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Posted
5 minutes ago, Gräfin Zeppelin said:

A quick guess of mine that you have to register them in Slal. (Sex Lab Animation Loader)

 

Just now, blahity said:

Have you installed Sexlab Animation Loader (SLAL)? It allows animation mods to be added to sexlab's animation list. After you install it you can go into its MCM choose which animations from various to 'enable' and then 'register' them into sexlab.

 

That'll be it, thanks for the quick replies!

Posted

 

Spoiler

Should have realised something was amiss when I had several animation packs and was just seeing the same of animations over and over xD

 

durp.png.1a10cecfc112107a5ddd60f0169e2e76.png

 

 

Thanks again :)

Posted

Is it just me or can you just *not* remove the 'forced nakedness' rule no matter how often you ask? Every time I ask (even on reject rule changes 0%) I get rejected, even over the course of several days.

Posted
10 minutes ago, shimemiya said:

Is it just me or can you just *not* remove the 'forced nakedness' rule no matter how often you ask?

The nakedness rule that is for specific locations (there's a setting in the MCM) is effectively permanent, though it can be restricted to as little as player homes, and it can be satisfied by wearing the nudity-alternative clothing (if any) as set in the MCM.  (It's only "effectively" permanent, since you can be released from it if you get your score below 50.)

 

The forced nakedness that's accompanied by the Eye Candy effect (as shown on the character's magical effects screen) is affected by the owner's arousal plus the MCM setting for Eye Candy rejection ("Bonus rejection chance to wear clothes").  If owner arousal is high, you can fail this one a lot.

Posted

I've tried to find a setting in any of the mods I have that do anything to vibration events, but nothing... and the problem I'm having is that vibration events related to the piercings last forever, like they're bugged or something. If I epc a few times they'll stop, but my character never orgasms or masturbates or anything while the vibration event is occurring. Running the latest version of this mod (the July 20 update), as well as DD 5.1, if that matters. Skyrim SE.

Posted
4 hours ago, MysticDaedra said:

I've tried to find a setting in any of the mods I have that do anything to vibration events, but nothing...

You either didn't search thoughly or this is the language barrier where you want to tell that whatever you found, it did not affect the vibrating events.

There's one vibrating setting in this mod's MCM, and another in DD. I've set both to minimum and they only occur when Mistress is a bitch.

Posted (edited)
5 hours ago, MysticDaedra said:

I've tried to find a setting in any of the mods I have that do anything to vibration events, but nothing... and the problem I'm having is that vibration events related to the piercings last forever, like they're bugged or something.

The actual vibration effect is handled by Devious Devices.  This mod just sets up the events, then it invokes the DD vibration effect, passing in parameters for strength, duration, and whether orgasm is allowed.

 

DD's vibration effect uses a duration parameter that is not time-based.  It's a measure of how many times DD's script iterates, during which that script does processing for things like changing facial expression, raising arousal, and checking for orgasm.  On a slower computer, the durations will be longer.  This mod has an MCM setting for vibration duration scaling, so players can adjust durations to their liking.  You'll probably want to reduce this value.  It only affects this mod's vibration events, not those from anywhere else.

 

You didn't say which piercing events last a long time.  There are several.  The only one that's intentionally long is the forced orgasm event.  You can make that one last a really long time by choosing a defiant response.  The event tries to induce at least one orgasm, but it will eventually give up.  Sex mods or arousal settings that make it difficult for the PC to orgasm obviously can affect this.  It would be worthwhile to look through your mods for sex and arousal and check settings that might increase the difficulty for PC orgasms.  In my game, the PC orgasms twice about 50% of the time during the forced orgasm event (otherwise, just once).

 

A final comment, not really related to your question, is that since DD itself will randomly initiate its own vibration events, you might want to lower the chance for that in DD's MCM.  It's a personal choice, but you'll get fewer interruptions that way, since the owner does like vibrating Lola.

Edited by HexBolt8
Posted (edited)

Thanks for the responses. I'm going to chalk this one down to a misfiring script or something, because I have no mod (or mod setting) applied that changes whether or not my character can orgasm during a vibration event. It's definitely bugged for me, I can walk away from my game for 30 minutes when a vibration event starts and come back and she'll still be rubbing herself lol. I'll try asking with the DD 5.1 folks next, maybe they'll have some suggestions. Thanks again, really love your mod Hexbolt!

 

EDIT: Looks like it's the fault of SLA Modular, it set DD vibrations to only cause "teasing" and never increase exposure, basically blocking the possibility of an orgasm. Someone in the SLAM thread helpfully posted an updated script to solve this!

