Jump to content

Recommended Posts

Posted
7 hours ago, EgoBallistic said:

 

I haven't had any issues like that in testing and no one else has reported that kind of problem.

 

Are you using any mods that modify the settler system?  Were these vanilla settlements or ones added by a mod?

here are the mods that I'm using, in load order, that I believe are likely modifying settler system:
Settlement Limits Slashed
Multiple Floors Sandboxing
All Settlements Extended
Conquest

Place Everywhere
SKK Mobile Workshop
SKK Global Stash
Hookers of the Commonwealth (HotC) - Settlement Edition

Better Settlers
Orphans of the Commonwealth - More Children
Human Resources
Commonwealth Captives
Scrap Everything

 

I've read criticism of Human Resources and/or its dependency Knock-out Framework causing problems.  However I like it better than Just Business and since the mod author is active with updates, I'm trying to make it work. 

 

I also have Fusion City Rising, Outcasts and Remnants, Project Valkyrie & Depravity.  I'm not sure if you consider these relevant, but they do introduce new settlements.  

The ctds have happened after I tried to send freed captives to Sanctuary, Red Rocket or Abernathy Farm.  So yes just vanilla settlements.  Haven't tried Filene's settlement from Depravity.  And again, the ctd happened a few seconds after I hit the "confirm travel" button.  

Posted

Yeah i head canoned that Preston freed them while i was fighting the deathclaw lol. I am still annoyed but obviously a couple of settlers weren't worth resetting the progress. Especially  as i finally got mods that made the deathclaws scary enough that even with a minigun buffed by the perforation mod and Preston sniping with a mod improved lazer musket the deathclaw was terrifying strong and tough lol

Posted
1 hour ago, CPC47 said:


The ctds have happened after I tried to send freed captives to Sanctuary, Red Rocket or Abernathy Farm.  So yes just vanilla settlements.  Haven't tried Filene's settlement from Depravity.  And again, the ctd happened a few seconds after I hit the "confirm travel" button.  

 

I'm no expert at all, really, so please handle my words with caution.
But I remember having read somewhere that the "Sanctuary, Red Rocket, Abernathy"-Triangle is quite bugged in regards of these things even in vanilla set-ups.
You may want to try sending one of your freed captives to another settlement.

Posted
1 hour ago, CPC47 said:

The ctds have happened after I tried to send freed captives to Sanctuary, Red Rocket or Abernathy Farm.  So yes just vanilla settlements.

 

Hmm.  Those are the dreaded "Triangle of Death" of settlements -- three very popular regions, close enough together that they can all load at the same time and cause memory problems. 

 

I don't think any of the mods you listed actually change the settlement system.  They definitely add a lot of resources (or let you add as many as you want) but they don't modify the scripts.  Commonwealth Captives doesn't do anything special to add settlers to workshops, it uses the game's standard WorkshopParent.AddPermanentActorToWorkshopPlayerChoice() function like the vanilla system or any other settler mod.

 

I can only guess that maybe this is a memory / resource issue due to having a lot of stuff in those settlements.  I would suggest trying Buffout4 and see if it helps prevent the issue.

Posted
29 minutes ago, JonX67 said:

But I remember having read somewhere that the "Sanctuary, Red Rocket, Abernathy"-Triangle is quite bugged in regards of these things even in vanilla set-ups.

 

This is what I was referring to as the "Triangle of Death".  You posted while I was still typing :) 

 

I believe the first people to really dig into the issue were the Sim Settlements folks.  Here is an article they wrote about it.

Posted
9 minutes ago, EgoBallistic said:

 

This is what I was referring to as the "Triangle of Death".  You posted while I was still typing :) 

 

I believe the first people to really dig into the issue were the Sim Settlements folks.  Here is an article they wrote about it.

 

Well, I am glad my amateur guessing got confirmation by some expert :)
And I believe I in deed read about the issue when I gathered information about Sim Settlements.

Posted

...and while I'm here anyway:
Great mod, overall!
I've had it in my last set-up for a short while and quite some fun with it, until I broke the game with a too messy load-order.
I'm now setting it up (while reading even a bit more about mods and stuff) and the Captives are on my list for a soon installation :)


 

Posted
28 minutes ago, EgoBallistic said:

Here is an article they wrote about it.

Yea that took a lot of testing and a blue million pages of explanation. It however did annoy a few "we know better" modders, so was well worth it. LOL

Posted
2 hours ago, CPC47 said:

I also have Fusion City Rising, Outcasts and Remnants, Project Valkyrie & Depravity.

Fallon's & Valkyrie's apt (if you unlock the door) work fine.

 

Wait... I made Valkyrie's apt a settlement... scratch that one. :P

 

Posted
1 hour ago, EgoBallistic said:

 

I can only guess that maybe this is a memory / resource issue due to having a lot of stuff in those settlements.  I would suggest trying Buffout4 and see if it helps prevent the issue.

Thanks Ego.  I do have Buffout 4 and it's dependencies installed as they are required in Saya's AAF guide..  I'd be happy to send you a crash report if you want to look at it.  I don't know enough to make sense of it myself.  

Posted
31 minutes ago, CPC47 said:

Thanks Ego.  I do have Buffout 4 and it's dependencies installed as they are required in Saya's AAF guide..  I'd be happy to send you a crash report if you want to look at it.  I don't know enough to make sense of it myself.  

 

Sure, I'll take a look and maybe run it by the Buffout forum.

Posted
58 minutes ago, EgoBallistic said:

 

Sure, I'll take a look and maybe run it by the Buffout forum.

 

okay, I was able to recreate the CTD. 
> While in Lexington, freed captive near Corvega, then saved game, then sent captive to Tenpines - no CTD! 
> Loaded saved game, sent captive to sanctuary... CTD after confirming travel (just like last time).  buffout 4 crash report copied and pasted below inside spoiler.   
> Restarted my game, loaded save game, sent captive to abernathy & red rocket... both CTD after confirming travel

> Restarted my game, loaded save game, sent to Tenpines - again, no CTD.

 

I guess this supports the theory of the "Triangle of Death" in play...

 

I'm interested in what information you get out of the BO4 crash report, if anything.  If you decide to share it with the BO4 forum, I anticipate the first thing they will do is point out this warning in the sticky post:  "Knockout Framework (Death Alternative): Guaranteed to crash your game after running long enough."  Fair enough -- I acknowledge I am ignoring that because it is a hard dependency for Human Resources (which as I said I like better than Just Business).   I just wonder if they see that and then stop looking at other things that are maybe harder to spot in the crash report.  

Thanks Ego for you interest in this.  
 

Spoiler

Fallout 4 v1.10.163
Buffout 4 v1.22.0

Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x00005F224001

SETTINGS:
    [Compatibility]
        F4EE: true
    [Fixes]
        ActorIsHostileToActor: true
        CellInit: true
        EncounterZoneReset: true
        GreyMovies: true
        MagicEffectApplyEvent: true
        MovementPlanner: true
        PackageAllocateLocation: true
        SafeExit: true
        UnalignedLoad: true
        UtilityShader: true
    [Patches]
        Achievements: true
        BSMTAManager: true
        BSPreCulledObjects: true
        BSTextureStreamerLocalHeap: true
        HavokMemorySystem: true
        MaxStdIO: -1
        MemoryManager: true
        MemoryManagerDebug: false
        ScaleformAllocator: true
        SmallBlockAllocator: true
        WorkshopMenu: true
    [Warnings]
        CreateTexture2D: true
        ImageSpaceAdapter: true

SYSTEM SPECS:
    OS: Microsoft Windows 10 Home v10.0.19041
    CPU: AuthenticAMD AMD A8-8600P Radeon R6, 10 Compute Cores 4C+6G 
    GPU #1: Nvidia GK208B [GeForce GT 730]
    GPU #2: Microsoft Microsoft Basic Render Driver
    PHYSICAL MEMORY: 9.24 GB/15.94 GB

PROBABLE CALL STACK:

REGISTERS:
    RAX 0x1F1C28F0DE0      (void*)
    RCX 0x1F1C28F0480      (void*)
    RDX 0x1F248DFEED8      (void*)
    RBX 0xA5E9A03C         (size_t)
    RSP 0x110FB7F558       (void*)
    RBP 0x10               (size_t)
    RSI 0x1F1C5C8FBC0      (PathingCell*)
    RDI 0x1F248DFEED8      (void*)
    R8  0x700              (size_t)
    R9  0x0                (size_t)
    R10 0x0                (size_t)
    R11 0x110FB7F5C0       (void*)
    R12 0x1F1FCCF62B8      (void*)
    R13 0x1F1A714D4A0      (char*) "J"
    R14 0x1F1C28F0480      (void*)
    R15 0x3B8              (size_t)

