Eikichi Onizuka Posted April 2, 2014 Posted April 2, 2014 i dont know what problem people are having, expressions work fine for me, in camera mode aswell. only problem i see is i cant save expression with mfg console. Also enchantments dont get re-equipped when armor is. You confirm 100% on SexLab 1.39b that all facial expressions (mouth, eyes, eyebrows movements) of PC and NPC, work perfect when using TFC command ?
shane4244 Posted April 3, 2014 Posted April 3, 2014 i dont know what problem people are having, expressions work fine for me, in camera mode aswell. only problem i see is i cant save expression with mfg console. Also enchantments dont get re-equipped when armor is. You confirm 100% on SexLab 1.39b that all facial expressions (mouth, eyes, eyebrows movements) of PC and NPC, work perfect when using TFC command ? Yes it works for my game as well occationally the mouth will open too soon or too much but it's a minor issue if you follow the development thread you'll see Ashal was going to pull it out completely and then decided to put it as an option toggled off by default. I don't believe he has any immediate plans to fix it for those having issues. (works with the SexLab auto TFC for me never checked and don't see why I would by entering TFC in the console) xxsleepyxx; Losing the enchantment when auto-equiping armor is a skyrim bug nothing can be done about that. You just have to manually unequip/equip it when your done.
Eikichi Onizuka Posted April 3, 2014 Posted April 3, 2014 i dont know what problem people are having, expressions work fine for me, in camera mode aswell. only problem i see is i cant save expression with mfg console. Also enchantments dont get re-equipped when armor is. You confirm 100% on SexLab 1.39b that all facial expressions (mouth, eyes, eyebrows movements) of PC and NPC, work perfect when using TFC command ? Yes it works for my game as well occationally the mouth will open too soon or too much but it's a minor issue if you follow the development thread you'll see Ashal was going to pull it out completely and then decided to put it as an option toggled off by default. I don't believe he has any immediate plans to fix it for those having issues. (works with the SexLab auto TFC for me never checked and don't see why I would by entering TFC in the console) xxsleepyxx; Losing the enchantment when auto-equiping armor is a skyrim bug nothing can be done about that. You just have to manually unequip/equip it when your done. I still have an old version of the SexLab 1.24 (to which I added some new animations as footjob and DP, but I would like to upgrade to nuovam different characters for a total of more than 70 save, if I had to update all of the save should do the procedure uninstall SexLab not only for, but also with many other mods SexLab compatible for each save, i have no idea how long it Would You like to do such an operation in a clean way, on so many save ? the only would select 2 or 3 rescues for each character that I created, so as to significantly reduce the amount of whole path from repeat to uninstall the SexLab mod. to have a different facial expression (fixed unfortunately) with TFC command, so far .. I have created bat files each containing a facial expression, recall that each time by hand via the console every time I change the SexLab animation, esprssione often returns defoult position. I really want to go from 1:24 to 1.39b We gladly accept the advice and suggestions from the experts!
shane4244 Posted April 3, 2014 Posted April 3, 2014 If your upgrading from 1.24 to 1.39 I would use the instructions Ashal has in the OP for updating 1.20 and higher. As far as other SexLab mods are concerned I would make sure nothing is currently active on the save you intend to update such as Random Sex for example although it shouldn't matter too much as long as no NPC's are currently in the "act"
candykanekiller Posted April 3, 2014 Posted April 3, 2014 As of yesterday v139 worked fine. but when I tried to start the game again I got a message that a problem was stopping skyrim from launching, I deactivated all the mods and reactivated them one by one untell i found one that gave me the messege, only when I activated yours did I get that message, I then downloaded your v139b version, hoping that would fix it... it did not. I need this mod for many others to work. what do you think the problem is and how do I fix it?
alpalia Posted April 3, 2014 Posted April 3, 2014 As of yesterday v139 worked fine. but when I tried to start the game again I got a message that a problem was stopping skyrim from launching, I deactivated all the mods and reactivated them one by one untell i found one that gave me the messege, only when I activated yours did I get that message, I then downloaded your v139b version, hoping that would fix it... it did not. I need this mod for many others to work. what do you think the problem is and how do I fix it? i recommend you to use BOSS for check any incompatibility or problem between mods . possible on of the others mod asnt be updated for the last version of sexlab.
