alpalia Posted April 25, 2013 Posted April 25, 2013 eee.... its just an little question (maybe stupid question ) but what do you call "attacker/rape" ? if i choose myself first and i select npc after , thats make me an attacker ?sorry i just not understand good (well, i m not sure to understand good) so i prefer ask )
azmodan22 Posted April 25, 2013 Posted April 25, 2013 the "aggresive" animations (with an "attacker" and a victim) are used by the combat rape mods (or similar mods that suggest rape and not sex). Like defeated did in sexis. Such mods however are not available yet fro this framework. Will be soon we hope. Currenlty, you cant be an "attacker"
LikeISaid Posted April 25, 2013 Posted April 25, 2013 I'm gonna chime in with another "actors stand around for a while and fall" comment. Animations don't initiate, neither does sound, and I HAVE run FNIS. Is there a solution to this yet? Did you install all 3 files? I downloaded but didn't install the resources, so duh on me. Now that I got it all in order, it 'works' but with a few glitches.
alpalia Posted April 25, 2013 Posted April 25, 2013 the "aggresive" animations (with an "attacker" and a victim) are used by the combat rape mods (or similar mods that suggest rape and not sex). Like defeated did in sexis. Such mods however are not available yet fro this framework. Will be soon we hope. Currenlty, you cant be an "attacker" ah ok ! thanks for info ^^
Dark Thoughts Posted April 25, 2013 Posted April 25, 2013 I'm wondering if someone will do a thread containing mods using sexlab? Lurking through the forums to find the stuff you want is a bit hard sometimes.
DarrienEmerald Posted April 25, 2013 Posted April 25, 2013 Any chance of getting an Up/Down modifier for movement? I've been using the Taller Me mod, since I'm a little tall in RL, and because of that, the animations no longer line up. I realize the potential for abuse for this, but I'd much prefer to keep my character the same size I like compared to having scaled actors or something. Also, it would guarantee the effect no matter what skeleton/texture/whatever race mod you're using.
Ashal Posted April 25, 2013 Author Posted April 25, 2013 Any chance of getting an Up/Down modifier for movement? I've been using the Taller Me mod, since I'm a little tall in RL, and because of that, the animations no longer line up. I realize the potential for abuse for this, but I'd much prefer to keep my character the same size I like compared to having scaled actors or something. Also, it would guarantee the effect no matter what skeleton/texture/whatever race mod you're using. There is semi working code in there for up/down modifiers, it will move them up and down fine, but it's disabled in the release. It just simply doesn't work in practice, you have to spam the up offset key until the actor is a good 5-6 feet off the ground before they will stick in place, anything below and they just gravity back down to the ground. Skyrim insists on actors near the ground be touching the ground. I've dug through tons of settings in http://www.creationkit.com/Settings hoping to find one that will disable that functionality through skse during animation, but have had no luck with the 20 or so I've tried.
NicoleDragoness Posted April 25, 2013 Posted April 25, 2013 A couple of issues, still on the revision2 and already reported by other users. I can now confirm them more precisely. 1. I have the "HorkerTusk" strapon (azmodan22 remeshed version, but the ID should always the same). The mod recognizes TWO strapons even if I have only one. The strapon itself is never weared by the female "first actor". It doesn't matter if the female is the player or a NPC. 2. Redressing problem while changing animation: This issue happens only under one circumstance. The player IS a female, the other NPC is a female TOO. In this case, no matter who starts as first actor, if I change the type of the animation during the action, the other female redress. This problem NEVER happened to me (female player) if in action with a male NPC. This problem never happened between two NPC (because we cannot change their animations), even if female-female. Have a nice day. EDIT: I forgot to mention that I have UNP-BBP bodymesh (as suggested), XPMS skeleton (as suggested), males with 4udK bodumesh "erect" (as suggested) and, finally, I use the Extensible Follower Framework (EFF) by expired as Multifollower mod. EDIT2: Suggestion: I don't know if this is possible but I wish to ask anyway. Create a "sequence". What I mean? The offer in the MCM menu to select three different animations, place them into a sequence and have them played, so then, in sequence when selected. A good example could be: hug/kiss (maybe the only first stage of Arrok's Stand or the only first stage of Arrok's laying foreplay), then one of the blowjobs, then a final vaginal or anal fuck.
