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Posted

I have been fighting with this also. I might try to clean my save and start over. Should I have Defeat active and checkmark defeat in DA, or can I have defeat run DA scenario with that mod inactive? I am not sure how to effect Defeat doing DA stuff without DA interacting and messing up Defeat.

Posted

hey guys, 

Back at it again with the issues.

All factions arent hostile towards me now. Bandit, silver hand, etc. (only humanoids).Other topics have lead to Defeat and to clean the mods as being the cause but couldnt quite give me an answer I needed.

 

http://www.loverslab.com/topic/22152-reset-faction-animosity-towards-player/

 

I've rebuilt and cleaned SL and Defeat but it doesnt fix my issue. Everything else works great.

hey guys check this. Im still having issues.

 

Anyone have issues with factions becoming not hostile with your PC after too many engagements with defeat?

Posted

heey i have a question threesome doesnt work somehow. i capture someone and i ask my follower if she wants him/he. she agrees and then i have to option to let me join. the victim is undressed but me and my follower arent and there are no animations. pls help also when i get raped by other npc my follower gets undressed but doesnt get raped. and there threesome's also don't work

Can't get the threesomes to work as well. I'll try the suggested method of letting it load in, but something tells me there's a bug.

 

Everything else seems to work pretty okay for me.

Posted

Haha! Serana does it again. No matter what sex mod you have installed, no matter its settings in MCM, Serana is always the horniest follower in the game. :D She's a rapaholic! Ever since Sex Addicts, she has been by far the most promiscuous follower I've ever seen. I dunno what it is with this girl...

Daughter of Coldharbor, that means she was offered to Molag Bal for sex. Got to have warped her in some sexual ways in addition to having made her a vampire.

Posted

GOOD GOD MAN...I have been playing as a female for the first time these few months and I have never had so much fun till now. Thank you again Goubo for this awesome mod it makes it soooo much more fun.

Posted

GOOD GOD MAN...I have been playing as a female for the first time these few months and I have never had so much fun till now. Thank you again Goubo for this awesome mod it makes it soooo much more fun.

 

No way. THE Funnybizness has never played a female char? 

I am skeptical.

Posted

 

GOOD GOD MAN...I have been playing as a female for the first time these few months and I have never had so much fun till now. Thank you again Goubo for this awesome mod it makes it soooo much more fun.

No way. THE Funnybizness has never played a female char?

I am skeptical.

Lol tis true my friend I created some but never played any quests as a female ^_^ its awesome
Posted

After Installing Paradise Hall Extension + Patch i lost the Knockdown option of defeat....how could i solve this. sometimes it  appears when i reconfigure the mod in MCM menu ...Do i need to reinstalled the mod or these mod confronting each other. Please help


 

Posted

Does the surrender function for non aggressive NPCs work? I mean I tried it countless times... even got the Simple Slavery installed with everything it requires...

And the follower mark button doesn't work for me... I'm also pretty sure that aggressors don't target my follower as well.

Posted

Do not know if call it a "bug" but more like a suggestion: When you tie and gag NPC they still moan / scream / say words during sex (normal sounds if you would)  It would be nice if instead they would play frustrated gag sounds (just like when you use zaz)

Posted

 

hey guys, 

Back at it again with the issues.

All factions arent hostile towards me now. Bandit, silver hand, etc. (only humanoids).Other topics have lead to Defeat and to clean the mods as being the cause but couldnt quite give me an answer I needed.

 

http://www.loverslab.com/topic/22152-reset-faction-animosity-towards-player/

 

I've rebuilt and cleaned SL and Defeat but it doesnt fix my issue. Everything else works great.

hey guys check this. Im still having issues.

 

Anyone have issues with factions becoming not hostile with your PC after too many engagements with defeat?

 

Any of you guys experienced this issue? Factions not hostile to you after Defeat?

Posted

I'm having a strange issue with the menus for NPCs who have been knocked down in combat or who I ambush while they are asleep. The options listed do not correspond to what is displayed and there seems to be some consistency in the errors. For example: tie up results in my character killing the NPC, every single time.

