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Posted (edited)
1 hour ago, axz2 said:

 

They are both unavailable now.  Are they still useful if we already downloaded them or are they now obsolete?

 

Also you only need to use one of the two files right?  And if you use the 2nd you could just install it afterwords in MO2 (which will overwrite the ESP, or merge it (which will copy the esp over to the original mod), or just manually copy the esp in to the original mod?  Is that correct?

 

Those patches are obsolete for version 4.031(public) and 4.2(patreon).  You were suppose to use the patch with override or the replacer but not both. 

 

Edited by safado
Posted
1 hour ago, axz2 said:

 

They are both unavailable now.  Are they still useful if we already downloaded them or are they now obsolete?

 

Also you only need to use one of the two files right?  And if you use the 2nd you could just install it afterwords in MO2 (which will overwrite the ESP, or merge it (which will copy the esp over to the original mod), or just manually copy the esp in to the original mod?  Is that correct?

 

28 minutes ago, safado said:

 

Those patches are obsolete for version 4.031(public) and 4.2(patreon).  You were suppose to use the patch with override or the replacer but not both. 

 

What he said.

Posted

I tried the test button ... 
The game took control
I tried the give back control button
The game was liberated but the treatment was tangled back and forth  be.gif.4d43b2807ebd6330800a6643d608f241.gif
I pressed the repair button and ... the game crashed.  

 

 

image.png.4da572b4c5668d057aea1da52327d5dc.png

 

Kipróbáltam a teszt gombot... 
A játék elvette az irányítást
Kipróbáltam az irányítás visszaadása gombot
A játék felszabadított de a kezelés össze-vissza kuszálódott
Megnyomtam a javítás gombot és...  a játék összeomlott.

Posted

--> BaboEstrusCIntegration - for me this post appears twice (for some reason)

\ ivarzó bogár \

* Yes, I know there are two works ... but only one is listed.

image.png.250bb6811cbdf7446b20c93d6556c83f.png

 

 

* Igen, tudom, hogy két alkotás van... de a listában csak egy van feltüntetve.

Posted

Greetings,

 

I seem to have an issue with bikini armor experience.

I am currently wearing the Ebony bikini armor and I started losing experience. I used to wear the iron armor and reached the rank of master in it, but now I keep losing experience. I am using the Patches for Tawoba Remastered from the Compaibility patches for bakafactory's mod. The patches are loaded after the bikini mods. Nothing is overwriting them. I don't know what I messed up.

Here show what I am usually wearing. Does any of them conflict with the experience?

ScreenShot9.png.80f0debdbcee85e99393750b74762cfc.png

Posted

I have an issue where my if i go out in whiterun during the night i get the "i have an ominous feeling" notification then a "Lowlife" starts sneaking towards me. (all good this far)

Then when he reaches me he just ... stays there.

 

like he just stays crouched behind me and does nothing unless i talk to him myself which triggers the dialogue, if i pick the first one he does nothing and if i pick the call guards option then we both freeze and nothing else happens.

 

can someone help me?

Posted
4 minutes ago, Naps-On-Dirt said:

 

Are you using the SL Survival version of the compatability patches?  Thats the one that will have the keywords for bikini stuff.

 

I don't, but I don't have sexlab survival either. Bikini experience is also available from Babo's dialogues, right?

Posted
3 hours ago, Elgate said:

 

I don't, but I don't have sexlab survival either. Bikini experience is also available from Babo's dialogues, right?

Oh I did not realize that, I'm a noob to Dialogues.  I didn't realize it had its own bikini skill level.

Posted
10 hours ago, csacskamacska said:

I tried the test button ... 
The game took control
I tried the give back control button
The game was liberated but the treatment was tangled back and forth  be.gif.4d43b2807ebd6330800a6643d608f241.gif
I pressed the repair button and ... the game crashed.  