Edited by MysticDaedra
Posted
37 minutes ago, MysticDaedra said:

Looks like it's the fault of SLA Modular, it set DD vibrations to only cause "teasing" and never increase exposure, basically blocking the possibility of an orgasm. Someone in the SLAM thread helpfully posted an updated script to solve this!

Thank you for posting your solution.  That may help others who have the same problem and are searching for an answer.

Posted

hello,

suggestion / idea :

I have always 3 followers around me and it can be funny to involve the other followers in this lola game.

Like you owner (official lola owner) can ask one of a follower around to have some helps or teach them by launching animation (whipe or make love).

So the main  idea is just to involve other follower not to become a new master but just be active in that game when they are around.

I'm just spaming the idea so I dont need a specific answer ?

 

Posted

Hi, I switched to Skyrim Special Edition and I'm trying to get the only mod which keep me returning to Skyrim: this one.
 

I installed everything, checked the mods requirements, got the Lola book via MCM then asked the follower but... when it's the time to put on the collar, the quest don't progress. I get the "your new name is Lola, do you like it?" dialogue but the Lola quest is still at "put on the collar". If I talk the the follower/mistress I always get the dialogue "you new name is Lola, do you like it?". Any answers I choose don't help me progress.
 

Tried triggering the "follower asks you" scenario, same thing. Tried equipping the collar before starting the quest by adding the slave collar via console. Nothing changed.
Even tried the command "player.WornHasKeyword zad_DeviousCollar", the result is correct (0 before putting on the collar, 1 after wearing it).
 

Tried reinstalling Devious Devices 5.1 (disable, save, enable, reload to trigger the mcm). Same thing done with Lola. Nothing changed.
 

Even tried starting a new game with another character:
1- With "alternate start" started at the Bee & Barb in Riften
2- loaded sexlab & DD
3- with the mcm option got the book
4- taked to the hireling (Marcurio) who is able to put the collar automatically... I get the collar around the neck but again I'm stuck at the dialog. The quest don't progress.
 

I'm using the latest Lola version.

Any ideas?

 

 

Posted (edited)
1 hour ago, 42_idiot said:

I installed everything, checked the mods requirements, got the Lola book via MCM then asked the follower but... when it's the time to put on the collar, the quest don't progress. I get the "your new name is Lola, do you like it?" dialogue but the Lola quest is still at "put on the collar".

Thank you for the detailed problem description, especially the list of things that you tried.  That's very helpful.  :thumbsup:

 

This problem was first reported a month ago.  This is the second time.  I don't know what causes it, but I can tell you that it is not related to Devious Devices.  You're getting the "So you did it" dialog because the mod correctly detects that you're wearing a collar.  That part is good.

 

The responses for liking or not liking the name run the same script.  It hasn't changed in over a year, and I've triple checked that it's present in the download file.  It's a simple script that updates quest stages.  If it runs, the Strong Hand quest will update and complete, after which you won't see "So you did it" and "Do you like your new name, Lola?" again.

 

Are you clicking very quickly to end the owner's response to your saying that you like or dislike the name?  If so, please try it again and don't click through, just let the topic end.

 

Are you using a voice pack that voices the mod's lines?  If yes, please try it again without the voice pack.  It shouldn't make a difference, but then you shouldn't be having this problem, either.

 

If you don't mind providing a Papyrus log for the time when you're stuck in this dialog, that might help.

 

As a workaround, if the "So you did it" dialog ends, Strong Hand doesn't update, and you keep seeing the same topic again, you can use the console to do the same thing that the script does.  Only do this after you've seen "So you did it" at least once.

 

SetStage vkjmq 10
SetStage vkjStrongHand 20

Edited by HexBolt8
Posted
17 hours ago, HexBolt8 said:

Thank you for the detailed problem description, especially the list of things that you tried.  That's very helpful.  :thumbsup:

 

This problem was first reported a month ago.  This is the second time.  I don't know what causes it, but I can tell you that it is not related to Devious Devices.  You're getting the "So you did it" dialog because the mod correctly detects that you're wearing a collar.  That part is good.

 

The responses for liking or not liking the name run the same script.  It hasn't changed in over a year, and I've triple checked that it's present in the download file.  It's a simple script that updates quest stages.  If it runs, the Strong Hand quest will update and complete, after which you won't see "So you did it" and "Do you like your new name, Lola?" again.

 

Are you clicking very quickly to end the owner's response to your saying that you like or dislike the name?  If so, please try it again and don't click through, just let the topic end.

 

Are you using a voice pack that voices the mod's lines?  If yes, please try it again without the voice pack.  It shouldn't make a difference, but then you shouldn't be having this problem, either.

 

If you don't mind providing a Papyrus log for the time when you're stuck in this dialog, that might help.

 

As a workaround, if the "So you did it" dialog ends, Strong Hand doesn't update, and you keep seeing the same topic again, you can use the console to do the same thing that the script does.  Only do this after you've seen "So you did it" at least once.