STACK:
    [RSP+0  ] 0x7FF7E3A267E5     (void* -> Fallout4.exe+07767E5)
    [RSP+8  ] 0x7FF7E6029DC0     (void* -> Fallout4.exe+2D79DC0)
    [RSP+10 ] 0x4718FA65C6E60DEA (size_t)
    [RSP+18 ] 0x1145438A90       (size_t)
    [RSP+20 ] 0x1F1B2BC2620      (void*)
    [RSP+28 ] 0x1F1D5EFDCC0      (void*)
    [RSP+30 ] 0x7FF7E574CB16     (void* -> Fallout4.exe+249CB16)
    [RSP+38 ] 0x1F248DFEB00      (void*)
    [RSP+40 ] 0x7FF7E5FAF8A0     (void* -> Fallout4.exe+2CFF8A0)
    [RSP+48 ] 0x1F1C5C8FBC0      (PathingCell*)
    [RSP+50 ] 0x1F1A714D400      (ScrapHeap*)
    [RSP+58 ] 0x1F1A714D4A0      (char*) "J"
    [RSP+60 ] 0x1                (size_t)
    [RSP+68 ] 0x7FF7E8B91C00     (void* -> Fallout4.exe+58E1C00)
    [RSP+70 ] 0x7FF7E573C97B     (void* -> Fallout4.exe+248C97B)
    [RSP+78 ] 0x4A               (size_t)
    [RSP+80 ] 0x330EB0E3         (size_t)
    [RSP+88 ] 0x1F1FCCF62C0      (void*)
    [RSP+90 ] 0x0                (size_t)
    [RSP+98 ] 0x0                (size_t)
    [RSP+A0 ] 0x1F1FCCF62B0      (void*)
    [RSP+A8 ] 0x1F1565C8450      (void*)
    [RSP+B0 ] 0x2                (size_t)
    [RSP+B8 ] 0x0                (size_t)
    [RSP+C0 ] 0x7FF7E5755C37     (void* -> Fallout4.exe+24A5C37)
    [RSP+C8 ] 0x110FB7F6B9       (void*)
    [RSP+D0 ] 0x1120C75C5E       (size_t)
    [RSP+D8 ] 0x1F1FCCF62B0      (void*)
    [RSP+E0 ] 0x1F1D5EFDCC0      (void*)
    [RSP+E8 ] 0x3                (size_t)
    [RSP+F0 ] 0x1F1D533E940      (void*)
    [RSP+F8 ] 0x1F1D5EFCE80      (void*)
    [RSP+100] 0x7FF7E574C9AD     (void* -> Fallout4.exe+249C9AD)
    [RSP+108] 0x1F2C00000BB      (size_t)
    [RSP+110] 0x0                (size_t)
    [RSP+118] 0x1                (size_t)
    [RSP+120] 0x7FFC9308165E     (void* -> KERNELBASE.dll+002165E)
    [RSP+128] 0x110FB7F738       (void*)
    [RSP+130] 0x7FF7E5F1CA70     (void* -> Fallout4.exe+2C6CA70)
    [RSP+138] 0x1F1D796E248      (void*)
    [RSP+140] 0x7FFC2DED3911     (void* -> tbbmalloc.dll+0013911)
    [RSP+148] 0xFFFFFFFF00000000 (size_t)
    [RSP+150] 0x0                (size_t)
    [RSP+158] 0x48               (size_t)
    [RSP+160] 0x7FF700000001     (size_t)
    [RSP+168] 0x0                (size_t)
    [RSP+170] 0x0                (size_t)
    [RSP+178] 0x0                (size_t)
    [RSP+180] 0x0                (size_t)
    [RSP+188] 0x0                (size_t)
    [RSP+190] 0x0                (size_t)
    [RSP+198] 0x1                (size_t)
    [RSP+1A0] 0x1F1565C8400      (`anonymous namespace'::PathManagerServer*)
    [RSP+1A8] 0x1                (size_t)
    [RSP+1B0] 0x1F1565C8470      (void*)
    [RSP+1B8] 0x1F1D6981830      (void*)
    [RSP+1C0] 0x7FF7E575C234     (void* -> Fallout4.exe+24AC234)
    [RSP+1C8] 0x0                (size_t)
    [RSP+1D0] 0x1F1FCCF62B0      (void*)
    [RSP+1D8] 0x1F1565C8450      (void*)
    [RSP+1E0] 0x4DC0             (size_t)
    [RSP+1E8] 0x0                (size_t)
    [RSP+1F0] 0x0                (size_t)
    [RSP+1F8] 0x0                (size_t)
    [RSP+200] 0x0                (size_t)
    [RSP+208] 0x0                (size_t)
    [RSP+210] 0x7FF7E4DCCFED     (void* -> Fallout4.exe+1B1CFED)
    [RSP+218] 0x1F1565C8400      (`anonymous namespace'::PathManagerServer*)
    [RSP+220] 0x0                (size_t)
    [RSP+228] 0x0                (size_t)
    [RSP+230] 0x0                (size_t)
    [RSP+238] 0x1F1565C8400      (`anonymous namespace'::PathManagerServer*)
    [RSP+240] 0x0                (size_t)
    [RSP+248] 0x0                (size_t)
    [RSP+250] 0x7FFC94D67034     (void* -> KERNEL32.DLL+0017034)
    [RSP+258] 0x0                (size_t)
    [RSP+260] 0x0                (size_t)
    [RSP+268] 0x0                (size_t)
    [RSP+270] 0x0                (size_t)
    [RSP+278] 0x0                (size_t)
    [RSP+280] 0x7FFC956C2651     (void* -> ntdll.dll+0052651)
    [RSP+288] 0x0                (size_t)
    [RSP+290] 0x0                (size_t)
    [RSP+298] 0x0                (size_t)
    [RSP+2A0] 0x0                (size_t)
    [RSP+2A8] 0x0                (size_t)
    [RSP+2B0] 0x0                (size_t)
    [RSP+2B8] 0xD0D2CD4400000000 (size_t)
    [RSP+2C0] 0x0                (size_t)
    [RSP+2C8] 0x0                (size_t)
    [RSP+2D0] 0x7FFC9316B5E0     (void* -> KERNELBASE.dll+010B5E0)
    [RSP+2D8] 0x110FB7E6C0       (void*)
    [RSP+2E0] 0x400007FFC43C478A (size_t)
    [RSP+2E8] 0x7FFC43C478A4     (size_t)
    [RSP+2F0] 0x110FB7E6C0       (void*)
    [RSP+2F8] 0x0                (size_t)
    [RSP+300] 0x0                (size_t)
    [RSP+308] 0x0                (size_t)
    [RSP+310] 0x0                (size_t)
    [RSP+318] 0x0                (size_t)
    [RSP+320] 0x0                (size_t)
    [RSP+328] 0x0                (size_t)
    [RSP+330] 0x0                (size_t)
    [RSP+338] 0x0                (size_t)
    [RSP+340] 0x0                (size_t)
    [RSP+348] 0x0                (size_t)
    [RSP+350] 0x0                (size_t)
    [RSP+358] 0x0                (size_t)
    [RSP+360] 0x0                (size_t)
    [RSP+368] 0x0                (size_t)
    [RSP+370] 0x0                (size_t)
    [RSP+378] 0x0                (size_t)
    [RSP+380] 0x0                (size_t)
    [RSP+388] 0x0                (size_t)
    [RSP+390] 0x0                (size_t)
    [RSP+398] 0x0                (size_t)
    [RSP+3A0] 0x0                (size_t)
    [RSP+3A8] 0x0                (size_t)
    [RSP+3B0] 0x0                (size_t)
    [RSP+3B8] 0x0                (size_t)
    [RSP+3C0] 0x0                (size_t)
    [RSP+3C8] 0x0                (size_t)
    [RSP+3D0] 0x0                (size_t)
    [RSP+3D8] 0x0                (size_t)
    [RSP+3E0] 0x0                (size_t)
    [RSP+3E8] 0x0                (size_t)
    [RSP+3F0] 0x0                (size_t)
    [RSP+3F8] 0x0                (size_t)
    [RSP+400] 0x0                (size_t)
    [RSP+408] 0x0                (size_t)
    [RSP+410] 0x0                (size_t)
    [RSP+418] 0x0                (size_t)
    [RSP+420] 0x0                (size_t)
    [RSP+428] 0x0                (size_t)
    [RSP+430] 0x0                (size_t)
    [RSP+438] 0x0                (size_t)
    [RSP+440] 0x0                (size_t)
    [RSP+448] 0x0                (size_t)
    [RSP+450] 0x0                (size_t)
    [RSP+458] 0x0                (size_t)
    [RSP+460] 0x0                (size_t)
    [RSP+468] 0x0                (size_t)
    [RSP+470] 0x0                (size_t)
    [RSP+478] 0x0                (size_t)
    [RSP+480] 0x0                (size_t)
    [RSP+488] 0x0                (size_t)
    [RSP+490] 0x0                (size_t)
    [RSP+498] 0x0                (size_t)
    [RSP+4A0] 0x0                (size_t)
    [RSP+4A8] 0x0                (size_t)
    [RSP+4B0] 0x0                (size_t)
    [RSP+4B8] 0x0                (size_t)
    [RSP+4C0] 0x0                (size_t)
    [RSP+4C8] 0x0                (size_t)
    [RSP+4D0] 0x0                (size_t)
    [RSP+4D8] 0x0                (size_t)
    [RSP+4E0] 0x0                (size_t)
    [RSP+4E8] 0x0                (size_t)
    [RSP+4F0] 0x0                (size_t)
    [RSP+4F8] 0x0                (size_t)
    [RSP+500] 0x0                (size_t)
    [RSP+508] 0x0                (size_t)
    [RSP+510] 0x0                (size_t)
    [RSP+518] 0x0                (size_t)
    [RSP+520] 0x0                (size_t)
    [RSP+528] 0x0                (size_t)
    [RSP+530] 0x0                (size_t)
    [RSP+538] 0x0                (size_t)
    [RSP+540] 0x0                (size_t)
    [RSP+548] 0x0                (size_t)
    [RSP+550] 0x0                (size_t)
    [RSP+558] 0x0                (size_t)
    [RSP+560] 0x0                (size_t)
    [RSP+568] 0x0                (size_t)
    [RSP+570] 0x0                (size_t)
    [RSP+578] 0x0                (size_t)
    [RSP+580] 0x0                (size_t)
    [RSP+588] 0x0                (size_t)
    [RSP+590] 0x0                (size_t)
    [RSP+598] 0x0                (size_t)
    [RSP+5A0] 0x0                (size_t)
    [RSP+5A8] 0x0                (size_t)
    [RSP+5B0] 0x0                (size_t)
    [RSP+5B8] 0x0                (size_t)
    [RSP+5C0] 0x0                (size_t)
    [RSP+5C8] 0x0                (size_t)
    [RSP+5D0] 0x0                (size_t)
    [RSP+5D8] 0x0                (size_t)
    [RSP+5E0] 0x0                (size_t)
    [RSP+5E8] 0x0                (size_t)
    [RSP+5F0] 0x0                (size_t)
    [RSP+5F8] 0x0                (size_t)
    [RSP+600] 0x0                (size_t)
    [RSP+608] 0x0                (size_t)
    [RSP+610] 0x0                (size_t)
    [RSP+618] 0x0                (size_t)
    [RSP+620] 0x0                (size_t)
    [RSP+628] 0x0                (size_t)
    [RSP+630] 0x0                (size_t)
    [RSP+638] 0x0                (size_t)
    [RSP+640] 0x0                (size_t)
    [RSP+648] 0x0                (size_t)
    [RSP+650] 0x0                (size_t)
    [RSP+658] 0x0                (size_t)
    [RSP+660] 0x0                (size_t)
    [RSP+668] 0x0                (size_t)
    [RSP+670] 0x0                (size_t)
    [RSP+678] 0x0                (size_t)
    [RSP+680] 0x0                (size_t)
    [RSP+688] 0x0                (size_t)
    [RSP+690] 0x0                (size_t)
    [RSP+698] 0x0                (size_t)
    [RSP+6A0] 0x0                (size_t)
    [RSP+6A8] 0x0                (size_t)
    [RSP+6B0] 0x0                (size_t)
    [RSP+6B8] 0x0                (size_t)
    [RSP+6C0] 0x0                (size_t)
    [RSP+6C8] 0x0                (size_t)
    [RSP+6D0] 0x0                (size_t)
    [RSP+6D8] 0x0                (size_t)
    [RSP+6E0] 0x0                (size_t)
    [RSP+6E8] 0x0                (size_t)
    [RSP+6F0] 0x0                (size_t)
    [RSP+6F8] 0x0                (size_t)
    [RSP+700] 0x0                (size_t)
    [RSP+708] 0x0                (size_t)
    [RSP+710] 0x0                (size_t)
    [RSP+718] 0x0                (size_t)
    [RSP+720] 0x0                (size_t)
    [RSP+728] 0x0                (size_t)
    [RSP+730] 0x0                (size_t)
    [RSP+738] 0x0                (size_t)
    [RSP+740] 0x0                (size_t)
    [RSP+748] 0x0                (size_t)
    [RSP+750] 0x0                (size_t)
    [RSP+758] 0x0                (size_t)
    [RSP+760] 0x0                (size_t)
    [RSP+768] 0x0                (size_t)
    [RSP+770] 0x0                (size_t)
    [RSP+778] 0x0                (size_t)
    [RSP+780] 0x0                (size_t)
    [RSP+788] 0x0                (size_t)
    [RSP+790] 0x0                (size_t)
    [RSP+798] 0x0                (size_t)
    [RSP+7A0] 0x0                (size_t)
    [RSP+7A8] 0x0                (size_t)
    [RSP+7B0] 0x0                (size_t)
    [RSP+7B8] 0x0                (size_t)
    [RSP+7C0] 0x0                (size_t)
    [RSP+7C8] 0x0                (size_t)
    [RSP+7D0] 0x0                (size_t)
    [RSP+7D8] 0x0                (size_t)
    [RSP+7E0] 0x0                (size_t)
    [RSP+7E8] 0x0                (size_t)
    [RSP+7F0] 0x0                (size_t)
    [RSP+7F8] 0x0                (size_t)
    [RSP+800] 0x0                (size_t)
    [RSP+808] 0x0                (size_t)
    [RSP+810] 0x0                (size_t)
    [RSP+818] 0x0                (size_t)
    [RSP+820] 0x0                (size_t)
    [RSP+828] 0x0                (size_t)
    [RSP+830] 0x0                (size_t)
    [RSP+838] 0x0                (size_t)
    [RSP+840] 0x0                (size_t)
    [RSP+848] 0x0                (size_t)
    [RSP+850] 0x0                (size_t)
    [RSP+858] 0x0                (size_t)
    [RSP+860] 0x0                (size_t)
    [RSP+868] 0x0                (size_t)
    [RSP+870] 0x0                (size_t)
    [RSP+878] 0x0                (size_t)
    [RSP+880] 0x0                (size_t)
    [RSP+888] 0x0                (size_t)
    [RSP+890] 0x0                (size_t)
    [RSP+898] 0x0                (size_t)
    [RSP+8A0] 0x0                (size_t)
    [RSP+8A8] 0x0                (size_t)
    [RSP+8B0] 0x0                (size_t)
    [RSP+8B8] 0x0                (size_t)
    [RSP+8C0] 0x0                (size_t)
    [RSP+8C8] 0x0                (size_t)
    [RSP+8D0] 0x0                (size_t)
    [RSP+8D8] 0x0                (size_t)
    [RSP+8E0] 0x0                (size_t)
    [RSP+8E8] 0x0                (size_t)
    [RSP+8F0] 0x0                (size_t)
    [RSP+8F8] 0x0                (size_t)
    [RSP+900] 0x0                (size_t)
    [RSP+908] 0x0                (size_t)
    [RSP+910] 0x0                (size_t)
    [RSP+918] 0x0                (size_t)
    [RSP+920] 0x0                (size_t)
    [RSP+928] 0x0                (size_t)
    [RSP+930] 0x0                (size_t)
    [RSP+938] 0x0                (size_t)
    [RSP+940] 0x0                (size_t)
    [RSP+948] 0x0                (size_t)
    [RSP+950] 0x0                (size_t)
    [RSP+958] 0x0                (size_t)
    [RSP+960] 0x0                (size_t)
    [RSP+968] 0x0                (size_t)
    [RSP+970] 0x0                (size_t)
    [RSP+978] 0x0                (size_t)
    [RSP+980] 0x0                (size_t)
    [RSP+988] 0x0                (size_t)
    [RSP+990] 0x0                (size_t)
    [RSP+998] 0x0                (size_t)
    [RSP+9A0] 0x0                (size_t)
    [RSP+9A8] 0x0                (size_t)
    [RSP+9B0] 0x0                (size_t)
    [RSP+9B8] 0x0                (size_t)
    [RSP+9C0] 0x0                (size_t)
    [RSP+9C8] 0x0                (size_t)
    [RSP+9D0] 0x0                (size_t)
    [RSP+9D8] 0x0                (size_t)
    [RSP+9E0] 0x0                (size_t)
    [RSP+9E8] 0x0                (size_t)
    [RSP+9F0] 0x0                (size_t)
    [RSP+9F8] 0x0                (size_t)
    [RSP+A00] 0x0                (size_t)
    [RSP+A08] 0x0                (size_t)
    [RSP+A10] 0x0                (size_t)
    [RSP+A18] 0x0                (size_t)
    [RSP+A20] 0x0                (size_t)
    [RSP+A28] 0x0                (size_t)
    [RSP+A30] 0x0                (size_t)
    [RSP+A38] 0x0                (size_t)
    [RSP+A40] 0x0                (size_t)
    [RSP+A48] 0x0                (size_t)
    [RSP+A50] 0x0                (size_t)
    [RSP+A58] 0x0                (size_t)
    [RSP+A60] 0x0                (size_t)
    [RSP+A68] 0x0                (size_t)
    [RSP+A70] 0x0                (size_t)
    [RSP+A78] 0x0                (size_t)
    [RSP+A80] 0x0                (size_t)
    [RSP+A88] 0x0                (size_t)
    [RSP+A90] 0x0                (size_t)
    [RSP+A98] 0x0                (size_t)
    [RSP+AA0] 0x0                (size_t)

