Min Posted January 11, 2023 Author Posted January 11, 2023 53 minutes ago, KrisHummings said: Ohhh alrighttt, that's probably the case, sorry. I'm using a Lovense one through Buttplug.io. Can't connect it directly from Lovense mobile app bc trying to enable its Game Mode doesn't really take me anywhere, can't find any docs about it either lol Check out the Lovense section of the README: https://github.com/MinLL/GameInterfaceForToys
KrisHummings Posted January 11, 2023 Posted January 11, 2023 6 minutes ago, Min said: Check out the Lovense section of the README: https://github.com/MinLL/GameInterfaceForToys mhmm!! I did check it!! Though I finally got it all set up through Lovense app, turns out it was a firewall issue on my phone blocking the third party control. Thank you very much for helping me outt, also wouldnt have figured on my own that the Controller quest wasnt running 1
punasiipi Posted January 15, 2023 Posted January 15, 2023 (edited) Can't believe I got it to work, whoo! And even without a Lovense USB dongle. However, some functionality seems to be lacking, at least when the character is plugged, walking should send vibe events, right? Also when sitting down, neither of those seem to work, i got the latest 1.3.0 testing version installed. (edit) Nevermind! I hadn't installed the plugin with a mod manager, that was probably my problem. Edited January 15, 2023 by punasiipi
alexsl Posted January 17, 2023 Posted January 17, 2023 @Min Hi Min this time i got a proper toy that does work with buttplug.io and i tested it in Initface and it does vibrate, Now when it come to GIFT i wasnt able to make it work. When it was not change previously i click on test vibration it didnt work. Spoiler Spoiler
Min Posted January 17, 2023 Author Posted January 17, 2023 1 hour ago, alexsl said: @Min Hi Min this time i got a proper toy that does work with buttplug.io and i tested it in Initface and it does vibrate, Now when it come to GIFT i wasnt able to make it work. When it was not change previously i click on test vibration it didnt work. Hide contents Hide contents You need to enable the toy type that you want to use in the settings page. Looks like you're using buttplug.io, so check that box.
alexsl Posted January 17, 2023 Posted January 17, 2023 1 hour ago, Min said: You need to enable the toy type that you want to use in the settings page. Looks like you're using buttplug.io, so check that box. i notice it wasnt check after but either way that didnt make it work and yes its one of the toys from the list you gave me last time
Min Posted January 17, 2023 Author Posted January 17, 2023 14 hours ago, alexsl said: i notice it wasnt check after but either way that didnt make it work and yes its one of the toys from the list you gave me last time From what I can see from the log in your screenshot, it appears that GIFT is unable to communicate with Buttplug.io; Check to make sure that it is not being blocked by a firewall or some such. Also, looking at your Initface window, it says that it's listening on "null:12345". This should be "localhost:12345" or some such. It is likely that your initface is not correctly listening for connections.
alexsl Posted January 17, 2023 Posted January 17, 2023 (edited) 6 hours ago, Min said: From what I can see from the log in your screenshot, it appears that GIFT is unable to communicate with Buttplug.io; Check to make sure that it is not being blocked by a firewall or some such. Also, looking at your Initface window, it says that it's listening on "null:12345". This should be "localhost:12345" or some such. It is likely that your initface is not correctly listening for connections. Ok i found which setting does that but now when i click on start it automaticully turn off the server PROBLEM SOLVED : I was on discord with the creator of Buttplug.io turn out another program was using the port 12345 so now gift does work perfectly i just have to see if it does work in skyrim. Edited January 18, 2023 by alexsl Problem solved ! 1
alexsl Posted January 18, 2023 Posted January 18, 2023 Nnh question would that work with more than one toy ? I dont have more at the moment but im wondering
Min Posted January 18, 2023 Author Posted January 18, 2023 2 hours ago, alexsl said: Nnh question would that work with more than one toy ? I dont have more at the moment but im wondering Yep. Any number of toys are supported. Also, the 1.3.0 testing version contains a new menu to let you configure which toys respond to which events.
alexsl Posted January 19, 2023 Posted January 19, 2023 15 hours ago, Min said: Yep. Any number of toys are supported. Also, the 1.3.0 testing version contains a new menu to let you configure which toys respond to which events. Does it not work with every mod that does sex scene since there is a test sex option ? Because i went and play the mysterious breeding room and none of the tentacle trap did made the toy vibrate. Animation from the mod are from EstrusforSkyrim most likely, https://www.nexusmods.com/skyrim/mods/33102
Min Posted January 19, 2023 Author Posted January 19, 2023 3 hours ago, alexsl said: Does it not work with every mod that does sex scene since there is a test sex option ? Because i went and play the mysterious breeding room and none of the tentacle trap did made the toy vibrate. Animation from the mod are from EstrusforSkyrim most likely, https://www.nexusmods.com/skyrim/mods/33102 All sex scenes should trigger, so long as they're done through SexLab, or Toys&Love. Does that mod use Sexlab? If it does, paste in this thread the portion of the output in which you're expecting it to vibrate, but it does not.
alexsl Posted January 19, 2023 Posted January 19, 2023 35 minutes ago, Min said: All sex scenes should trigger, so long as they're done through SexLab, or Toys&Love. Does that mod use Sexlab? If it does, paste in this thread the portion of the output in which you're expecting it to vibrate, but it does not. Ah that is probably why both of them dont require sexlab. It didnt occure to me that a sexual animation woudnt have sexlab as requirement
bondagemods Posted January 28, 2023 Posted January 28, 2023 Could you integrate persistent vibration. So that it will always vibrate with a in the configuration predefined value?
