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Sexlab Defeat Baka Edition LE/SE


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Hey, I managed to find this weird specific bug. Apparently the struggle animations for chaurus hunters and chaurus reapers are not working, they're just doing their idle while it's playing and also to top that, the player character is playing the animations for the reaper when the hunter tackles them and vice versa. Any ideas how this could've happened?

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3 hours ago, Cliop said:

@factoryclose it seems the google drive link for  Sexlab Aroused Redux SE BakaFactory Edited Version isnt working, unless im doing something wrong it says that my

 

access(download) to the file was denied. is the link broken or is it something on my end?

wait nevermind i gave it an hour or 2 and for some reason the download worked, think it was a google issue .... any how im excited to try these out after taking such a long break from modding

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For some reason this makes my characters voice sound like a chipmunk when yelling stuff like "you win, I submit!" and "Enough!" etc. Anyone know why/how to fix it? It's very annoying.

 

Edit: Follow up question: Does anyone know which animation controls the animation when you are first sent into bleedout? It's the one where your character puts a hand to their head and then slowly falls over onto the ground. I am wanting to either edit that animation, or replace it with a different one. (It's too slow and a bit unrealistic for my taste).

Edited by Nohrin
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I'm having an issue where in some instances taking minor damage completely kills me and puts me in the defeated state.  (shield bash, traps, dwaven spider death shock).
In my current playthrough I have upwards of 1000 health and have stun disabled and wound set to 20% health. 
I'm not sure if it's this mod but this shouldn't be happening.  It's nearly impossible to use melee weapons when you can randomly lose at full health.

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hey was wondering if anyone could help me figure out this issue, i've installed everything properly (no conflicts or mods not working at least) and defeat will progress to just after struggle and then just stop, after struggle ends there are a few seconds and they become hostile again. would anyone happen to have any ideas about what's wrong?

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2 hours ago, ArcticOni said:

hey was wondering if anyone could help me figure out this issue, i've installed everything properly (no conflicts or mods not working at least) and defeat will progress to just after struggle and then just stop, after struggle ends there are a few seconds and they become hostile again. would anyone happen to have any ideas about what's wrong?

 

My guess would be an issue with Animations.  Do animations work when not triggered by Defeat?

 

Either animation packs were not properly installed, not registered in the MCM, or SexLab Animation Loader isn't set up properly.  You may be able to see when the console command overlay is up if there's a notification on something not being found, actors incompatible (probably due to missing animations), or the scene is timing out (again, likely due to missing animations). 

 

Its possible that it is something else, but if the struggle stuff is working then I don't think the problem is Defeat but rather the transition to the animations themselves.  Defeat would only be leading into that and once Defeat's role is over seems to be, from your description, whatever should trigger next after Defeat is not happening for some reason.

 

Maybe someone else has better ideas on it, but that's where I would guess the problems are.

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5 hours ago, ttts1 said:

 

My guess would be an issue with Animations.  Do animations work when not triggered by Defeat?

 

Either animation packs were not properly installed, not registered in the MCM, or SexLab Animation Loader isn't set up properly.  You may be able to see when the console command overlay is up if there's a notification on something not being found, actors incompatible (probably due to missing animations), or the scene is timing out (again, likely due to missing animations). 

 

Its possible that it is something else, but if the struggle stuff is working then I don't think the problem is Defeat but rather the transition to the animations themselves.  Defeat would only be leading into that and once Defeat's role is over seems to be, from your description, whatever should trigger next after Defeat is not happening for some reason.

 

Maybe someone else has better ideas on it, but that's where I would guess the problems are.

oh my god, i cant believe i forgot about registering them in MCM lul, that was precisely what it was, thanks for that

Edited by ArcticOni
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I've got an issue where if I get knocked down in combat I get the struggle guage on screen. Even if I manage to successfully struggle it to full my character will still stay on the ground for the duration of combat, and if my followers do manage to defeat the enemies I will still the locked to the ground for sometimes minutes before my character gets up. Has anyone experience this?

 

I can sometimes get myself off the ground quicker if I can trigger another animation (like sex through SLEN, or emptying cum through Fill 'er Up, but only if it triggers automatically from time since inflation).

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Anyone got a config setting that works for followers in 1.4 version?  I can't get it to work consistently.

If my follower is knocked down, then I surrender, they get back up and interfere instead of being raped.

If we both surrender, they don't get raped and interfere.

Only seems to work if we both get knocked down, and not even consistently then.

I love the animation changes but this mod just doesn't work as well as the 535 fixed version.

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2 hours ago, colddarknyte said:

the mod is acting odd for me. all the settings are right but the hostile NPCs that down me fully ignore me in favor of my companion. i'm left alone to spam the get up commands. any ideas on what may be off?

