deviant51 Posted October 24, 2015 Posted October 24, 2015 Hey people, (sorry for bad english) about a month ago my nexus mod manager updated but crached halfway through deleteing all my mods. Now I want to reinstall all mods but my game keeps CTD a few seconds into the game. I narrowed the problem down to sexlab. when I uninstall sexlab it plays fine. I want to post my load order but I don't know how to copy it so there might be some typo's. [10/21/2015 - 10:02:45AM] Papyrus log opened (PC) [10/21/2015 - 10:02:45AM] Function GetEffectMagnitudes in the empty state on type Ingredient does not exist. Function will not be flagged as callable from tasklets. [10/21/2015 - 10:02:45AM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms) [10/21/2015 - 10:02:45AM] Memory page: 128 (min) 512 (max) 76800 (max total) [10/21/2015 - 10:03:05AM] VM is freezing... [10/21/2015 - 10:03:05AM] VM is frozen [10/21/2015 - 10:03:05AM] Reverting game... [10/21/2015 - 10:03:15AM] Loading game... [10/21/2015 - 10:03:15AM] VM is thawing... [10/21/2015 - 10:03:15AM] SexLab MCM Loaded CurrentVerison: 16002 / 16002 [10/21/2015 - 10:03:15AM] [slamainscr <sla_Main (0A042D62)>]: starting maintenance... Update frequency 120.000000 [10/21/2015 - 10:03:15AM] SEXLAB - LOADED: Version 16002 / 16002 [10/21/2015 - 10:03:16AM] [slamainscr <sla_Main (0A042D62)>]: registered for maintenance [10/21/2015 - 10:03:16AM] InitWidgetLoader() [10/21/2015 - 10:03:16AM] [slamainscr <sla_Main (0A042D62)>]: starting maintenance... Update frequency 120.000000 [10/21/2015 - 10:03:16AM] [slamainscr <sla_Main (0A042D62)>]: registered for maintenance skyrim.esm update.esm unofficial skyrim patch.esp dawnguard.esm unofficial dawnguard patch.esp hearthfires.esm unofficial heartfires patch.esp dragonborn.esm unofficial dragonborn patch.esp sexlab.esm sexlabaroused.esm apachiihair.esm apachiihairFemales.esm skyUI.esp FNIS spells.esp dD - realistic Ragdoll Force - medium.esp Racemenu.esp Racemenuplugn.esp Alternate start - Live Another Life.esp Can someone please look at this problem I really need to know. Is that the complete papyrus log? if so, then there are no errors that would explain why you CTD a few seconds into the game. SexLab appears to be loaded just fine. SexLab Aroused has registered, so that is loading as well. Your loadorder is also fine. So... I have no idea why you are crashing. if this isn't your complete papyrus log, then please post the whole file here. You can find the log files in C:\Users\<your-pc-name>\Documents\My Games\Skyrim\Logs\Script. Attach the Papyrus.0.log to the message (don't copy and paste it into the message please!) Yes it is my entire papyrus log. I stand in the middle of riverwood and after a few steps the game CTD I played a save before I installed sexlab and aroused for about 4 minutes. sexlab and aroused installed.(everything going good) after I saved and loaded that save it CTD after 3 seconds. this is the papyrus log from that ctd PS. how do I create spoilers in a post? Papyrus.0.log
anubis Posted October 24, 2015 Posted October 24, 2015 Just started fresh game with latest sl, so much improvement i have to say, great work Ashal. Run this with Non SL Animations, matchmaker and Goubo's Defeat, love it so far. Edit again : Unfortunately, camera freeze still happen after animations, only work around is checking on free camera during animation in mcm, but i do sometimes need relocate animation toggle, which break free camera.