lordofthedread Posted April 25, 2013 Posted April 25, 2013 Any chance of getting an Up/Down modifier for movement? I've been using the Taller Me mod, since I'm a little tall in RL, and because of that, the animations no longer line up. I realize the potential for abuse for this, but I'd much prefer to keep my character the same size I like compared to having scaled actors or something. Also, it would guarantee the effect no matter what skeleton/texture/whatever race mod you're using. There is semi working code in there for up/down modifiers, it will move them up and down fine, but it's disabled in the release. It just simply doesn't work in practice, you have to spam the up offset key until the actor is a good 5-6 feet off the ground before they will stick in place, anything below and they just gravity back down to the ground. Skyrim insists on actors near the ground be touching the ground. I've dug through tons of settings in http://www.creationkit.com/Settings hoping to find one that will disable that functionality through skse during animation, but have had no luck with the 20 or so I've tried. Why don't you use the scaling actor script from ASX and AP? Works quite good from what I saw but I'm no modder. If I got it right before the animation starts both actors get scaled to the same value.
bjornk Posted April 25, 2013 Posted April 25, 2013 I'm not sure if anybody else has mentioned this before, other than me that is, but certain NPCs take the matchmaker spell as an attack. I'm not sure this has anything to do with Dragonborn DLC but that's a possibility, as it causes the same issue in SexAddicts due to the "hostile" flag in the magic effect. (Sorry, if this has been addressed in the latest version, haven't tried it yet).
ratrace Posted April 25, 2013 Posted April 25, 2013 Reproduceable bug: When trying to save the game after sex, the game crashes to desktop (Rev 2 of SexLab). My load order: Active Mod Files: 00 Skyrim.esm 01 Update.esm 02 Dawnguard.esm 03 HearthFires.esm 04 Dragonborn.esm 05 ApachiiHairFemales.esm 06 Skyrim Project Optimization - Full Version.esm 07 SexLab.esm 08 Lanterns Of Skyrim - All In One - Main.esm 09 Solstheim Climate Overhaul.esm 0A Unofficial Skyrim Patch.esp [Version 1.3.2] 0B Unofficial Dawnguard Patch.esp [Version 1.2.1] 0C Unofficial Hearthfire Patch.esp [Version 1.1.0] 0D Unofficial Dragonborn Patch.esp [Version 1.0.3] 0E Apachii Fem Hair reduced.esp 0F Solstheim Climate Overhaul - Paradise Island Patch.esp 10 Warmer Magic Lights v2 - Big.esp 11 Dead Body Collision.esp 12 DivinePunishmentForArrowsToTheKnee.esp 13 ShutUpBoutDawnguard.esp 14 Death Cam Duration Options.esp 15 Skyrim Shadow Striping Fix.esp 16 Skyrim Flora Overhaul.esp 17 RaceMenu.esp 18 RaceMenuPlugin.esp 19 WetandCold.esp 1A WetandCold - Ashes.esp 1B SkyUI.esp 1C AsharaPrinceOfTheWoods.esp 1D HBetterBows.esp 1E HentaiVoidArmor.esp 1F Insanity's Sorrow.esp [Version 1.2] 20 MashupUNP.esp 21 Unique Uniques.esp [Version 1.2] 22 zz_GDRAHoods.esp 23 calyps-dragonpriestmasks.esp 24 The Paarthurnax Dilemma.esp [Version 1.2.3] 25 WSBP - OriFemale UNP.esp 26 DaedricPunishmentForSweetrolls.esp 27 Headtracking.esp 28 NpcHavokHit.esp 29 Realistic werewolf speed.esp 2A SFO - Expanded Diversity.esp 2B dD - Enhanced Blood Main.esp 2C dD-Dragonborn-Dawnguard-EBT Patch.esp 2D dD-No Screen Blood.esp 2E UnreadBooksGlow.esp [Version 2.1.0] 2F xvisionchildren.esp 30 xvisionchildren - hearthfire.esp 31 Drunken Huntsman Enchanter.esp 32 Realistic Lighting Overhaul - Dungeons.esp 33 Realistic Lighting Overhaul - Major City Exteriors.esp 34 Realistic Lighting Overhaul - Major City Interiors.esp 35 Realistic Lighting Overhaul - Dawnguard Interiors.esp 36 Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp 37 dD - Realistic Ragdoll Force - Realistic.esp 38 Realistic hit.esp 39 Predator Vision.esp 3A WerewolfMastery.esp 3B conjure_chest.esp 3C Mighty Magick - Alteration.esp 3D Mighty Magick - Alteration Extras.esp 3E Mighty Magick - Conjuration.esp 3F Mighty Magick - Conjuration Extras.esp 40 Mighty Magick - Destruction.esp 41 Mighty Magick - Dual Casting.esp 42 Mighty Magick - Fortify Magic School