 

 

image.png.4da572b4c5668d057aea1da52327d5dc.png

 

Kipróbáltam a teszt gombot... 
A játék elvette az irányítást
Kipróbáltam az irányítás visszaadása gombot
A játék felszabadított de a kezelés össze-vissza kuszálódott
Megnyomtam a javítás gombot és...  a játék összeomlott.

 

Akkor nem csak nekem van ilyen problémám. Ugyan nem omlik össze a játékom, de a tesztek végtelen hurokba keverednek, amin csak a mentés visszatöltése segít...

Posted
6 hours ago, MrPeppermint said:

I have an issue where my if i go out in whiterun during the night i get the "i have an ominous feeling" notification then a "Lowlife" starts sneaking towards me. (all good this far)

Then when he reaches me he just ... stays there.

 

like he just stays crouched behind me and does nothing unless i talk to him myself which triggers the dialogue, if i pick the first one he does nothing and if i pick the call guards option then we both freeze and nothing else happens.

 

can someone help me?

 

Have you downloaded Sexlab Horrible Harassment? I haven't tried that part of the mod without it, but maybe that's why it's bugged on your end. He's supposed to follow you until you reach a dark area, then force greet you. Afterwards, he'll trigger a struggle with you which gets you raped if you lose.

 

Make sure to save early and often as some parts of this mod are broken.

Posted
On 10/4/2021 at 7:43 PM, DerekMarquez360 said:

Do you need to be in solitude or in the Haafinger region?  or would it just become another encounter anywhere?

 

The most frequent place I encountered them was near the dragon mound on the road to Rorikstead from Whiterun.  But I have encounter him several places.  It did take a long time to show up after I completed the requirements.

Posted

Does anyone know if 4.2 is more stable?  I get a CTD on many of the scenes or no control and inventory loss with 4.03.  I cannot get through the Nightgate Inn encounter without a CTD, if I lose to the bandits or no control/inventory loss if I submit to them.

 

I do have a script heavy load order, so that could be part of it.

Posted

So I am running into a issue where the vice captain wont have any dialogue after finishing the scene with the orcs. He will try to call me over and then no dialogue options pop up he just cycles through some vanilla voice lines.

Posted

How do you get "The Lovely Letter" modified content to work? Any permutation I complete this quest in (Lie for Sven, tattle on Sven, tell Faendal and lie for Faendal, tell Faendal and tattle on Faendal, or any of the reverse where you talk to Faendal first) leads to the standard completion dialogue, nothing about Sven being mad at the player. The rest of the mod works fine, so if it's supposed to be a no-brainer it could always be a mod conflict I suppose, but I've never had issues with quest conflicts from Babo mods before.

 

I didn't even know there was content added/modified by this mod outside of the encounters described in the manual before reading this thread. Are there other encounters that there is no associated title/hints to get? I recall when poorly navigating the dialogue branches in TES5Edit I saw some stuff in Riften that didn't seem familiar; it didn't seem to be loanshark related but I couldn't figure out what it was, either.

Posted (edited)
13 hours ago, ventus69 said:

How do you get "The Lovely Letter" modified content to work? Any permutation I complete this quest in (Lie for Sven, tattle on Sven, tell Faendal and lie for Faendal, tell Faendal and tattle on Faendal, or any of the reverse where you talk to Faendal first) leads to the standard completion dialogue, nothing about Sven being mad at the player. The rest of the mod works fine, so if it's supposed to be a no-brainer it could always be a mod conflict I suppose, but I've never had issues with quest conflicts from Babo mods before.

 

I didn't even know there was content added/modified by this mod outside of the encounters described in the manual before reading this thread. Are there other encounters that there is no associated title/hints to get? I recall when poorly navigating the dialogue branches in TES5Edit I saw some stuff in Riften that didn't seem familiar; it didn't seem to be loanshark related but I couldn't figure out what it was, either.

 

 

Check using console:

help BaboGlobalRiver 3

It will show variables that are set when the quest FreeformRiverwood01-"A Lovely Letter" ends. One or the other is betrayed, only one will be set to 1 (not Zero).