Caliban44 Posted October 24, 2015 Posted October 24, 2015 Hey people, (sorry for bad english) about a month ago my nexus mod manager updated but crached halfway through deleteing all my mods. Now I want to reinstall all mods but my game keeps CTD a few seconds into the game. I narrowed the problem down to sexlab. when I uninstall sexlab it plays fine. I want to post my load order but I don't know how to copy it so there might be some typo's. [10/21/2015 - 10:02:45AM] Papyrus log opened (PC) [10/21/2015 - 10:02:45AM] Function GetEffectMagnitudes in the empty state on type Ingredient does not exist. Function will not be flagged as callable from tasklets. [10/21/2015 - 10:02:45AM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms) [10/21/2015 - 10:02:45AM] Memory page: 128 (min) 512 (max) 76800 (max total) [10/21/2015 - 10:03:05AM] VM is freezing... [10/21/2015 - 10:03:05AM] VM is frozen [10/21/2015 - 10:03:05AM] Reverting game... [10/21/2015 - 10:03:15AM] Loading game... [10/21/2015 - 10:03:15AM] VM is thawing... [10/21/2015 - 10:03:15AM] SexLab MCM Loaded CurrentVerison: 16002 / 16002 [10/21/2015 - 10:03:15AM] [slamainscr <sla_Main (0A042D62)>]: starting maintenance... Update frequency 120.000000 [10/21/2015 - 10:03:15AM] SEXLAB - LOADED: Version 16002 / 16002 [10/21/2015 - 10:03:16AM] [slamainscr <sla_Main (0A042D62)>]: registered for maintenance [10/21/2015 - 10:03:16AM] InitWidgetLoader() [10/21/2015 - 10:03:16AM] [slamainscr <sla_Main (0A042D62)>]: starting maintenance... Update frequency 120.000000 [10/21/2015 - 10:03:16AM] [slamainscr <sla_Main (0A042D62)>]: registered for maintenance skyrim.esm update.esm unofficial skyrim patch.esp dawnguard.esm unofficial dawnguard patch.esp hearthfires.esm unofficial heartfires patch.esp dragonborn.esm unofficial dragonborn patch.esp sexlab.esm sexlabaroused.esm apachiihair.esm apachiihairFemales.esm skyUI.esp FNIS spells.esp dD - realistic Ragdoll Force - medium.esp Racemenu.esp Racemenuplugn.esp Alternate start - Live Another Life.esp Can someone please look at this problem I really need to know. Is that the complete papyrus log? if so, then there are no errors that would explain why you CTD a few seconds into the game. SexLab appears to be loaded just fine. SexLab Aroused has registered, so that is loading as well. Your loadorder is also fine. So... I have no idea why you are crashing. if this isn't your complete papyrus log, then please post the whole file here. You can find the log files in C:\Users\<your-pc-name>\Documents\My Games\Skyrim\Logs\Script. Attach the Papyrus.0.log to the message (don't copy and paste it into the message please!) Yes it is my entire papyrus log. I stand in the middle of riverwood and after a few steps the game CTD I played a save before I installed sexlab and aroused for about 4 minutes. sexlab and aroused installed.(everything going good) after I saved and loaded that save it CTD after 3 seconds. this is the papyrus log from that ctd PS. how do I create spoilers in a post? do you use the SKSE memory patch? if so i don't know y u r crashing, if not get it