Enchantment and Alchemy Reversed.esp 43 Mighty Magick - Illusion.esp 44 Mighty Magick - Illusion Extras.esp 45 Mighty Magick - Restoration.esp 46 Mighty Magick - Restoration Extras.esp 47 Mighty Magick - Scaling.esp 48 Mighty Magick - Voice.esp 49 CorporealManipulation.esp 4A Spell Levitate.esp 4B ShowRaceMenuAlternative.esp ++ ABT - Loot Arrows +25%.esp 4C ABT - Faster Arrows Improved +100%.esp 4D ABT - Faster Bolts Improved +100%.esp ++ ABT - Merchants Arrows +25%.esp 4E ABT - Increased Bolts Damage (Vanilla) +150%.esp 4F ABT - Increased Progressive Damage (Vanilla) +150%.esp 50 ABT - Recover +25% Arrows and Bolts.esp 51 PinupsEX1.esp 52 PinupsEX2.esp 53 dD-No Spinning Death Animation.esp 54 Pinups4.esp 55 Pinups3.esp 56 Pinups2.esp 57 Pinups.esp 58 Pinups5.esp 59 Grimy_No_Dodging.esp 5A AzarHair.esp 5B Nausicaa's Tweaker.esp 5C TTYM - Think to Yourself Messages.esp 5D Uthgerd Facelift.esp 5E Orc Enhancer.esp ++ moveit.esp 5F AmazingFollowerTweaks.esp 60 AFT_NoFriendlySpellDamage.esp 61 zzz_Jenassa_MAKEOVER_by83Willow.esp 62 Death Cam - No Blur.esp 63 Clean Invisibility Effects plus Eyes Fix - Chameleon Version.esp 64 Purewaters.esp 65 PurewatersDG.esp 66 PurewatersDB.esp 67 SexLabMatchMaker.esp 68 Bashed Patch, Skyrim.esp Rev 1 did not have that bug, but instead of that sex partners didn't undress anymore after a while.
azmodan22 Posted April 25, 2013 Posted April 25, 2013 A couple of issues, still on the revision2 and already reported by other users. I can now confirm them more precisely. 1. I have the "HorkerTusk" strapon (azmodan22 remeshed version, but the ID should always the same). The mod recognizes TWO strapons even if I have only one. The strapon itself is never weared by the female "first actor". It doesn't matter if the female is the player or a NPC. 2. Redressing problem while changing animation: This issue happens only under one circumstance. The player IS a female, the other NPC is a female TOO. In this case, no matter who starts as first actor, if I change the type of the animation during the action, the other female redress. This problem NEVER happened to me (female player) if in action with a male NPC. This problem never happened between two NPC (because we cannot change their animations), even if female-female. Have a nice day. EDIT: I forgot to mention that I have UNP-BBP bodymesh (as suggested), XPMS skeleton (as suggested), males with 4udK bodumesh "erect" (as suggested) and, finally, I use the Extensible Follower Framework (EFF) by expired as Multifollower mod. EDIT2: Suggestion: I don't know if this is possible but I wish to ask anyway. Create a "sequence". What I mean? The offer in the MCM menu to select three different animations, place them into a sequence and have them played, so then, in sequence when selected. A good example could be: hug/kiss (maybe the only first stage of Arrok's Stand or the only first stage of Arrok's laying foreplay), then one of the blowjobs, then a final vaginal or anal fuck. I have the same "issue" with the framework recognizing two straopons. (well we are using the same) I think I know what the "problem" is... We actually do have 2 strapons. The AP and the honker task. The way way that the honler task strapon worked was to put its meshes in the same folder with the standalone AP strapon, BUT, it did not replaced thoses meshes. It indroduced its own. So you end up with both the meshes of the AP strap on and the ones for the honker strap on, however, only th honker one was recognized in game. I have no idea why they did it this way. What I did was to replase the meshes for the honker strapon with calientes. However the meshes for the AP one are still there. That is propably why SexLab sees two. It can see both but it only uses the honker one (as it souldbe). Anyway the meshes are in the folder \Data\Meshes\armor\aeon\strapon The "Cuirass" ones are the AP and the "Horker" ones are the ones we are using. You can try to remove the cuirass one to see what happens. I will do that too and get back to you. Adding to Strapons issues. I think that female actors winn not equip a strapon on beds. !! (anyone with the same issue?)
