shiagwen Posted June 4, 2016 Share Posted June 4, 2016 I was just wondering Goubo are you done updating defeat and finally switching to fallout? Can't say yet if I'm going to make a full port of Defeat for Fallout yet, for now papyrus lacks too much of important functions to make it happen anyway, can't even register a key press... But I will update Defeat if need be, probably not with more content however, more like fixes. i really need an option that after the rape the enemies in the cell become peaceful. not just for 5 seconds but as long as they are not attacked. for several reasons like skooma whore etc. Link to comment
Headerman Posted June 4, 2016 Share Posted June 4, 2016 Actually my earlier issue; Health dropping to 0 leaves me permanently in the 'staggered' position on the ground, unable to move or do much at all? I have to reload. Link to comment
invisible Posted June 4, 2016 Share Posted June 4, 2016 Probably the best mod out there with SexLab itself. Link to comment
asianboy345 Posted June 5, 2016 Share Posted June 5, 2016 When I try to change some of the tags in the animations settings (precisely the player as aggressor - female>male one along a couple others within that page), the game instantly crash. This happens 100% of the time. Now, I can use the default button to erase the tags, but I can't add or change it at all due to the game always crashing. Anyone ran into this? Link to comment
iamknotsatisfied Posted June 5, 2016 Share Posted June 5, 2016 When I try to change some of the tags in the animations settings (precisely the player as aggressor - female>male one along a couple others within that page), the game instantly crash. This happens 100% of the time. Now, I can use the default button to erase the tags, but I can't add or change it at all due to the game always crashing. Anyone ran into this? It happens to me also but I have found a solution. 1. install the mod through the MCM menu 2. wait for 2 hrs 3. go into a interior space like an inn 4. wait again for 24 hours 5. now you can change any and all the settings in the animations page Link to comment
Mighty Legate Posted June 5, 2016 Share Posted June 5, 2016 This mod worked perfectly for me but that somehow stopped. It just doesn't react anymore. It doesn't react to any imput. When trying to uninstall or reconfigure it in MCM it tells me to get out of the menu. Ok, that's normal. But after that nothing happens. What could cause this? EDIT: I was impatient and played around a bit. After making the game check for compatible mods, it suddenly said "Defeat installed". Now everything works again. Funny... I remember I deleted some unrelated mods before the problem came up. Maybe it considered them as compatible and didnt react because it was searching for them ingame? Could this be? Link to comment
Chosen Clue Posted June 5, 2016 Share Posted June 5, 2016 I was just wondering Goubo are you done updating defeat and finally switching to fallout? Can't say yet if I'm going to make a full port of Defeat for Fallout yet, for now papyrus lacks too much of important functions to make it happen anyway, can't even register a key press... But I will update Defeat if need be, probably not with more content however, more like fixes. i really need an option that after the rape the enemies in the cell become peaceful. not just for 5 seconds but as long as they are not attacked. for several reasons like skooma whore etc. I think it'd be interesting if it was only limited by distance and whether you equip a weapon near them. Being able to talk to the aggressor would be interesting for RP opportunities. Link to comment
invisible Posted June 5, 2016 Share Posted June 5, 2016 Will you be implementing FunnyBizness's injured animations in the next update? Link: http://www.loverslab.com/topic/62635-funnybizness-injured-animations-resource/ They have potential with the Defeat mod. Link to comment
Beleg42 Posted June 5, 2016 Share Posted June 5, 2016 Hi, I get a problem with this verion of your mod. It runs fine, but as soon as I want to safe the game (this also includes autosafe and quicksafe) the game crashes.I have all your requireds mods. Any Idea what the problem could be or what I can do? (I used an older version of this mod some time before without any problems. Sadly, i deleted that one when I installed this new version so I can't just use that one again) Link to comment
TamaChan Posted June 6, 2016 Share Posted June 6, 2016 I just had a thought I never bothered with before. The silverhand is a violent faction that will attack the player on site, so how are you supposed to trade companions to them? Link to comment