Bad Dog Posted October 25, 2015 Posted October 25, 2015 So, still getting CDT. I thought I was good, installed the critter stack (MNC+) and started getting crashes again. So I uninstalled them, went back to a save right before I installed them, continued from there, and got CTDs. That's the way this bug has been going--just no consistency to the behavior at all. Also, too many mods have new versions at the same time--SL, Defeat, Aroused, Creature Framework, etc. But, I am now getting logs like this: [10/24/2015 - 03:12:49PM] SOS Actor Schlongify: new schlong for Forsworn Briarheart got schlong index 0 size 8[10/24/2015 - 03:12:49PM] SOS MarkArmorAsConcealing: registering armor as concealing Briar Heart Body[10/24/2015 - 03:12:51PM] SOS Actor Schlongify: new schlong for Forsworn got schlong index 2 size 3[10/24/2015 - 03:13:43PM] SEXLAB - NOTICE: ValidateActor(Ahtar) -- TRUE -- HIT[10/24/2015 - 03:13:43PM] SEXLAB - NOTICE: ValidateActor(Belrand) -- TRUE -- HIT[10/24/2015 - 03:13:44PM] SEXLAB - NOTICE: ValidateActor(Ahtar) -- TRUE -- HIT[10/24/2015 - 03:13:45PM] SEXLAB - NOTICE: ValidateActor(Belrand) -- TRUE -- HIT[10/24/2015 - 03:14:04PM] SEXLAB - NOTICE: ValidateActor(Belrand) -- TRUE -- HIT[10/24/2015 - 03:14:04PM] SEXLAB - NOTICE: ValidateActor(Forsworn Briarheart) -- FALSE -- He's dead Jim.[10/24/2015 - 03:14:04PM] SEXLAB - NOTICE: ValidateActor(Forsworn Briarheart) -- FALSE -- He's dead Jim.[10/24/2015 - 03:14:05PM] SEXLAB - NOTICE: ValidateActor(Belrand) -- TRUE -- HIT[10/24/2015 - 03:14:23PM] SEXLAB - NOTICE: ValidateActor(Ahtar) -- TRUE -- HIT[10/24/2015 - 03:14:23PM] SEXLAB - NOTICE: ValidateActor(Belrand) -- TRUE -- HIT[10/24/2015 - 03:14:23PM] SEXLAB - NOTICE: ValidateActor(Forsworn) -- FALSE -- He's dead Jim.[10/24/2015 - 03:14:23PM] SEXLAB - NOTICE: ValidateActor(Forsworn) -- FALSE -- He's dead Jim.[10/24/2015 - 03:14:24PM] SEXLAB - NOTICE: ValidateActor(Belrand) -- TRUE -- HIT[10/24/2015 - 03:14:25PM] SEXLAB - NOTICE: ValidateActor(Ahtar) -- TRUE -- HIT[10/24/2015 - 03:14:37PM] slaScanner start time is ....231.104004[10/24/2015 - 03:14:38PM] Found 3 arousedActors[10/24/2015 - 03:14:38PM] Found 0 nakedActors[10/24/2015 - 03:14:39PM] slaScanner After getting actors is ....232.981003, player is naked False, Actor Count 3[10/24/2015 - 03:14:40PM] SEXLAB - NOTICE: ValidateActor(Ahtar) -- TRUE -- HIT[10/24/2015 - 03:14:40PM] slaScanner end time is ....233.906006[10/24/2015 - 03:14:40PM] Next update in 120.000000[10/24/2015 - 03:14:40PM] SEXLAB - NOTICE: ValidateActor(Forsworn) -- FALSE -- He's dead Jim.[10/24/2015 - 03:14:40PM] SEXLAB - NOTICE: ValidateActor(Belrand) -- TRUE -- HIT[10/24/2015 - 03:14:40PM] SEXLAB - NOTICE: ValidateActor(Forsworn) -- FALSE -- He's dead Jim.[10/24/2015 - 03:14:42PM] SEXLAB - NOTICE: ValidateActor(Ahtar) -- TRUE -- HIT[10/24/2015 - 03:14:42PM] SEXLAB - NOTICE: ValidateActor(Belrand) -- TRUE -- HIT[10/24/2015 - 03:14:50PM] SEXLAB - NOTICE: ValidateActor(Ahtar) -- TRUE -- HIT[10/24/2015 - 03:14:50PM] SEXLAB - NOTICE: ValidateActor(Belrand) -- TRUE -- HIT[10/24/2015 - 03:14:51PM] SEXLAB - NOTICE: ValidateActor(Forsworn Briarheart) -- FALSE -- He's dead Jim.[10/24/2015 - 03:14:51PM] SEXLAB - NOTICE: ValidateActor(Forsworn Briarheart) -- FALSE -- He's dead Jim.[10/24/2015 - 03:14:52PM] SEXLAB - NOTICE: ValidateActor(Ahtar) -- TRUE -- HIT[10/24/2015 - 03:14:53PM] SEXLAB - NOTICE: ValidateActor(Belrand) -- TRUE -- HIT[10/24/2015 - 03:15:01PM] SEXLAB - NOTICE: ValidateActor(Forsworn Briarheart) -- FALSE -- He's dead Jim.