LyleArendil Posted November 23, 2022 Posted November 23, 2022 Oh thank you very much then A quick one for an additional feature, that I think should be kind of straightforward to implement: would it be possible to allow DG-LAB Coyote to send the signal to BOTH channels? As far as I have understood, the current option is only for default channel a (or b optionally), but not both of them. D
Min Posted November 23, 2022 Author Posted November 23, 2022 51 minutes ago, LyleArendil said: Oh thank you very much then A quick one for an additional feature, that I think should be kind of straightforward to implement: would it be possible to allow DG-LAB Coyote to send the signal to BOTH channels? As far as I have understood, the current option is only for default channel a (or b optionally), but not both of them. D Yeah, that wouldn't be very difficult to implement. I'll add a setting for this. 1
naaitsab Posted November 24, 2022 Posted November 24, 2022 Would it be possible to expand the E-stim test section a bit? I was thinking about a bluetooth scan to check the GUID without pairing it first to your PC (or is this required?) Testing a specific powersetting with a mode per channel. So you can check what settings would be good for your setup on each channel. So for example if you can start to feel it at 150 you set it to 160 min and if the comfortable max is 500 you set it to 550 max. This would also require a max setting. AFAIK there is only a minimum power setting right now? For security reasons a hard max feels sorta required. As a plug will need a lot more power than conductive loops. Having the same power on both at the same time is guaranteed to give a bad time 1
LyleArendil Posted November 24, 2022 Posted November 24, 2022 Hi Min, Some feedback after your update. ESTIM on HIT works now NOT working for me: Vibrations/ESTIM during struggling events (e.g. struggle from armbinder) Vibrations/ESTIM during whipping scenes from Naked Defeat (I still need to try raising the min value for estim though) Apart from that, all going great with the mod One great feature (I think this is more complicated) would be to be able to handle re-connections for toys while in game, with the in-game mod. Unfortunately Skyrim LE doesn't handle well windows alt-tabbing or at least my installation cannot handle any windows alt-tabbing at all, as it crashes and that's it, so every time a toy disconnects I must quit the game, reconnect the toy and restart. With some toys it happens more often than it should (e.g. Lovense Hush 2). D
Min Posted November 24, 2022 Author Posted November 24, 2022 8 hours ago, naaitsab said: Would it be possible to expand the E-stim test section a bit? I was thinking about a bluetooth scan to check the GUID without pairing it first to your PC (or is this required?) Testing a specific powersetting with a mode per channel. So you can check what settings would be good for your setup on each channel. So for example if you can start to feel it at 150 you set it to 160 min and if the comfortable max is 500 you set it to 550 max. This would also require a max setting. AFAIK there is only a minimum power setting right now? For security reasons a hard max feels sorta required. As a plug will need a lot more power than conductive loops. Having the same power on both at the same time is guaranteed to give a bad time I could add functionality to scan without knowing the GUID, yeah. Yeah, there's a built in hard-max at the moment which isn't exposed via the config, which is well below the device's output limit. Expanding the estim with more settings / configuration is on the list. 1 hour ago, LyleArendil said: Hi Min, Some feedback after your update. ESTIM on HIT works now NOT working for me: Vibrations/ESTIM during struggling events (e.g. struggle from armbinder) Vibrations/ESTIM during whipping scenes from Naked Defeat (I still need to try raising the min value for estim though) Apart from that, all going great with the mod One great feature (I think this is more complicated) would be to be able to handle re-connections for toys while in game, with the in-game mod. Unfortunately Skyrim LE doesn't handle well windows alt-tabbing or at least my installation cannot handle any windows alt-tabbing at all, as it crashes and that's it, so every time a toy disconnects I must quit the game, reconnect the toy and restart. With some toys it happens more often than it should (e.g. Lovense Hush 2). D Vibrations during DD struggle events should work (Worked locally for me when I was playing yesterday, anyways). Those events don't play e-stim currently. The whipping scenes from naked defeat I would expect to probably proc on-hit effects, depending on how they work. I'm not using naked defeat atm though. Can you share the output from one of these scenes? Toys should already handle reconnections. Lovense in particular, we don't maintain a connection to, but instead we just sent REST requests to on-demand. Coyote handles reconnects as well. Are you saying that it's disconnecting from the Lovense app? If so, try using your phone in game mode instead, and have GIFT connect to your phone. I have better luck with the bluetooth functionality on my phone, as opposed to the dongle. 1