MODULES:
    XINPUT1_3.dll                 0x000000400000
    steam_api64.dll               0x000075170000
    X3DAudio1_7.dll               0x0000779D0000
    LL_fourPlay_1_10_163.dll      0x000180000000
    HHS.dll                       0x01F15F020000
    Fallout4.exe                  0x7FF7E32B0000
    gameoverlayrenderer64.dll     0x7FFC27190000
    wsfw_identifier.dll           0x7FFC27380000
    place.dll                     0x7FFC27460000
    mcm.dll                       0x7FFC274E0000
    f4ee.dll                      0x7FFC27580000
    Buffout4.dll                  0x7FFC27690000
    steamclient64.dll             0x7FFC278A0000
    IPHLPAPI.DLL                  0x7FFC28D30000
    XDI.dll                       0x7FFC2ABA0000
    flexRelease_x64.dll           0x7FFC2AC10000
    MSVCR110.dll                  0x7FFC2AD60000
    f4se_1_10_163.dll             0x7FFC2B260000
    tier0_s64.dll                 0x7FFC2B340000
    DSOUND.DLL                    0x7FFC2B800000
    XAudio2_7.dll                 0x7FFC2B8A0000
    cbp.dll                       0x7FFC2CF80000
    tbbmalloc.dll                 0x7FFC2DEC0000
    faster_workshop.dll           0x7FFC2F4B0000
    rename_anything.dll           0x7FFC31440000
    cudart64_75.dll               0x7FFC332E0000
    MSVCP110.dll                  0x7FFC33340000
    GFSDK_GodraysLib.x64.dll      0x7FFC39240000
    GFSDK_SSAO_D3D11.win64.dll    0x7FFC420E0000
    nvwgf2umx.dll                 0x7FFC442C0000
    bink2w64.dll                  0x7FFC571B0000
    vstdlib_s64.dll               0x7FFC573E0000
    usvfs_x64.dll                 0x7FFC588C0000
    flexExtRelease_x64.dll        0x7FFC5BD20000
    MSVCP140.dll                  0x7FFC666A0000
    winmmbase.dll                 0x7FFC680D0000
    VCRUNTIME140.dll              0x7FFC689C0000
    VCRUNTIME140_1.dll            0x7FFC6C7B0000
    OneCoreCommonProxyStub.dll    0x7FFC704C0000
    AUDIOSES.DLL                  0x7FFC78CF0000
    KnockoutFramework.dll         0x7FFC79FB0000
    f4se_steam_loader.dll         0x7FFC7A110000
    Secur32.dll                   0x7FFC7C790000
    DbgHelp.dll                   0x7FFC7E820000
    ncryptsslp.dll                0x7FFC7EC40000
    MSVCP140_ATOMIC_WAIT.dll      0x7FFC7F740000
    webio.dll                     0x7FFC7FA10000
    OLEACC.dll                    0x7FFC80780000
    WINSPOOL.DRV                  0x7FFC81530000
    COMCTL32.dll                  0x7FFC81700000
    textinputframework.dll        0x7FFC84ED0000
    Windows.UI.dll                0x7FFC853B0000
    fwpuclnt.dll                  0x7FFC85760000
    MSIMG32.dll                   0x7FFC85840000
    AMSIExt.dll                   0x7FFC85DE0000
    amsi.dll                      0x7FFC88170000
    WINMM.dll                     0x7FFC88190000
    InputHost.dll                 0x7FFC881C0000
    nvapi64.dll                   0x7FFC88900000
    wbemsvc.dll                   0x7FFC890A0000
    fastprox.dll                  0x7FFC89180000
    rasadhlp.dll                  0x7FFC89470000
    nvldumdx.dll                  0x7FFC89AB0000
    wbemcomn.dll                  0x7FFC89BC0000
    MMDevApi.dll                  0x7FFC8A110000
    OneCoreUAPCommonProxyStub.dll 0x7FFC8A260000
    dxcore.dll                    0x7FFC8AB70000
    WINHTTP.dll                   0x7FFC8BB70000
    wbemprox.dll                  0x7FFC8BCF0000
    mskeyprotect.dll              0x7FFC8BD10000
    cryptnet.dll                  0x7FFC8C0F0000
    VERSION.dll                   0x7FFC8C160000
    twinapi.appcore.dll           0x7FFC8C1C0000
    WindowManagementAPI.dll       0x7FFC8C3D0000
    dhcpcsvc.DLL                  0x7FFC8C850000
    dhcpcsvc6.DLL                 0x7FFC8CAE0000
    avrt.dll                      0x7FFC8CC50000
    WINNSI.DLL                    0x7FFC8CC60000
    nvToolsExt64_1.dll            0x7FFC8E570000
    PROPSYS.dll                   0x7FFC8EA50000
    DComp.dll                     0x7FFC8F1F0000
    d3d11.dll                     0x7FFC8F520000
    wintypes.dll                  0x7FFC90110000
    CoreUIComponents.dll          0x7FFC902C0000
    CoreMessaging.dll             0x7FFC90620000
    apphelp.dll                   0x7FFC90750000
    UxTheme.dll                   0x7FFC90850000
    resourcepolicyclient.dll      0x7FFC90920000
    DWMAPI.dll                    0x7FFC90B30000
    kernel.appcore.dll            0x7FFC90D10000
    windows.storage.dll           0x7FFC90F10000
    HID.DLL                       0x7FFC916B0000
    dxgi.dll                      0x7FFC916F0000
    ntmarta.dll                   0x7FFC91AF0000
    schannel.DLL                  0x7FFC91D70000
    rsaenh.dll                    0x7FFC91E50000
    IpHlpAPI.dll                  0x7FFC92200000
    DNSAPI.dll                    0x7FFC92250000
    UMPDC.dll                     0x7FFC92490000
    powrprof.dll                  0x7FFC92540000
    MSWSOCK.dll                   0x7FFC92590000
    CRYPTSP.dll                   0x7FFC92760000
    CRYPTBASE.DLL                 0x7FFC92780000
    Wldp.dll                      0x7FFC92820000
    NTASN1.dll                    0x7FFC92850000
    ncrypt.dll                    0x7FFC92890000
    msasn1.dll                    0x7FFC929A0000
    DEVOBJ.dll                    0x7FFC92B80000
    DPAPI.DLL                     0x7FFC92BB0000
    SSPICLI.DLL                   0x7FFC92C70000
    USERENV.dll                   0x7FFC92CB0000
    profapi.dll                   0x7FFC92CF0000
    gdi32full.dll                 0x7FFC92DB0000
    ucrtbase.dll                  0x7FFC92EC0000
    msvcp_win.dll                 0x7FFC92FC0000
    KERNELBASE.dll                0x7FFC93060000
    bcrypt.dll                    0x7FFC93330000
    CRYPT32.dll                   0x7FFC93360000
    cfgmgr32.dll                  0x7FFC934C0000
    WINTRUST.DLL                  0x7FFC935C0000
    win32u.dll                    0x7FFC93620000
    bcryptPrimitives.dll          0x7FFC93650000
    RPCRT4.dll                    0x7FFC936D0000
    IMM32.DLL                     0x7FFC93800000
    NSI.dll                       0x7FFC93830000
    SHELL32.dll                   0x7FFC93840000
    sechost.dll                   0x7FFC93F90000
    GDI32.dll                     0x7FFC94260000
    WS2_32.dll                    0x7FFC94290000
    SETUPAPI.dll                  0x7FFC94360000
    clbcatq.dll                   0x7FFC947D0000
    imagehlp.dll                  0x7FFC94880000
    OLEAUT32.dll                  0x7FFC948B0000
    MSCTF.dll                     0x7FFC94980000
    shcore.dll                    0x7FFC94B00000
    USER32.dll                    0x7FFC94BB0000
    KERNEL32.DLL                  0x7FFC94D50000
    combase.dll                   0x7FFC94E10000
    msvcrt.dll                    0x7FFC951D0000
    ADVAPI32.dll                  0x7FFC95300000
    COMDLG32.dll                  0x7FFC953B0000
    SHLWAPI.dll                   0x7FFC95490000
    ole32.dll                     0x7FFC954F0000
    PSAPI.DLL                     0x7FFC95620000
    ntdll.dll                     0x7FFC95670000