[10/24/2015 - 03:15:01PM] SEXLAB - NOTICE: ValidateActor(Belrand) -- TRUE -- HIT[10/24/2015 - 03:15:01PM] SEXLAB - NOTICE: ValidateActor(Ahtar) -- TRUE -- HIT[10/24/2015 - 03:15:01PM] SEXLAB - NOTICE: ValidateActor(Forsworn Briarheart) -- FALSE -- He's dead Jim.[10/24/2015 - 03:15:04PM] SEXLAB - NOTICE: ValidateActor(Belrand) -- TRUE -- HIT[10/24/2015 - 03:15:04PM] SEXLAB - NOTICE: ValidateActor(Ahtar) -- TRUE -- HIT[10/24/2015 - 03:15:30PM] VM is freezing...[10/24/2015 - 03:15:30PM] VM is frozen[10/24/2015 - 03:15:31PM] Saving game...[10/24/2015 - 03:15:31PM] VM is thawing...[10/24/2015 - 03:15:39PM] SEXLAB - NOTICE: ValidateActor(Ahtar) -- TRUE -- HIT[10/24/2015 - 03:15:39PM] SEXLAB - NOTICE: ValidateActor(Belrand) -- TRUE -- HIT[10/24/2015 - 03:15:41PM] SEXLAB - NOTICE: ValidateActor(Ahtar) -- TRUE -- HIT[10/24/2015 - 03:15:41PM] SEXLAB - NOTICE: ValidateActor(Belrand) -- TRUE -- HIT[10/24/2015 - 03:15:49PM] SEXLAB - NOTICE: ValidateActor(Belrand) -- TRUE -- HIT[10/24/2015 - 03:15:49PM] SEXLAB - NOTICE: ValidateActor(Ahtar) -- TRUE -- HIT[10/24/2015 - 03:15:51PM] SEXLAB - NOTICE: ValidateActor(Belrand) -- TRUE -- HIT[10/24/2015 - 03:15:53PM] SEXLAB - NOTICE: ValidateActor(Ahtar) -- TRUE -- HIT[10/24/2015 - 03:16:05PM] SEXLAB - NOTICE: ValidateActor(Ahtar) -- TRUE -- HIT[10/24/2015 - 03:16:07PM] SEXLAB - NOTICE: ValidateActor(Ahtar) -- TRUE -- HIT[10/24/2015 - 03:16:15PM] SEXLAB - NOTICE: ValidateActor(Belrand) -- TRUE -- HIT[10/24/2015 - 03:16:15PM] SEXLAB - NOTICE: ValidateActor(Ahtar) -- TRUE -- HIT[10/24/2015 - 03:16:17PM] SEXLAB - NOTICE: ValidateActor(Ahtar) -- TRUE -- HIT[10/24/2015 - 03:16:17PM] SEXLAB - NOTICE: ValidateActor(Belrand) -- TRUE -- HIT[10/24/2015 - 03:17:24PM] SEXLAB - NOTICE: ValidateActor(Ahtar) -- TRUE -- HIT[10/24/2015 - 03:17:27PM] SEXLAB - NOTICE: ValidateActor(Ahtar) -- TRUE -- HIT[10/24/2015 - 03:17:33PM] slaScanner start time is ....406.704987[10/24/2015 - 03:17:33PM] Found 3 arousedActors[10/24/2015 - 03:17:34PM] Found 0 nakedActors[10/24/2015 - 03:17:34PM] SEXLAB - NOTICE: ValidateActor(Ahtar) -- TRUE -- HIT[10/24/2015 - 03:17:35PM] slaScanner After getting actors is ....408.329987, player is naked False, Actor Count 3[10/24/2015 - 03:17:35PM] slaScanner end time is ....409.177002[10/24/2015 - 03:17:35PM] Next update in 120.000000[10/24/2015 - 03:17:36PM] SEXLAB - NOTICE: ValidateActor(Ahtar) -- TRUE -- HIT So something is spamming ValidateActor in Sexlab. That's a simple call, so the fault would be in the caller, not in SL itself. If it's creating threads that never end and each thread is calling ValidateActor for its own reasons, that could produce this kind of behavior ending with a CTD. But I haven't figured out which mod makes this call. It doesn't seem to be SOS or Aroused. Possibilities are: Attraction Approach Aroused (couldn't find such a call here) Eager NPCs (saw the bug before installing this) Random Attack (turned it off, but maybe it's still doing something? Solutions Defeat (should not be doing regular checks) Still hunting. Edit: Looks like SL Approach. That hasn't changed in a while, and I've been running with it for a long time. Dunno why it should bug out now. More over in that thread, if it turns out to be the culprit.