 

SetStage vkjmq 10
SetStage vkjStrongHand 20


Thank you a lot ! I managed to fix the problem! It was ZAZ, it was not installed correctly, solved with a reinstall.
The key was papyrus logs,  I didn't know it and that reading it helped me figure out the answer.

Long answer:

0- I don't have any voice pack
1- I tried to click only when the follower stopped talking like you said, nothing changed
2- I tried the console  commands but it didn't go as planned, the "strong hand" quest was finished but the submissive lola quest didn't start.

3- I enabled papyruslog to send you something to study but then I tried to read it myself, found lots of error with something with a "z". You know what thing start with a Z? Not Zenithar but ZAZ Animation Pack.
4- I reinstalled zaz (uninstall, played & saved, install, play) and finally I was able to finish the quest correctly.

Thank you a lot, really. Special Edition seems more stable than oldrim so I was able to play a lot without any problem (ok, the last pages of the book have some overlap problem but nothing game breaking, still readable, plus I read it lots of times already).

----

Also, can I ask a little feature? A list on the first post of some good roleplaying ideas (maybe under a spoiler). I always get new ideas and change them a lot, starting new games after new games. I believe some people played this mod a lot more than me, I'd love to hear their stories and RP experiences... and also master/mistress suggestions and ideas.
For now these are my ideas, even tried some of them:
1- slave of Namira with Eola as mistress. Worked well until I tried with Wintersun (religion mod on nexus) which gives you special powers if you pray to your deity/deadric prince: At max devotion I could reverse pickpocket any food into people inventory to poison the victim... too bad that whenever the mistress asked for an ale or sweetroll she received the Namira's gift too, kneeling for a bit with a "green cloud of death" animation (no death and didn't have the "hurt your mistress" option enabled but it was a little game breaking for me).
Nothing to change on your side, don't worry. I could also have disabled the "fetch" quests if I wanted to.
2- bosmer slave of Serana. I did this lot of time ago, when I just discovered this site and Serana was an eligible mistress... and you never forget the first time right?  Also retried it recently, did all the dawnguard quest and then.... discovered the bitter truth. Oh well.
3- little red hood archer (gwenda armor on nexus) with Aela. Aela is a great potential mistress, too bad you have to play the whole companions questline to get her.

4- Orc blacksmith as Aela shield sister. Again, Aela, also the idea of an orc who submits is... interesting.
5- barbarian with Rosa Round Bottom (follower added by a mod). Who doesn't love that follower?
6- merchant slave who just does it for the money, with Zenithar blessing. Still have to find a suitable mistress and mod options. Jenassa seems ok since you could get her for free but didn't like her, too bad she is the only female hireling.
7- orc who kept dying to an enemy mage, got some mage follower and got revenge then realized the mage is "the strong" of the party. I Was playing that with a random modded mage follower when I got the "not starting lola quest" problem and lost interest.

For this playthrough I'm playing a Breton Mage and I'm switching  mistress to find someone suitable. Uthgerd seems ok until you find he killed a guy because she was angry, not the most trustworthy person. Trying with Lydia but the whole Thane-housecarl relationship is like "the opposite" of what submissive lola is. Any suggestion on some good follower? Even modded one but I like them to be vanilla/with a story. 

I wrote too much, thank you again for this amazing mod!

P.S.: I love the spanking content of this mod, reading the papyruslog I found "vkjSpankingQuest"... what is it?

Posted (edited)
1 hour ago, 42_idiot said:

I reinstalled zaz (uninstall, played & saved, install, play) and finally I was able to finish the quest correctly.

Thank you for posting the solution to your problem.  It will probably help others.

 

@darklord1995, this person had the same problem that you did and solved it by reinstalling Zaz.

 

1 hour ago, 42_idiot said:

I love the spanking content of this mod, reading the papyruslog I found "vkjSpankingQuest"... what is it?

If you ask for a spanking in a city, there's a chance that the owner will tell you to go ask a guard to do it instead.  For simplicity, the mod assumes that all guards are male, and so it won't give you this "quest" if your sex preference excludes men.

 

1 hour ago, 42_idiot said:

Any suggestion on some good follower? Even modded one but I like them to be vanilla/with a story. 

I encourage you to use your imagination a lot.  Details:

 

Spoiler

Personally, I prefer mod-added followers who have no lore baggage.  I can give them whatever background I want.  But it's easy enough to fill in the gaps in the stories of vanilla followers.

 

Uthgerd might seem "untrustworthy", but what if that incident changed her?  Now she's determined to exert self control, and "only" shock, spank, and whip her slave rather than getting more violent.  If that's a struggle for her, isn't that interesting?  Maybe if she does a good job with you, the Companions will accept her.  Isn't that humiliating?  She doesn't even like you; you're just a means to achieve her goal.