LyleArendil Posted November 24, 2022 Posted November 24, 2022 2 hours ago, Min said: I could add functionality to scan without knowing the GUID, yeah. Yeah, there's a built in hard-max at the moment which isn't exposed via the config, which is well below the device's output limit. Expanding the estim with more settings / configuration is on the list. Vibrations during DD struggle events should work (Worked locally for me when I was playing yesterday, anyways). Those events don't play e-stim currently. The whipping scenes from naked defeat I would expect to probably proc on-hit effects, depending on how they work. I'm not using naked defeat atm though. Can you share the output from one of these scenes? Toys should already handle reconnections. Lovense in particular, we don't maintain a connection to, but instead we just sent REST requests to on-demand. Coyote handles reconnects as well. Are you saying that it's disconnecting from the Lovense app? If so, try using your phone in game mode instead, and have GIFT connect to your phone. I have better luck with the bluetooth functionality on my phone, as opposed to the dongle. <> About vibrations during DD events and Naked Defeat: I will try and provide a log and description of what happens when triggered. I think the whipping scenes might not work properly as you become invulnerable during those scenes (HP blocked or just no damage received), I guess this might interfere with your calculations. Also, I noticed that, when hit and SkyrimToyInterface is triggered, the parameters for Health and so on are considered the base parameters, not the modified ones (see below where health='268.358795/150.000000' I guess this might interfere too with your calculations. [11/24/2022 - 12:31:15AM] [SkyrimToyInterface]: OnHit(akSource='Psychic Agony', akProjectile='[PROJECTILE < (21587DC4)>]', abPowerAttack='False', abBashAttack='False', abSneakAttack='False', abHitBlocked='False'): [health='268.358795/150.000000', magicka='455.000000/300.000000', stamina='228.300003/110.000000'] <> About the reconnections: I am currently using "Buttplug.io initface desktop" to handle everything, but when any toy disconnects, it never reconnects again automatically. (Apart from Coyote, it just doesn't disconnect or reconnects quite quickly and I didn't even notice). I will give a try to Lovense app via phone and provide feedback. Thanks again for your time D
Alstier Posted November 25, 2022 Posted November 25, 2022 Ok, Loverslab, you've done it: I was NOT expecting that!
naaitsab Posted November 26, 2022 Posted November 26, 2022 (edited) Having some issues connecting my Coyote. I found the UUID from Device manager and then unpaired the device. The software starts and connects but then seems to crash (unresponsive) and giving an error and trying over and over again. The coyote goes from yellow (unpaired) to white (paired) and back to yellow again. I checked the connection with this tool and that has no problems. https://rezreal.github.io/coyote/web-bluetooth-example.html Spoiler Edited November 26, 2022 by naaitsab
Min Posted November 26, 2022 Author Posted November 26, 2022 (edited) 3 hours ago, naaitsab said: Having some issues connecting my Coyote. I found the UUID from Device manager and then unpaired the device. The software starts and connects but then seems to crash (unresponsive) and giving an error and trying over and over again. The coyote goes from yellow (unpaired) to white (paired) and back to yellow again. I checked the connection with this tool and that has no problems. https://rezreal.github.io/coyote/web-bluetooth-example.html Reveal hidden contents Hmmm. For whatever reason, the bluetooth library (bleak) is failing to communicate with your device consistently. I'm not sure what would be causing that, though it's likely an issue of some sort with your setup and/or permissions. Edited November 26, 2022 by Min
LyleArendil Posted November 29, 2022 Posted November 29, 2022 On 11/24/2022 at 3:31 PM, Min said: I could add functionality to scan without knowing the GUID, yeah. Yeah, there's a built in hard-max at the moment which isn't exposed via the config, which is well below the device's output limit. Expanding the estim with more settings / configuration is on the list. Vibrations during DD struggle events should work (Worked locally for me when I was playing yesterday, anyways). Those events don't play e-stim currently. The whipping scenes from naked defeat I would expect to probably proc on-hit effects, depending on how they work. I'm not using naked defeat atm though. Can you share the output from one of these scenes? Toys should already handle reconnections. Lovense in particular, we don't maintain a connection to, but instead we just sent REST requests to on-demand. Coyote handles reconnects as well. Are you saying that it's disconnecting from the Lovense app? If so, try using your phone in game mode instead, and have GIFT connect to your phone. I have better luck with the bluetooth functionality on my phone, as opposed to the dongle. Hi Min, I tested it with the Lovense app and I can confirm all is working now Thanks for the great mod! Do you have a roadmap or any plans for adding/supporting additional events? D
Min Posted November 29, 2022 Author Posted November 29, 2022 2 hours ago, LyleArendil said: Hi Min, I tested it with the Lovense app and I can confirm all is working now Thanks for the great mod! Do you have a roadmap or any plans for adding/supporting additional events? D I can add support for anything that has a line in the log; If there's something that I'm missing, feel free to share the list of lines you would like it to react to, and I'll add that. Aside from that, I don't have a real roadmap at present, but improving estim support is on the list of things to do next time I feel motivated.