Min Posted January 28, 2023 Author Posted January 28, 2023 1 hour ago, bondagemods said: Could you integrate persistent vibration. So that it will always vibrate with a in the configuration predefined value? ?- are you suggesting to always have a baseline level, and then events that occur increase it further?
Obedient__Maybe Posted February 3, 2023 Posted February 3, 2023 (edited) So i admit i am kindda noob whit this - so the problem or error is in my end. So who is the surender system suposed to work with chaster? I am playing Fallout 4 with Devious Devices RC8 but when I surrender it dose not add time to the lock. I see in the log that it does read the surrender but no event is triggered. Spoiler Spoiler Edited February 3, 2023 by Obedient__Maybe Typo
Min Posted February 3, 2023 Author Posted February 3, 2023 4 hours ago, Obedient__Maybe said: So i admit i am kindda noob whit this - so the problem or error is in my end. So who is the surender system suposed to work with chaster? I am playing Fallout 4 with Devious Devices RC8 but when I surrender it dose not add time to the lock. I see in the log that it does read the surrender but no event is triggered. Reveal hidden contents Reveal hidden contents How are you triggering that surrender?
Obedient__Maybe Posted February 3, 2023 Posted February 3, 2023 20 minutes ago, Min said: How are you triggering that surrender? I have tried both using RSE_II combat surrender and by runing out of health and insted of dying i just get the defaukt DD message.
Min Posted February 3, 2023 Author Posted February 3, 2023 6 minutes ago, Obedient__Maybe said: I have tried both using RSE_II combat surrender and by runing out of health and insted of dying i just get the defaukt DD message. Yep - that's it, then. I didn't use RSE_II's combat surrender, I used AAF Violate. Chaster support is added for the log lines from that mod at present.
Obedient__Maybe Posted February 3, 2023 Posted February 3, 2023 9 minutes ago, Min said: Yep - that's it, then. I didn't use RSE_II's combat surrender, I used AAF Violate. Chaster support is added for the log lines from that mod at present. Can I add my own event so it works? Or how do I incorporat the surrender system that comes with DD - If I can
Min Posted February 3, 2023 Author Posted February 3, 2023 8 minutes ago, Obedient__Maybe said: Can I add my own event so it works? Or how do I incorporat the surrender system that comes with DD - If I can Yep! The events that GIFT reacts to are configurable. Open the data/events/games/fallout4/ folder. Add a new event to one of the yaml files. Here's a few examples for how Skyrim integrates with Chaster; You can copy these, and adapt them to respond to the Fallout lines instead: https://github.com/MinLL/GameInterfaceForToys/blob/master/data/events/games/skyrim/chaster.yaml
Obedient__Maybe Posted February 4, 2023 Posted February 4, 2023 15 hours ago, Min said: Yep! The events that GIFT reacts to are configurable. Open the data/events/games/fallout4/ folder. Add a new event to one of the yaml files. Here's a few examples for how Skyrim integrates with Chaster; You can copy these, and adapt them to respond to the Fallout lines instead: https://github.com/MinLL/GameInterfaceForToys/blob/master/data/events/games/skyrim/chaster.yaml I think is made the right edit in Data\events\games\fallout4\devioudevices.yaml But when I spin up GIFT it says it cannot find data\event\events.yaml It is there though Spoiler Spoiler Any idea on how to procced from here?
Min Posted February 4, 2023 Author Posted February 4, 2023 7 hours ago, Obedient__Maybe said: I think is made the right edit in Data\events\games\fallout4\devioudevices.yaml But when I spin up GIFT it says it cannot find data\event\events.yaml It is there though Hide contents Hide contents Any idea on how to procced from here? Share the contents of events.yaml? Looks like you edited the file.
Obedient__Maybe Posted February 5, 2023 Posted February 5, 2023 On 2/4/2023 at 6:40 PM, Min said: Share the contents of events.yaml? Looks like you edited the file. I have switched to Skyrim instead.. but here is the content. events.yaml
Min Posted February 5, 2023 Author Posted February 5, 2023 1 hour ago, Obedient__Maybe said: I have switched to Skyrim instead.. but here is the content. events.yaml 2.53 kB · 0 downloads You appear to have overwritten this file with the wrong data. Restore it to it's original state. Make your edits to deviousdevices.yaml, or one of the other files under games/fallout4.
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