 

Maybe my memory is rusty, but I think they will not act until all followers are down as well.  I think there is an MCM setting to adjust if the PC can get back into the fight while the followers are still fighting.

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On 1/31/2022 at 12:28 AM, Epicamez69 said:

Are the NPC vs. NPC issues very frequent or is it just sometimes?

The only minor issues i had encountered with Bakas and Banes Versions are that the Gender settings don't work. So if you set everything in a way that male npcs shouldn't be downed by other male and only by females it can happen that males rape males ? But other then some bug outs.. Defeat target gets killed, thrown into animation and revive only to stand there like a king afterwards i haven't seen anything else

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On 1/26/2022 at 7:08 AM, dovahnurse said:

I've got an issue where if I get knocked down in combat I get the struggle guage on screen. Even if I manage to successfully struggle it to full my character will still stay on the ground for the duration of combat, and if my followers do manage to defeat the enemies I will still the locked to the ground for sometimes minutes before my character gets up. Has anyone experience this?

 

I can sometimes get myself off the ground quicker if I can trigger another animation (like sex through SLEN, or emptying cum through Fill 'er Up, but only if it triggers automatically from time since inflation).

Yeah its a common bug kinda, its not that big of a deal imo, i just switch to first person and jump then change to 3rd person and it should be fixed 

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Is there a patch for downed state bug? I've read that some people have been able to bypass is using first person and I may be able to as well as I use Immersive First Person, however a legit fix would still be appreciated. This is a great version of defeat and given Baka's track-record I'm confident that any bugs will eventually get ironed out. 

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On 8/3/2021 at 5:47 PM, factoryclose said:

Sexlab Defeat Baka Edition LE/SE

View File


Sexlab Defeat

Baka Edition

 

 

◎ Original Thread

 

 

◎ What changes?

 

- Revamped overall old Defeat motions and boring vanilla motions

- Removed unnecessary required mods(Like...Breakable Undies)

- Solved the compatibility issues with BaboDialogue

- Some minor tweaks for personal preference.

- Independent creature struggle motions support (WIP) - 1.1V supports wolf, skeever, draugr

 

◎ Future plan?

 

The main purpose is overall improvement and maintenance.

I tend to let it be as it is excepting patching up some old bugs and adding custom motions for immersion so that other modders might make some improvements or add-ons.

 

Requirements

 

 

- Sexlab Framework 1.62v LE / SE

- SLAX  or  Sexlab Aroused Redux LE BakaFactory Edited Version    /  Sexlab Aroused Redux SE BakaFactory Edited Version

- Silent Voice - Fus-Roh-Du(h)

- FNIS LE / SE

- SkyUI

- SKSE

- UIExtensions

 

Option

- Dynamic Animation Replacer

 

Known Issues

 

- NPC vs NPC has many issues to solve. I strongly recommend you turn it off till they are fixed.

 

 

Previews

 

- Human -

 

ResistStruggleStart: https://imgur.com/GXGsP0B

ResistStruggleLoop: https://imgur.com/86kA9H7

 

Knockout: https://imgur.com/q3KBWtp

Knockout2: https://imgur.com/fAUDRGT

 

Traumalie: https://imgur.com/Gnw2Qf8

TraumaStanding: https://imgur.com/8H8r47a

 

DefeatSubmit: https://imgur.com/9rsanXU

DefeatRefuseGesture: https://imgur.com/Yvkgoj8

 

- Creature -

 

Wolf: https://imgur.com/frnJWes

Skeever: https://imgur.com/3ucH7n3

Draugr: https://imgur.com/J80F7PK

 

If you want to support me, here's my patreon link

https://www.patreon.com/BaboFactory

 

Modders Note

 

- You can use my animation resource here. You are always free to use it as long as you credit me. You don't have to gain permission from me. If it's money related, please contact me for permission.


 

Hello, now I have another problem. When the player is knocked down on the ground by the enemy with "knockout2 animation", she will lie there all the time. At this time, the enemy attacks the surrounding animals or other people. At the same time, I am struggling with "ADAD". Although the progress of my "struggle Bar" has reached 100%, the player still lies there, Moreover, after the "struggle Bar" reaches 100%, the surrounding enemies will resume hostile attacks on the player lying on the ground until she dies or is raped. In short, she just can't stand up by herself, It's useless to press other keys (I tried it. Unless I switched to the first person to jump, or opened the item bar to switch a weapon for her, the player will return to normal from the falling state, otherwise it will always fall to the ground). I found a new system and reinstalled a skyrim. There are almost no other mods, except sexlab1 63 and Baka defeat and their requirements, the problem remains the same. Does anyone else encounter the same problem?

 

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