LyleArendil Posted November 30, 2022 Posted November 30, 2022 On 11/29/2022 at 4:11 PM, Min said: I can add support for anything that has a line in the log; If there's something that I'm missing, feel free to share the list of lines you would like it to react to, and I'll add that. Aside from that, I don't have a real roadmap at present, but improving estim support is on the list of things to do next time I feel motivated. Hi Min, That's great to hear! I checked the logs several times, I think you already mapped almost everything. I found just a few additional things that might be mapped, if you like the idea (most of them from Naked Defeat though). I am just going to list all the options I found/see, not even thinking of asking you to consider all this stuff I think the following would be great additions (not related to logs parsing) 1) Max Intensity Settings for safe_mode in DG-Lab to be included in the GUI options of GameInterfaceForToys.exe (or at least in a config file, I cannot modify it now that it's packed in the .exe) 2) Estim multiple channel options (a ; b ; ab) 3) Fall Damage 4) Burning Damage (or any continuous damage) 5) Shock damage (e.g. shock boots, slave collar - I couldn't find any related logs unfortunately) Logs Parsing related: The following could be used as triggers: @equip plug (In general I'd say that some vibes when equipping / unequipping plugs could be cool) [11/28/2022 - 10:13:30PM] [Zad]: OnEquipped(Leyla: Plug (Shock) (Vaginal)) @exposure (some vibes when the character gets aroused) [11/28/2022 - 08:52:24PM] [slainternalscr <sla_Internal (0C083137)>]: Leyla got 8 exposure for seeing naked Amalee @strugggle (I think this struggling is not caught by the current triggers, but not sure tbh) [11/24/2022 - 12:31:11AM] [Zad]: Player is trying/helping to escape Torture Pole. Escape chance after modifiers: 22.000000% Logs Parsing related (Naked Defeat): Below some possible triggers related to the capture/punishment scenes of Naked Defeat. #SHOCK @shock [11/28/2022 - 08:51:43PM] NAKED DEFEAT captivequest: (#msg) Magic shocks make it hard to continue... @shock @overdrive [11/28/2022 - 08:51:56PM] NAKED DEFEAT captivequest: (#msg) The electric shock spell goes into overdrive! @shock @orgasm [11/28/2022 - 08:54:03PM] NAKED DEFEAT captivequest: (#msg) The shock to your pussy makes you cum... how embarrassing! #STRUGGLE @strugggle @vibrate [11/28/2022 - 08:52:34PM] NAKED DEFEAT captivequest: (#msg) You struggle helplessly! @strugggle [11/28/2022 - 08:53:27PM] NAKED DEFEAT captivequest: (#msg) Your bindings are still too tight, try again. @strugggle @shock [11/28/2022 - 08:53:45PM] NAKED DEFEAT captivequest: (#msg) The binding spell punishes you! @strugggle [11/28/2022 - 08:54:22PM] NAKED DEFEAT captivequest: (#msg) Your captors watch you while you suffer! @strugggle [11/28/2022 - 08:54:53PM] NAKED DEFEAT captivequest: (#msg) Your bindings finally feel loose. [11/28/2022 - 08:54:56PM] NAKED DEFEAT captivequest: (#msg) You can easily remove them now... wiggle one last time.
MrBadAss Posted December 1, 2022 Posted December 1, 2022 Hi, I'm just wondering if the mod support strokers through the use of buttplug.io?
Min Posted December 1, 2022 Author Posted December 1, 2022 59 minutes ago, MrBadAss said: Hi, I'm just wondering if the mod support strokers through the use of buttplug.io? I think it should. Try it and let me know?