PLUGINS:
    [00]     Fallout4.esm
    [01]     DLCRobot.esm
    [02]     DLCworkshop01.esm
    [03]     DLCCoast.esm
    [04]     DLCworkshop02.esm
    [05]     DLCworkshop03.esm
    [06]     DLCNukaWorld.esm
    [07]     Unofficial Fallout 4 Patch.esp
    [08]     ArmorKeywords.esm
    [09]     XDI.esm
    [0A]     HUDFramework.esm
    [0B]     TrueStormsFO4.esm
    [0C]     VotWMaster.esm
    [0D]     ACS Master.esm
    [0E]     Homemaker.esm
    [0F]     Snap'n Build.esm
    [10]     Servitron.esm
    [11]     AAF.esm
    [12]     TortureDevices.esm
    [13]     Devious Devices.esm
    [14]     Robot Home Defence.esm
    [15]     CWSS Redux.esp
    [16]     WorkshopFramework.esm
    [17]     Knockout Framework.esm
    [18]     behSlaveMarket.esm
    [19]     HoloTime.esp
    [1A]     CompanionStatus.esp
    [1B]     ValdacilsItemSorting-00-ValsPicks-DLCVersion.esp
    [1C]     Armorsmith Extended.esp
    [1D]     More Armor Slots - All Dlc.esp
    [1E]     Vivid Fallout - All in One - Best Choice.esp
    [1F]     TrueStormsFO4-FarHarbor.esp
    [20]     TrueStormsFO4-NukaWorld-FH-Compat.esp
    [21]     DarkerNights.esp
    [22]     DarkerNightsDetection.esp
    [23]     TrueStormsFO4-EarlierSunsets.esp
    [24]     TrueStormsFO4-EarlierSunsetsFH.esp
    [25]     Companion Infinite Ammo and Unbreakable Power Armour.esp
    [26]     EasyHacking.esp
    [27]     EasyLockpicking.esp
    [28]     Faster Terminal Displays (20x).esp
    [29]     LongerPowerLines3x.esp
    [2A]     WorkshopRearranged.esp
    [2B]     RichMerchants.esp
    [2C]     SettlementLimitSlashedFarHarbor.esp
    [2D]     CarryWeight100Strength.esp
    [2E]     CarryWeight2000.esp
    [2F]     Multiple Floors Sandboxing.esp
    [30]     EveryonesBestFriend.esp
    [31]     ImmersiveDogmeat.esp
    [32]     SettlementMenuManager.esp
    [33]     ExoticVideosVol1.esp
    [34]     VOTW_VNF09ReleaseFixed.esp
    [35]     Alex_Stripper_Pole_2.esp
    [36]     Ashlyn Rae Holotapes.esp
    [37]     BunnyButt.esp
    [38]     Emily Grey Holotapes.esp
    [39]     MarshaMay Holotapes.esp
    [3A]     MagnoliaRomance.esp
    [3B]     Lootable_Supermutants.esp
    [3C]     dD-Realistic Ragdoll Force.esp
    [3D]     More Where That Came From Diamond City.esp
    [3E]     MODGirlyAnimation.esp
    [3F]     The Eyes Of Beauty.esp
    [40]     TheEyesOfBeauty.esp
    [41]     AzarPonytailHairstyles.esp
    [42]     KSHairdos.esp
    [43]     KSHairdos_oel.esp
    [44]     dD-Enhanced Blood.esp
    [45]     dD - Screen Blood Duration Medium.esp
    [46]     Sickotiks_Art.esp
    [47]     KLPostersAdult.esp
    [48]     Adult Gallery.esp
    [49]     ACS Paintings.esp
    [4A]     Art Gallery.esp
    [4B]     AkaMoveYourWorkbench.esp
    [4C]     g2m_Workshop_Nexus.esp
    [4D]     KURO.esp
    [4E]     PWR.esp
    [4F]     woodysWastelandStuff.esp
    [50]     WorkshopRearranged_DEFUI+VIS_Patch.esp
    [51]     TurretStands.esp
    [52]     Farming Resources.esp
    [53]     GrafsSecurityFences.esp
    [54]     GruffyddsSignsAndPosters.esp
    [55]     Housekeeping.esp
    [56]     LSmannequin.esp
    [57]     VerticalConduits.esp
    [58]     Prisoner Shackles.esp
    [59]     ASA.esp
    [5A]     HN66Fo4_EasyGirl_BS.esp
    [5B]     Dickys Pinup Outfit.esp
    [5C]     Ghouls Revamped.esp
    [5D]     AllSetsExtended.esp
    [5E]     AAF_SEU.esp
    [5F]     LooksMenu.esp
    [60]     LooksMenu Customization Compendium.esp
    [61]     BodyTalk3-LooksMenu.esp
    [62]     CBBE.esp
    [63]     CRX.esp
    [64]     Vioxsis_Strap-Ons.esp
    [65]     AAF_GrayAnimations.esp
    [66]     Farelle_Animations.esp
    [67]     Vadermania[AAF_anims].esp
    [68]     AAF_CreaturePack01.esp
    [69]     AAF_CreaturePack02DLC.esp
    [6A]     Atomic Lust.esp
    [6B]     Mutated Lust.esp
    [6C]     SavageCabbage_Animations.esp
    [6D]     Deathclaw_nude.esp
    [6E]     ErectionFix_SilverPerv.esp
    [6F]     UAP Moans.esp
    [70]     AAF_Four-Play_Animations_Crazy6987.esp
    [71]     BostonFPSFixAIO.esp
    [72]     BTInteriors_Project.esp
    [73]     BTInt_Optimization.esp
    [74]     Stm_DiamondCityExpansion.esp
    [75]     DCE_female_body_replacer.esp
    [76]     ConcordEXPANDED.esp
    [77]     OutcastsAndRemnants.esp
    [78]     BeantownConcordExpandedPatch.esp
    [79]     Depravity.esp
    [7A]     FO4_AnimationsByLeito.esp
    [7B]     AA FusionCityRising.esp
    [7C]     Flashy_CrimeAndPunishment.esp
    [7D]     Flashy_CrimeAndPunishment_OAR_Depravity_Patch.esp
    [7E]     AA FusionCityRising - HotC.esp
    [7F]     Ketaros_TradingCards.esp
    [80]     Eli_Armour_Compendium.esp
    [81]     Rebuilt_HomePlate.esp
    [82]     BuildAnythingInInteriors.esp
    [83]     cVc Dead Wasteland 6.esp
    [84]     cVc Dead Wasteland 6 DLC2.esp
    [85]     cVc Dead Wasteland 6 DLC3.esp
    [86]     AutoDoors.esp
    [87]     Graffity2ElectricBoogaloo.esp
    [88]     Lore Friendly Posters.esp
    [89]     Robot Home Defence.esp
    [8A]     ProjectValkyrie.esp
    [8B]     RealHandcuffs.esp
    [8C]     Conquest.esp
    [8D]     powerline.esp
    [8E]     DWUK_LexingtonInteriors.esp
    [8F]     SKKMobileWorkshop.esp
    [90]     WareHouseExt.esp
    [91]     AAF_BadEnd_Animations.esp
    [92]     cVc Dead Wasteland 6 DLC.esp
    [93]     rxl_bp70_animations.esp
    [94]     SKKGlobalStashScrapping.esp
    [95]     AA HotC - Standalone - SE.esp
    [96]     WorkshopRearranged_BTInteriors+DEFUI_Patch.esp
    [97]     WorkshopRearranged_SnB_Patch.esp
    [98]     WorkshopRearranged_VideosOfTheWasteland_Patch.esp
    [99]     AdvBubbleTurretSet-Real.esp
    [9A]     AdvBubbleTurretSet-Real-RHDPatch.esp
    [9B]     Craftable Greebles 1.53 Vanilla-Boat Release Rebaked.esp
    [9C]     DD_All_the_COncrete.esp
    [9D]     Crimsomrider's Unique Furniture.esp
    [9E]     Eli Armor Compendium AE VIS Patch.esp
    [9F]     Custom Moans.esp
    [A0]     FilledBrahminFeedTroughs.esp
    [A1]     BetterSettlers.esp
    [A2]     BetterSettlersCleanFacePack.esp
    [A3]     BetterSettlersCCAPack2.0.esp
    [A4]     BetterSettlersMostlyFemale.esp
    [A5]     BetterSettlersNoLollygagging.esp
    [A6]     keke-bu All-in-one Pack_1.1.7.esp
    [A7]     Tri-Companion 2 Cait U.esp
    [A8]     Orphans.esp
    [A9]     LMBTOverlays.esp
    [AA]     TrueGrass.esp
    [AB]     ServitronStrap.esp
    [AC]     HumanResources.esp
    [AD]     HumanResources_HOTC_SE_Compatibility.esp
    [AE]     Non-Lethal Armory.esp
    [AF]     Commonwealth Captives.esp
    [B0]     Scrap Everything - Ultimate Edition.esp
    [FE:000] Settlementobjectscombined.esl
    [FE:001] VotWSpecialVideos.esl
    [FE:002] AAFThemes.esl
    [FE:003] FO4HHS_AAF.esp
    [FE:004] VotW_XXX_001.esp
    [FE:005] Zaz Particle Effects.esp
    [FE:006] SuperMutantFreezeFix.esp
    [FE:007] Lazman Female Outfit Replacer.esp
    [FE:008] RealHandcuffs_DD_Servitron_Compatibility.esp
    [FE:009] RealHandcuffs_AWKCR_Compatibility.esp
 



 

Posted
17 minutes ago, CPC47 said:

 

okay, I was able to recreate the CTD. 
> While in Lexington, freed captive near Corvega, then saved game, then sent captive to Tenpines - no CTD! 
> Loaded saved game, sent captive to sanctuary... CTD after confirming travel (just like last time).  buffout 4 crash report copied and pasted below inside spoiler.   
> Restarted my game, loaded save game, sent captive to abernathy & red rocket... both CTD after confirming travel

> Restarted my game, loaded save game, sent to Tenpines - again, no CTD.

 

I guess this supports the theory of the "Triangle of Death" in play...

 

I'm interested in what information you get out of the BO4 crash report, if anything.  If you decide to share it with the BO4 forum, I anticipate the first thing they will do is point out this warning in the sticky post:  "Knockout Framework (Death Alternative): Guaranteed to crash your game after running long enough."  Fair enough -- I acknowledge I am ignoring that because it is a hard dependency for Human Resources (which as I said I like better than Just Business).   I just wonder if they see that and then stop looking at other things that are maybe harder to spot in the crash report.  

Thanks Ego for you interest in this.  
 