WaxenFigure Posted October 25, 2015 Posted October 25, 2015 When you run Loot the last thing you need to do is press the "Apply" button after it has determined the new order for your mods, I suspect you missed this step (it is easy to skip). As for assuming the worst, we always assume that fundamental steps have been skipped or stupid things were done unless the poster tells us in detail what they have done because that is where the problems usually occur. Your Papyrus logs show missing files, that is a fact and you should not forget it even if you figure out the base problem that brought you here because there is still a problem there. Nope, I always remember to hit the apply button. Strangely enough, LOOT seems to give me two different versions of load orders. One in which I run it from NMM and one in which I run it as standalone. Anyhow, I just came to say that the creature animations are working on loading the save now. The reason will remain a mystery (as I have spent all day trying to figure it out). My theory is that perhaps a script (overload?) does not agree with having the creature animations installed. I do not know if there is like a limit for the number of mods with MCM menus in-game or not, but the problem disappeared when I removed two of those mods from my loadorder. I have now about 76 mods that can be adjusted via MCM. Before I had 78. The strange thing is that both of these mods that I removed couldn't possibly have interfered with animations dealing with animals and critters. Not unless My Home Is Your Home and Spouses Enhanced have some secret "anti-animal" script running in the background that messes everything up. Anywho, with those two gone, the game seems to load just fine with creature animations installed. Don't ask me why, I just stopped asking myself (and my Skyrim and PC) a while ago. What's more intriguing is that I switched the mods in the load order as well. In this case I chose to load My Home Is Your Home and Spouses Enhanced, while unticking two other MCM related mods. Same thing happened there. The save with the creature animations ticked loaded, so the fault couldn't possibly be related to the two above mentioned. It must have something to do with perhaps: 1. Heavy scripting, running in the background? 2. A maximum number of MCM mods? I don't know. My active plugin count is at 250 now, (505 with the merged plugins). And I know the max limit for active plugins are at around 254/255 (varies I have discovered), and around 508/509 (if merged). So my tip to people who might encounter this same issue would be to narrow down on mods that can be adjusted via MCM. I could be wrong, I could be right. I don't know, as I have said. The important thing right now is that it worked for me. Interesting. Living close to the edge can be sketchy, I'm only about ten mods from a full load myself but I don't have that many merged mods as I decided a long time ago that while there may be thousands of additional armors I can add to the game I rarely use more than a few. Glad to hear you found a way to resolve the problem, even if you still don't know the how and why of it.
A Bitter Doggo Posted October 25, 2015 Posted October 25, 2015 Interesting. Living close to the edge can be sketchy, I'm only about ten mods from a full load myself but I don't have that many merged mods as I decided a long time ago that while there may be thousands of additional armors I can add to the game I rarely use more than a few. Glad to hear you found a way to resolve the problem, even if you still don't know the how and why of it. Another update. Installed a couple of new mods to "fill up the batch", so to say. So now I am maxed out at 254 (although with those merged ESPs it is actually kind of the double). None of the new mods were mods that can be accessed via MCM, and loading with Creature Animations installed still works. Ugh... I feel like I need a break from Skyrim. Thinking too much about why stuff aren't working and then all of a sudden they are with no relation to the faulty mod makes it feel like my brain is bleeding out through my ears.
Mindslade Posted October 25, 2015 Posted October 25, 2015 I am very new to all this modding and such. There are close to 500 pages on this thread so that's quite a bit to look through to see if this question has already been asked and answered so:Why is it recommended to use Mod Manager over the Nexus Mod Manager? I'd appreciate any clear answer.
kassiekagain Posted October 25, 2015 Posted October 25, 2015 I am very new to all this modding and such. There are close to 500 pages on this thread so that's quite a bit to look through to see if this question has already been asked and answered so: Why is it recommended to use Mod Manager over the Nexus Mod Manager? I'd appreciate any clear answer. Mod Organizer makes the installation, updating and removal of mods so very easy, also you can have multiple profiles for different playthroughs. Every mod is its own thing so nothing is overwritten by installing another mod, which mod takes precedence in case of a conflict depends entirely on your load order (both left and right pane). Its a bit of a larger learning curve than NMM but its also a lot better in its operation. Should you decide to use MO I would recommend watching the MO installation and use vids on youtube that were made by Gopher.
WaxenFigure Posted October 25, 2015 Posted October 25, 2015 I am very new to all this modding and such. There are close to 500 pages on this thread so that's quite a bit to look through to see if this question has already been asked and answered so: Why is it recommended to use Mod Manager over the Nexus Mod Manager? I'd appreciate any clear answer. Mod Organizer makes the installation, updating and removal of mods so very easy, also you can have multiple profiles for different playthroughs. Every mod is its own thing so nothing is overwritten by installing another mod, which mod takes precedence in case of a conflict depends entirely on your load order (both left and right pane). Its a bit of a larger learning curve than NMM but its also a lot better in its operation. Should you decide to use MO I would recommend watching the MO installation and use vids on youtube that were made by Gopher. You can even have different versions of a Mod installed at the same time, that allows you to "check out" a new version of a mod for problems and if you find trouble with the new version you can easily go back to the older version.