  • BaboGlobalRiverwoodBetraySvenTitle
  • BaboGlobalRiverwoodBetrayFaendalTitle

 

If the quest is at stage 320 (completed) and the variables are still in 0 then your babodialogue version of the quest got overwritten by another mod.  It needs the plugin entry and the script "QF_FreeformRiverwood01_00074A83" to be only the babodialoge version or it will not work for the extra dialogue. 

 

The extra are after the quest and mostly dialogue interaction about the betrayal and seduction (submissive PC responses).  No big deal, but good quest for testing that the babodial interactions basics are working. 

There's the dialogue sequence for the betrayed that begins with:

  • "You got anything you want to say?" 
  • 'Oh, you're here to rub some salt in my wounds, aren't you?  Do you think I've forgotten what you've done to me?' 

 

There's also interaction about cloths lewdness with Riverwood NPC including Camila, Sven, and Faendal.  Obviously, it needs the clothing keywords like SLA_ArmorHalfNaked, SLA_ArmorHalfNakedBikini, SLA_ArmorSpandex), but generic "erotic" keyword also works in all instances for compatibility with other SL_Aroused versions. 

 

 

 

 

Edited by safado
Posted

I've been looking for a solution for this problem but can't seem to find a similar case from others in the support. I apologize in advance if this has already come up before. When I load up my save my character is missing their eyes and hair. when I show race menu all the features come back. The game also comes up with a bunch of notifications in the corner as if I started a new game and some even loop. Items I get from certain mods when I start a new game also get added. I tried another save but I'd be sent to a location other than the one I had saved at. Has anyone had this issue and if so do you have a solution?

Posted
21 hours ago, safado said:

 

 

Check using console:

help BaboGlobalRiver 3

It will show variables that are set when the quest FreeformRiverwood01-"A Lovely Letter" ends. One or the other is betrayed, only one will be set to 1 (not Zero).

  • BaboGlobalRiverwoodBetraySvenTitle
  • BaboGlobalRiverwoodBetrayFaendalTitle

 

If the quest is at stage 320 (completed) and the variables are still in 0 then your babodialogue version of the quest got overwritten by another mod.  It needs the plugin entry and the script "QF_FreeformRiverwood01_00074A83" to be only the babodialoge version or it will not work for the extra dialogue. 

 

The extra are after the quest and mostly dialogue interaction about the betrayal and seduction (submissive PC responses).  No big deal, but good quest for testing that the babodial interactions basics are working. 

There's the dialogue sequence for the betrayed that begins with:

  • "You got anything you want to say?" 
  • 'Oh, you're here to rub some salt in my wounds, aren't you?  Do you think I've forgotten what you've done to me?' 

 

There's also interaction about cloths lewdness with Riverwood NPC including Camila, Sven, and Faendal.  Obviously, it needs the clothing keywords like SLA_ArmorHalfNaked, SLA_ArmorHalfNakedBikini, SLA_ArmorSpandex), but generic "erotic" keyword also works in all instances for compatibility with other SL_Aroused versions. 

 

 

 

 

 

Thanks a bunch for the help. Unfortunately it seems ineffective. The quest stage is completing successfully, the betrayal globals update properly, and the only other script is the vanilla one that BaboInteractiveDia overwrites. If there is a mod conflict I can only think of Sexlab Solutions, since it is the only other mod I have that adds dialogue for this quest. Again, this is odd for me, because I haven't actually struggled to get any other encounter to work. Maybe I need to wait in-game for a day or something. I'll keep plugging away, I suppose.

Posted (edited)
5 hours ago, sdsadsdfa said:

Anyone know where to get the bakafactory version of sl aroused?

 

Sexlab Aroused Redux with BakaFactory/FactoryClose updated keywords.