  Reveal hidden contents

Fallout 4 v1.10.163
Buffout 4 v1.22.0

Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x00005F224001

SETTINGS:
    [Compatibility]
        F4EE: true
    [Fixes]
        ActorIsHostileToActor: true
        CellInit: true
        EncounterZoneReset: true
        GreyMovies: true
        MagicEffectApplyEvent: true
        MovementPlanner: true
        PackageAllocateLocation: true
        SafeExit: true
        UnalignedLoad: true
        UtilityShader: true
    [Patches]
        Achievements: true
        BSMTAManager: true
        BSPreCulledObjects: true
        BSTextureStreamerLocalHeap: true
        HavokMemorySystem: true
        MaxStdIO: -1
        MemoryManager: true
        MemoryManagerDebug: false
        ScaleformAllocator: true
        SmallBlockAllocator: true
        WorkshopMenu: true
    [Warnings]
        CreateTexture2D: true
        ImageSpaceAdapter: true

SYSTEM SPECS:
    OS: Microsoft Windows 10 Home v10.0.19041
    CPU: AuthenticAMD AMD A8-8600P Radeon R6, 10 Compute Cores 4C+6G 
    GPU #1: Nvidia GK208B [GeForce GT 730]
    GPU #2: Microsoft Microsoft Basic Render Driver
    PHYSICAL MEMORY: 9.24 GB/15.94 GB

PROBABLE CALL STACK:

REGISTERS:
    RAX 0x1F1C28F0DE0      (void*)
    RCX 0x1F1C28F0480      (void*)
    RDX 0x1F248DFEED8      (void*)
    RBX 0xA5E9A03C         (size_t)
    RSP 0x110FB7F558       (void*)
    RBP 0x10               (size_t)
    RSI 0x1F1C5C8FBC0      (PathingCell*)
    RDI 0x1F248DFEED8      (void*)
    R8  0x700              (size_t)
    R9  0x0                (size_t)
    R10 0x0                (size_t)
    R11 0x110FB7F5C0       (void*)
    R12 0x1F1FCCF62B8      (void*)
    R13 0x1F1A714D4A0      (char*) "J"
    R14 0x1F1C28F0480      (void*)
    R15 0x3B8              (size_t)

STACK:
    [RSP+0  ] 0x7FF7E3A267E5     (void* -> Fallout4.exe+07767E5)
    [RSP+8  ] 0x7FF7E6029DC0     (void* -> Fallout4.exe+2D79DC0)
    [RSP+10 ] 0x4718FA65C6E60DEA (size_t)
    [RSP+18 ] 0x1145438A90       (size_t)
    [RSP+20 ] 0x1F1B2BC2620      (void*)
    [RSP+28 ] 0x1F1D5EFDCC0      (void*)
    [RSP+30 ] 0x7FF7E574CB16     (void* -> Fallout4.exe+249CB16)
    [RSP+38 ] 0x1F248DFEB00      (void*)
    [RSP+40 ] 0x7FF7E5FAF8A0     (void* -> Fallout4.exe+2CFF8A0)
    [RSP+48 ] 0x1F1C5C8FBC0      (PathingCell*)
    [RSP+50 ] 0x1F1A714D400      (ScrapHeap*)
    [RSP+58 ] 0x1F1A714D4A0      (char*) "J"
    [RSP+60 ] 0x1                (size_t)
    [RSP+68 ] 0x7FF7E8B91C00     (void* -> Fallout4.exe+58E1C00)
    [RSP+70 ] 0x7FF7E573C97B     (void* -> Fallout4.exe+248C97B)
    [RSP+78 ] 0x4A               (size_t)
    [RSP+80 ] 0x330EB0E3         (size_t)
    [RSP+88 ] 0x1F1FCCF62C0      (void*)
    [RSP+90 ] 0x0                (size_t)
    [RSP+98 ] 0x0                (size_t)
    [RSP+A0 ] 0x1F1FCCF62B0      (void*)
    [RSP+A8 ] 0x1F1565C8450      (void*)
    [RSP+B0 ] 0x2                (size_t)
    [RSP+B8 ] 0x0                (size_t)
    [RSP+C0 ] 0x7FF7E5755C37     (void* -> Fallout4.exe+24A5C37)
    [RSP+C8 ] 0x110FB7F6B9       (void*)
    [RSP+D0 ] 0x1120C75C5E       (size_t)
    [RSP+D8 ] 0x1F1FCCF62B0      (void*)
    [RSP+E0 ] 0x1F1D5EFDCC0      (void*)
    [RSP+E8 ] 0x3                (size_t)
    [RSP+F0 ] 0x1F1D533E940      (void*)
    [RSP+F8 ] 0x1F1D5EFCE80      (void*)
    [RSP+100] 0x7FF7E574C9AD     (void* -> Fallout4.exe+249C9AD)
    [RSP+108] 0x1F2C00000BB      (size_t)
    [RSP+110] 0x0                (size_t)
    [RSP+118] 0x1                (size_t)
    [RSP+120] 0x7FFC9308165E     (void* -> KERNELBASE.dll+002165E)
    [RSP+128] 0x110FB7F738       (void*)
    [RSP+130] 0x7FF7E5F1CA70     (void* -> Fallout4.exe+2C6CA70)
    [RSP+138] 0x1F1D796E248      (void*)
    [RSP+140] 0x7FFC2DED3911     (void* -> tbbmalloc.dll+0013911)
    [RSP+148] 0xFFFFFFFF00000000 (size_t)
    [RSP+150] 0x0                (size_t)
    [RSP+158] 0x48               (size_t)
    [RSP+160] 0x7FF700000001     (size_t)
    [RSP+168] 0x0                (size_t)
    [RSP+170] 0x0                (size_t)
    [RSP+178] 0x0                (size_t)
    [RSP+180] 0x0                (size_t)
    [RSP+188] 0x0                (size_t)
    [RSP+190] 0x0                (size_t)
    [RSP+198] 0x1                (size_t)
    [RSP+1A0] 0x1F1565C8400      (`anonymous namespace'::PathManagerServer*)
    [RSP+1A8] 0x1                (size_t)
    [RSP+1B0] 0x1F1565C8470      (void*)
    [RSP+1B8] 0x1F1D6981830      (void*)
    [RSP+1C0] 0x7FF7E575C234     (void* -> Fallout4.exe+24AC234)
    [RSP+1C8] 0x0                (size_t)
    [RSP+1D0] 0x1F1FCCF62B0      (void*)
    [RSP+1D8] 0x1F1565C8450      (void*)
    [RSP+1E0] 0x4DC0             (size_t)
    [RSP+1E8] 0x0                (size_t)
    [RSP+1F0] 0x0                (size_t)
    [RSP+1F8] 0x0                (size_t)
    [RSP+200] 0x0                (size_t)
    [RSP+208] 0x0                (size_t)
    [RSP+210] 0x7FF7E4DCCFED     (void* -> Fallout4.exe+1B1CFED)
    [RSP+218] 0x1F1565C8400      (`anonymous namespace'::PathManagerServer*)
    [RSP+220] 0x0                (size_t)
    [RSP+228] 0x0                (size_t)
    [RSP+230] 0x0                (size_t)
    [RSP+238] 0x1F1565C8400      (`anonymous namespace'::PathManagerServer*)
    [RSP+240] 0x0                (size_t)
    [RSP+248] 0x0                (size_t)
    [RSP+250] 0x7FFC94D67034     (void* -> KERNEL32.DLL+0017034)
    [RSP+258] 0x0                (size_t)
    [RSP+260] 0x0                (size_t)
    [RSP+268] 0x0                (size_t)
    [RSP+270] 0x0                (size_t)
    [RSP+278] 0x0                (size_t)
    [RSP+280] 0x7FFC956C2651     (void* -> ntdll.dll+0052651)
    [RSP+288] 0x0                (size_t)
    [RSP+290] 0x0                (size_t)
    [RSP+298] 0x0                (size_t)
    [RSP+2A0] 0x0                (size_t)
    [RSP+2A8] 0x0                (size_t)
    [RSP+2B0] 0x0                (size_t)
    [RSP+2B8] 0xD0D2CD4400000000 (size_t)
    [RSP+2C0] 0x0                (size_t)
    [RSP+2C8] 0x0                (size_t)
    [RSP+2D0] 0x7FFC9316B5E0     (void* -> KERNELBASE.dll+010B5E0)
    [RSP+2D8] 0x110FB7E6C0       (void*)
    [RSP+2E0] 0x400007FFC43C478A (size_t)
    [RSP+2E8] 0x7FFC43C478A4     (size_t)
    [RSP+2F0] 0x110FB7E6C0       (void*)
    [RSP+2F8] 0x0                (size_t)
    [RSP+300] 0x0                (size_t)
    [RSP+308] 0x0                (size_t)
    [RSP+310] 0x0                (size_t)
    [RSP+318] 0x0                (size_t)
    [RSP+320] 0x0                (size_t)
    [RSP+328] 0x0                (size_t)
    [RSP+330] 0x0                (size_t)
    [RSP+338] 0x0                (size_t)
    [RSP+340] 0x0                (size_t)
    [RSP+348] 0x0                (size_t)
    [RSP+350] 0x0                (size_t)
    [RSP+358] 0x0                (size_t)
    [RSP+360] 0x0                (size_t)
    [RSP+368] 0x0                (size_t)
    [RSP+370] 0x0                (size_t)
    [RSP+378] 0x0                (size_t)
    [RSP+380] 0x0                (size_t)
    [RSP+388] 0x0                (size_t)
    [RSP+390] 0x0                (size_t)
    [RSP+398] 0x0                (size_t)
    [RSP+3A0] 0x0                (size_t)
    [RSP+3A8] 0x0                (size_t)
    [RSP+3B0] 0x0                (size_t)
    [RSP+3B8] 0x0                (size_t)
    [RSP+3C0] 0x0                (size_t)
    [RSP+3C8] 0x0                (size_t)
    [RSP+3D0] 0x0                (size_t)
    [RSP+3D8] 0x0                (size_t)
    [RSP+3E0] 0x0                (size_t)
    [RSP+3E8] 0x0                (size_t)
    [RSP+3F0] 0x0                (size_t)
    [RSP+3F8] 0x0                (size_t)
    [RSP+400] 0x0                (size_t)
    [RSP+408] 0x0                (size_t)
    [RSP+410] 0x0                (size_t)
    [RSP+418] 0x0                (size_t)
    [RSP+420] 0x0                (size_t)
    [RSP+428] 0x0                (size_t)
    [RSP+430] 0x0                (size_t)
    [RSP+438] 0x0                (size_t)
    [RSP+440] 0x0                (size_t)
    [RSP+448] 0x0                (size_t)
    [RSP+450] 0x0                (size_t)
    [RSP+458] 0x0                (size_t)
    [RSP+460] 0x0                (size_t)
    [RSP+468] 0x0                (size_t)
    [RSP+470] 0x0                (size_t)
    [RSP+478] 0x0                (size_t)
    [RSP+480] 0x0                (size_t)
    [RSP+488] 0x0                (size_t)
    [RSP+490] 0x0                (size_t)
    [RSP+498] 0x0                (size_t)
    [RSP+4A0] 0x0                (size_t)
    [RSP+4A8] 0x0                (size_t)
    [RSP+4B0] 0x0                (size_t)
    [RSP+4B8] 0x0                (size_t)
    [RSP+4C0] 0x0                (size_t)
    [RSP+4C8] 0x0                (size_t)
    [RSP+4D0] 0x0                (size_t)
    [RSP+4D8] 0x0                (size_t)
    [RSP+4E0] 0x0                (size_t)
    [RSP+4E8] 0x0                (size_t)
    [RSP+4F0] 0x0                (size_t)
    [RSP+4F8] 0x0                (size_t)
    [RSP+500] 0x0                (size_t)
    [RSP+508] 0x0                (size_t)
    [RSP+510] 0x0                (size_t)
    [RSP+518] 0x0                (size_t)
    [RSP+520] 0x0                (size_t)
    [RSP+528] 0x0                (size_t)
    [RSP+530] 0x0                (size_t)
    [RSP+538] 0x0                (size_t)
    [RSP+540] 0x0                (size_t)
    [RSP+548] 0x0                (size_t)
    [RSP+550] 0x0                (size_t)
    [RSP+558] 0x0                (size_t)
    [RSP+560] 0x0                (size_t)
    [RSP+568] 0x0                (size_t)
    [RSP+570] 0x0                (size_t)
    [RSP+578] 0x0                (size_t)
    [RSP+580] 0x0                (size_t)
    [RSP+588] 0x0                (size_t)
    [RSP+590] 0x0                (size_t)
    [RSP+598] 0x0                (size_t)
    [RSP+5A0] 0x0                (size_t)
    [RSP+5A8] 0x0                (size_t)
    [RSP+5B0] 0x0                (size_t)
    [RSP+5B8] 0x0                (size_t)
    [RSP+5C0] 0x0                (size_t)
    [RSP+5C8] 0x0                (size_t)
    [RSP+5D0] 0x0                (size_t)
    [RSP+5D8] 0x0                (size_t)
    [RSP+5E0] 0x0                (size_t)
    [RSP+5E8] 0x0                (size_t)
    [RSP+5F0] 0x0                (size_t)
    [RSP+5F8] 0x0                (size_t)
    [RSP+600] 0x0                (size_t)
    [RSP+608] 0x0                (size_t)
    [RSP+610] 0x0                (size_t)
    [RSP+618] 0x0                (size_t)
    [RSP+620] 0x0                (size_t)
    [RSP+628] 0x0                (size_t)
    [RSP+630] 0x0                (size_t)
    [RSP+638] 0x0                (size_t)
    [RSP+640] 0x0                (size_t)
    [RSP+648] 0x0                (size_t)
    [RSP+650] 0x0                (size_t)
    [RSP+658] 0x0                (size_t)
    [RSP+660] 0x0                (size_t)
    [RSP+668] 0x0                (size_t)
    [RSP+670] 0x0                (size_t)
    [RSP+678] 0x0                (size_t)
    [RSP+680] 0x0                (size_t)
    [RSP+688] 0x0                (size_t)
    [RSP+690] 0x0                (size_t)
    [RSP+698] 0x0                (size_t)
    [RSP+6A0] 0x0                (size_t)
    [RSP+6A8] 0x0                (size_t)
    [RSP+6B0] 0x0                (size_t)
    [RSP+6B8] 0x0                (size_t)
    [RSP+6C0] 0x0                (size_t)
    [RSP+6C8] 0x0                (size_t)
    [RSP+6D0] 0x0                (size_t)
    [RSP+6D8] 0x0                (size_t)
    [RSP+6E0] 0x0                (size_t)
    [RSP+6E8] 0x0                (size_t)
    [RSP+6F0] 0x0                (size_t)
    [RSP+6F8] 0x0                (size_t)
    [RSP+700] 0x0                (size_t)
    [RSP+708] 0x0                (size_t)
    [RSP+710] 0x0                (size_t)
    [RSP+718] 0x0                (size_t)
    [RSP+720] 0x0                (size_t)
    [RSP+728] 0x0                (size_t)
    [RSP+730] 0x0                (size_t)
    [RSP+738] 0x0                (size_t)
    [RSP+740] 0x0                (size_t)
    [RSP+748] 0x0                (size_t)
    [RSP+750] 0x0                (size_t)
    [RSP+758] 0x0                (size_t)
    [RSP+760] 0x0                (size_t)
    [RSP+768] 0x0                (size_t)
    [RSP+770] 0x0                (size_t)
    [RSP+778] 0x0                (size_t)
    [RSP+780] 0x0                (size_t)
    [RSP+788] 0x0                (size_t)
    [RSP+790] 0x0                (size_t)
    [RSP+798] 0x0                (size_t)
    [RSP+7A0] 0x0                (size_t)
    [RSP+7A8] 0x0                (size_t)
    [RSP+7B0] 0x0                (size_t)
    [RSP+7B8] 0x0                (size_t)
    [RSP+7C0] 0x0                (size_t)
    [RSP+7C8] 0x0                (size_t)
    [RSP+7D0] 0x0                (size_t)
    [RSP+7D8] 0x0                (size_t)
    [RSP+7E0] 0x0                (size_t)
    [RSP+7E8] 0x0                (size_t)
    [RSP+7F0] 0x0                (size_t)
    [RSP+7F8] 0x0                (size_t)
    [RSP+800] 0x0                (size_t)
    [RSP+808] 0x0                (size_t)
    [RSP+810] 0x0                (size_t)
    [RSP+818] 0x0                (size_t)
    [RSP+820] 0x0                (size_t)
    [RSP+828] 0x0                (size_t)
    [RSP+830] 0x0                (size_t)
    [RSP+838] 0x0                (size_t)
    [RSP+840] 0x0                (size_t)
    [RSP+848] 0x0                (size_t)
    [RSP+850] 0x0                (size_t)
    [RSP+858] 0x0                (size_t)
    [RSP+860] 0x0                (size_t)
    [RSP+868] 0x0                (size_t)
    [RSP+870] 0x0                (size_t)
    [RSP+878] 0x0                (size_t)
    [RSP+880] 0x0                (size_t)
    [RSP+888] 0x0                (size_t)
    [RSP+890] 0x0                (size_t)
    [RSP+898] 0x0                (size_t)
    [RSP+8A0] 0x0                (size_t)
    [RSP+8A8] 0x0                (size_t)
    [RSP+8B0] 0x0                (size_t)
    [RSP+8B8] 0x0                (size_t)
    [RSP+8C0] 0x0                (size_t)
    [RSP+8C8] 0x0                (size_t)
    [RSP+8D0] 0x0                (size_t)
    [RSP+8D8] 0x0                (size_t)
    [RSP+8E0] 0x0                (size_t)
    [RSP+8E8] 0x0                (size_t)
    [RSP+8F0] 0x0                (size_t)
    [RSP+8F8] 0x0                (size_t)
    [RSP+900] 0x0                (size_t)
    [RSP+908] 0x0                (size_t)
    [RSP+910] 0x0                (size_t)
    [RSP+918] 0x0                (size_t)
    [RSP+920] 0x0                (size_t)
    [RSP+928] 0x0                (size_t)
    [RSP+930] 0x0                (size_t)
    [RSP+938] 0x0                (size_t)
    [RSP+940] 0x0                (size_t)
    [RSP+948] 0x0                (size_t)
    [RSP+950] 0x0                (size_t)
    [RSP+958] 0x0                (size_t)
    [RSP+960] 0x0                (size_t)
    [RSP+968] 0x0                (size_t)
    [RSP+970] 0x0                (size_t)
    [RSP+978] 0x0                (size_t)
    [RSP+980] 0x0                (size_t)
    [RSP+988] 0x0                (size_t)
    [RSP+990] 0x0                (size_t)
    [RSP+998] 0x0                (size_t)
    [RSP+9A0] 0x0                (size_t)
    [RSP+9A8] 0x0                (size_t)
    [RSP+9B0] 0x0                (size_t)
    [RSP+9B8] 0x0                (size_t)
    [RSP+9C0] 0x0                (size_t)
    [RSP+9C8] 0x0                (size_t)
    [RSP+9D0] 0x0                (size_t)
    [RSP+9D8] 0x0                (size_t)
    [RSP+9E0] 0x0                (size_t)
    [RSP+9E8] 0x0                (size_t)
    [RSP+9F0] 0x0                (size_t)
    [RSP+9F8] 0x0                (size_t)
    [RSP+A00] 0x0                (size_t)
    [RSP+A08] 0x0                (size_t)
    [RSP+A10] 0x0                (size_t)
    [RSP+A18] 0x0                (size_t)
    [RSP+A20] 0x0                (size_t)
    [RSP+A28] 0x0                (size_t)
    [RSP+A30] 0x0                (size_t)
    [RSP+A38] 0x0                (size_t)
    [RSP+A40] 0x0                (size_t)
    [RSP+A48] 0x0                (size_t)
    [RSP+A50] 0x0                (size_t)
    [RSP+A58] 0x0                (size_t)
    [RSP+A60] 0x0                (size_t)
    [RSP+A68] 0x0                (size_t)
    [RSP+A70] 0x0                (size_t)
    [RSP+A78] 0x0                (size_t)
    [RSP+A80] 0x0                (size_t)
    [RSP+A88] 0x0                (size_t)
    [RSP+A90] 0x0                (size_t)
    [RSP+A98] 0x0                (size_t)
    [RSP+AA0] 0x0                (size_t)