grind3r Posted October 26, 2015 Posted October 26, 2015 Hello I have some time using this mod on an existing save game I had and worked fine and still works .. I started a new game and sexlab seems that doesn't work at all ( the animations dont start , the characters stand as nothing happens and continue their routine ) , I have it appeared at my MCM as the other mods I use but when I click on it I don't get the usual sexlab menu but a screen like it is not installed at all .. I may upload a screenshot .. When I load a savegame from my other older character it works and appear fine .. Every other mod I had appear and work fine ( I dont have many .. Romance , Matchmaker , Dibellas compulsion , Schlongs of Skyrim , Sleep Tight,Orals Only, Aroused and the textures for bodies ... the mods that use poses have the fuctionality but wont start the animations ..) . And this happens only in my new game not in the other save games .. I wanted to ask ,is that common to happen ? Is there a solution .. I am sorry if that have answered before , I am newbie here and this thread is so big to search every page ..
Caliban44 Posted October 26, 2015 Posted October 26, 2015 Hello I have some time using this mod on an existing save game I had and worked fine and still works .. I started a new game and sexlab seems that doesn't work at all ( the animations dont start , the characters stand as nothing happens and continue their routine ) , I have it appeared at my MCM as the other mods I use but when I click on it I don't get the usual sexlab menu but a screen like it is not installed at all .. I may upload a screenshot .. When I load a savegame from my other older character it works and appear fine .. Every other mod I had appear and work fine ( I dont have many .. Romance , Matchmaker , Dibellas compulsion , Schlongs of Skyrim , Sleep Tight,Orals Only, Aroused and the textures for bodies ... the mods that use poses have the fuctionality but wont start the animations ..) . And this happens only in my new game not in the other save games .. I wanted to ask ,is that common to happen ? Is there a solution .. I am sorry if that have answered before , I am newbie here and this thread is so big to search every page .. with the newer versions of sexlab you have to go into the sexlab MCM menu and click on install in the right hand pane and then exit the menu back to the game and play for a few minutes, then save game exit and then load you other sl mods
TheFallen018 Posted October 26, 2015 Posted October 26, 2015 Hey guys, I'm having a slight issue, and I'm wondering if you have experienced it, or if you can help me here. about 50% of the time when sex starts, both characters get undressed, and then get into position for sex for about half a second, and then their clothes reappear, and the sex stops. About 1 second after that, both characters get undressed, and instead of having sex with each other, they instead both start masturbating. Does anyone know how to fix that? Thanks.
deviant51 Posted October 26, 2015 Posted October 26, 2015 Hey people, (sorry for bad english) about a month ago my nexus mod manager updated but crached halfway through deleteing all my mods. Now I want to reinstall all mods but my game keeps CTD a few seconds into the game. I narrowed the problem down to sexlab. when I uninstall sexlab it plays fine. I want to post my load order but I don't know how to copy it so there might be some typo's. [10/21/2015 - 10:02:45AM] Papyrus log opened (PC) [10/21/2015 - 10:02:45AM] Function GetEffectMagnitudes in the empty state on type Ingredient does not exist. Function will not be flagged as callable from tasklets. [10/21/2015 - 10:02:45AM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms) [10/21/2015 - 10:02:45AM] Memory page: 128 (min) 512 (max) 76800 (max total) [10/21/2015 - 10:03:05AM] VM is freezing... [10/21/2015 - 10:03:05AM] VM is frozen [10/21/2015 - 10:03:05AM] Reverting game... [10/21/2015 - 10:03:15AM] Loading game... [10/21/2015 - 10:03:15AM] VM is thawing... [10/21/2015 - 10:03:15AM] SexLab MCM Loaded CurrentVerison: 16002 / 16002 [10/21/2015 - 10:03:15AM] [slamainscr <sla_Main (0A042D62)>]: starting maintenance... Update frequency 120.000000 [10/21/2015 - 10:03:15AM] SEXLAB - LOADED: Version 16002 / 16002 [10/21/2015 - 10:03:16AM] [slamainscr <sla_Main (0A042D62)>]: registered for maintenance [10/21/2015 - 10:03:16AM] InitWidgetLoader() [10/21/2015 - 10:03:16AM] [slamainscr <sla_Main (0A042D62)>]: starting maintenance... Update frequency 120.000000 [10/21/2015 - 10:03:16AM] [slamainscr <sla_Main (0A042D62)>]: registered for maintenance skyrim.esm update.esm unofficial skyrim patch.esp dawnguard.esm unofficial dawnguard patch.esp hearthfires.esm unofficial heartfires patch.esp dragonborn.esm unofficial dragonborn patch.esp sexlab.esm sexlabaroused.esm apachiihair.esm apachiihairFemales.esm skyUI.esp FNIS spells.esp dD - realistic Ragdoll Force - medium.esp Racemenu.esp Racemenuplugn.esp Alternate start - Live Another Life.esp Can someone please look at this problem I really need to know. Is that the complete papyrus log? if so, then there are no errors that would explain why you CTD a few seconds into the game. SexLab appears to be loaded just fine. SexLab Aroused has registered, so that is loading as well. Your loadorder is also fine. So... I have no idea why you are crashing. if this isn't your complete papyrus log, then please post the whole file here. You can find the log files in C:\Users\<your-pc-name>\Documents\My Games\Skyrim\Logs\Script. Attach the Papyrus.0.log to the message (don't copy and paste it into the message please!) Yes it is my entire papyrus log. I stand in the middle of riverwood and after a few steps the game CTD I played a save before I installed sexlab and aroused for about 4 minutes. sexlab and aroused installed.(everything going good) after I saved and loaded that save it CTD after 3 seconds. this is the papyrus log from that ctd PS. how do I create spoilers in a post? do you use the SKSE memory patch? if so i don't know y u r crashing, if not get it Yes I use SKSE memory patch.
