Someone92 Posted December 28, 2021 Posted December 28, 2021 FIRST THINGS FIRST, CHECK YOUR PAPYRUS DEBUG LOG! As a script heavy mod, many of SexLab's most common errors are printed out in this log file and SexLab attempts to print out errors to the log in a descriptive manner to explain why it will not start an animation. The debug log is disabled by default, in order to enable it, open your Skyrim.ini file, located in /My Documents/My Games/Skyrim/ (MOD ORGANIZER USERS: When using MO, you should use the built in INI Editor option instead of manually editing this file directly.) Add/edit the following to this file: [Papyrus] fPostLoadUpdateTimeMS=500.0 bEnableLogging=1 bEnableTrace=1 bLoadDebugInformation=1 If the any of the above lines do not exist, add it. If it already exists, modify the matching line to reflect the above settings. All of the settings should be under the [Papyrus] header, and below no other. Save your changes to Skyrim.ini and load your your game, quickly attempt to replicate the issue you have with SexLab, and quit the game. 1
Nessa Posted December 28, 2021 Posted December 28, 2021 Just now experienced another interesting... issue. Got smacked down by some guards, went into a bleedout state. Seemed normal. Then.... died. ? "That can't happen!" I exclaimed! ? ? I double checked my settings. I've got the "Player: Death Sentence" bleedout set to 0 along with Essential Player checked which I thought should prevent the player from ever dying period. Have I missed another setting somewhere? ? First time this has happened though. Was inside the Bee and Barb and combat was against guards. Was in a very similar situation several other times that resulted in robbery as expected. The testing continues.... ?
Neitiri Posted December 28, 2021 Posted December 28, 2021 (edited) This is an amazing mod ! Defeat definitely needed to be replaced once and for all... However this mod is KINDA like Cyberpunk (in a good way)... Next gen, hyped up, needs polishing, needs more features I'd give another year or half... One question tho: Can i remove this mod mid-game? like for now it works fine, other people's complain does not affect my play, but if it does, can i replace this without breaking my save? THX Edited December 29, 2021 by Kumarj
gayafaltaccount Posted December 28, 2021 Posted December 28, 2021 Is anyone else having an issue regarding enemy aggro with this mod? It seems like no matter what Scenario I'm on a lot of the time when I get knocked down enemies get stuck in this infinite loop of starting/stopping combat with my PC. Sometimes a Sexlab scene does start but any other hostile NPCs in the area continue to start/stop combat. I don't know if it's some other mod messing with NPC aggression, or something else.
Scrab Posted December 29, 2021 Author Posted December 29, 2021 (edited) 16 hours ago, Kumarj said: One question tho: Can i remove this mod mid-game? like for now it works fine, other people's complain does not affect my play, but if it does, can i replace this without breaking my save? There isnt a single mod containing a esp in the entire game that can be removed without any kind of danger that something, somewhere, somehow breaks, especially not if it also contains Scripts That said, Yamete doesnt run any Scripts on anything when you are in an isolated Cell out of combat, meaning if you absolutely have to remove it, the best way to do so would be by first porting to qasmoke, then pausing the mod, then save & quit and remove it @Nessa Did you manage to reproduce any of those issues? Edited December 29, 2021 by Scrab
Nessa Posted December 29, 2021 Posted December 29, 2021 28 minutes ago, Scrab said: @Nessa Did you manage to reproduce any of those issues? Not so far. Been working as expected. I'm trying to save more often before fights just in case I run into another weird issue. Perhaps next time I can get a log to go with it and get some answers. 1
Nessa Posted December 29, 2021 Posted December 29, 2021 (edited) I did find something very minor. ? Got the letter from Charon. Says go to a cave near the Morrowind border. (I use Unbound so it looks like Dragon Rising is considered finished as I got the letter at level 7.) Only, the quest points here: Spoiler I'll still go to the cave near the border first. Near Refugees Rest if memory serves. Maybe Charon got waylaid somehow and ended up there! EDIT: As I approached the location the arrow switched to properly point at the cave. Edited December 29, 2021 by Nessa