MODULES:
    XINPUT1_3.dll                 0x000000400000
    steam_api64.dll               0x000075170000
    X3DAudio1_7.dll               0x0000779D0000
    LL_fourPlay_1_10_163.dll      0x000180000000
    HHS.dll                       0x01F15F020000
    Fallout4.exe                  0x7FF7E32B0000
    gameoverlayrenderer64.dll     0x7FFC27190000
    wsfw_identifier.dll           0x7FFC27380000
    place.dll                     0x7FFC27460000
    mcm.dll                       0x7FFC274E0000
    f4ee.dll                      0x7FFC27580000
    Buffout4.dll                  0x7FFC27690000
    steamclient64.dll             0x7FFC278A0000
    IPHLPAPI.DLL                  0x7FFC28D30000
    XDI.dll                       0x7FFC2ABA0000
    flexRelease_x64.dll           0x7FFC2AC10000
    MSVCR110.dll                  0x7FFC2AD60000
    f4se_1_10_163.dll             0x7FFC2B260000
    tier0_s64.dll                 0x7FFC2B340000
    DSOUND.DLL                    0x7FFC2B800000
    XAudio2_7.dll                 0x7FFC2B8A0000
    cbp.dll                       0x7FFC2CF80000
    tbbmalloc.dll                 0x7FFC2DEC0000
    faster_workshop.dll           0x7FFC2F4B0000
    rename_anything.dll           0x7FFC31440000
    cudart64_75.dll               0x7FFC332E0000
    MSVCP110.dll                  0x7FFC33340000
    GFSDK_GodraysLib.x64.dll      0x7FFC39240000
    GFSDK_SSAO_D3D11.win64.dll    0x7FFC420E0000
    nvwgf2umx.dll                 0x7FFC442C0000
    bink2w64.dll                  0x7FFC571B0000
    vstdlib_s64.dll               0x7FFC573E0000
    usvfs_x64.dll                 0x7FFC588C0000
    flexExtRelease_x64.dll        0x7FFC5BD20000
    MSVCP140.dll                  0x7FFC666A0000
    winmmbase.dll                 0x7FFC680D0000
    VCRUNTIME140.dll              0x7FFC689C0000
    VCRUNTIME140_1.dll            0x7FFC6C7B0000
    OneCoreCommonProxyStub.dll    0x7FFC704C0000
    AUDIOSES.DLL                  0x7FFC78CF0000
    KnockoutFramework.dll         0x7FFC79FB0000
    f4se_steam_loader.dll         0x7FFC7A110000
    Secur32.dll                   0x7FFC7C790000
    DbgHelp.dll                   0x7FFC7E820000
    ncryptsslp.dll                0x7FFC7EC40000
    MSVCP140_ATOMIC_WAIT.dll      0x7FFC7F740000
    webio.dll                     0x7FFC7FA10000
    OLEACC.dll                    0x7FFC80780000
    WINSPOOL.DRV                  0x7FFC81530000
    COMCTL32.dll                  0x7FFC81700000
    textinputframework.dll        0x7FFC84ED0000
    Windows.UI.dll                0x7FFC853B0000
    fwpuclnt.dll                  0x7FFC85760000
    MSIMG32.dll                   0x7FFC85840000
    AMSIExt.dll                   0x7FFC85DE0000
    amsi.dll                      0x7FFC88170000
    WINMM.dll                     0x7FFC88190000
    InputHost.dll                 0x7FFC881C0000
    nvapi64.dll                   0x7FFC88900000
    wbemsvc.dll                   0x7FFC890A0000
    fastprox.dll                  0x7FFC89180000
    rasadhlp.dll                  0x7FFC89470000
    nvldumdx.dll                  0x7FFC89AB0000
    wbemcomn.dll                  0x7FFC89BC0000
    MMDevApi.dll                  0x7FFC8A110000
    OneCoreUAPCommonProxyStub.dll 0x7FFC8A260000
    dxcore.dll                    0x7FFC8AB70000
    WINHTTP.dll                   0x7FFC8BB70000
    wbemprox.dll                  0x7FFC8BCF0000
    mskeyprotect.dll              0x7FFC8BD10000
    cryptnet.dll                  0x7FFC8C0F0000
    VERSION.dll                   0x7FFC8C160000
    twinapi.appcore.dll           0x7FFC8C1C0000
    WindowManagementAPI.dll       0x7FFC8C3D0000
    dhcpcsvc.DLL                  0x7FFC8C850000
    dhcpcsvc6.DLL                 0x7FFC8CAE0000
    avrt.dll                      0x7FFC8CC50000
    WINNSI.DLL                    0x7FFC8CC60000
    nvToolsExt64_1.dll            0x7FFC8E570000
    PROPSYS.dll                   0x7FFC8EA50000
    DComp.dll                     0x7FFC8F1F0000
    d3d11.dll                     0x7FFC8F520000
    wintypes.dll                  0x7FFC90110000
    CoreUIComponents.dll          0x7FFC902C0000
    CoreMessaging.dll             0x7FFC90620000
    apphelp.dll                   0x7FFC90750000
    UxTheme.dll                   0x7FFC90850000
    resourcepolicyclient.dll      0x7FFC90920000
    DWMAPI.dll                    0x7FFC90B30000
    kernel.appcore.dll            0x7FFC90D10000
    windows.storage.dll           0x7FFC90F10000
    HID.DLL                       0x7FFC916B0000
    dxgi.dll                      0x7FFC916F0000
    ntmarta.dll                   0x7FFC91AF0000
    schannel.DLL                  0x7FFC91D70000
    rsaenh.dll                    0x7FFC91E50000
    IpHlpAPI.dll                  0x7FFC92200000
    DNSAPI.dll                    0x7FFC92250000
    UMPDC.dll                     0x7FFC92490000
    powrprof.dll                  0x7FFC92540000
    MSWSOCK.dll                   0x7FFC92590000
    CRYPTSP.dll                   0x7FFC92760000
    CRYPTBASE.DLL                 0x7FFC92780000
    Wldp.dll                      0x7FFC92820000
    NTASN1.dll                    0x7FFC92850000
    ncrypt.dll                    0x7FFC92890000
    msasn1.dll                    0x7FFC929A0000
    DEVOBJ.dll                    0x7FFC92B80000
    DPAPI.DLL                     0x7FFC92BB0000
    SSPICLI.DLL                   0x7FFC92C70000
    USERENV.dll                   0x7FFC92CB0000
    profapi.dll                   0x7FFC92CF0000
    gdi32full.dll                 0x7FFC92DB0000
    ucrtbase.dll                  0x7FFC92EC0000
    msvcp_win.dll                 0x7FFC92FC0000
    KERNELBASE.dll                0x7FFC93060000
    bcrypt.dll                    0x7FFC93330000
    CRYPT32.dll                   0x7FFC93360000
    cfgmgr32.dll                  0x7FFC934C0000
    WINTRUST.DLL                  0x7FFC935C0000
    win32u.dll                    0x7FFC93620000
    bcryptPrimitives.dll          0x7FFC93650000
    RPCRT4.dll                    0x7FFC936D0000
    IMM32.DLL                     0x7FFC93800000
    NSI.dll                       0x7FFC93830000
    SHELL32.dll                   0x7FFC93840000
    sechost.dll                   0x7FFC93F90000
    GDI32.dll                     0x7FFC94260000
    WS2_32.dll                    0x7FFC94290000
    SETUPAPI.dll                  0x7FFC94360000
    clbcatq.dll                   0x7FFC947D0000
    imagehlp.dll                  0x7FFC94880000
    OLEAUT32.dll                  0x7FFC948B0000
    MSCTF.dll                     0x7FFC94980000
    shcore.dll                    0x7FFC94B00000
    USER32.dll                    0x7FFC94BB0000
    KERNEL32.DLL                  0x7FFC94D50000
    combase.dll                   0x7FFC94E10000
    msvcrt.dll                    0x7FFC951D0000
    ADVAPI32.dll                  0x7FFC95300000
    COMDLG32.dll                  0x7FFC953B0000
    SHLWAPI.dll                   0x7FFC95490000
    ole32.dll                     0x7FFC954F0000
    PSAPI.DLL                     0x7FFC95620000
    ntdll.dll                     0x7FFC95670000