cycl0ps Posted October 26, 2015 Posted October 26, 2015 It seems that every male npc is gay on my new game. Anyone else experience this? Is there a workaround? This is an issue because npcs are refusing advances in prostitution mods and such.
maedrhos Posted October 26, 2015 Posted October 26, 2015 I recently updated to the latest version of Framework and, whereas I was always offered a choice of having sex in a bed or not, now it is always going to a bed without providing a choice. Is this a matter of checking something in MCM or is this working as designed. Everything else is working fine.
grind3r Posted October 27, 2015 Posted October 27, 2015 Hello I have some time using this mod on an existing save game I had and worked fine and still works .. I started a new game and sexlab seems that doesn't work at all ( the animations dont start , the characters stand as nothing happens and continue their routine ) , I have it appeared at my MCM as the other mods I use but when I click on it I don't get the usual sexlab menu but a screen like it is not installed at all .. I may upload a screenshot .. When I load a savegame from my other older character it works and appear fine .. Every other mod I had appear and work fine ( I dont have many .. Romance , Matchmaker , Dibellas compulsion , Schlongs of Skyrim , Sleep Tight,Orals Only, Aroused and the textures for bodies ... the mods that use poses have the fuctionality but wont start the animations ..) . And this happens only in my new game not in the other save games .. I wanted to ask ,is that common to happen ? Is there a solution .. I am sorry if that have answered before , I am newbie here and this thread is so big to search every page .. with the newer versions of sexlab you have to go into the sexlab MCM menu and click on install in the right hand pane and then exit the menu back to the game and play for a few minutes, then save game exit and then load you other sl mods It worked like a charm ! Thank you very very much...
Taven Posted October 27, 2015 Posted October 27, 2015 There's a bit of a glitch that happens that I noticed not long after updating to 1.60 of SL..it seems that the expressions and lip syncing do not seem to be working right anymore..if you want them turned off, they remain on, and stay on even after you click them on or off. And because of that, sometimes expressions 'stick' after a sex anim. Did I screw something up?
Caliban44 Posted October 27, 2015 Posted October 27, 2015 Hello I have some time using this mod on an existing save game I had and worked fine and still works .. I started a new game and sexlab seems that doesn't work at all ( the animations dont start , the characters stand as nothing happens and continue their routine ) , I have it appeared at my MCM as the other mods I use but when I click on it I don't get the usual sexlab menu but a screen like it is not installed at all .. I may upload a screenshot .. When I load a savegame from my other older character it works and appear fine .. Every other mod I had appear and work fine ( I dont have many .. Romance , Matchmaker , Dibellas compulsion , Schlongs of Skyrim , Sleep Tight,Orals Only, Aroused and the textures for bodies ... the mods that use poses have the fuctionality but wont start the animations ..) . And this happens only in my new game not in the other save games .. I wanted to ask ,is that common to happen ? Is there a solution .. I am sorry if that have answered before , I am newbie here and this thread is so big to search every page .. with the newer versions of sexlab you have to go into the sexlab MCM menu and click on install in the right hand pane and then exit the menu back to the game and play for a few minutes, then save game exit and then load you other sl mods It worked like a charm ! Thank you very very much... I am happy for you that it worked.
