Jump to content

Recommended Posts

Posted

Is there a way to control/change the sex animation/position when you're raping the NPC?

 

Use the hot key in SL MCM menu under key settings. I don't know which one is default since I changed mine. But open the menu and there it is.

Posted

Not sure if something like this has been suggested yet, or pointed out, but...

 

I notice that in a lot of battles that involve more than one or two opponents on either side (Example: Thalmor vs Storm battle at the hidden talos shrine northeast of whiterun in Immersive Patrols) you'll get a lot of messages about "X wants to rape Y!" But very little raping goes on.

 

This is because the scripts usually trigger during the battle itself, during which one of two things happen:

 

1. The rapist in question runs off to fight more enemies, or..

 

2. They start raping, but then the people who are still fighting come in and kill them. (which is realistic... if you decide "hey Imma gonna rape that stormcloak bitch!" while there's still plenty of said stormcloaks around, odds are you're going to come out of the ordeal a limb or several poorer before you reach orgasm) 

 

I know, I could use sexlab stopcombat to work around this, but raping in the middle of a major battle just isn't very realistic (not to mention it's probably hard on the script engine). Not to mention it plays host to quite a few oddities (imperial soldiers running around naked after an aborted rape, for example) So instead I had an alternate idea on how the script could handle this:

 

Instead of people trying to rape in the middle of a battle, they simply knock them out (so that the victims are doing the "panting on the ground" anim). Let's use the formentioned Thalmor vs Stormcloak battle at that outdoor talos shrine in Immersive Patrols as an example. Rather than the Thalmor trying to rape any stormcloaks during the battle itself, they instead knock them down and move on to the next target and continue the battle, trying to secure the area (killing or disabling all other combatants). The victims will stay like that until one side wins over the other. Same goes for any stormcloaks that overpower any elves.

 

Now after the fighting is done and one side emerges totally victorious (for our example, let's say the Thalmor win, and now they're a bunch of disabled thalmor and stormcloak people about), the victors will go around to all the disabled people and do one of two things: If they're from the same/friendly faction, they help them up (same as if you used "rescue" on them). If they're an enemy, they'll strip them and tie them up.

In our example, the thalmor go around, help up all their fellow comrades, and tie up all the female stormcloaks, strip them, and then go around to the next one and repeat. This continues until all the downed thalmor are up and about again, and all the stormcloaks are tied up.

 

Then once all the captives are tied up, then the victors finally start having their way with the captives. Some Thalmor will be doing the raping, while some (specifically, those who either don't have a person and can't engage in a threesome or don't meet the requirements set up in the MCM menu for raping.) will be cheering from the side, waiting their turn. Once the rapists are done, they'll either move to another person, or stand off to the side while their comrades have their turn.

 

After a while though, after all the rapists are satisfied (after everyone that is allowed to rape has done so three times, or after a certain amount of time (say, 5 IRL minutes,) whichever comes first.), they'll do one of three things: They'll either execute the persons on the spot, or just leave them there for the wildlife or next passerby, or they'll lead them into their nearby camp and continue to violate their victim periodically there. (will only happen if this happens close to the victor's faction's camp. This will not happen in our example since neither side is close to their home base. However, if a thalmor patrol attempted to take on some stormcloaks in a stormcloak occupied fort and lost, the stormcloaks would take them as permanent prisoners rather than executing them or leaving them for the wildlife.)

Posted

I'm not going to quote all that, but Defeat does have the npc "Last man standing" option to fix this very thing.

Posted

I got a problem:

 

When I surrender, I get a CTD when the rape should begin.

The situation is 2 bandits and alicia.

 

I've got a load of mods installed and toyed around with load order, MO's built-in helper, BOSS, LOOT... re-ran FNIS, etc.

But no luck so far.

 

Other sex-related situations function correctly, just not Defeat :-(

Any ideas?

 

 

Posted
Great mod. I'm loving it. Thanks very much.

 

I did change from the default setting so that NPC/NPC rape doesn't happen until the last opponent is down. The first vampire attack on Whiterun, I'm like, "Adrienne, I'm totally impressed with how you pwnd that Master Vampire. But was it really a good idea to rip off his clothes and have your way with him in front of the gates of Whiterun while Death Hounds were still running around?" After I changed the setting there was another attack and everybody kept their mind on business--except that when it was all over and I was on my way back to the tavern I noticed one guard had taken a thrall into a side alley for a little extra payback. Nice.