pds123 Posted April 25, 2013 Posted April 25, 2013 Reproduceable bug: When trying to save the game after sex, the game crashes to desktop (Rev 2 of SexLab). My load order: 63 Clean Invisibility Effects plus Eyes Fix - Chameleon Version.esp Rev 1 did not have that bug, but instead of that sex partners didn't undress anymore after a while. Unrelated but you shouldn't need this anymore : http://forums.nexusmods.com/index.php?/topic/872861-tutorial-removing-unwanted-magic-effects-from-the-player/&do=findComment&comment=6985897
azmodan22 Posted April 25, 2013 Posted April 25, 2013 Reproduceable bug: When trying to save the game after sex, the game crashes to desktop (Rev 2 of SexLab). My load order: Active Mod Files: 00 Skyrim.esm 01 Update.esm 02 Dawnguard.esm 03 HearthFires.esm 04 Dragonborn.esm 05 ApachiiHairFemales.esm 06 Skyrim Project Optimization - Full Version.esm 07 SexLab.esm 08 Lanterns Of Skyrim - All In One - Main.esm 09 Solstheim Climate Overhaul.esm 0A Unofficial Skyrim Patch.esp [Version 1.3.2] 0B Unofficial Dawnguard Patch.esp [Version 1.2.1] 0C Unofficial Hearthfire Patch.esp [Version 1.1.0] 0D Unofficial Dragonborn Patch.esp [Version 1.0.3] 0E Apachii Fem Hair reduced.esp 0F Solstheim Climate Overhaul - Paradise Island Patch.esp 10 Warmer Magic Lights v2 - Big.esp 11 Dead Body Collision.esp 12 DivinePunishmentForArrowsToTheKnee.esp 13 ShutUpBoutDawnguard.esp 14 Death Cam Duration Options.esp 15 Skyrim Shadow Striping Fix.esp 16 Skyrim Flora Overhaul.esp 17 RaceMenu.esp 18 RaceMenuPlugin.esp 19 WetandCold.esp 1A WetandCold - Ashes.esp 1B SkyUI.esp 1C AsharaPrinceOfTheWoods.esp 1D HBetterBows.esp 1E HentaiVoidArmor.esp 1F Insanity's Sorrow.esp [Version 1.2] 20 MashupUNP.esp 21 Unique Uniques.esp [Version 1.2] 22 zz_GDRAHoods.esp 23 calyps-dragonpriestmasks.esp 24 The Paarthurnax Dilemma.esp [Version 1.2.3] 25 WSBP - OriFemale UNP.esp 26 DaedricPunishmentForSweetrolls.esp 27 Headtracking.esp 28 NpcHavokHit.esp 29 Realistic werewolf speed.esp 2A SFO - Expanded Diversity.esp 2B dD - Enhanced Blood Main.esp 2C dD-Dragonborn-Dawnguard-EBT Patch.esp 2D dD-No Screen Blood.esp 2E UnreadBooksGlow.esp [Version 2.1.0] 2F xvisionchildren.esp 30 xvisionchildren - hearthfire.esp 31 Drunken Huntsman Enchanter.esp 32 Realistic Lighting Overhaul - Dungeons.esp 33 Realistic Lighting Overhaul - Major City Exteriors.esp 34 Realistic Lighting Overhaul - Major City Interiors.esp 35 Realistic Lighting Overhaul - Dawnguard Interiors.esp 36 Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp 37 dD - Realistic Ragdoll Force - Realistic.esp 38 Realistic hit.esp 39 Predator Vision.esp 3A WerewolfMastery.esp 3B conjure_chest.esp 3C Mighty Magick - Alteration.esp 3D Mighty Magick - Alteration Extras.esp 3E Mighty Magick - Conjuration.esp 3F Mighty Magick - Conjuration Extras.esp 40 Mighty Magick - Destruction.esp 41 Mighty Magick - Dual Casting.esp 42 Mighty Magick - Fortify Magic School Enchantment and Alchemy Reversed.esp 43 Mighty Magick - Illusion.esp 44 Mighty Magick - Illusion Extras.esp 45 Mighty Magick - Restoration.esp 46 Mighty Magick - Restoration Extras.esp 47 Mighty Magick - Scaling.esp 48 Mighty Magick - Voice.esp 49 CorporealManipulation.esp 4A Spell Levitate.esp 4B ShowRaceMenuAlternative.esp ++ ABT - Loot Arrows +25%.esp 4C ABT - Faster Arrows Improved +100%.esp 4D ABT - Faster Bolts Improved +100%.esp ++ ABT - Merchants Arrows +25%.esp 4E ABT - Increased Bolts Damage (Vanilla) +150%.esp 4F ABT - Increased Progressive Damage (Vanilla) +150%.esp 50 ABT - Recover +25% Arrows and Bolts.esp 51 PinupsEX1.esp 52 PinupsEX2.esp 53 dD-No Spinning Death Animation.esp 54 Pinups4.esp 55 Pinups3.esp 56 Pinups2.esp 57 Pinups.esp 58 Pinups5.esp 59 Grimy_No_Dodging.esp 5A AzarHair.esp 5B Nausicaa's Tweaker.esp 5C TTYM - Think to Yourself Messages.esp 5D Uthgerd Facelift.esp 5E Orc Enhancer.esp ++ moveit.esp 5F AmazingFollowerTweaks.esp 60 AFT_NoFriendlySpellDamage.esp 61 zzz_Jenassa_MAKEOVER_by83Willow.esp 62 Death Cam - No Blur.esp 63 Clean Invisibility Effects plus Eyes Fix - Chameleon Version.esp 64 Purewaters.esp 65 PurewatersDG.esp 66 PurewatersDB.esp 67 SexLabMatchMaker.esp 68 Bashed Patch, Skyrim.esp Rev 1 did not have that bug, but instead of that sex partners didn't undress anymore after a while. Unread Books Glow !!!! FINALLY !!! I was looking for a damn mod that does exaclty that since day 1 !! I played Skyrim !! Anyway. regarding you issues my first suspects would be the unoficial patches. I had some issues too especially with dragonborn (no souls from dragons, mining problems and CTDS). Updating the unofficial patches made the make faaaar more stable. give it a try
