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Skyrim SexLab - Sex Animation Framework v1.62 - UPDATED Jun 3rd 2016


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Posted

the resources file has been merged with the framework file. Eiher you use the new one file, or the files from version 1.01 and the updater

Posted

Dose the version of 1.01b contain the Sexlab Resource? After installing 1.01b, there is no subtitle about sexlab in MCM setting board.  

 

You mean SexLab is missing from the MCM entirely? If so, make a new save, exit the game, then start it again and load that save.

Posted

I'd love to see a threesome animation that is basically double penetration, in the sense that one guy's under her, pumping her pussy, the other is ontop of her, slamming her ass, each stage intensifying it possibly. 

Posted

 

Dose the version of 1.01b contain the Sexlab Resource? After installing 1.01b, there is no subtitle about sexlab in MCM setting board.  

 

You mean SexLab is missing from the MCM entirely? If so, make a new save, exit the game, then start it again and load that save.

 

Oh, thank you very much ! Problem solved !

Posted

I'd like to thank you for this great work. One odd thing, BOSS will place the esm down in among the esps for some reason. You would think it can tell an esp from an esm.  Very minor annoyance considering. Again, thank you.

Posted

It's probably already been suggested but I don't feel like browsing through 70 pages of text :P

 

Would it be possible to add an option to the MCM to set the female victim / male victim sound set that would override the consensual sex sound settings? 

Or just make them use the in-game pain/hurt sounds like Sanguine's Debauchery uses?

 

Rape hardly seems like an enjoyable experience for the victim.

Posted

just tested the new pose....god damn Arrok you have make good work ^^ , very nice ! just an little bad positionned (but my fault, too close to a bed, without use it , 3some on single bed =WTF? )

keep up good work ! B)

Posted

It's probably already been suggested but I don't feel like browsing through 70 pages of text :P

 

Would it be possible to add an option to the MCM to set the female victim / male victim sound set that would override the consensual sex sound settings? 

Or just make them use the in-game pain/hurt sounds like Sanguine's Debauchery uses?

 

Rape hardly seems like an enjoyable experience for the victim.

At least for female victims, there is already a difference in the sound used even if this difference is little atm.

Nothing now for males, also because, and I agree on that, normally are males the rapists (brute masculines!) and the female suffers more anyhow.

Posted

@ Ashal

 

With the latest 1.01b version I think we are really near the perfection, on the side about MCM settings, options and alignements movements when player is involved.

I wish to give you an enormous THANK YOU for all your excellent work.

 

There is only one thing that must be taken into priority.

When only NPCs are involved into sex actions, too many times they are really and badly misaligned because clutter objects nearby and, actually, there is no way to correct their positions.

I continuosly see them far apart, sometimes with the female "hovering" one meter over the floor while her partner is three meters away "inside" a table.

I hope you could consider to, at least, let them be moved using the "tc" command by console. Until there will be a better solution.

Posted

Whoo.  Always worth checking up on this place every once in a while.  I honestly didn't think Skyrim would get to the level Oblivion was with lovers, but it really has, especially in quality of animation assets.

 

Have to echo concerns about alignment though.  Some of the finer-grain stuff really can't be helped with the increase in body-type variation, but there's a lot of really basic stuff that seems pretty janky at the moment.  It's most apparent for NPC-on-NPC so a lot  but the system in general seems far more sensitive to surroundings than expected.  Even a slight slope can lead to alignment issues and weird positioning. I've had extreme cases where the actor gets repositioned so drastically they immediately fall to their death right afterward.

 

This happened in oblivion, of course, but not with anywhere near the regularity as now. I'm perusing the scripts right now just to get a grasp on how things work. and it looks like this isn't something that's easily dealt with given the way the game handles collision.  Maybe the answer would just be to enforce some method of at least making sure actor positions stay locked, even if they are clipping something.

Posted

Hello, everybody, totally new mod user here.

 

Been using SL Framework  with Matchmaker, Submit, and Random for about 2/3 weeks, all initial release,  no problems really.

 

Loved the mods, much appreciation!

 

Recentaly intsalled this mod: http://skyrim.nexusmods.com/mods/35081/? 6 followers

and Brilliant Breezehome: http://skyrim.nexusmods.com/mods/27861 mod

 

Random and submit were working, but after a while of questing I realized Matchmaker wasn't animating.  Decided it was a good time to update to new version.

 

Attempted to follow uninstallation instructions carefully.  Clean and rebuild took a long time, did it AGAIN (arrgh). Mistakenly thought it was finished and saved and quit.  On reload recieved the two clean notifications AND two sex animations requested through Matchmaker before I tried to clean. 

 

Tab key stopped working.

 

Saved and quit.  SKSE loader retuned error "Application load error P:0000065432"

 

Reinstalled SKSE. Now I Ran GenerateFNIS after every step.

 

Disabled all SL mods. SKSE loader and Skyrim worked. TAB key worked.

 

Downloaded and installed newest SLFramework.

 

SKSE loader returns same error. attempet reinstall. no go.

 

Disabled all mods and plugins through NMM.

 

SKSE returns same error.  Attempting to open Skyrim through NMM returns same error.  Same with the games desttop shortcut.

 

Obviously I've screwed this up beyond belief. If anybody could help I'd appreciate it.

 

P.S. I spent hours on this and I hope that I've accurately reported my missteps. If something seems out of whack it's probably because I got the order wrong or left out enabling/disabling this that or the other.

Posted

Aw, hells yeah.

At first, I though this was going to be like the majority of standalone sex modules: I would have to do a good deal of tinkering with them, which can be quite a pain.

Not SexLab, just tried it, and the MCM does pretty much everything for me. :D This is AMAZING. Just pick your plugins and cherries on top, and BAM. Instant win.

A big thanks for bringing this out, hopefully when I get a good enough system to actually play Skyrim, if you know what I mean, haha... I would probably make a short movie

like one other guy did. Kudos!

Posted

 

Saved and quit.  SKSE loader retuned error "Application load error P:0000065432"

 

 

I get this sometimes too, it's actually a steam error I understand. Restarting steam usually fixes it.

 

Posted

Ok, so testing everything, so far having a blast, but I've got myself in a bit of a jam: My character naturally uses a futa penis (not just as a strapon) and it seems to work fine during sex, but when I zap back into my inventory, the actual item is gone. Is there something I'm missing? Also, the penis won' equip itself again (prob. a consequence of the above), it uses slots 48 and/or 49 with a lace accessory.

Posted

do i need to clean animation to update sex lab to 1.01b?

 

Don't do a clean reinstall, just clear animation registry and save and reload.

Posted

 

do i need to clean animation to update sex lab to 1.01b?

 

Don't do a clean reinstall, just clear animation registry and save and reload.

 

okay il do that thanks  :D  :D

Posted

Great work... nut I have an issue withn the new (very cooooooool) animation .. it starts perfectly but on Stage-change all three chars get stuck in this crazy "T-Pose" Thanks in advance for your suggestions

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