candykanekiller Posted April 3, 2014 Posted April 3, 2014 As of yesterday v139 worked fine. but when I tried to start the game again I got a message that a problem was stopping skyrim from launching, I deactivated all the mods and reactivated them one by one untell i found one that gave me the messege, only when I activated yours did I get that message, I then downloaded your v139b version, hoping that would fix it... it did not. I need this mod for many others to work. what do you think the problem is and how do I fix it? i recommend you to use BOSS for check any incompatibility or problem between mods . possible on of the others mod asnt be updated for the last version of sexlab. I updated all fnis, zaz animation, skyui, and your mod (only mods I have activated beyond skse). then i ran boss with no problems detected. same problem exists.
D_ManXX2 Posted April 3, 2014 Posted April 3, 2014 What version of papyrus util is currently build into this sexlab v1.39b ??
LukeDuke Posted April 3, 2014 Posted April 3, 2014 ^ Probably v19 from january 2014, not latest v21...
germanicus Posted April 3, 2014 Posted April 3, 2014 As of yesterday v139 worked fine. but when I tried to start the game again I got a message that a problem was stopping skyrim from launching, I deactivated all the mods and reactivated them one by one untell i found one that gave me the messege, only when I activated yours did I get that message, I then downloaded your v139b version, hoping that would fix it... it did not. I need this mod for many others to work. what do you think the problem is and how do I fix it? If you did all requested and it still doesn't work, try to use this mod: http://www.nexusmods.com/skyrim/mods/52363/? but, before using it, please checked all required stetps from: http://www.loverslab.com/topic/22241-sexlab-support-troubleshooting-guide-read-me-first/?p=549438
Pinute Posted April 3, 2014 Posted April 3, 2014 As of yesterday v139 worked fine. but when I tried to start the game again I got a message that a problem was stopping skyrim from launching, I deactivated all the mods and reactivated them one by one untell i found one that gave me the messege, only when I activated yours did I get that message, I then downloaded your v139b version, hoping that would fix it... it did not. I need this mod for many others to work. what do you think the problem is and how do I fix it? i recommend you to use BOSS for check any incompatibility or problem between mods . possible on of the others mod asnt be updated for the last version of sexlab. I updated all fnis, zaz animation, skyui, and your mod (only mods I have activated beyond skse). then i ran boss with no problems detected. same problem exists. If you mean you get a windows dialog box saying that skyrim couldn't start, try renaming data/skse/plugins/storageutil.save so sexlab won't try to read it (pretty sure that's the correct path and name, but it's damned close if not) and starting skyrim. I had that problem and that was the fix. I lost my positioning adjustments but that was a small price to pay to play.
Guest Posted April 4, 2014 Posted April 4, 2014 I managed to get facial animations fixed it seems when I updated to this latest version of ZaZ it started working immediately after
Mystermask Posted April 4, 2014 Posted April 4, 2014 I have a lot of problem on some scale animation with my female breton(original race) using the unp small chest version with a scale of 1(unchanged) and set to skiny. When going into anal or vaginal they always look (most of the time) like they are masturbating on each other. The only way to remove that issue is to play with a female set to maximum fat (puke). This mod is only compatible with fat cow? Edit: Nevermind, if you use the breton vanilla race has a skiny female, you just have to set "player.setscale" to 1.1 and all animation work perfectly without having to touch anything. Probably a blocking scale or something, i dont know. Thanks, ashal.
Budroi Posted April 4, 2014 Posted April 4, 2014 I noticed an issue. need to do some more fine testing but preliminary test seem conclusive. When using the adjust animations buttons to make actors better fit into scenes, occasionally the adjustment messes up game preventing you from sitting down or using forge, smelter, grindstone ect. Likely hood of issue from my preliminary tests is some 1 in every 100 adjustments (during a single scene) (sometimes actors just do not want to move). Alternately issue might be a conflict issue with romance (i believe, Which ever mod has the talk choice "hold up a moment i want to ask you...") when sit issue pops up i lose that talk option. I have tested the issue to verify it is not a stuck button or anything (even went as far as hitting all buttons a few times and restarting computer a few times) Issues is hard coded into my saves. reloading a previous save from before issue and playing from there is fine but i need to sit after almost every scene to make sure bug did not happen. This causes irritation when overwriting old saves or deleting old ones to clean up list and i delete all the ones from before issue (pc at home is windows 7 so i can recall deleted saves but my work pc windows 8 does not save previous versions). The irritation from deleting saves is my own stupid fault though.