Ashal Posted April 25, 2013 Author Posted April 25, 2013 A couple of issues, still on the revision2 and already reported by other users. I can now confirm them more precisely. 1. I have the "HorkerTusk" strapon (azmodan22 remeshed version, but the ID should always the same). The mod recognizes TWO strapons even if I have only one. The strapon itself is never weared by the female "first actor". It doesn't matter if the female is the player or a NPC. 2. Redressing problem while changing animation: This issue happens only under one circumstance. The player IS a female, the other NPC is a female TOO. In this case, no matter who starts as first actor, if I change the type of the animation during the action, the other female redress. This problem NEVER happened to me (female player) if in action with a male NPC. This problem never happened between two NPC (because we cannot change their animations), even if female-female. Have a nice day. EDIT: I forgot to mention that I have UNP-BBP bodymesh (as suggested), XPMS skeleton (as suggested), males with 4udK bodumesh "erect" (as suggested) and, finally, I use the Extensible Follower Framework (EFF) by expired as Multifollower mod. EDIT2: Suggestion: I don't know if this is possible but I wish to ask anyway. Create a "sequence". What I mean? The offer in the MCM menu to select three different animations, place them into a sequence and have them played, so then, in sequence when selected. A good example could be: hug/kiss (maybe the only first stage of Arrok's Stand or the only first stage of Arrok's laying foreplay), then one of the blowjobs, then a final vaginal or anal fuck. I have the same "issue" with the framework recognizing two straopons. (well we are using the same) I think I know what the "problem" is... We actually do have 2 strapons. The AP and the honker task. The way way that the honler task strapon worked was to put its meshes in the same folder with the standalone AP strapon, BUT, it did not replaced thoses meshes. It indroduced its own. So you end up with both the meshes of the AP strap on and the ones for the honker strap on, however, only th honker one was recognized in game. I have no idea why they did it this way. What I did was to replase the meshes for the honker strapon with calientes. However the meshes for the AP one are still there. That is propably why SexLab sees two. It can see both but it only uses the honker one (as it souldbe). Anyway the meshes are in the folder \Data\Meshes\armor\aeon\strapon The "Cuirass" ones are the AP and the "Horker" ones are the ones we are using. You can try to remove the cuirass one to see what happens. I will do that too and get back to you. Adding to Strapons issues. I think that female actors winn not equip a strapon on beds. !! (anyone with the same issue?) There is 2 strapons. It has a default strapon that comes with the plugin based on Calyps strapon. It may be it's not showing for you because it's based on UNP. If you have CBBE goto the meshes/sexlab/ folder and rename the included cbbe version mesh to replace the strapon_0/1 files
azmodan22 Posted April 25, 2013 Posted April 25, 2013 A couple of issues, still on the revision2 and already reported by other users. I can now confirm them more precisely. 