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So.. Starfield...


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Posted

My opinion doesn't mean anything because I have a burnout in games.

I watched the videos but for me it looks like a polished no man's sky with more extra stuff put in it and more quests...

Posted (edited)
39 minutes ago, Agramon32 said:

My opinion doesn't mean anything because I have a burnout in games.

I watched the videos but for me it looks like a polished no man's sky with more extra stuff put in it and more quests...

It looked as generic as the most generic thing that's currently on the most generic top list of all those generic AAA titles.

 

They want you to feel hyped so you preorder. This is used car dealer tactic. No preorders people, snap out of it.

Edited by belegost
Posted
2 hours ago, belegost said:

They want you to feel hyped so you preorder. This is used car dealer tactic. No preorders people, snap out of it.

Let's see the last time I pre-ordered a game was the original release of Mass Effect 2 back in 2009. And that was a physical 'collectors edition' copy for the 360.

 

But most of that Starfield direct vid just kept me thinking the same thing over and over. That being: "So what did they do? Rip off the entirety of 'Empyrion: Galactic Survival'?" Because it was that close of a resemblance.

Posted
14 hours ago, nIn nIn nIn said:

Anyway, I did a thing and pre-ordered the Constellation edition. AU$499 plus shipping = AU$518.00  

 

Hopefully EB Games will have enough stock allocation that I get my limited edition watch. 

I was never able to get the Fallout 4 Pipboy or the Fallout 76 Pipboy. Always sold out.

 

I pre-ordered the CE as well... 299,99€ plus 9,40€ (shipping) = 309,39€

...

and also for 276,99€ on amazon (free shipping) :D :D
one Xbox, one Steam 

Posted

If it turns out to be like Kenshi or Mount and Blade with a basic plot to serve as motivation to start one's expedition, that will be all that is needed as far as I am concerned. I don't need to have a failed film maker show off how 'visionary' they can be in a video game when I want the tools to tell my own emergent stories in their settings.

They led with the gameplay, features and setting rather than the plot so they have my vote of confidence on that front, no matter how little confidence that goes along with that, it is still confidence for whatever that is worth. 

Posted
5 hours ago, FauxFurry said:

If it turns out to be like Kenshi or Mount and Blade with a basic plot to serve as motivation to start one's expedition, that will be all that is needed as far as I am concerned. I don't need to have a failed film maker show off how 'visionary' they can be in a video game when I want the tools to tell my own emergent stories in their settings.

They led with the gameplay, features and setting rather than the plot so they have my vote of confidence on that front, no matter how little confidence that goes along with that, it is still confidence for whatever that is worth. 

Well given Bethesda's history... It'll be a so-so story, that activates some random punishing mechanic, and after doing it once, everyone will start new game after new game, and avoid it like the plague.

TES: IV: You had the oblivion gates that wiped out entire towns.

TES: V: You had the dragons and vampires that wiped out entire cities.

Fallout 3: You had the Enclave wiping out everyone who wasn't the BoS.

Fallout 4: You had the Synths wiping out everything.

 

I wonder what Bethesda will add to Starfield to wipe out every major hub. Something like the 'Nomads' coming after those artifacts, like in Freelancer?

If nothing else Bethesda's stories are quite predictable.

Posted
13 hours ago, Wandering_Mania said:

Well given Bethesda's history... It'll be a so-so story, that activates some random punishing mechanic, and after doing it once, everyone will start new game after new game, and avoid it like the plague.

TES: IV: You had the oblivion gates that wiped out entire towns.

TES: V: You had the dragons and vampires that wiped out entire cities.

Fallout 3: You had the Enclave wiping out everyone who wasn't the BoS.

Fallout 4: You had the Synths wiping out everything.

 

I wonder what Bethesda will add to Starfield to wipe out every major hub. Something like the 'Nomads' coming after those artifacts, like in Freelancer?

If nothing else Bethesda's stories are quite predictable.