billymandy Posted June 6, 2016 Share Posted June 6, 2016 Hello, I just wanted to leave a message to let you know that this mod is wonderful and something of a "must-have" whenever I make a naughty themed skyrim. Thank you very much for making this mod. On a side note though, I wanted to ask about a feature in the mod that I am curious about. For the prostitution/handover, I never understood how it worked so I don't believe I had properly enslaved anyone before. By the instructions, I have to sack someone, and then release them. Afterwards, talking to them will trigger an option to enslave. I have done so and I don't believe such an option ever appeared. Is it due to some option I did not tick in the game? Or perhaps other mods like Sexlab Dialogue is getting in the way? It's no biggie but I just wanted to know how it works. Thanks for your time. Link to comment
Starbrow65 Posted June 6, 2016 Share Posted June 6, 2016 By the instructions, I have to sack someone, and then release them. Afterwards, talking to them will trigger an option to enslave. I have done so and I don't believe such an option ever appeared. I think there's a misunderstanding. You don't enslave anyone explicitly like this. What's supposed to happen is this: 1) You defeat someone and put them in a sack. 2) You release the sacked someone in the vicinity of another NPC (no idea how close or far exactly). 3) You talk to that other NPC. A dialogue option ought to appear that says something like "Do you see that person over there ..." or similar. 4) You can now offer your captive to the other NPC for forced prostitution. Their reaction will depend on your MCM settings. 5) If the NPC is a guard, you can demand a bounty for your captive instead of prostituting him/her. 6) If you have prostituted your victim, you can return them to your sack and use them as a cashcow again later. 7) If you cashed in the bounty, your captive will disappear forever. Link to comment
billymandy Posted June 6, 2016 Share Posted June 6, 2016 By the instructions, I have to sack someone, and then release them. Afterwards, talking to them will trigger an option to enslave. I have done so and I don't believe such an option ever appeared. I think there's a misunderstanding. You don't enslave anyone explicitly like this. What's supposed to happen is this: 1) You defeat someone and put them in a sack. 2) You release the sacked someone in the vicinity of another NPC (no idea how close or far exactly). 3) You talk to that other NPC. A dialogue option ought to appear that says something like "Do you see that person over there ..." or similar. 4) You can now offer your captive to the other NPC for forced prostitution. Their reaction will depend on your MCM settings. 5) If the NPC is a guard, you can demand a bounty for your captive instead of prostituting him/her. 6) If you have prostituted your victim, you can return them to your sack and use them as a cashcow again later. 7) If you cashed in the bounty, your captive will disappear forever. Thank you very much for explaining. I greatly appreciate it. Link to comment
TamaChan Posted June 6, 2016 Share Posted June 6, 2016 By the instructions, I have to sack someone, and then release them. Afterwards, talking to them will trigger an option to enslave. I have done so and I don't believe such an option ever appeared. I think there's a misunderstanding. You don't enslave anyone explicitly like this. What's supposed to happen is this: 1) You defeat someone and put them in a sack. 2) You release the sacked someone in the vicinity of another NPC (no idea how close or far exactly). 3) You talk to that other NPC. A dialogue option ought to appear that says something like "Do you see that person over there ..." or similar. 4) You can now offer your captive to the other NPC for forced prostitution. Their reaction will depend on your MCM settings. 5) If the NPC is a guard, you can demand a bounty for your captive instead of prostituting him/her. 6) If you have prostituted your victim, you can return them to your sack and use them as a cashcow again later. 7) If you cashed in the bounty, your captive will disappear forever. Not entirely correct, if you have paradise halls installed, then you can turn them into actual slaves who do your bidding through a dialogue. My guess would be this is what he is refering to. Link to comment
Starbrow65 Posted June 7, 2016 Share Posted June 7, 2016 Not entirely correct, if you have paradise halls installed, then you can turn them into actual slaves who do your bidding through a dialogue. My guess would be this is what he is refering to. Entirely possible. Since I don't use that mod myself, I can't say if and how it interacts with Defeat and vice versa. So can you help him with his actual question about the dialogue option not appearing? Link to comment
shiagwen Posted June 7, 2016 Share Posted June 7, 2016 Draugr in first dungeon, the one with the golden claw, do not rape the pc. they knock her to bottom, but then nothing happens. hentai draugr from more nasty critters do their job. i cant see any other reason for this than the new version of defeat. i checked all possibilities, cleaned defeat, restarted sexlab, disabled all tags in defeat settings, no effect, still no rape from the draugrs. they dont recoognize the pc as a target and go home. Link to comment