 

What if Lydia's words are merely mocking you?  You both know that she holds the real power.  "You've just earned a spanking, 'my thane'".  Fill in her story.  Maybe she thinks you're inept, or unscrupulous, so she's training you to obey her so you won't make stupid decisions.  And she likes dominating you, too.  Or maybe Jarl Balgruuf wanted to keep you under control, so he assigned you his best dominatrix.  The members of the court have a pool to guess how quickly Lydia will collar her "thane".  Perhaps the jarl was also a little afraid of her, so this keeps her occupied.  Or, maybe Lydia loves the jarl (he doesn't have a wife), but Irileth wants him too, so Irileth suggests to the jarl that Lydia be assigned to you to get her out for the palace.  Lydia is angry, but she can take out her frustration on you and practice the things she intends to do to Balgruuf someday to make sure that he never looks at another woman.

 

Edited by HexBolt8
Posted

Yeah, I agree with followers. Personally I play with a bunch of follower add-ons, especially collections, so there are lots of folks around. Mostly because I prefer my character ending up in trouble through playing the game itself rather than starting enslaved.

 

But if I had a particular RP idea in mind, I'd search Nexus for that type of follower, add them, and seek them out in the beginning of the game.

Posted (edited)

I installed the mod and I keep getting random messages even though I have not started the mod. Is there any way to rectify this?

 

 

 

 

edit: Solved the issue, All that needed to be done was create a new clean save using fallrim tools.

Edited by Massthegreat
found solution.
Posted

Version 2.0.40

 

I'd been holding off on an update in the hope of adding some new things that are in the works, but I keep letting myself be distracted so  rather than further delay, I'm releasing the updates that are ready.


Changed:  The MCM setting to auto-adjust gold share according to score now accepts negative multiplier values.  If negative, your share will *decrease* as score increases, using a different formula:  Your share = (100 - score)% * ABS(multiplier) + extra

 

Changed:  Enhancements to the Simple Slavery start.
- The buyer now force greets you after the auction.
- Smoother transition from auction end to SLTR enslavement.
- Better use of DHLP Suspend to try to prevent a rape or enslavement attempt from another mod while your buyer is talking to you.

 

Fixed:  For the Simple Slavery start, the mod's indicator that you'd been bought was not getting set.  This indicator affects owner dialog, such as during the initial enslavement and during the Trophy Slave event, but players weren't seeing that because of this error.
- Even after the enslavement contract expires, the owner will still speak of you as a bought slave, since that's how you entered the arrangement.

Posted
15 hours ago, HexBolt8 said:

Version 2.0.40

 

I'd been holding off on an update in the hope of adding some new things that are in the works


Ohhh does that mean that we can expect new content? Cant wait.

Keep up the good work.

Posted

About "new things to come" I would like to make a request:

More interaction between followers.

From time to time I have more than my Mistress as a follower, but I never was asked to... tell them what a good slave I am, or lick their boots. For the confessions of a slave, or the I am famous miniquests, my followers have never been chosen as a target. I guess that it's by design, because they should know after five minutes that I am a slave, but sometimes it would be nice if they would not just stand by, but be involved.

Mistress could ask one of them for a whipping, or have sex with me, something easy...

I would like that very much.

 

Otherwise there's nothing to complain. Even the wonky NFF "weapons only in combat" and Something to beat you with, which I complained about not working a while ago, is running smoothly in my actual playthrough.

 

Thank you for your constant effort on this mod!

Posted
1 hour ago, CaptainJ03 said:

For the confessions of a slave, or the I am famous miniquests, my followers have never been chosen as a target. I guess that it's by design, because they should know after five minutes that I am a slave, but sometimes it would be nice if they would not just stand by, but be involved.

Yes, it's by design, since other followers would already know all about you.  I would like to include follower interactions at some point, but I have a lot going on now so my priority has been fixes or small additions.

Posted

So, I don't know if this problem was addressed here but when I did get adventuring slave quest to bring gold and I asked if I can give money right now, mistress agreed under condition for me to remain nude for 48 hours and yet nothing forces me to be nude. Is that a bug ?

Posted
51 minutes ago, Isildur1235 said:

So, I don't know if this problem was addressed here but when I did get adventuring slave quest to bring gold and I asked if I can give money right now, mistress agreed under condition for me to remain nude for 48 hours and yet nothing forces me to be nude.

I just tested that, and it's working for me.  Unarmored footwear is allowed, so shoes by themselves are not a violation.  The script relies on clothing keywords, so if you're wearing modded clothing that lacks the usual keywords (items such as cloaks can be like that), then this mod won't detect them.

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