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Posted
5 hours ago, sidfu1 said:

was gonan report this also. if you try to clone them after capture thru dialogue or even thru  mcm they lose any pahe dialogue.  not counting if they not cloned you have to deal with their inventory refesh for any unique npc.

the perfect person to test this son is keeper carcet.  you can just coc HallOfTheVigilant01 then use her to test.

Those remaining dialogues might be HSH. It sounds like the slave is just not seen as a full PAHE slave.

Posted
2 minutes ago, TrollAutokill said:

@Heroine HoneyCrotch I made a new SE version of your mod with re-imported meshes as people have experienced a few CTD with the SE meshes from the nexus version. I also added a version of the plugin including relationships for the sisters. This can be useful for DoM users or other mods making use of family relationships. But it can also create conflicts with other mods altering the same records. I packed everything in a FOMOD so it will be easier to choose which plugin to install.

 

Thanks for the great mod!

Hot Chicks Have Hot Sisters.7z 18.95 MB · 0 downloads

 

On 3/19/2022 at 4:45 PM, Antiope_Apollonia said:

Maybe it's time for an HCHHS update.  I found the post, and it was you who had identified where HCHHS was breaking my game:

Maybe you can share what you fixed to get HCHHS working and how?  I just looked, and although HCHHS hasn't been updated in a couple of years, @Heroine HoneyCrotch is still active on the Lab, so perhaps an update that includes proper relationship settings could be in the cards?

 

 

 

On 3/19/2022 at 5:31 PM, Heroine HoneyCrotch said:

Feel free to post on HCHHS page

 

There. Feel free to take over the file and put it on the main mod page. I took the version from nexus, so I am not sure it is the latest LE one, but it is the latest SE one I could find. Meshes have been reconverted and relationships added. There is an option at install to choose between original or with relationships.

 

 

Posted
10 hours ago, TrollAutokill said:

Yes, there is no reclean or reclone when reenslaving, that's default PAHE behaviour. Check the dialogue "Let's have a serious chat" it should have clone and clean options if the slave was never cloned or cleaned.

no this is Not default pahe behavior:

Spoiler

Function reCloneSlave()
    Actor _slave = GetActorRef()
    PAH.Capture(_slave)
 

that's the reclone feature as its written in pahslave calling on the default enslavement command used in pahcore

Posted
17 hours ago, w740su said:

Doing in this way will lost some pahe dialogue options (I can no longer see dialogues like "OK, slave...", "You're going to wear this" etc.). Some are still there like "You, strip! I'm going to have some fun with you" but most other pahe dialogues don't show up. I tested this on unique NPCs, and none of them were cloned or cleaned.

that dialogue is added by hsh, not pahe, so you have no pah dialogues

 

Posted
1 hour ago, CliftonJD said:

no this is Not default pahe behavior:

  Hide contents

Function reCloneSlave()
    Actor _slave = GetActorRef()
    PAH.Capture(_slave)
 

that's the reclone feature as its written in pahslave calling on the default enslavement command used in pahcore

Yes but then there is a check on the cloned faction. But I could be wrong.

Posted
39 minutes ago, TrollAutokill said:

Yes but then there is a check on the cloned faction. But I could be wrong.

ahh, guessing you mean the pahcleaned faction. never seen anything add to the faction so i never thought to remove the check for it. can definitely change that if you think its effecting the recloning feature

Posted (edited)
1 hour ago, CliftonJD said:

ahh, guessing you mean the pahcleaned faction. never seen anything add to the faction so i never thought to remove the check for it. can definitely change that if you think its effecting the recloning feature

I'll perform a few tests first.

 

Also, when I think about it, isn't that what happens when you move a slave to HSH and then back? Which function is called then if not Capture () ?

Edited by TrollAutokill
Posted
14 hours ago, TrollAutokill said:

I am not sure what you mean. Could you elaborate?

Pretty much when I click the I'm going to make sure you're not going anywhere option, some slaves become angry in DoM and  attempt to draw their weapon while doing the tie up animation. If this happens, the slave can't move but also cannot have their restraints removed. 

Posted
36 minutes ago, TrollAutokill said:

I'll perform a few tests first.

