NeatLL Posted May 14, 2016 Posted May 14, 2016 Has anyone else had any issues with the MCM setup seemingly not matching up to the actual mod setup? This seems to happen to me mostly with the keys I set up for certain activities, where the settings I import being shown in the MCM, but the actual gameplay still has the defaults set up. I am not sure if it is happening elsewhere in the mod, as I cannot test those as directly.
wanderlustful Posted May 15, 2016 Posted May 15, 2016 Weird issue - whenever I get defeated out in Skyrim, my character will collapse (going into the part where I can resist), but the enemies will just stare at me. At first I think it's a bug, but when I stop resisting and try to let it play out, I notice that it's calling fauna over: wolves, foxes, even elk and mudcrabs will approach from incredibly far away (that's the worst part) to join in or watch, without whatever defeated me in the first place (bandits, usually) not caring. Why does it call over animals? Can I limit the distance of people it calls to join in? As it is, I can always resist because it will sometimes take a full minute or two for whatever other NPCs it's calling to approach. edit: Should note I don't have the Spectators mod, they're approaching to join in as per Defeat.
Quinova Posted May 15, 2016 Posted May 15, 2016 heey i have a question threesome doesnt work somehow. i capture someone and i ask my follower if she wants him/he. she agrees and then i have to option to let me join. the victim is undressed but me and my follower arent and there are no animations. pls help also when i get raped by other npc my follower gets undressed but doesnt get raped. and there threesome's also don't work Can't get the threesomes to work as well. I'll try the suggested method of letting it load in, but something tells me there's a bug. Everything else seems to work pretty okay for me. Huh, I seem to be having the exact same issue with threesomes.
Shuuu Posted May 15, 2016 Posted May 15, 2016 Do i need to get nude skins/textures? When ever i get an interaction going they strip and there body disappears, and the animations don't work properly. They sort of just stand inside each other.
inturist Posted May 15, 2016 Posted May 15, 2016 I have tried the animation tags in Defeat's MCM menu, to no avail. Sexlab itself doesn't seem to be the way to go. To make this problem more concrete, here is an example of what I'm talking about: Scenario 1: Character surrenders to draugr Draugr animation 1 plays Animation is handled as aggressive (by Sexlab stripping conditions and apropos) Scenario 2: Character surrenders to draugr Dragur animation 1 plays Animation is handled as consensual I'm not sure what causes each scenario. After additional testing, I think I've figured out the issue. The 1st post-surrender scene is always aggressive. The follow-up scenes are consensual. Is there a way to control and customize this response?
razieljh3 Posted May 15, 2016 Posted May 15, 2016 heey i have a question threesome doesnt work somehow. i capture someone and i ask my follower if she wants him/he. she agrees and then i have to option to let me join. the victim is undressed but me and my follower arent and there are no animations. pls help also when i get raped by other npc my follower gets undressed but doesnt get raped. and there threesome's also don't work Can't get the threesomes to work as well. I'll try the suggested method of letting it load in, but something tells me there's a bug. Everything else seems to work pretty okay for me. Huh, I seem to be having the exact same issue with threesomes. Same here, in whiterum testing this defeat mod, set treesome to 100% chance, so i was defeated and like 9 or 10 guards + 2 arik warriors came.... still 1x1 animations, cant get treesome to work being raped or raping
WaffleKing110 Posted May 15, 2016 Posted May 15, 2016 Alright, slight issue with the MCM. Under Animation Settings, the MCM automatically resets any changes I make when I leave the page. For example, female/female animations on all pages are set to require the "lesbian" tag, which I don't want. When I change the settings so that lesbian is no longer under required tags, but instead under suppressed tags, and then leave the page, the changes reset, and the Lesbian tag appears under required tags again. Any way to fix the issue?
