reconfigure option but I alway have the issue. Sometime I just dying instead of Defeat process. I test the mod with a lv 1 character. Maybe it's a problem because the PC have not enough hit points ?
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