 

Also, when I think about it, isn't that what happens when you move a slave to HSH and then back? Which function is called then if not Capture () ?

no, just dug that up recently. hsh uses the removeslave and addslave functions to bring slaves from pahe and back

Posted (edited)

Hi, first of all thanks for the constant updates, this is awesome, really ❤️. Today I have installed Pahe DoM LE 2.7.3v and I would like to know if anyone else has experienced this new problem: the option "Ok slave..." > "I'm going to fuck you" is not working anymore. NPC and PC stand still with no sex scene triggered, Pahe Enhanced and DoM LE 2.5.5v works like intended and right now DoM 2.5.5v is currently on my load order and it works so I think something is wrong with the script in charge of that dialogue option in 2.7.3v

Actually the "What's wrong with you?" sex scene during the shocked mood works in 2.7.3v but not the "I'm going to fuck you" sex scene, nada. And no heavy script lag is involved, on the other sex scene the animation starts immediately. Thanks for the support.

 

Damn fool!!! When you think you are a pro installing a bunch of mods in your skyrim installation you still commit a noob mistake LOL

Running FNIS again fix all my issues

 

Thanks again, I love the new additions ?

Edited by サマエル
Posted

Version 2.7.5 is out with only small changes:

 

- Voiced Kimli, Olava and Agnis with xVAsynth. Kimli uses Vex voice. Feel free to try to tune the three lines from Kimli if you're an expert at xVAsynth.

 - Giving alcohol to slave now use gift menu from player inventory. Only Skyrim alcoholic beverages will be listed. If you have beverages from another mod you want to be added, you're welcome to suggest. Slaves will not try to drink from their own inventory (maybe later if we inject a bit of addiction).

Posted

If you do addiction it will be nice to add some little skooma addiction gameplay in there. I know there's already a mod for something like that but it's for the player.

Posted

What also might be something fun where to use Drugs and Alc on none slave npc´s to get same dizzy, making it possible to put a collar on them ?

Would give one another way to acquire citizen slaves without beating the living shit out of them first.. Or using defeat and it gives finally a reason to have Skooma. Seriously, that stuff doesn't have any use outside of Dealer and addiction mods.

Posted
11 minutes ago, xyzxyz said:

Looks great. Has there been an LE version lately? There was one ages ago but I never got it to work.

this looks like most recent for Le:

On 3/16/2022 at 12:37 PM, moody132 said:

Excellent. I just finished figuring out what playthrough to do now and configuring MCM

Here is LE version

Install oryginal, then overwrite it with my files.

Diary Of Mine 2.7.3 LE.rar 60.7 MB · 14 downloads

 

Posted

Had this idea while playing of having NPCs as "breeders". By default you can't sell slaves to orcs in Pah since all orcs have the guard faction, but since orcs per lore don't feel it makes sense for people to lay about and accomplish nothing I was thinking what if the PC can give slaves to orcs as breeding slaves? This could work really well as a threat too like "You better do as I say or" > "I'll give you to the nearest stronghold"

 

If a slave is then sold to a stronghold, sometimes you'll see an orc or possibly a few orcs having sex with these breeder slaves.

 

Also was wanting to ask what are your thoughts on compatibility with a fertility mode? 

 

Like if a slave is pregnant they could be more susceptible to being obedient as to not get in trouble, or they'd become broken a bit faster?

 

Possibly if the PC does a body inspection they can see if the slave is pregnant or not as well as how far along they are? 

Posted
On 3/18/2022 at 12:09 AM, Antiope_Apollonia said:

No promises on when, but what was discussed is that I'm going to write all the quest dialogues for how the NPCs would enter slavery—e.g., Bralsa would voluntarily accept your collar as an alternative to her miserable life and to keep her clean, whereas Svana's aunt Haelga would be happy to be rid of her ward after Svana's quest makes her more trouble than she's worth.  And then once I've done the writing, Clifton said he knows how to do the technical side of implementing the enslavement through dialogue. 

 

Is there some example of this already done? I want to try making one quest to enslave a 3DNPCs or CitizensComplete NPC and build up from there. Meanwhile I'll check out how Musje did it in the HSH quest about the sisters.