WCSC Posted June 7, 2016 Share Posted June 7, 2016 Draugr in first dungeon, the one with the golden claw, do not rape the pc. they knock her to bottom, but then nothing happens. hentai draugr from more nasty critters do their job. i cant see any other reason for this than the new version of defeat. i checked all possibilities, cleaned defeat, restarted sexlab, disabled all tags in defeat settings, no effect, still no rape from the draugrs. they dont recoognize the pc as a target and go home. Did you try and uninstall the creature framework from the MCM and then go back in and re-register mods? That sometimes for whatever reason kicks things into gear, and has to be done over and over from time to time. Link to comment
TamaChan Posted June 7, 2016 Share Posted June 7, 2016 Not entirely correct, if you have paradise halls installed, then you can turn them into actual slaves who do your bidding through a dialogue. My guess would be this is what he is refering to. Entirely possible. Since I don't use that mod myself, I can't say if and how it interacts with Defeat and vice versa. So can you help him with his actual question about the dialogue option not appearing? Ironically, I don't use paradise halls either. If you noticed, I asked a question a couple days ago, and during that time, I went looking through the mod for answers. I learned about the paradise halls thing by looking at the plugins, not sure of how it is implemented, or what is not necessary for the dialogue to appear. The only Info I could see was that his original plan sounded correct. In the plugin, it looked like the order of evnts was defeat someone>tie them up>put in sack>go somewhere>take out of sack>talk to them>use dialogue to enslave. I have no other useful information. Link to comment
shiagwen Posted June 7, 2016 Share Posted June 7, 2016 Draugr in first dungeon, the one with the golden claw, do not rape the pc. they knock her to bottom, but then nothing happens. hentai draugr from more nasty critters do their job. i cant see any other reason for this than the new version of defeat. i checked all possibilities, cleaned defeat, restarted sexlab, disabled all tags in defeat settings, no effect, still no rape from the draugrs. they dont recoognize the pc as a target and go home. Did you try and uninstall the creature framework from the MCM and then go back in and re-register mods? That sometimes for whatever reason kicks things into gear, and has to be done over and over from time to time. yes i re registered framework, did not help. if framework did not work, the hentai would not work either. but he did. re-registering framework is necessary if no cocks show up. it was definitely the draugrs, all draugr in the the dungeon, not recognizing the pc as target. and that can be only from defeat itself. clean up defeat did not help either. Link to comment
WCSC Posted June 7, 2016 Share Posted June 7, 2016 Defeat stops at times for me and I have no idea why. Sometimes I have to uninstall and reinstall, sometimes swap a lower or upper version and then it starts all over again Link to comment
shiagwen Posted June 8, 2016 Share Posted June 8, 2016 has anybody an older version of defeat ? 5.33 or 5.32 maybe? this version here does not work on draugr , and maybe others i did nt tested yet. edit : ok, wolves do not work either, so there seems to be a serious problem. this is on a compoletely new installation and new game, even skyrim itself. maybe this is about sexlab 1.62. edit 2 : i really had a lot of work. i updated framework and jcontainers, no change. i was arttacked by a wolve, but rape did not take place. i reloaded and match makered exactly that wolve and match maker did work, sex happened with the wolve. Link to comment
SangriusDarkblade Posted June 8, 2016 Share Posted June 8, 2016 Unfortunately I've found this mod to have a lot of problems. NPC vs NPC assault seems to work rarely (if ever), and creatures will only even try against male NPCs, never female, despite having everything checked. Follower's getting assaulted doesn't function; I get a message saying the follower is "approaching themself", they strip their own clothes off, and then stand there naked. The follower is pretty much permanently bugged after that point. Assault on the player works...sometimes. Link to comment
Guest Posted June 8, 2016 Share Posted June 8, 2016 When npc is tied permanently, all rape options do nothing after selecting it. I think you forget to add some code. Link to comment
johnny jimson Posted June 8, 2016 Share Posted June 8, 2016 Will you be implementing FunnyBizness's injured animations in the next update? Link:<WON"T LET ME QUOTE THE LINK"> They have potential with the Defeat mod. word. Link to comment
shiagwen Posted June 8, 2016 Share Posted June 8, 2016 i am looking for an older version of Defeat please, anyone in the 5 series would do. thanks. Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now