1. I have the "HorkerTusk" strapon (azmodan22 remeshed version, but the ID should always the same). The mod recognizes TWO strapons even if I have only one. The strapon itself is never weared by the female "first actor". It doesn't matter if the female is the player or a NPC. 2. Redressing problem while changing animation: This issue happens only under one circumstance. The player IS a female, the other NPC is a female TOO. In this case, no matter who starts as first actor, if I change the type of the animation during the action, the other female redress. This problem NEVER happened to me (female player) if in action with a male NPC. This problem never happened between two NPC (because we cannot change their animations), even if female-female. Have a nice day. EDIT: I forgot to mention that I have UNP-BBP bodymesh (as suggested), XPMS skeleton (as suggested), males with 4udK bodumesh "erect" (as suggested) and, finally, I use the Extensible Follower Framework (EFF) by expired as Multifollower mod. EDIT2: Suggestion: I don't know if this is possible but I wish to ask anyway. Create a "sequence". What I mean? The offer in the MCM menu to select three different animations, place them into a sequence and have them played, so then, in sequence when selected. A good example could be: hug/kiss (maybe the only first stage of Arrok's Stand or the only first stage of Arrok's laying foreplay), then one of the blowjobs, then a final vaginal or anal fuck. I have the same "issue" with the framework recognizing two straopons. (well we are using the same) I think I know what the "problem" is... We actually do have 2 strapons. The AP and the honker task. The way way that the honler task strapon worked was to put its meshes in the same folder with the standalone AP strapon, BUT, it did not replaced thoses meshes. It indroduced its own. So you end up with both the meshes of the AP strap on and the ones for the honker strap on, however, only th honker one was recognized in game. I have no idea why they did it this way. What I did was to replase the meshes for the honker strapon with calientes. However the meshes for the AP one are still there. That is propably why SexLab sees two. It can see both but it only uses the honker one (as it souldbe). Anyway the meshes are in the folder \Data\Meshes\armor\aeon\strapon The "Cuirass" ones are the AP and the "Horker" ones are the ones we are using. You can try to remove the cuirass one to see what happens. I will do that too and get back to you. Adding to Strapons issues. I think that female actors winn not equip a strapon on beds. !! (anyone with the same issue?) There is 2 strapons. It has a default strapon that comes with the plugin based on Calyps strapon. It may be it's not showing for you because it's based on UNP. If you have CBBE goto the meshes/sexlab/ folder and rename the included cbbe version mesh to replace the strapon_0/1 files thanx for the info he he.. Now me and NicoleDragoness have 3 strapons.. I use UNP so the strapon I have works like a charm.
ratrace Posted April 25, 2013 Posted April 25, 2013 Reproduceable bug: When trying to save the game after sex, the game crashes to desktop (Rev 2 of SexLab). My load order: Anyway. regarding you issues my first suspects would be the unoficial patches. I had some issues too especially with dragonborn (no souls from dragons, mining problems and CTDS). Updating the unofficial patches made the make faaaar more stable. give it a try Eeehm... my Unofficial Patches ARE up to date, so this can't be the reason. Apart from that the CTD on save-issues occured with the SexLab V2 mod. Let's see what the author has to say about it.
azmodan22 Posted April 25, 2013 Posted April 25, 2013 My only problem with it is that I couldn't save without a ctd, or transition from inside to outside or outside to inside without ctd. the animations worked without a hitch, if I had more then one strap-on mod activated it would use only one type, if I de-activated one it wouldn't use it at all. was only able to sex female to female, males would just walk off and do whatever they were doing as normal. Did not try rev2. One thing that might be conflicting is "SeeYouSleep" for some odd reason none of my saves will work without it nor will my current game. I tried de-activating it and ran into all kinds of problems. Even making a new character the game would CTD without it active. The game is working fine now but without Sexlab Only thing I can think of to do is wipe out Skyrim and re-install but that isn't going to happen for a while. It is very likely that this mod still has a script runnig. Try to see if you can find the scripts from that mod in you script folder and remove them.