PLUGINS:
    [00]     Fallout4.esm
    [01]     DLCRobot.esm
    [02]     DLCworkshop01.esm
    [03]     DLCCoast.esm
    [04]     DLCworkshop02.esm
    [05]     DLCworkshop03.esm
    [06]     DLCNukaWorld.esm
    [07]     Unofficial Fallout 4 Patch.esp
    [08]     ArmorKeywords.esm
    [09]     XDI.esm
    [0A]     HUDFramework.esm
    [0B]     TrueStormsFO4.esm
    [0C]     VotWMaster.esm
    [0D]     ACS Master.esm
    [0E]     Homemaker.esm
    [0F]     Snap'n Build.esm
    [10]     Servitron.esm
    [11]     AAF.esm
    [12]     TortureDevices.esm
    [13]     Devious Devices.esm
    [14]     Robot Home Defence.esm
    [15]     CWSS Redux.esp
    [16]     WorkshopFramework.esm
    [17]     Knockout Framework.esm
    [18]     behSlaveMarket.esm
    [19]     HoloTime.esp
    [1A]     CompanionStatus.esp
    [1B]     ValdacilsItemSorting-00-ValsPicks-DLCVersion.esp
    [1C]     Armorsmith Extended.esp
    [1D]     More Armor Slots - All Dlc.esp
    [1E]     Vivid Fallout - All in One - Best Choice.esp
    [1F]     TrueStormsFO4-FarHarbor.esp
    [20]     TrueStormsFO4-NukaWorld-FH-Compat.esp
    [21]     DarkerNights.esp
    [22]     DarkerNightsDetection.esp
    [23]     TrueStormsFO4-EarlierSunsets.esp
    [24]     TrueStormsFO4-EarlierSunsetsFH.esp
    [25]     Companion Infinite Ammo and Unbreakable Power Armour.esp
    [26]     EasyHacking.esp
    [27]     EasyLockpicking.esp
    [28]     Faster Terminal Displays (20x).esp
    [29]     LongerPowerLines3x.esp
    [2A]     WorkshopRearranged.esp
    [2B]     RichMerchants.esp
    [2C]     SettlementLimitSlashedFarHarbor.esp
    [2D]     CarryWeight100Strength.esp
    [2E]     CarryWeight2000.esp
    [2F]     Multiple Floors Sandboxing.esp
    [30]     EveryonesBestFriend.esp
    [31]     ImmersiveDogmeat.esp
    [32]     SettlementMenuManager.esp
    [33]     ExoticVideosVol1.esp
    [34]     VOTW_VNF09ReleaseFixed.esp
    [35]     Alex_Stripper_Pole_2.esp
    [36]     Ashlyn Rae Holotapes.esp
    [37]     BunnyButt.esp
    [38]     Emily Grey Holotapes.esp
    [39]     MarshaMay Holotapes.esp
    [3A]     MagnoliaRomance.esp
    [3B]     Lootable_Supermutants.esp
    [3C]     dD-Realistic Ragdoll Force.esp
    [3D]     More Where That Came From Diamond City.esp
    [3E]     MODGirlyAnimation.esp
    [3F]     The Eyes Of Beauty.esp
    [40]     TheEyesOfBeauty.esp
    [41]     AzarPonytailHairstyles.esp
    [42]     KSHairdos.esp
    [43]     KSHairdos_oel.esp
    [44]     dD-Enhanced Blood.esp
    [45]     dD - Screen Blood Duration Medium.esp
    [46]     Sickotiks_Art.esp
    [47]     KLPostersAdult.esp
    [48]     Adult Gallery.esp
    [49]     ACS Paintings.esp
    [4A]     Art Gallery.esp
    [4B]     AkaMoveYourWorkbench.esp
    [4C]     g2m_Workshop_Nexus.esp
    [4D]     KURO.esp
    [4E]     PWR.esp
    [4F]     woodysWastelandStuff.esp
    [50]     WorkshopRearranged_DEFUI+VIS_Patch.esp
    [51]     TurretStands.esp
    [52]     Farming Resources.esp
    [53]     GrafsSecurityFences.esp
    [54]     GruffyddsSignsAndPosters.esp
    [55]     Housekeeping.esp
    [56]     LSmannequin.esp
    [57]     VerticalConduits.esp
    [58]     Prisoner Shackles.esp
    [59]     ASA.esp
    [5A]     HN66Fo4_EasyGirl_BS.esp
    [5B]     Dickys Pinup Outfit.esp
    [5C]     Ghouls Revamped.esp
    [5D]     AllSetsExtended.esp
    [5E]     AAF_SEU.esp
    [5F]     LooksMenu.esp
    [60]     LooksMenu Customization Compendium.esp
    [61]     BodyTalk3-LooksMenu.esp
    [62]     CBBE.esp
    [63]     CRX.esp
    [64]     Vioxsis_Strap-Ons.esp
    [65]     AAF_GrayAnimations.esp
    [66]     Farelle_Animations.esp
    [67]     Vadermania[AAF_anims].esp
    [68]     AAF_CreaturePack01.esp
    [69]     AAF_CreaturePack02DLC.esp
    [6A]     Atomic Lust.esp
    [6B]     Mutated Lust.esp
    [6C]     SavageCabbage_Animations.esp
    [6D]     Deathclaw_nude.esp
    [6E]     ErectionFix_SilverPerv.esp
    [6F]     UAP Moans.esp
    [70]     AAF_Four-Play_Animations_Crazy6987.esp
    [71]     BostonFPSFixAIO.esp
    [72]     BTInteriors_Project.esp
    [73]     BTInt_Optimization.esp
    [74]     Stm_DiamondCityExpansion.esp
    [75]     DCE_female_body_replacer.esp
    [76]     ConcordEXPANDED.esp
    [77]     OutcastsAndRemnants.esp
    [78]     BeantownConcordExpandedPatch.esp
    [79]     Depravity.esp
    [7A]     FO4_AnimationsByLeito.esp
    [7B]     AA FusionCityRising.esp
    [7C]     Flashy_CrimeAndPunishment.esp
    [7D]     Flashy_CrimeAndPunishment_OAR_Depravity_Patch.esp
    [7E]     AA FusionCityRising - HotC.esp
    [7F]     Ketaros_TradingCards.esp
    [80]     Eli_Armour_Compendium.esp
    [81]     Rebuilt_HomePlate.esp
    [82]     BuildAnythingInInteriors.esp
    [83]     cVc Dead Wasteland 6.esp
    [84]     cVc Dead Wasteland 6 DLC2.esp
    [85]     cVc Dead Wasteland 6 DLC3.esp
    [86]     AutoDoors.esp
    [87]     Graffity2ElectricBoogaloo.esp
    [88]     Lore Friendly Posters.esp
    [89]     Robot Home Defence.esp
    [8A]     ProjectValkyrie.esp
    [8B]     RealHandcuffs.esp
    [8C]     Conquest.esp
    [8D]     powerline.esp
    [8E]     DWUK_LexingtonInteriors.esp
    [8F]     SKKMobileWorkshop.esp
    [90]     WareHouseExt.esp
    [91]     AAF_BadEnd_Animations.esp
    [92]     cVc Dead Wasteland 6 DLC.esp
    [93]     rxl_bp70_animations.esp
    [94]     SKKGlobalStashScrapping.esp
    [95]     AA HotC - Standalone - SE.esp
    [96]     WorkshopRearranged_BTInteriors+DEFUI_Patch.esp
    [97]     WorkshopRearranged_SnB_Patch.esp
    [98]     WorkshopRearranged_VideosOfTheWasteland_Patch.esp
    [99]     AdvBubbleTurretSet-Real.esp
    [9A]     AdvBubbleTurretSet-Real-RHDPatch.esp
    [9B]     Craftable Greebles 1.53 Vanilla-Boat Release Rebaked.esp
    [9C]     DD_All_the_COncrete.esp
    [9D]     Crimsomrider's Unique Furniture.esp
    [9E]     Eli Armor Compendium AE VIS Patch.esp
    [9F]     Custom Moans.esp
    [A0]     FilledBrahminFeedTroughs.esp
    [A1]     BetterSettlers.esp
    [A2]     BetterSettlersCleanFacePack.esp
    [A3]     BetterSettlersCCAPack2.0.esp
    [A4]     BetterSettlersMostlyFemale.esp
    [A5]     BetterSettlersNoLollygagging.esp
    [A6]     keke-bu All-in-one Pack_1.1.7.esp
    [A7]     Tri-Companion 2 Cait U.esp
    [A8]     Orphans.esp
    [A9]     LMBTOverlays.esp
    [AA]     TrueGrass.esp
    [AB]     ServitronStrap.esp
    [AC]     HumanResources.esp
    [AD]     HumanResources_HOTC_SE_Compatibility.esp
    [AE]     Non-Lethal Armory.esp
    [AF]     Commonwealth Captives.esp
    [B0]     Scrap Everything - Ultimate Edition.esp
    [FE:000] Settlementobjectscombined.esl
    [FE:001] VotWSpecialVideos.esl
    [FE:002] AAFThemes.esl
    [FE:003] FO4HHS_AAF.esp
    [FE:004] VotW_XXX_001.esp
    [FE:005] Zaz Particle Effects.esp
    [FE:006] SuperMutantFreezeFix.esp
    [FE:007] Lazman Female Outfit Replacer.esp
    [FE:008] RealHandcuffs_DD_Servitron_Compatibility.esp
    [FE:009] RealHandcuffs_AWKCR_Compatibility.esp
 