 

I was finding grappling usually failed until I figured out, duh, it's more likely to be successful if the enemy is staggered first. I've been hitting them with just "fus" then hitting grapple and that usually works.

 

The sabre cats do seem to be a bit shy. I've had them take me down, stand around until I stand up, then whack me. But the animations there--Irresistably Attractive works--and I think I've seen it in a rape scenario. So not sure what's up with that.

 

Many-on-one scenarios seem usually to work with drauger, who seem to love a gangbang. With bandits, I've found the ones close by are into it--maybe one actually starts raping and the rest cheer--then another bandit runs in from another room and starts killing your ass. 

 

I don't agree with the guy who thinks this makes the game easier. In fact, it changes the gameplay in very interesting ways and in some ways makes it more challenging. First, bad things start happening at 20% health and sometimes sooner. Also, in vanilla Skyrim if you get beaten you just go back to the past save point and do it again--knowing what's ahead and how to deal with it. Here, you run away (or get dumped somewhere) without your best weapons, perhaps robbed of your good stuff, and if you try to go back after it you have to fight the same people who beat you the first time. You're like Mjoll with Grimserver--is it worth going after that weapon? 

 

The interaction with other mods is good too. I'm playing a khajiit right now and added the mod that puts a guard at the gates of Windhelm to keep the cats out. I ran away from him, he raised the alarm, and soon every guard in the city is after me. They catch me in the market square and I give up like a good cat--but they say "you're not getting off so easy" and start pounding my ass in front of God and everyone. Oops. But they may be corrupt evil raping bastards, but at least they're honest corrupt evil raping bastards--once they were done I had the run of the city.

 

Fun times.

Posted

I'm having a lag issue.

 

 

I just started playing again after a year and installed everything fresh (skyrim and DLC's) and updated and installed all the latest versions of Mods.  Start New game.

 

 

Using MO Pictured below.  Ran FNIS and BOSS.

 

 

In Game, set to threshold and walk up behind NPC.  Press action and the grapple animation works, NPC knoked Down.

 

 

Sheath Weapons and activate NPC, options show up but they don't work. ie tie up adds gag and cuffs, but NPC still in knock down.  Grapple and tie up second NPC, first one actually gets tied up second NPC is still in knock down.

 

 

Rape either NPC, cut ties animation works, then it just stops, nothing happens.  Press Esc twice forces animation to start.

 

I used Defeat a year ago on old version and it all worked fine, not sure what I'm doing wrong.

 

Posted

grab seems to be broken, beating an npc to a slither of health and spent a half hour trying to grab her to no effect.  each time i got the message telling me the grab failed.  tried boosting the bonus and turning up the threshold for the npc to be grab-able to no effect.

 

Try Disarming yourself, ie make sure you are unarmed.

Posted

After the scene starts, my characters only stand close to each other doing nothing pretend to have sex. The sound plays, just no sex animation. I need to install other mods for the animation?

Posted

After the scene starts, my characters only stand close to each other doing nothing pretend to have sex. The sound plays, just no sex animation. I need to install other mods for the animation?

 

Do you have these:

Requirements

 

SexLab Framework 1.58b +

SKYUI 4.1 +

SKSE Alpha build 1.7.0 +

FNIS 5.1.1 + also do no forget to download and install the creature pack under optional files.

Posted

Yes I have the mods. SKSE is 1_9_32, and SexLabFramework is v159

 

After the scene starts, my characters only stand close to each other doing nothing pretend to have sex. The sound plays, just no sex animation. I need to install other mods for the animation?

 

Do you have these:

 

 

 

Posted

 

Yes I have the mods. SKSE is 1_9_32, and SexLabFramework is v159

 

After the scene starts, my characters only stand close to each other doing nothing pretend to have sex. The sound plays, just no sex animation. I need to install other mods for the animation?

 

Do you have these:

 

 

 

 

Have you unchecked "restrict aggressive animations" (or something like that, I can't remember now) in SL MCM under animation settings? If you did, try to reset animations setting under rebuild/clean option.

 

Posted

 

 

Yes I have the mods. SKSE is 1_9_32, and SexLabFramework is v159

 

After the scene starts, my characters only stand close to each other doing nothing pretend to have sex. The sound plays, just no sex animation. I need to install other mods for the animation?