Nessa Posted December 31, 2021 Posted December 31, 2021 (edited) I think I've identified how the player can somehow get dead. If hit to the point of going into the sort of rag doll state (sort of because the rag doll sound plays but the player is in a bleedout animation), that is pretty much guaranteed death. I noticed this happens when getting smacked with an attack much much higher than your health. When I get a moment I'm going to do a series of tests with giants and logs all on and reporting. (They pretty much one hit the player in my setup.) Should get some answers hopefully! ? Edited December 31, 2021 by Nessa
Zanzuki93 Posted December 31, 2021 Posted December 31, 2021 Ok so far this mod is pretty darn impressive i do have a question. Will there be a easier way to see how many points you have gotten to level up the reapers mercy? Like in the MCM or something just curious because having to go back to the black market every time is very tedious especially when you don't have enough points to level up. Regardless cannot wait to see this mod develop some more
rodrigo2 Posted January 1, 2022 Posted January 1, 2022 On 12/24/2021 at 4:23 PM, Scrab said: Yamete! V4.3 Merry Xmas or so I guess Added Surrender Feature Outcomes include Losing some Money Losing all Money Forced to give away stuff you carry, you will manually have to sort out what you want to give. The stuff will be in the NPCs Inventory afterwards Adult Scenes, Consensual and non consensual, depending on the Path Dialogue takes. This should support 3p+ Scenes, depending on the Path the Dialogue takes Sold out Nothing Misc Stuff: Childs are supported and use exclusive Dialogue, in case you ever surrender to one, Milkdrinker ? Creatures are supported and will either accept, accept & rape or ignore the Surrender Guards always attempt an Arrest when surrendering to one Outlaws will demand more of your stuff to be satisfied & usually have a higher chance of being unsatisfied with your proposal "Sold Out" means being send to Prison or Simple Slavery. Only Outlaws send you to Simple Slavery. Depending on how exactly Yametes own expanded player defeats will go, I will further expand on this If no Outcome is found or the negotiation failed, Combat will be re engaged I designed this Surrender Feature with a SFW mindset, meaning when playing in a SFW environment you shouldn't feel like theres content cut. A supported Adult Frame installed will then add more content to the Dialogue options, bringing you to roughly 140% of the "base content". Overall Surrendering is intended to be mostly random in execution. Dialogue Paths usually have around 4~6 different NPC reactions, the answer you choose (& whether or not you succeed) does of course have influence on the likeliness of a certain outcome I have a problem. Once my PC goes into Bleedout mode, she never goes out of Bleedout mode. She just stays there and can't move even though there are no villains around to take advantage of her. What do I do?
BeefyJackal Posted January 1, 2022 Posted January 1, 2022 I really don't understand how this reapers mercy thing works? I got the note and did the quest, but no skill tree appeared. I have the framework installed. Everyone I knockdown can't be enslaved, only kill and assault. Also what does the agent do? How do I gain experience? Is there a tutorial of some kind? 1
The Man in Black Posted January 1, 2022 Posted January 1, 2022 I play a maIe character who usually has multiple female followers with me. Is there an option for turning off the player being raped (but incapacitated) but still forced to watch my female followers being raped in front of me?
Scrab Posted January 1, 2022 Author Posted January 1, 2022 25 minutes ago, The Man in Black said: I play a maIe character who usually has multiple female followers with me. Is there an option for turning off the player being raped (but incapacitated) but still forced to watch my female followers being raped in front of me? You can exclude the player from the mod and also disallow them to be used in Animations specifically but still be knocked down. Youll have to play around with the filter a little for that, using Selective Filter Algorithm and locking out the Player Not sure if its exactly what you want but its as close as the mod can get you iirc
Kriv43556 Posted January 1, 2022 Posted January 1, 2022 Was wondering what dependency's Yamete has with net script framework? I'm currently playing on Skyrim ae and going though my old mods realized that net script is still waiting for an update. when disabling all mods relying on netscript I seen Yamete had a net script folder in it, still testing things out but Yamete still seems to work without netscript. Thank you for your time.
bnub345 Posted January 2, 2022 Posted January 2, 2022 @Scrab The LE file has a problem that causes CTD on game launch. The last bleedout hkx file has "32bit" at the end of its name, but not in the animation list text file. After removing 32bit from the name, it works fine.