Legendary Edition (oldrim LE)

  • BakaFactory/FactoryClosed version  LE:   It is SL Aroused Redux version 28 but with added extended keyword forms for FactoryClose Lewd clothing interaction mods. Scripts are the same as v28.  Patches for aroused LE v28 will work if only change scripts.  Like SLSO adding animation appropriate arousal integration (SLA AAA), not strictly needed.   A very good update in SexLab Utility Plus from OsmelMC.
  • SLAX LE (original not patched):  Sadly, it only has old bakafactory keyword list.  List was extended on 2020-11-17.   Not recommended without patches. patched versions spread in forum.  Do not overwrite with anything not an explicit for SLAX script patch.

Special Edition (Skyrim SE)

  • BakaFactory/FactoryClosed version  SE:   It is SL Aroused Redux version 28 (v29 in SE) but with added keyword forms for FactoryClose Lewd clothing interaction mods.. Scripts are the same as v28(29).  Patches for aroused SE/LE v28 will work if only change scripts.  Like SLSO adding animation appropriate arousal integration (SLA AAA), not strictly needed. 
  • SLAX SE (unofficial port):  I added the extended keyword list and merged the patches into one package.  This version is technically not supported by author but is the one I'm using and has not found an issue directly associated to it, Yet.   Do not overwrite with anything not an explicit for SLAX script patch.

You can't "downgrade" from any version of SLAX to SLAR v28/29, but you can "upgrade" mid game to SLAX.  

 

Recommend BakaFactory/FactoryClose(same Korean author alias) versions updated with v28 patches if confused. Patches optional.   

 

Read requirements:

Spoiler

 

 

Edited by safado
Posted (edited)
On 10/4/2021 at 3:08 PM, applesandmayo said:

Just because I don't know - how are factions assigned? Are they conditional? I've been setting my beauty/butt/ass values manually, do I not have to actually do that?

 

 

Some BaboDialogue events use those values and SL approach Baka edition also used them. Babodialogue will overwrite SL approach settings to match.   It is for some immersion events and in the case of some advanced scripted events like the ORC visit in Whiterun Breezehome.   Approach use it for forced hello interaction based on beauty (high number) in it trigger calculations combined with arousal, lewd keywords, and NPC/PC level.   0,0,0 mean ugly character, flat tits, non existen butt. 

 

  1. Face Beauty: This slider is for defining the value of player's appearance. Higher the value, more the pests are going to come after you.\n0-19 SLAX_FaceUglyFaction / 20-39 SLAX_FacePlainFaction / 40-59 SLAX_FaceAverageFaction / 60-79 SLAX_FacePrettyFaction / 80-100 SLAX_FaceBeautifulFaction
  2. Breast Size: This slider is for defining the value of the size of player's breasts. Higher the value, more the pests are going to come after you to taste your juicy boobies.\n0-29 SLAX_BoobsTinyFaction / 30-49 SLAX_BoobsNiceFaction / 50-69 SLAX_BoobsBigFaction / 70-89 SLAX_BoobsFullFaction / 90-100 SLAX_BoobsAmazingFaction / 101-120 SLAX_BoobsEnormousFaction
  3. Butt Cheecks or hip form Size: This slider is for defining the value of the size of player's buttocks. Higher the value, more the pests are going to come after your ass to take your little, cute holes.\n0-29 SLAX_AssTinyFaction / 30-49 SLAX_AssNiceFaction / 50-79 SLAX_AssBigFaction / 80-100 SLAX_AssAmazingFaction

These values are abstract, and you set them based on how you want the Skyrim NPC to think about the Player Character attributes.  Recommended to get most of the events use 80,80,80 or higher.  Your configurable choice.  No need to have high numbers unless you want more interaction.  Do not complain it events do not trigger if the numbers tell that you PC is a Fogly (Only a few, most use keywords).   

 

The SLAX names are factions added by SLAX mod.  Optional and the LE version is outdated.  Sadly, No other MOD use SLAX factions. The faction's name describes the way the mod will interpret it. 

 

The main idea of the values is to create events for them in the future and the community take advantage of it in their mods.  Sadly, nobody has, yet. 

 

 

Edited by safado

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