 

Do you have these:

 

 

 

 

Have you unchecked "restrict aggressive animations" (or something like that, I can't remember now) in SL MCM under animation settings? If you did, try to reset animations setting under rebuild/clean option.

 

 

 

Clean fix the problem. Thanks, but I didn't change anything other that the 5 hours wait time to 1 hour.

 

Posted

I got a problem:

 

When I surrender, I get a CTD when the rape should begin.

The situation is 2 bandits and alicia.

 

I've got a load of mods installed and toyed around with load order, MO's built-in helper, BOSS, LOOT... re-ran FNIS, etc.

But no luck so far.

 

Other sex-related situations function correctly, just not Defeat :-(

Any ideas?

I also have this issue.

 

I don't have loads of mods installed.

 

These are the only sex related ones I have:

Sexlab aroused

More nasty critters

Sexlab (latest version)

SoS

Sexlab aroused creatures

Sexlab attraction

TDFProstitution

Zazanimationpack

Sexlab sperm replacer

 

I feel like such a perv reading over that list  :D

Posted

Does this mod support the lip synch option? where the characters involved open their mouth whenever they moan? because it doesn't work for defeat...or random sex, or other mods, even though I enabled the option in the sexlab settings, what could be wrong? or does this mod and the others not support it?

Posted

 

I got a problem:

 

When I surrender, I get a CTD when the rape should begin.

The situation is 2 bandits and alicia.

 

I've got a load of mods installed and toyed around with load order, MO's built-in helper, BOSS, LOOT... re-ran FNIS, etc.

But no luck so far.

 

Other sex-related situations function correctly, just not Defeat :-(

Any ideas?

I also have this issue.

 

I don't have loads of mods installed.

 

These are the only sex related ones I have:

Sexlab aroused

More nasty critters

Sexlab (latest version)

SoS

Sexlab aroused creatures

Sexlab attraction

TDFProstitution

Zazanimationpack

Sexlab sperm replacer

 

I feel like such a perv reading over that list  :D

 

 

I got everything in your list except "more nasty critters", "sexlab aroused creatures" and "sperm replacer".

 

My bet is on either:

SOS (because the CTD occurs just at the moment the schlongs should appear)

or

Zaz animation pack (because an animation should start)

or

Defeat itself

 

logs show no trace of an error.

 

 

Posted

 

I got a problem:

 

When I surrender, I get a CTD when the rape should begin.

The situation is 2 bandits and alicia.

 

I've got a load of mods installed and toyed around with load order, MO's built-in helper, BOSS, LOOT... re-ran FNIS, etc.

But no luck so far.

 

Other sex-related situations function correctly, just not Defeat :-(

Any ideas?

I also have this issue.

 

I don't have loads of mods installed.

 

These are the only sex related ones I have:

Sexlab aroused

More nasty critters

Sexlab (latest version)

SoS

Sexlab aroused creatures

Sexlab attraction

TDFProstitution

Zazanimationpack

Sexlab sperm replacer

 

I feel like such a perv reading over that list  :D

 

 

Is that the order they overwrite each other in MO? If so, SoS has a papyrusutil that is outdated (in comparison with the latest S.L. framework) and you should be getting a warning at the start. Drag Sexlab below SoS, re-run fnis and try again.

 

Posted

 

 

I got a problem:

 

When I surrender, I get a CTD when the rape should begin.

The situation is 2 bandits and alicia.

 

I've got a load of mods installed and toyed around with load order, MO's built-in helper, BOSS, LOOT... re-ran FNIS, etc.

But no luck so far.

 

Other sex-related situations function correctly, just not Defeat :-(

Any ideas?

I also have this issue.

 

I don't have loads of mods installed.

 

These are the only sex related ones I have:

Sexlab aroused

More nasty critters

Sexlab (latest version)

SoS

Sexlab aroused creatures

Sexlab attraction

TDFProstitution

Zazanimationpack

Sexlab sperm replacer

 

I feel like such a perv reading over that list  :D

 

 

Is that the order they overwrite each other in MO? If so, SoS has a papyrusutil that is outdated (in comparison with the latest S.L. framework) and you should be getting a warning at the start. Drag Sexlab below SoS, re-run fnis and try again.

