Popular Post factoryclose Posted August 3, 2021 Popular Post Share Posted August 3, 2021 Sexlab Defeat Baka Edition LE/SE View File Sexlab Defeat Baka Edition ◎ Original Thread ◎ What changes? - Revamped overall old Defeat motions and boring vanilla motions - Removed unnecessary required mods(Like...Breakable Undies) - Solved the compatibility issues with BaboDialogue - Some minor tweaks for personal preference. - Independent creature struggle motions support (WIP) - 1.1V supports wolf, skeever, draugr ◎ Future plan? The main purpose is overall improvement and maintenance. I tend to let it be as it is excepting patching up some old bugs and adding custom motions for immersion so that other modders might make some improvements or add-ons. ◎ Requirements - Sexlab Framework 1.62v LE / SE - SLAX or Sexlab Aroused Redux LE BakaFactory Edited Version / Sexlab Aroused Redux SE BakaFactory Edited Version - Silent Voice - Fus-Roh-Du(h) - FNIS LE / SE - SkyUI - SKSE - UIExtensions - Baka Motion Data Pack Option - Dynamic Animation Replacer ◎ Known Issues - NPC vs NPC has many issues to solve. I strongly recommend you turn it off till they are fixed. ◎ Previews Preview Site If you want to support me, here's my patreon link https://www.patreon.com/BaboFactory ◎ Modders Note - You can use my animation resource here. You are always free to use it as long as you credit me. You don't have to gain permission from me. If it's money related, please contact me for permission. Submitter factoryclose Submitted 08/03/2021 Category Combat Sex Requires Regular Edition Compatible Yes 22 Link to comment
normal24yearoldstudent Posted August 3, 2021 Share Posted August 3, 2021 the animation looks really nice! is there anything special I should look for, if I am updating from your SL Defeat 1.02 to 1.11, other than the standard refreshing FNIS? Link to comment
factoryclose Posted August 3, 2021 Author Share Posted August 3, 2021 17 minutes ago, normal24yearoldstudent said: the animation looks really nice! is there anything special I should look for, if I am updating from your SL Defeat 1.02 to 1.11, other than the standard refreshing FNIS? Yeah please run FNIS. That should be enough. Link to comment
belegost Posted August 3, 2021 Share Posted August 3, 2021 (edited) Are there any significant differences between this version and this one: I have been using it in conjunction with DAYMOYL. Can old Defeat be safely swapped out for this new one? Edited August 3, 2021 by belegost Link to comment
Oyhuria Posted August 3, 2021 Share Posted August 3, 2021 finally some new version of defeat for LE11!!!1 Link to comment
Kargrin Posted August 3, 2021 Share Posted August 3, 2021 Where can I see a preview of the defeat animations ? Link to comment
eeeeeee77 Posted August 3, 2021 Share Posted August 3, 2021 the google file for your defeat versions dont work Link to comment
variaNTR Posted August 3, 2021 Share Posted August 3, 2021 I am using SL Defeat with your 1.02 Addon Patch. I assume that I can delete all of them and use this one, right? Link to comment
Plaguetard Posted August 4, 2021 Share Posted August 4, 2021 If you're gonna modify this mod at all, something I've always thought would be good would be that if you surrender, you could adjust the option to not be robbed and just have the PC be sexually assaulted. It would just... make sense. Not a guarantee, but basically a "I'll do what you want if you let me go" sort of thing. Link to comment
Dovakeks Posted August 4, 2021 Share Posted August 4, 2021 Yeah I have a problem. When I try to download your file for Skyrim Special Edition, I get a 400 Error. The Version for the Legendary Edition works fine. I only get an error by that specific file. Link to comment
Dovakeks Posted August 4, 2021 Share Posted August 4, 2021 2 minutes ago, Dovakeks said: Yeah I have a problem. When I try to download your file for Skyrim Special Edition, I get a 400 Error. The Version for the Legendary Edition works fine. I only get an error by that specific file. Nvm. Of course now it works and I can download it. lol Link to comment
applesandmayo Posted August 4, 2021 Share Posted August 4, 2021 I've been using SL Defeat with the baka defeat addon. What's the difference between this and those two, and can I use this in place of both, or just SL defeat? Link to comment