Posted
26 minutes ago, Villianize said:

Had this idea while playing of having NPCs as "breeders". By default you can't sell slaves to orcs in Pah since all orcs have the guard faction, but since orcs per lore don't feel it makes sense for people to lay about and accomplish nothing I was thinking what if the PC can give slaves to orcs as breeding slaves? This could work really well as a threat too like "You better do as I say or" > "I'll give you to the nearest stronghold"

 

If a slave is then sold to a stronghold, sometimes you'll see an orc or possibly a few orcs having sex with these breeder slaves.

 

Well if we are talking about lore then this wouldn't make sense.. I mean it would be funny and i by no means would i not ignore the lore (i mean using pahe and selling slaves to Citys breaks the laws anyway  so i don't give a fuck about lore in this case xD)

Breeding wouldn't really make sense since TES races don't mix, a Childs Race will be that of his mother so orcs would pretty much hate the idea ?

 

But as a Tool to release their stress and a punching bag.. Aye that would work (if we talking about Breton slaves.. Who played Eso sometime on Daggerfalls side will get that one.)

 

I didn't even knew orcs where all guard faction.. Wtf

Posted
49 minutes ago, Kalysto said:

 

Is there some example of this already done? I want to try making one quest to enslave a 3DNPCs or CitizensComplete NPC and build up from there. Meanwhile I'll check out how Musje did it in the HSH quest about the sisters.

think the hsh quest leaves it up to the player to enslave thru traditional means

Posted
2 minutes ago, CliftonJD said:

think the hsh quest leaves it up to the player to enslave thru traditional means

I barely remember it but i think at least one of the potential 2 slaves you get could enslaved via dialogue.. But it's ages since i played it.

Posted
On 3/21/2022 at 12:12 AM, TrollAutokill said:

Yes, there is no reclean or reclone when reenslaving, that's default PAHE behaviour. Check the dialogue "Let's have a serious chat" it should have clone and clean options if the slave was never cloned or cleaned.

Ahh yes I knew that. Sorry if I made some confusions there. I was trying to provide as much info as possible for debugging(the slaver was never cloned/cleaned) :) 

Posted (edited)
10 minutes ago, CliftonJD said:

think the hsh quest leaves it up to the player to enslave thru traditional means

Yes the idea here, if I understand it correctly, is to have a set of dialogues and a mini quest for one unique actor and if you make the right choices the actor will be enslaved.

 

Well if any1 has nice ideas, I guess some modders can do the dirty work from scenario to creation kit. I am all ears for my favourite Whiterun girls Uthgerd, Saadia, Aela, Njada and Ria. ?

Edited by TrollAutokill
Posted
8 minutes ago, Gukahn said:

I barely remember it but i think at least one of the potential 2 slaves you get could enslaved via dialogue.. But it's ages since i played it.

That's something doable. That's what happen with Kimli in DoM if you choose to. It's certainly not the hardest part of a quest to code. We just need some1 with enough imagination to set up the scenario and dialogues.

Posted
8 minutes ago, TrollAutokill said:

Well if any1 has nice ideas, I guess some modders can do the dirty work from scenario to creation kit. I am all ears for my favourite Whiterun girls Uthgerd, Saadia, Aela, Njada and Ria.

 

Saadia would be tricky if you want to stay true to your decision, alltho you could change her quest ending in a way where you convince What's his name to sell her to you instead of shipping her off to hammerfell.

The companion Girls.. I don't really have a say to them since i'm going to slaughter the companions and enslave them while doing that.. Especially Ria ?

 

4 minutes ago, TrollAutokill said:

That's something doable. That's what happen with Kimli in DoM if you choose to. It's certainly not the hardest part of a quest to code. We just need some1 with enough imagination to set up the scenario and dialogues.

 

There are so many npc´s that could be enslaved after a mini quest, you wouldn't even need to make an entire new one, like with Saadia there are some npc´s that even have fitting quests for you, take Brelyna for example. She forces an experiment upon you, turning you into a fucking cow and everything you get out of that is her as a follower and a stupid amulet.. I always have a Collar for her ready. Could make up something like doing an experiment on your own with a new Enchantment. Of course she is obligated to help you with it. But i will think about a few things, maybe i can come up with one or two nice scenarios tomorrow :)

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