xxsleepyxx Posted April 4, 2014 Posted April 4, 2014 i found a small bug nothing major. I upgraded from 1.35 to 1.39b and aggressive animations were not being used. I had to turn restrict aggressive animations on and they started working, the toggle is now inverted. or maybe its not a bug and i was supposed to put sexlab to defaults b4 upgrading. either way i just thought i would say in case someone has this problem.
trustyg Posted April 6, 2014 Posted April 6, 2014 hi i just got sex labs , sex lab aroused and zaz animation pack requiered for SD. unpacked them to the folder. the game starts the configuration manu also works but when i want to register sex labs animation at zazzp section at the menu it doesn't work. i pushed the register button many times but nothing happens. also all the animation listed on the right side of the menu are disabled and i can't activate them. please help me thank u.
Tachyon Posted April 6, 2014 Posted April 6, 2014 hi i just got sex labs , sex lab aroused and zaz animation pack requiered for SD. unpacked them to the folder. the game starts the configuration manu also works but when i want to register sex labs animation at zazzp section at the menu it doesn't work. i pushed the register button many times but nothing happens. also all the animation listed on the right side of the menu are disabled and i can't activate them. please help me thank u. You don't need the Zazz animation pack AFAIK. Sexlab has it's own animations which should work. Also, did you install all the pre-requisites?
Vyxenne Posted April 6, 2014 Posted April 6, 2014 I had to use the Rebuild function to try to fix some gross misalignments (actors were consistently standing on opposite ends of the bad, 2 meters apart, facing away from each other and moaning... pretty comical). After Rebuilding, I ran the savegame cleaner as recommended here. Although this did, in fact, fix the animations, I discovered to my great surprise and chagrin that it had also completely erased my sex stats, causing me to have to start over in my chosen career as Skyrim's richest and most skillful (not to mention prolific ) prostitute. I lost approximately 200 hours of sexual activity. Is there some way that future releases of SL can externalize the Sex Diary (store it in some mod-external log/ini/config file) so that the statistics can survive resetting/rebuilding/cleaning?? I'm thinking that the external Sex Diary file could be updated/synched every time the game is launched, which avoids the issue of constant disc writes during the game, and additionally updated/synched any time the Rebuild function is used. That way, the most progress players would lose would be whatever they had done during the current game session.
Vyxenne Posted April 6, 2014 Posted April 6, 2014 hi i just got sex labs , sex lab aroused and zaz animation pack requiered for SD. unpacked them to the folder. the game starts the configuration manu also works but when i want to register sex labs animation at zazzp section at the menu it doesn't work. i pushed the register button many times but nothing happens. also all the animation listed on the right side of the menu are disabled and i can't activate them. please help me thank u. You don't need the Zazz animation pack AFAIK. Sexlab has it's own animations which should work. Also, did you install all the pre-requisites? He said the Zaz pack was required for Sanguine Debauchery, not SL. Sounds to me like Generate FNIS for Users wasn't run.
bajherrya Posted April 6, 2014 Posted April 6, 2014 I really can't get this to work properly. I tried installing with NMM (Nexus Mod Manager) and I tried a manual install... I launched FNIS, I run FNIS, I tried sleeping, I tried playing for a few hours to see for any change. Nothing what so ever.Any help, or frequent mistakes that I might've made?
RDKateran Posted April 6, 2014 Posted April 6, 2014 Did you install anything to make use of the framework? 'cause that's all this is. It does nothing on it's own.
Fredas Posted April 6, 2014 Posted April 6, 2014 Just real quick: Looking for the syntax for retrieving the Timers property from sslThreadModel. Also hoping to learn how to determine the number of stages in the current animation - info which presumably could be parsed once Timers is successfully accessed. Thanks in advance.
atticadayz Posted April 7, 2014 Posted April 7, 2014 I get facial expressions but they just stand there. I can't figure out whats keeping the animations from starting. I updated all my sex mods before this happened. I can't find any reason this is happening. They should all be compatible.
bajherrya Posted April 7, 2014 Posted April 7, 2014 I did a full reset to defaults, cleaning up thing. Then I reset all the animations and it started to work!
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