 


I want to point out that knockout framework is not a hard dependency for Human Resources. The developer of that mod themselves point out that the way you turn a knocked out npc into a slave is kept separate from the knocking out itself precisely so you can use another method. People use Just Business and Human Resources in tandem, using JB's hunting system to pacify an enemy before booping the JB slave with the Human Resources baton to pass the npc over to Human Resources system. Granted I haven't tested it myself as I am new enough to JB but it might be worth looking at.

Oh and for all my griping about having lost two captives when I thought the deathclaw the combination of JB and commonwealth captives mean I already have 23 settlers in sanctuary and I only just got Abernathy as a settlement .

Thanks for the warning about the Triangle of death I'll try to space out the settlements and refrain from building up Abernathy too much

 

Posted
8 minutes ago, Farsh-nuke said:


I want to point out that knockout framework is not a hard dependency for Human Resources. The developer of that mod themselves point out that the way you turn a knocked out npc into a slave is kept separate from the knocking out itself precisely so you can use another method. People use Just Business and Human Resources in tandem, using JB's hunting system to pacify an enemy before booping the JB slave with the Human Resources baton to pass the npc over to Human Resources system. Granted I haven't tested it myself as I am new enough to JB but it might be worth looking at.

 

 

hi Farsh-nuke,  if KO Framework  is not a hard dependency that would be great.  However this is copied from the HR page... maybe it hasnt been updated?   
 

Requirements:

Hard Requirements (Must haves):

 

Posted
54 minutes ago, CPC47 said:

hi Farsh-nuke,  if KO Framework  is not a hard dependency that would be great.  However this is copied from the HR page... maybe it hasnt been updated?   
 

Requirements:

Hard Requirements (Must haves):

 


Maybe its just the Non-lethal armory that people are skipping. Read the last five or so pages of the human resources thread

Posted
3 hours ago, CPC47 said:

okay, I was able to recreate the CTD. 

Try taking your captive to Abernathy and sending them to Ten pines.

IF it CTD, disable Concord Expanded and try again. Or just disable it and try from Lexington.

And just how big are the 3 settlements? Really that shouldn't make any difference in this case. Even if you had 80 assigned farmers at each settlement, which far exceeds the 256 assignable limit, you could still send settlers there. (yeah.. I did that. LOL)

Posted
4 hours ago, CPC47 said:

I'm interested in what information you get out of the BO4 crash report, if anything.  If you decide to share it with the BO4 forum, I anticipate the first thing they will do is point out this warning in the sticky post:  "Knockout Framework (Death Alternative): Guaranteed to crash your game after running long enough."  Fair enough -- I acknowledge I am ignoring that because it is a hard dependency for Human Resources (which as I said I like better than Just Business).   I just wonder if they see that and then stop looking at other things that are maybe harder to spot in the crash report.  

 

Huh, I didn't know about that issue with KOF.  Thanks for pointing that out.

 

I had a look at your stack trace, it looks a lot like a navmeshing/pathing issue.  One user reported a very similar one a while back on the Buffout4 forum.  It would go away if he disabled memory management in Buffout4.  The real fix was to remake the navmeshes for wherever it was happening.  I don't know if Expanded Settlements might be involved in that somehow.  I asked the forum folks to take a look.

Posted
13 minutes ago, EgoBallistic said:

it looks a lot like a navmeshing/pathing issue

That's why I suggested disabling Concord Expanded. It edits a bunch of navmesh which the game will try to path through for all 3 settlements.  But, without Buffout, the game will just freeze the NPC in place for several days (calculated time of arrival) then teleport them to the destination.

If it's an error in a settlement, they can't coc to the build/sandbox area center, you can FT there, sleep a little bit and the NPC will teleport in.

I "think" you'll find it's a Buffout issue that needs a bit of tweaking.

Posted

love this mod!

I am pretty sure it is picking up the body randomizers I got from following https://youtu.be/Mvp_SceIDmo unless you have loads more bodies in the mod than I realised!

 

One thing I saw is when raiders are not hostile to player (like if you do a "start me up" where you start with a raider group) the raiders become hostile to captives and stand there shooting them. Is this a faction problem or something else, might something in my broad load order be doing this or is it just something the mod does? (At least let them swap to melee spankers and whips lol)

 

 

 

Posted
1 hour ago, NotKinkyEnough said:

I am pretty sure it is picking up the body randomizers I got from following https://youtu.be/Mvp_SceIDmo unless you have loads more bodies in the mod than I realised!

 

The bodies work with Bodygen or any other mods you have that affect all NPC bodies.

 

1 hour ago, NotKinkyEnough said:

One thing I saw is when raiders are not hostile to player (like if you do a "start me up" where you start with a raider group) the raiders become hostile to captives and stand there shooting them. Is this a faction problem or something else, might something in my broad load order be doing this or is it just something the mod does? (At least let them swap to melee spankers and whips lol)

 

The captives are part of the CaptiveFaction, which is a vanilla faction that is friends with every other vanilla human faction, the AnimalFriendFaction, and a custom faction that is friends with Deathclaws.  So they *should* be friends with everyone.  However, if those Raiders are in a custom faction they may not recognize the CaptiveFaction and attack them.

 

I'll have to try out Start Me Up and see if I can address this, I've never used it before.

Posted
22 hours ago, CPC47 said:

I guess this supports the theory of the "Triangle of Death" in play...

 

Well, the local expert on the Buffout4 forum confirmed my diagnosis that it's likely a pathing issue.  Which I guess explains why everything works when you fast travel to the settlement, since they don't have to path to it.  It's most likely due to a deleted navmesh or one that wasn't finalized.  Now the fun part will be to figure out which mod is actually causing it, I would start with Concord Expanded like Izzyknows suggested.

Posted
9 hours ago, NotKinkyEnough said:

One thing I saw is when raiders are not hostile to player (like if you do a "start me up" where you start with a raider group) the raiders become hostile to captives and stand there shooting them.

 

Sounds more like a Start Me Up problem. I love the idea behind that mod but oh the trouble it creates! Im currently a Raider Pet meaning that as long as I act nicely, the Raiders arent hostile. The Raiders are not hostile toward captives at all. For what its worth...

 

Posted
8 hours ago, Olmech said:

 

Sounds more like a Start Me Up problem. I love the idea behind that mod but oh the trouble it creates! Im currently a Raider Pet meaning that as long as I act nicely, the Raiders arent hostile. The Raiders are not hostile toward captives at all. For what its worth...

 

 

SMU adds 2 raider factions but I tried making an ESP making those factions allies with the Captives factions and they still attack. 

 

Maybe they are triggering hostile in the split second before they are assigned to this mods' factions, in those moments when the script is assigning them to the cross, idk I am just worried it might happen during abductions and when sneaking around in CAP disguise, or maybe SMU does something else wrong, the raiders don't attack me tho so idk

 

 

Posted
1 hour ago, NotKinkyEnough said:

SMU adds 2 raider factions but I tried making an ESP making those factions allies with the Captives factions and they still attack. 

 

Maybe they are triggering hostile in the split second before they are assigned to this mods' factions, in those moments when the script is assigning them to the cross, idk I am just worried it might happen during abductions and when sneaking around in CAP disguise, or maybe SMU does something else wrong, the raiders don't attack me tho so idk

 

Yeah it's a problem with the SMU factions.  The Raiders you start with are set to rank -1 in the Raider faction so they aren't actually members of it, and the SMU Raider factions aren't friends with the Captive faction.  Here's a esl-flagged plugin I made that makes the two SMU Raider factions "friends" with the Captive faction, it worked for me.

 

20210423063304_1.jpg

StartMeUp Faction Patch.7z

Posted
58 minutes ago, EgoBallistic said:

 

Yeah it's a problem with the SMU factions.  The Raiders you start with are set to rank -1 in the Raider faction so they aren't actually members of it, and the SMU Raider factions aren't friends with the Captive faction.  Here's a esl-flagged plugin I made that makes the two SMU Raider factions "friends" with the Captive faction, it worked for me.

 

20210423063304_1.jpg

StartMeUp Faction Patch.7z 376 B · 1 download

 

fantastic, I will try this out as soon as I can, thanks for doing this!!

 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   1 member

×
×
  • Create New...