Ashal Posted April 25, 2013 Author Posted April 25, 2013 Reproduceable bug: When trying to save the game after sex, the game crashes to desktop (Rev 2 of SexLab). My load order: Anyway. regarding you issues my first suspects would be the unoficial patches. I had some issues too especially with dragonborn (no souls from dragons, mining problems and CTDS). Updating the unofficial patches made the make faaaar more stable. give it a try Eeehm... my Unofficial Patches ARE up to date, so this can't be the reason. Apart from that the CTD on save-issues occured with the SexLab V2 mod. Let's see what the author has to say about it. I need to see a debug log from when the crash occured, otherwise I can't say much. The problem doesn't exists for me, I have nothing to go off of.
NicoleDragoness Posted April 25, 2013 Posted April 25, 2013 @ratrace. I'm thinking about your DeadBodyCollision mod conflicting with the ragdoll sequence at the end of the sex action.
ZepD Posted April 25, 2013 Posted April 25, 2013 After playing around with mods / load order I still cant figure out how to fix my PC freezing after the finishing ragdoll thing plays after sex. The npcs get up fine but my character just freezes on the ground and he falls down . Someone mentioned earlier that it had to do with collision but tcl command before/after didn't seem to work either.
pds123 Posted April 25, 2013 Posted April 25, 2013 Reproducable 'bug' Jarl Balgruff sitting in throne, cast spell on him, plays solo animation but he's kneeling on chair and bouncing up and down constantly. Pretty much a common sense thing to 'not use solo anims on people sitting down' but it might be possible for the spell to make people move away from their chair before attempting to play the anim. I have another potential bug but won't post details untill I'm 100% sure it's not on my end.
Ripcat Posted April 25, 2013 Posted April 25, 2013 I hope no one said that before, but just in case: So far, it works great for me, but it seems there in no hotkeys to move to previous animation or previous stages. (was available in SexiS) I was wondering if you have plan for that ? (and hope I haven't missed these options in game : p)
pds123 Posted April 25, 2013 Posted April 25, 2013 I hope no one said that before, but just in case: So far, it works great for me, but it seems there in no hotkeys to move to previous animation or previous stages. (was available in SexiS) I was wondering if you have plan for that ? (and hope I haven't missed these options in game : p) The hotkey you are looking for is : 'advance animation stage' To make it go backwards hold the 'reverse direction modifier'
Liuli Posted April 25, 2013 Posted April 25, 2013 I have the same "issue" with the framework recognizing two straopons. (well we are using the same) I think I know what the "problem" is... We actually do have 2 strapons. The AP and the honker task. The way way that the honler task strapon worked was to put its meshes in the same folder with the standalone AP strapon, BUT, it did not replaced thoses meshes. It indroduced its own. So you end up with both the meshes of the AP strap on and the ones for the honker strap on, however, only th honker one was recognized in game. I have no idea why they did it this way. What I did was to replase the meshes for the honker strapon with calientes. However the meshes for the AP one are still there. That is propably why SexLab sees two. It can see both but it only uses the honker one (as it souldbe). Anyway the meshes are in the folder \Data\Meshes\armor\aeon\strapon The "Cuirass" ones are the AP and the "Horker" ones are the ones we are using. You can try to remove the cuirass one to see what happens. I will do that too and get back to you. Adding to Strapons issues. I think that female actors winn not equip a strapon on beds. !! (anyone with the same issue?) Thanks for posting this. Unfortunately I tried to do this, as well as tried to make a copy of the horker named after the cuirass one, even tried replacing the sexlap default strapon with horker files, and the result is still the same. 50% of animations my female character has horker strapon, 50% of animation she doesn't (she's always in the "male" position when the animations start and I haven't tried flipping).
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