1v0 Posted August 4, 2021 Share Posted August 4, 2021 Hey thank you for this mod. Does it work in VR(and your other mods) ? After trying skyrim VR I simply can't go back to SSE. Link to comment
factoryclose Posted August 4, 2021 Author Share Posted August 4, 2021 11 hours ago, belegost said: Are there any significant differences between this version and this one: I have been using it in conjunction with DAYMOYL. Can old Defeat be safely swapped out for this new one? I guess it'd be okay. No significant changes except for animations. 8 hours ago, variaNTR said: I am using SL Defeat with your 1.02 Addon Patch. I assume that I can delete all of them and use this one, right? Yes, you can. 7 hours ago, gooser said: What's the NPC v NPC issue? From my experience, NPC got stuck and animation was broken sometimes. I heard it from many others too. 3 Link to comment
factoryclose Posted August 4, 2021 Author Share Posted August 4, 2021 22 minutes ago, 1v0 said: Hey thank you for this mod. Does it work in VR(and your other mods) ? After trying skyrim VR I simply can't go back to SSE. I haven't tried. but it should work if you got vr requirements. 50 minutes ago, applesandmayo said: I've been using SL Defeat with the baka defeat addon. What's the difference between this and those two, and can I use this in place of both, or just SL defeat? I didn't want to put a finger on the code but I had to in order to add creature animation support. 3 Link to comment
Mike-Long Posted August 4, 2021 Share Posted August 4, 2021 (edited) Factory ... I've tried version 1.02 of your patreon and with the option "on bleedout" (it is the one I prefer) my PC is immortal not only in combat. For example, I've jumped from a mountain with a guaranteed death height, but when I fall, the defeat animation is played, the resistance minigame is displayed, and I can continue playing (this never happened in the old Defeat) ... is it fixed? The other features work great, thanks for share!!! Edited August 4, 2021 by Mike-Long 1 Link to comment
delgathar Posted August 4, 2021 Share Posted August 4, 2021 Hello, Thank you for the mod update. I've been using Aroused Modular and manually added baka keywords so the other mods would be able to work. Modular doesn't have the arousal spiraling out of control issue that Regular aroused, Redux, and Extended have, since there are ways for Arousal to decrease. Does your version have the option for arousal to decrease with time instead of only increase? Thank you. Link to comment
applesandmayo Posted August 4, 2021 Share Posted August 4, 2021 I just finished setting up my load order, bashed patch included. If I update to the latest version, will it cause issue? Of course, meaning updating it after I've done the whole bash, fnis bit. Link to comment
SexyTop69 Posted August 4, 2021 Share Posted August 4, 2021 Thank you, I really like Defeat! I only wish that Defeat and Naked Defeat could merge into one or the possibility of an Naked Defeat scenario coming after an defeat because I also like that mod too. Link to comment
Mart0206 Posted August 4, 2021 Share Posted August 4, 2021 Hello folks, just a question regarding Sexlab Aroused Redux LE BakaFactory Edited Version Atm i am using SLAX. When i download Sexlab Aroused Redux LE BakaFactory Edited Version it shows SexLabAroused Redux V28b LE Modified by BakaFactory(2020 11 17) When i uninstall SLAX and install the Baka file i recieve an ingame SL Aroused error message that older versions are not supported. Did i have to use another SL Aroused mode as an requirement? There were no additional information regarding that on your patreon page. Link to comment
xoc Posted August 5, 2021 Share Posted August 5, 2021 MCM refuses to load and as such the entire thing can't be activated or used. Not sure what is wrong, the old addon+defeat just works. I tried uninstalling all the old files and just using this one and overwriting the old files to use this one. Tried it on a fresh save. Link to comment
gooser Posted August 5, 2021 Share Posted August 5, 2021 Maybe @factoryclose you can submit the changes to Goubo's script sources this time around? Link to comment
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