There is a vast number of planets out there in the field of stars so there will be a lot of random planets for said purging element to be inflicted upon. Perhaps it will be a planet eater of some sort?

galactus.png.5b428595ac29bf26a0dd74183e6f5688.png

collecticon_unicron_animated_movie_transformers_3.jpg.01a0721c94c994d2824eb05635290427.jpg

 

 

Posted
14 minutes ago, FauxFurry said:

Es gibt eine große Anzahl von Planeten da draußen im Sternenfeld, daher wird es viele zufällige Planeten geben, auf denen das reinigende Element angewendet werden kann. Vielleicht wird es eine Art Planetenfresser sein?

galactus.png.5b428595ac29bf26a0dd74183e6f5688.png

collecticon_unicron_animated_movie_transformers_3.jpg.01a0721c94c994d2824eb05635290427.jpg

 

 

 

Um - so 1000 (in words "one-thousand") systems is a lot?


Really?


O.M.G. - an UNBELIEVABLE

(... to assume - that 1000 systems are incredibly much...)

 

Posted

In a retro stage right now with so many good looking games to play from the last decade. Soo... will just be reading you people's experiences/opinions on this one. Besides, modders will need time to figure things out and I'm not wanting to upgrade my potato just yet. ?

Posted
2 hours ago, FauxFurry said:

There is a vast number of planets out there in the field of stars so there will be a lot of random planets for said purging element to be inflicted upon. Perhaps it will be a planet eater of some sort?

Ahh yes, there is that 'Star Wars Deathstar' possibility as well. But thanks to Disney's 'lawsuit happy' attitude, I think we safe from that angle being taken. Still, you just know there's going to be something that will be left for the modders to change so that every major city isn't left a barren, empty wasteland.

Posted
9 hours ago, Miauzi said:

 

Um - so 1000 (in words "one-thousand") systems is a lot?


Really?


O.M.G. - an UNBELIEVABLE

(... to assume - that 1000 systems are incredibly much...)

 

In a video game where not every region is procedurally generated, yes, it is. If something is procedurally generated, then the number is theoretically infinite (though how varied those worlds could be is limited by the asset pool that the generator can draw from).

Posted
On 7/14/2022 at 6:55 PM, thaclone said:

 

tbh:
DNA manipulation should be a thing in 300 years :D
just adding genoms from animals to make a superiour human should be very easy in the future - so let's just hope for the best

 

It is also a possibility that it has been abused so much that over time it has been completely and outright banned, with sever penalties for those doing it and those having it done to them, though the severity of the penalties on those having it done to them might depend on if it was voluntary or not, with it being done involuntary involving a lesser penalty or even simply have it reversed.

Posted

Looked bland and boring. Bethesda has been releasing the same game since Morrowind but with less and less content and less and less features. 

 

Modding is the only redeemable factor for their games and I doubt its going to dethrone or even give Skyrim modding a run for its money. 

Posted
Vor 3 Stunden sagte FauxFurry:

In einem Videospiel, in dem nicht jede Region prozedural generiert wird, ist das der Fall. Wenn etwas prozedural generiert wird, ist die Anzahl theoretisch unendlich (obwohl die Vielfalt dieser Welten durch den Asset-Pool begrenzt ist, aus dem der Generator schöpfen kann).

 

So in Elite there are 400 billion star systems ... of which more than 140,000 have definitely not been generated as percentages ... because they really exist in our home galaxy.

and have also been transferred 1:1 according to the current research knowledge.


The database system for this can only be administered centrally - that is why the online connection is still necessary even in the solo game.

Posted
42 minutes ago, Miauzi said:

 

So in Elite there are 400 billion star systems ... of which more than 140,000 have definitely not been generated as percentages ... because they really exist in our home galaxy.

and have also been transferred 1:1 according to the current research knowledge.


The database system for this can only be administered centrally - that is why the online connection is still necessary even in the solo game.