4nk8r Posted January 3, 2022 Posted January 3, 2022 On 1/1/2022 at 2:49 PM, Kriv_D_Norixius said: Was wondering what dependency's Yamete has with net script framework? I'm currently playing on Skyrim ae and going though my old mods realized that net script is still waiting for an update. when disabling all mods relying on netscript I seen Yamete had a net script folder in it, still testing things out but Yamete still seems to work without netscript. Thank you for your time. Custom Skills Framework. Optional 1
TwiceSwords Posted January 3, 2022 Posted January 3, 2022 my FNIS for modders gives me error saying folder and file name is not the same. I'm on LE.
bnub345 Posted January 3, 2022 Posted January 3, 2022 (edited) @TwiceSwords Or anyone else who's interested in the LE version; I have uploaded the behavior.hkx below. You need to take the following steps: Place the behavior file in meshes\actors\character\behaviors. There is an old behavior file in here, select yes when prompted to overwrite. In the folder meshes\actors\character\animations\Yamete there is an .hkx file called Yam_searchBleedout32bit.hkx You need to change the name like this: Yam_searchBleedout.hkx FNIS_Yamete_Behavior.hkx Edited January 3, 2022 by bnub345 attach file 3
Scrab Posted January 4, 2022 Author Posted January 4, 2022 (edited) Can the lads who are having issues with getting stuck in bleedout send me a Papyrus Log when they encounter this issue the next time perhaps? Edited January 4, 2022 by Scrab
thesteve812 Posted January 4, 2022 Posted January 4, 2022 @Scrab, thanks for all the hard work you have put into this great mod. @bnub345, thanks from an LE user.
inserttext Posted January 6, 2022 Posted January 6, 2022 So I'm having an odd issue, my character is male, and I can assault females but for some reason it won't let me assault males, I select the option but nothing ever happens. Is this enabled by a setting or is it a bug?
Farbgast Posted January 6, 2022 Posted January 6, 2022 So thank you very much for this mod. I couldn't use Defeat becuase it bloats my saves and this doesn't. The functionality of this mod works perfectly fine, stripping and all that. The sex animations come from Flower Girls (I haven't installed SexLab yet). However, I have noticed two things: Followers would stop attacking completely after combat sex. Even if new enemies spawn, they would just attack the PC. The followers would not attack them and neither would the enemies identify them as objects to be attacked. Likewise, the reverse happens. If the PC is involved with combat sex (and not the followers), enemies would attack the followers and the enemies would not identify the PC as an enemy. SOS, Flower Girls, and this mod are the only sex-related mods that I have installed. I have tried waiting, and have even removed Abduction (considering it has knockdown function too) from the modlist and started a completely new game, and this still happens. Ok, with the new game, I have two followers with me. One of them was still able to engage in combat after combat sex, but I would count that as me being very fortunate because the same issue happened with the other follower. I apologise if this was mentioned before but how can I resolve this?
bnub345 Posted January 6, 2022 Posted January 6, 2022 I've played with this for a few hours on LE and have some preliminary feedback: The player seems to get stuck in bleedout if you would otherwise hit 0 hp and die. If downed before reaching 0 hp, everything works as expected. The rob outcome didn't actually remove anything from my inventory Other than that, everything worked on a technical level. For the future, I think it would be nice if the rob outcome could be combined with the assault outcome instead of being either/or. Also, the post-defeat could use some addition. Simple slavery is alright, but otherwise you just stand back up like nothing happened and carry on. Overall, I think the customization options of the mod are great but the content could be better. Also note that I used this on a pretty mod heavy setup, so the technical problems may be a mod conflict and not the fault of Yamete, not sure. 1
deder Posted January 7, 2022 Posted January 7, 2022 (edited) On 1/5/2022 at 1:36 AM, Scrab said: Can the lads who are having issues with getting stuck in bleedout send me a Papyrus Log when they encounter this issue the next time perhaps? In my case, the problem was with a mod that edited the duration of the death camera. By disabling this feature in the mod, I solved the problem of eternal bleeding and eternal resurrection. I used this mod: https://www.nexusmods.com/skyrim/mods/78709/?tab=files And I still have two unpleasant problems. 1. After defeat, all enemies, except the one who dealt the fatal blow, become aggressive. At the same time, for a second they become non-aggressive. P.S. Checked it out. The problem is only with the Seekers. 2. When you press the surrender key, an error occurs at the start of the scene. After that, all enemies become non-aggressive. And nothing can bring them back to an aggressive state. Edited January 14, 2022 by deder
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