MrBadAss Posted December 1, 2022 Posted December 1, 2022 Looking in the buttplug.py file on github, you seemto be only sending "VibrateCmd". Now in the c# practise application here. They use device.SendLinearCmd(1000,0.2). I am not sure how easy it is to implement as you would have to constantly change position to keep the stroker moving.
jessicavk Posted December 1, 2022 Posted December 1, 2022 If this works with my lush, I'm gonna lose my mind.
naaitsab Posted December 2, 2022 Posted December 2, 2022 On 11/26/2022 at 11:25 PM, Min said: Hmmm. For whatever reason, the bluetooth library (bleak) is failing to communicate with your device consistently. I'm not sure what would be causing that, though it's likely an issue of some sort with your setup and/or permissions. Found the issue, seems like Windows sort of installed it while I checked for the ID. But I could not remove it fully from device manager. It came back after a refresh -Started regedit as system with psexec (keys are locked under normal admin level) -Removed the key with the ID under the key corresponding to the DG lab HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Enum\BTHLE -Did the same for all 4 keys under HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Enum\BTHLEDevice Then after a reboot I got it to connect, got battery charge count and could test the estim test.
Min Posted December 2, 2022 Author Posted December 2, 2022 On 12/1/2022 at 12:42 PM, jessicavk said: If this works with my lush, I'm gonna lose my mind. It should! 1 hour ago, naaitsab said: Found the issue, seems like Windows sort of installed it while I checked for the ID. But I could not remove it fully from device manager. It came back after a refresh -Started regedit as system with psexec (keys are locked under normal admin level) -Removed the key with the ID under the key corresponding to the DG lab HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Enum\BTHLE -Did the same for all 4 keys under HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Enum\BTHLEDevice Then after a reboot I got it to connect, got battery charge count and could test the estim test. Cool, glad you got it figured out. Let me know if you have any feedback!
jessicavk Posted December 7, 2022 Posted December 7, 2022 On 12/2/2022 at 3:16 PM, Min said: It should! Cool, glad you got it figured out. Let me know if you have any feedback! Never could figure it out sadly
Min Posted December 7, 2022 Author Posted December 7, 2022 1 hour ago, jessicavk said: Never could figure it out sadly What did you try? What couldn't you figure out?
Benchmark137 Posted December 8, 2022 Posted December 8, 2022 Do you plan on adding support to The Handy. I've used buttplug for it but testing the toy doesnt seem that it currently supports it.
Benchmark137 Posted December 8, 2022 Posted December 8, 2022 On 12/1/2022 at 11:14 AM, Min said: I think it should. Try it and let me know? It does not! Not yet that is
kfen72 Posted December 10, 2022 Posted December 10, 2022 i have no idea what i'm doing wrong, but my lush2 is having a lot of problems. It will vibrate every so often but misses like 80% of the time. According to lovense rc, it is connected, and if i manually use "test" it will work all of the time. Are there settings i need to change? Is the papyrus just filling up too much(using a lot of mods from loverslab). Any help would be great..
nerdyguy8 Posted December 12, 2022 Posted December 12, 2022 On 12/10/2022 at 10:22 AM, kfen72 said: i have no idea what i'm doing wrong, but my lush2 is having a lot of problems. It will vibrate every so often but misses like 80% of the time. According to lovense rc, it is connected, and if i manually use "test" it will work all of the time. Are there settings i need to change? Is the papyrus just filling up too much(using a lot of mods from loverslab). Any help would be great.. having a similar issue, except it only works if I test it in the external application. I think its a communication issue between the game and the application. I have attached my loadorder and papyrus log, to help. any help will be nice as I've been trying to fix this for a wile, and still can't find the thing making the problem. loadorder.txt Papyrus.0.log
Min Posted December 12, 2022 Author Posted December 12, 2022 On 12/10/2022 at 2:22 AM, kfen72 said: i have no idea what i'm doing wrong, but my lush2 is having a lot of problems. It will vibrate every so often but misses like 80% of the time. According to lovense rc, it is connected, and if i manually use "test" it will work all of the time. Are there settings i need to change? Is the papyrus just filling up too much(using a lot of mods from loverslab). Any help would be great.. 5 hours ago, nerdyguy8 said: having a similar issue, except it only works if I test it in the external application. I think its a communication issue between the game and the application. I have attached my loadorder and papyrus log, to help. any help will be nice as I've been trying to fix this for a wile, and still can't find the thing making the problem. loadorder.txt 11.58 kB · 1 download Papyrus.0.log 11.56 MB · 0 downloads Copy/paste from GIFT's output window around an event where a vibration should have occurred, and I'll take a look
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