 

Has anyone else encountered something like this?

Posted

Hey, I am having real trouble with Sexlab defeat, I am sure I have all of the major mods for it. I have generated FNIS for users etc. but the Rape option will not work, they stand there and do nothing. The tie up works, put in sack all works. just not that one option?

Posted

New version up, sorry for the delay, mostly bug fixing with some new additions, probably forgot some.

 

v5.3.3

 

 

 

No need to make a clean save.

 

General
Fixed
. Consensual Female first option was ignored.
Added
. If all the tags are removed the script will trigger the aggressive set of animations when a SexLab scene is started.

 

Player as aggressor
Fixed
. Some equipped armor/clothes were not showing up in the inventory menu
Added
. “Undress” option meant to replace Rob function for armor that do not display in the Inventory (because they are set as Not Playable so the player can’t see, take them or equip them), you can undress torso, hands, head and feet.
. Back button to cancel a rape on tied NPCs.
. Registered follower can now be prostituted, no particular condition except witnesses and gender combination.

 

Player as Victim
Fixed
. Huge problem where collateral function would trigger multiple times which fucked up the scene especially if there was multiple followers (sexlab scene failing etc.), should work just fine now.
. Other minor stuff I forgot about.
Added
. Bleedout mechanic, will make the player essential and will start a Defeat scene just like any knockdown way, obviously it is not compatible and may cause problems with other mods that deal with the bleedout event.
You can enable other knockdown ways but it may cause some small problems depending of the settings, disabling at least health threshold would be a good idea.
/!\ It doesn’t make the player immortal, the player can still die from a fall or any other source that is not a compatible actor.
. The option to remove the vanilla moanings of the player when knocked down & escaping. Big up Magicrealm  :P
. Improved collateral function to be compatible with different combinations of actors just like the player.
. Blocking an incoming attack can now matter to be knocked down or not. New option for each of the knockdown ways.

 

NPC vs NPC
Fixed
. Bleedout mechanics, changed the descriptive too, should work now, it’s now more script heavy because it will search for a potential aggressor in the room if the last enemy that hit the victim isn’t valid, but also more efficient and will run only on NPCs bleedout.
. Reworked the find an add script for when a creature is involved
. Follower should no longer be able to be aggressor if the option is disabled.

 

 

Posted

 

 

Hi Goubo, I'm having an issue where after surrender or being knocked down the animations just won't play. SL recognizes that an animation is supposed to play, prompts me as to what animation has been selected, but then everyone just stands around naked like a bunch of confused virgins before resuming the actual combat. not sure if this has to do with Defeat or the SL framework.

 

 

Sounds like scriptlag to me. If you don't want or can't reduce it, try to add this in your Skyrim.ini:

[Papyrus]

fUpdateBudgetMS=1.8 ; < should be between 1.2 (default) and 2, will decrease performance but give scripts more time to finish.

fExtraTaskletBudgetMS=1.8 < similar, but different tasks if i remember right.

fPostLoadUpdateTimeMS=2000.0 < default is 500, additional time in ms you see the loadscreen to give scripts some more time to load.

iMinMemoryPageSize=128

iMaxMemoryPageSize=768

iMaxAllocatedMemoryBytes=2147483647 

 

*edit: after thinking about it... there are several possible reasons. First, make sure SL is able to play animations at all, maybe with matchmaker. Then, if you have played with tags make sure there is a possible animation to play which fits the rules.

 

Ok so I finally got around to adding that into my Skyrim.ini and the same exact problem occurs, only smoother.

Posted

Okay, so the bleedout thing is not quite working. I'm just going to stick with death alternative for now.

 

A few issues I found while getting knocked down by a bunch of spiders:

- I died (poison)

- Camera controls not working during the "act"

- My character joined one of the spiders in assaulting another spider...

Posted

In the MCM, when I go to animation option if I click on tag with option "sleep" behind (right side), Skyrim crash. No message return to windows.


 

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