Liuli Posted May 15, 2016 Posted May 15, 2016 heey i have a question threesome doesnt work somehow. i capture someone and i ask my follower if she wants him/he. she agrees and then i have to option to let me join. the victim is undressed but me and my follower arent and there are no animations. pls help also when i get raped by other npc my follower gets undressed but doesnt get raped. and there threesome's also don't work Can't get the threesomes to work as well. I'll try the suggested method of letting it load in, but something tells me there's a bug. Everything else seems to work pretty okay for me. Huh, I seem to be having the exact same issue with threesomes. Same here, in whiterum testing this defeat mod, set treesome to 100% chance, so i was defeated and like 9 or 10 guards + 2 arik warriors came.... still 1x1 animations, cant get treesome to work being raped or raping Under the SexLab's MCM by default there's no threesome anims toggled in aggressive animations. You have to manually turn at least one of them on for Defeat to play threesome animations. I recommend DI forced threesome.
th3rd Posted May 16, 2016 Posted May 16, 2016 Weird issue - whenever I get defeated out in Skyrim, my character will collapse (going into the part where I can resist), but the enemies will just stare at me. At first I think it's a bug, but when I stop resisting and try to let it play out, I notice that it's calling fauna over: wolves, foxes, even elk and mudcrabs will approach from incredibly far away (that's the worst part) to join in or watch, without whatever defeated me in the first place (bandits, usually) not caring. Why does it call over animals? Can I limit the distance of people it calls to join in? As it is, I can always resist because it will sometimes take a full minute or two for whatever other NPCs it's calling to approach. edit: Should note I don't have the Spectators mod, they're approaching to join in as per Defeat. I'm having the same issue as well! I've been going back and forth figuring out which mod was affecting it, but it seems that its the Defeat mod.
Yuni Posted May 16, 2016 Posted May 16, 2016 Bug report: When using necrophilia on a male or raping someone, I have 'female first' set, in Player Aggressive. This is because I prefer to use cowgirl animations to rape people or necro people, as since I use futa mods my character is the only one in the world without a penis. However, when using necrophilia or raping someone, I am knocked down despite being the aggressor, and receive the 'Raped' debuff. Thought you should know that. Weird issue - whenever I get defeated out in Skyrim, my character will collapse (going into the part where I can resist), but the enemies will just stare at me. At first I think it's a bug, but when I stop resisting and try to let it play out, I notice that it's calling fauna over: wolves, foxes, even elk and mudcrabs will approach from incredibly far away (that's the worst part) to join in or watch, without whatever defeated me in the first place (bandits, usually) not caring. Why does it call over animals? Can I limit the distance of people it calls to join in? As it is, I can always resist because it will sometimes take a full minute or two for whatever other NPCs it's calling to approach. edit: Should note I don't have the Spectators mod, they're approaching to join in as per Defeat. I'm having the same issue as well! I've been going back and forth figuring out which mod was affecting it, but it seems that its the Defeat mod. I can answer that for you. When a wlf, fox, deer, etc are running away from you, they are considered 'in combat' with you. Hence them having a red dot on the map. This is also why you will gain Alteration experience for casting Oak Flesh while a fox, deer, rabbit, etc is running away from you. You are 'in combat' with the creature. There is not much Defeat can do about this, I think, UNLESS you turn off Creature Rape, or Creature Animations, or Allow Creatures, or whatever the setting is called. That's a flaw in Skyrim's interface, not Defeat.
Smut Goblin Posted May 16, 2016 Posted May 16, 2016 Weird issue - whenever I get defeated out in Skyrim, my character will collapse (going into the part where I can resist), but the enemies will just stare at me. At first I think it's a bug, but when I stop resisting and try to let it play out, I notice that it's calling fauna over: wolves, foxes, even elk and mudcrabs will approach from incredibly far away (that's the worst part) to join in or watch, without whatever defeated me in the first place (bandits, usually) not caring. Why does it call over animals? Can I limit the distance of people it calls to join in? As it is, I can always resist because it will sometimes take a full minute or two for whatever other NPCs it's calling to approach. edit: Should note I don't have the Spectators mod, they're approaching to join in as per Defeat. I'm having the same issue as well! I've been going back and forth figuring out which mod was affecting it, but it seems that its the Defeat mod. I can answer that for you. When a wlf, fox, deer, etc are running away from you, they are considered 'in combat' with you. Hence them having a red dot on the map. This is also why you will gain Alteration experience for casting Oak Flesh while a fox, deer, rabbit, etc is running away from you. You are 'in combat' with the creature. There is not much Defeat can do about this, I think, UNLESS you turn off Creature Rape, or Creature Animations, or Allow Creatures, or whatever the setting is called. That's a flaw in Skyrim's interface, not Defeat. Came here for this bug as well. This was not a problem in older versions of defeat, only started encountering this after I updated a few days ago.