magicrealm Posted October 27, 2015 Posted October 27, 2015 Just a question : Which configurations in SL do NOT work for followers ? (using AFT) eg Strip Editor, Slot declothing, step duration, etc
nelsonyunliu Posted October 27, 2015 Posted October 27, 2015 Dear author: Thanks for keep updating this great stuff. However I had little problem: is the latest version fully compatible wth DEFEAT V 5.1.0(it seems bit ord). Cause in my new game, they seems not running well togather. At first, the framework always set normal stripping and animation for rape, even with a foreplay( I choosed "RestrictAggressive"). Then I runned rebuildcleaning procedure in MCM for both. This time the rape animations are ok, but still set normal stripping for rape. I will be gratefun for you any advise.
srayesmanll Posted October 27, 2015 Posted October 27, 2015 Dear author: Thanks for keep updating this great stuff. However I had little problem: is the latest version fully compatible wth DEFEAT V 5.1.0(it seems bit ord). Cause in my new game, they seems not running well togather. At first, the framework always set normal stripping and animation for rape, even with a foreplay( I choosed "RestrictAggressive"). Then I runned rebuildcleaning procedure in MCM for both. This time the rape animations are ok, but still set normal stripping for rape. I will be gratefun for you any advise. First of all that's a question for the author of Defeat, not the framework. It's up to the author of the mods using SL framework to know if it is compatible or not - there is also a pinned thread in the technical support section that discusses mods compatible with SL 1.60.2. Defeat is a special case - Defeat has numerous issue on it's own, regardless of SexLab version (they would be a problem on SL 1.59c as well). Personally I would use the previous version of Defeat with SL 1.60.2 for now. Version 5b3.3 is not in the download section but the mod author did attach it to post in the thread. Either go to that pinned compatibility thread and look in the first post for Defeat and I think that there is a link there for 5b3.3. If not, go into the Defeat thread and use the search in the top right of the screen - put 5b3.3 in the search and you should find the post with the link (may have to page back a bit). I am using Defeat 5b3.3 with SL 1.60.2 and have no major issues.
nelsonyunliu Posted October 27, 2015 Posted October 27, 2015 Dear author: Thanks for keep updating this great stuff. However I had little problem: is the latest version fully compatible wth DEFEAT V 5.1.0(it seems bit ord). Cause in my new game, they seems not running well togather. At first, the framework always set normal stripping and animation for rape, even with a foreplay( I choosed "RestrictAggressive"). Then I runned rebuildcleaning procedure in MCM for both. This time the rape animations are ok, but still set normal stripping for rape. I will be gratefun for you any advise. First of all that's a question for the author of Defeat, not the framework. It's up to the author of the mods using SL framework to know if it is compatible or not - there is also a pinned thread in the technical support section that discusses mods compatible with SL 1.60.2. Defeat is a special case - Defeat has numerous issue on it's own, regardless of SexLab version (they would be a problem on SL 1.59c as well). Personally I would use the previous version of Defeat with SL 1.60.2 for now. Version 5b3.3 is not in the download section but the mod author did attach it to post in the thread. Either go to that pinned compatibility thread and look in the first post for Defeat and I think that there is a link there for 5b3.3. If not, go into the Defeat thread and use the search in the top right of the screen - put 5b3.3 in the search and you should find the post with the link (may have to page back a bit). I am using Defeat 5b3.3 with SL 1.60.2 and have no major issues. Thanks for the tip, even the stripping issue still remain. I also tried "SexlabLevelling", can't help either. is it possible that I can downgrade to 1.59c in game? If so, what should I do between uninstalling 1.60.2 and installing 1.59c?
gator91 Posted October 27, 2015 Posted October 27, 2015 I'm having an issue with free camera after sex act the switch back to first person locks, the player and all keys on the keyboard unless I select free camera again. Then I can use keys but player still will not move. I see a note in Sexlab Frameworks about FNIS so I did a fresh install of FNIS 5.5 with Hotfix still under the frameworks reset/clean FNIS idle has a ? not the ok beside it. Can anyone help? Please Sexlab framework support.. Mods InstalledSexLabFramework_v160_hotfix2_FULLSexLab Romance V1-0-6SexLab Attraction v27Sexlab ScocLB (Skin+Armor) 2.2NSAPAmorous Adventures 2.7.2SpousesEnhanced version1ZazAnimationPack 6.5.7
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