A multi-player game hosted on a series of servers which is largely randomly generated with content being created over a period of years is not even the same kind of product from a stand-alone game meant to be pressed onto a disc and sold, with new content coming in a relatively small series of downloadable content packs or expansions.

 

I played Everquest with all of its add-ns years before I touched an Elder Scrolls game yet I never felt disappointed by Morrowind when I finally got around to playing it despite it being smaller in scope due to my acknowledgement of that fact. I suspect that the same will hold when Starfield is not No Man's Sky, Elite Dangerous or Star Citizen or when Elder Scrolls 6 is not Final Fantasy 14.

Posted
Vor 16 Minuten sagte FauxFurry:

Ein Multiplayer-Spiel, das auf einer Reihe von Servern gehostet wird und weitgehend zufällig generiert wird, wobei die Inhalte über einen Zeitraum von Jahren erstellt werden, ist nicht einmal dasselbe Produkt wie ein eigenständiges Spiel, das auf eine CD gepresst und verkauft werden soll Neue Inhalte kommen in einer relativ kleinen Serie herunterladbarer Inhaltspakete oder Erweiterungen.

 

Ich habe Everquest mit all seinen Add-ons gespielt, Jahre bevor ich ein Elder Scrolls-Spiel in die Hand genommen habe, aber als ich endlich dazu kam, Morrowind zu spielen, wurde ich von Morrowind nie enttäuscht, obwohl es aufgrund meiner Anerkennung dieser Tatsache einen kleineren Umfang hatte. Ich vermute, dass das Gleiche gilt, wenn Starfield nicht No Man's Sky, Elite Dangerous oder Star Citizen ist oder wenn Elder Scrolls 6 nicht Final Fantasy 14 ist.

 

Is Elite a multi-player game?


Yes and no - both answers are correct.


I myself have never used the PvP mode - at most the group mode.


There was always talk of an online connection ... that would make sense in an open space game, even in pure solo mode.


---

By the way ... you can't get a solo game on a CD anymore ... Today we are talking about 100 GB for an installation.


You can easily fit more than 1000 systems in it ... there are just less complex textures

Posted
On 6/15/2022 at 9:23 PM, legendarytoyou said:

Hmm, personally I really wish Bethesda stuck to their ideal of, "it get released when its done," like they used to.  Giving a game deadline to release is sometimes its kiss of death.  We saw that with Fallout 76 and Cyberpunk 2077.  As I've said before, "good gamers are willing to wait, bad gamers wait for no one and everyone suffers due to a rushed/inferior game due to their impatience."

Every Bethesda game so far has been released with critical game breaking bugs which came up within a few hours (less than 20) in main story and also in side quests... so whatever they say, they have not a glimpse of an idea how a well tested product looks like. Bethesdas true definition of launch ready is: marketing is ready.

Posted
4 hours ago, Miauzi said:

So in Elite there are 400 billion star systems ... of which more than 140,000 have definitely not been generated as percentages ... because they really exist in our home galaxy.

and have also been transferred 1:1 according to the current research knowledge.


The database system for this can only be administered centrally - that is why the online connection is still necessary even in the solo game.

Then they are using extremely old tech. I couldn't even zoom out far enough to get it all, but here is how many systems are in Empyrion, those big 'bubbles' are different Empires territory. That tiny arrow in the center, that's where I was. But every last one of those dots are stars that can be visited. All in a single player game, with an 'optional' multi-player online connection.