th3rd Posted May 16, 2016 Posted May 16, 2016 Bug report: When using necrophilia on a male or raping someone, I have 'female first' set, in Player Aggressive. This is because I prefer to use cowgirl animations to rape people or necro people, as since I use futa mods my character is the only one in the world without a penis. However, when using necrophilia or raping someone, I am knocked down despite being the aggressor, and receive the 'Raped' debuff. Thought you should know that. Weird issue - whenever I get defeated out in Skyrim, my character will collapse (going into the part where I can resist), but the enemies will just stare at me. At first I think it's a bug, but when I stop resisting and try to let it play out, I notice that it's calling fauna over: wolves, foxes, even elk and mudcrabs will approach from incredibly far away (that's the worst part) to join in or watch, without whatever defeated me in the first place (bandits, usually) not caring. Why does it call over animals? Can I limit the distance of people it calls to join in? As it is, I can always resist because it will sometimes take a full minute or two for whatever other NPCs it's calling to approach. edit: Should note I don't have the Spectators mod, they're approaching to join in as per Defeat. I'm having the same issue as well! I've been going back and forth figuring out which mod was affecting it, but it seems that its the Defeat mod. I can answer that for you. When a wlf, fox, deer, etc are running away from you, they are considered 'in combat' with you. Hence them having a red dot on the map. This is also why you will gain Alteration experience for casting Oak Flesh while a fox, deer, rabbit, etc is running away from you. You are 'in combat' with the creature. There is not much Defeat can do about this, I think, UNLESS you turn off Creature Rape, or Creature Animations, or Allow Creatures, or whatever the setting is called. That's a flaw in Skyrim's interface, not Defeat. Thanks, however I just realized the ESP fix fixes the problem! Next time I'll be more thorough... ESP fix for 5.3.3 (NPC detection).rar
Caliban44 Posted May 16, 2016 Posted May 16, 2016 The problem i am having is that whenever my pc is defeated along with my 1 follower, my pc is the only one getting raped while the follower walks around mingling with the rapers, i am also getting CTDs if my pc is raped more than 2 or 3 times. I can't upload my lo or papyrus log as i am not at my house while i am typing this.
johnnywatwat Posted May 16, 2016 Posted May 16, 2016 As others have reported, the "Female First" option is ignored completely in 5.3.3. It's impossible to toggle this setting, as exiting MCM will revert the settings back to default. I am aware that Goubo will fix this in the next version. Thanks a lot for your efforts. In the meantime, can someone upload 5.3.2 or 5.3.1 that does not have this problem? Unfortunately, it would appear that Goubo removed the links to the old versions.
shinji72 Posted May 16, 2016 Posted May 16, 2016 Goubo! Have you noticed Funnybiz has made a complete set of injured animations (walking, running, sneaking). When I saw it I though..... this would be perfect for DEFEAT! http://www.loverslab.com/topic/48839-funnybizness-animations-and-forerunner414s-funnybiz-slal-pack-21616/page-131?do=findComment&comment=1555796
codrus Posted May 16, 2016 Posted May 16, 2016 I'd like an older version too, please. It's ignoring/resetting my animation tag changes.
burger1113 Posted May 16, 2016 Posted May 16, 2016 The problem for me is that when I surrender to bandits and such, it always calls in wild animals to the scene which causes the attackers' to go running after them I have tried tinkering with options so there is/isn't intervention and everything, but still happens. This mod seems so expansive that it would be amazing if everything worked, but I can't seem to find out how to remove tags, and transitions take quite a long time to happen, etc. Can anyone help? is this normal?? I don't have many mods right now so I can work sexlab out right now... so adult mod wise, I only have defeat, dangerous nights 2, arousal, solutions and the animation/source files for them.