 

 

 

I got them in the proper order, doesn't change a thing.

 

I checked my whole mod list just now for overwrites, but I can't see anything that could interfere.

 

There must be a bug somewhere - what more logs could I check and where are they located?

 

Posted

How do the blackout Events starts ?

the pc will never come into blackout, because defeat catches him in bleedout, preventing any further progress in DA. there is no divide between defeat rapes and DA progress.

Posted

in battle my char rapes a enemie that i atacked.

and it does it on it own being the agrasor, and even then i get attacked.

even if i disable agressor it still does that. can someone plz help

 

btw i am really sorry abouth my grammer

Posted

Does this mod support the lip synch option? where the characters involved open their mouth whenever they moan? because it doesn't work for defeat...or random sex, or other mods, even though I enabled the option in the sexlab settings, what could be wrong? or does this mod and the others not support it?

Posted

 

 

 

 

 

 

I got a problem:

 

When I surrender, I get a CTD when the rape should begin.

The situation is 2 bandits and alicia.

 

I've got a load of mods installed and toyed around with load order, MO's built-in helper, BOSS, LOOT... re-ran FNIS, etc.

But no luck so far.

 

Other sex-related situations function correctly, just not Defeat :-(

Any ideas?

I also have this issue.

 

I don't have loads of mods installed.

 

These are the only sex related ones I have:

Sexlab aroused

More nasty critters

Sexlab (latest version)

SoS

Sexlab aroused creatures

Sexlab attraction

TDFProstitution

Zazanimationpack

Sexlab sperm replacer

 

I feel like such a perv reading over that list :D

Is that the order they overwrite each other in MO? If so, SoS has a papyrusutil that is outdated (in comparison with the latest S.L. framework) and you should be getting a warning at the start. Drag Sexlab below SoS, re-run fnis and try again.

 

I got them in the proper order, doesn't change a thing.

 

I checked my whole mod list just now for overwrites, but I can't see anything that could interfere.

 

There must be a bug somewhere - what more logs could I check and where are they located?

Did you reset everything after changing the order?

Posted

Hopefully someone's got an idea for how to solve this:

I'm Running it without DA, since I kept on getting it's blackout glitch in case that matters for tracking down my problem:

Defeat works nicely mostly, but one thing breaks it for anything put re-load after: Once the assailant or assailants are done with my Dragonborn they all stand up and get dressed again, then all stand around in their idle animation including my Dragonborn. She can't move or do anything else at all, no controls responding. Happened more than half a dozen times and once I left it running for over half an hour to make sure it's not just taking it's time.

I have installed:

Devious Devices, DD Expansion, DD Integration, DD Captures, DD Helpless (latter two never getting a change to trigger thus far) and some other mods none of which reported any conflicts upon install.

Posted

 

 

I got a problem:

 

When I surrender, I get a CTD when the rape should begin.

The situation is 2 bandits and alicia.

 

I've got a load of mods installed and toyed around with load order, MO's built-in helper, BOSS, LOOT... re-ran FNIS, etc.

But no luck so far.

 

Other sex-related situations function correctly, just not Defeat :-(

Any ideas?

I also have this issue.

 

I don't have loads of mods installed.

 

These are the only sex related ones I have:

Sexlab aroused

More nasty critters

Sexlab (latest version)

SoS

Sexlab aroused creatures

Sexlab attraction

TDFProstitution

Zazanimationpack

Sexlab sperm replacer

 

I feel like such a perv reading over that list  :D

 

 

Is that the order they overwrite each other in MO? If so, SoS has a papyrusutil that is outdated (in comparison with the latest S.L. framework) and you should be getting a warning at the start. Drag Sexlab below SoS, re-run fnis and try again.

 

 

Nope, that was just as I remembered them. I just checked, SoS is actually above Sexlab in the load order already. More nasty critters and such is at the bottom (in the order per the instructions on that mod's page).

 

I was actually hoping that was the issue, but it seems not. Thank you for the attempt though :D

 

SoS is top of my mod order..then Sexlab, then aroused, attraction, More nasty and all its additions are at the bottom..the other ones are just floating around in the load order, since I didn't see anything stating where they should be.

 

I also noticed my ZaZanimation pack wasn't up to date...so I updated it..and it seems the crashes are more frequent now for some reason.

 

 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...