20230616055753_1.jpg.e629a6dc84aa9406c88b18dc847a0d9c.jpg

Posted

if i recall correct, they have 100 systems, not 1000... but they do have 1000 planets you can go to and i suspect about the same number of locations in total you can go to

Posted
34 minutes ago, Mr Bunny said:

if i recall correct, they have 100 systems, not 1000... but they do have 1000 planets you can go to and i suspect about the same number of locations in total you can go to

 

This is correct. There is some debate if the 1000 planets is including moons but still a lot of territory. The planetary maps are HUGE (at least judging from the horizon lines when compared to NMS) which is why they have to rely proc gen for the terrain and content. Thing is, the game will be enjoyable without touching the majority of all that. Like questing? Just do the missions and explore the game lore. Like NMS exploration? Land on every planet, look around, and check out the dynamic locations and missions. Like space stuff? Build a spaceship and play merchant, pirate, or bounty hunter. There will be various missions and encounters in space. Like building FO4 settlements? Then find planets to build outposts on. And so on. 

 

Later there will be mods to customize the game further. I'm really looking forward to playing Starfield and seeing what can be done to make it more incredible. 

Posted

From the showcase, I really have high hopes for the game, seems a bit funny how they mention the phrase "Bethesda Game to its core" every 10 minutes like they really want to prove something... I would apreciate if they would've shown at least 5 minutes of straight gameplay without that over-the-top editing though, it would be much easier to understand how the game works that way I think

About adult side, I think it will be a banger though, Sci-Fi always had a lot of sexual themes with it, like it is one of the pillars of the genre. Just look at Bladerunner, Cyberpunk, DeusX, Mass Effect, hell even Star Wars had something going on in the Jabba's Palace.  I think that adult themes will be more immersive and appropriate in Starfield rather than in other Bethesda titles, simply because Bethesda already gives at least some playground to build upon with that Neon City. (Remember the days when they did brothels in Morrowind? :P)

Said that, on the technical side. It seems from the showcase that this game will feature even more restrictive customisation than Fallout 4 for example.. It is really upsetting, I really hoped that they will go Morrowind Route or at least Skyrim, where you can decide what to wear on your feet, chest and hands... From the showcase, it seems like your options are limited to "Space Suit" "Helmet" "Under Armor Clothes Set". I really hope that there won't be any Armor Slots issues for modders to face. Expect it to see a lot of clusterfuck in clothing though, basically a lot of mods will have split clothes, other mods will have full sets etc.. It will be a nightmare for inventory management again, just like in Fallout 4 :(

Lastly, I really hope there will be a good, functioning framework for adult mods. For the life of me, I hate it when there are 3-4 different frameworks that are focused on achieving same goal but with a different approach. (I am looking at Skyrim that has Sexlab, OSA, OStim, FlowerGirls etc and all of them conflict with each other in some ways or another XD). 
If there will be a team that will actually make a single, good, working framework for every author to use as a base to go off that would be best imo

Posted

Yeah starfield.. yay.. tell me when TES-6 comes out. Since Bethesda bitched out and sold exclusive rights to Xbox I am beyond disappointed in this company. Not to mention the wait time we have endured for any more info on the next elder scrolls.. between Rockstar and Bethesda I have just honestly got tired of the bs they are pulling for these next Gen titles.. ps2 days we were able to get 3 solid gta games each with great stories and things about them people loved.. then the "next gen" was released ie: ps3 Xbox 360.. skyrim and gta 5 release.. now it's fucking 12 years later and here we are still waiting for a decent game to be released by these 2 developers.. yay for red dead and yay for fallout 4 but like wtf.. at least release some worthy dlc for these games or something.. gta5 is a huge disappointment as to how they chose to handle new content being online only.. go fuck yourself Rockstar not everybody wants to play shit online with dickheads who can't commit to getting shit done..

 

Rant over... sorry about that.. lol

Posted

Well, it looks like I won't be getting the watch, unfortunately. I just went to Game Stop thinking they might be doing preorders for that version there for PC, they apparently only have it for console, which I'm not interested in, and the Bethesda store is already out of stock (no doubt thanks to scalpers in addition to legitimate customers).

 

That version was selling for $282.00 on their store (not sure if that includes tax or shipping, though I'm pretty sure it doesn't), and I can only imagine what some scalper would be trying to sell it for, fuck that.

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