GregariousGibbon Posted May 16, 2016 Posted May 16, 2016 The problem for me is that when I surrender to bandits and such, it always calls in wild animals to the scene which causes the attackers' to go running after them I have tried tinkering with options so there is/isn't intervention and everything, but still happens. This mod seems so expansive that it would be amazing if everything worked, but I can't seem to find out how to remove tags, and transitions take quite a long time to happen, etc. Can anyone help? is this normal?? I don't have many mods right now so I can work sexlab out right now... so adult mod wise, I only have defeat, dangerous nights 2, arousal, solutions and the animation/source files for them. You need to download the esp fix file from the downloads as well, it should fix that particular problem.
Heppai Posted May 17, 2016 Posted May 17, 2016 Goubo! Have you noticed Funnybiz has made a complete set of injured animations (walking, running, sneaking). When I saw it I though..... this would be perfect for DEFEAT! http://www.loverslab.com/topic/48839-funnybizness-animations-and-forerunner414s-funnybiz-slal-pack-21616/page-131?do=findComment&comment=1555796 Yes he has, I've just been trying to figure out how to tie it in with defeat/have it trigger. Any ideas anyone?
idgaflulz Posted May 17, 2016 Posted May 17, 2016 I have a weird/funny thing happen when running Defeat alongside Requiem. After I am downed, the assault begin or whatever. As it is happening, a couple of deer run over and wait for their turn. Then maybe a wolf or a fox or something. I've even had mud crabs come hauling ass across the map for a chance to get with the Dragonborn, even though I wasn't in combat with them. After the assault is over, all of the things that came running over are hostile and begin to attack. I've never seen this until I installed Requiem, so I know it's related to that. I just don't know if it is a bug or just some weird behavior that is being created by requiem when I get defeated.
aim4it Posted May 17, 2016 Posted May 17, 2016 Goubo! Have you noticed Funnybiz has made a complete set of injured animations (walking, running, sneaking). When I saw it I though..... this would be perfect for DEFEAT! http://www.loverslab.com/topic/48839-funnybizness-animations-and-forerunner414s-funnybiz-slal-pack-21616/page-131?do=findComment&comment=1555796 Yes he has, I've just been trying to figure out how to tie it in with defeat/have it trigger. Any ideas anyone? Maybe replace that broken cover animation with one?
hamthe3rd Posted May 17, 2016 Posted May 17, 2016 Some things to report... When using DA and Defeat together, sometimes the character gets up from the DA "You still have life in you" but under the effects of the Defeat at the same time. When the rape is over, all hostiles resume immediately when the character gets up. (No 10 second delay, defeat calmed buffer)
Mart0206 Posted May 17, 2016 Posted May 17, 2016 Dear Goubo, today i tried the last Version SL Defeat. Unfortunally, the game still crashs to desktop, if you click on the tag - field. Or did i miss something. Like activeate SL Defeat and save the game, reload the save and start to configurate the mod?
Doma Posted May 17, 2016 Posted May 17, 2016 This mod rocks. But, a few things.. Sometimes when relevant things beat me down into bleedout, I just die This as happened with dragons and falmer. And then when the beat me down and rape me, it works fine until I get back up. Then they beat me down again and I just die.
Guest Posted May 17, 2016 Posted May 17, 2016 Some things to report... When using DA and Defeat together, sometimes the character gets up from the DA "You still have life in you" but under the effects of the Defeat at the same time. When the rape is over, all hostiles resume immediately when the character gets up. (No 10 second delay, defeat calmed buffer) Maybe the conditions aren't met, like not having sexlab installed properly or maybe something with DA try resetting the mod and make sure all the checks are in place in the DA MCM for instace "Is the player Aliases? YES" there are some others. Sometimes that happens after an improper DA event takes place and something didn't end it correctly.
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