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Posted

Finally! Version 4.53 made this great mod work for me again, I suppose maybe because the new combat strip scripts works better on a script heavy Skyrim? Don't know, for before this patch, even the defeat function fails to work on my PC when ragdoll setting is on.

 

But I think there's still a very strange mechanism with this mod: The player character have her cloth on between assaults and when tied, looks very weird. There is a "Nymra's strip service" function, but only works on bleedout scene, what about the combat strip (while body armor not stripped)? In the old Sexlab Defeat, those things always working very well.

Posted

I'm trying the mod, two questions for now 1) whiping animation doesn't work 2) why after combat and rape scenes triggered by the mod the sleep in any bed is disabled.

Posted
On 4/16/2022 at 11:38 AM, SmokeMage said:

Finally! Version 4.53 made this great mod work for me again, I suppose maybe because the new combat strip scripts works better on a script heavy Skyrim? Don't know, for before this patch, even the defeat function fails to work on my PC when ragdoll setting is on.

 

But I think there's still a very strange mechanism with this mod: The player character have her cloth on between assaults and when tied, looks very weird. There is a "Nymra's strip service" function, but only works on bleedout scene, what about the combat strip (while body armor not stripped)? In the old Sexlab Defeat, those things always working very well.

 

Naked Defeat does not redress the player character. when that happens it is a problem of your other mod settings, maybe in Sexlab itself (I think there is an "Animation Setting" called "Victims redress" that should be toggled "off"). 

 

also check your Sexlab Strip settings in general, you can adjust which items are stripped and which are not.

 

Posted (edited)
On 4/17/2022 at 12:48 PM, 1Al said:

I'm trying the mod, two questions for now 1) whiping animation doesn't work 2) why after combat and rape scenes triggered by the mod the sleep in any bed is disabled.

 

1. "doesent work" like how does it not work???

do you have Ultimate Combat installed?

 

2. no idea. I will see if that is also happening in my game.

try in console "EPC" before sleeping in a bed and report back if that helps 

 

also, what does "disabled" mean? like you cannot use it? ("sleep" does not appear?) or a popup message appears or what? 

Edited by Nymra
Posted (edited)
7 hours ago, Nymra said:

 

1. "doesent work" like how does it not work???

do you have Ultimate Combat installed?

 

2. no idea. I will see if that is also happening in my game.

try in console "EPC" before sleeping in a bed and report back if that helps 

 

also, what does "disabled" mean? like you cannot use it? ("sleep" does not appear?) or a popup message appears or what? 

This time I'll try to be more specific ? after some Naked Defeat scenes sleep in bed and open containers dont appears anymore on screen. I can just open doors an take objects. This not happens after every ND scene, but random. I have to reload every time previous working saved game. I think maybe conflicting scripts between different mods.

I don't have Ultimate combat, anyway there appears the message of start whipping scene but nothing happens with whipping, actors stand and see around for timed secs.

Edited by 1Al
Posted
56 minutes ago, 1Al said:

This time I'll try to be more specific ? after some Naked Defeat scenes sleep in bed and open containers dont appears anymore on screen. I can just open doors an take objects. This not happens after every ND scene, but random. I have to reload every time previous working saved game. I think maybe conflicting scripts between different mods.

 

hmm, this is strange.

so did you try to use "EPC" in console?

if you like, upload the save game of your game when this happens. meaning make a save when Naked Defeat ENDED and you cannot use bed/doors. I can take a look with ReSaver.

Because I have no idea what part of ND could possibly cause this. 

 

56 minutes ago, 1Al said:

I don't have Ultimate combat, anyway there appears the message of start whipping scene but nothing happens with whipping, actors stand and see around for timed secs.

 

would require a papyrus log. 

Posted
9 hours ago, Nymra said:

 

hmm, this is strange.

so did you try to use "EPC" in console?

if you like, upload the save game of your game when this happens. meaning make a save when Naked Defeat ENDED and you cannot use bed/doors. I can take a look with ReSaver.

Because I have no idea what part of ND could possibly cause this. 

 

 

would require a papyrus log. 

I can use door and objects, I can't use beds and containers. Ok I'll try to remember a save to iplod when it happens. How do I get a papyrus log?

I don't know if it matters, but I remember that this problem has always happened so far, after ND scenes in the Fort Neugrad cell.

Posted
7 hours ago, MachineGunEric said:

I apologize if this has been asked before, but does this not have an option for dragons? 

 

not at the moment. will be added later. 

Posted (edited)
4 hours ago, 1Al said:

I can use door and objects, I can't use beds and containers. Ok I'll try to remember a save to iplod when it happens. How do I get a papyrus log?

I don't know if it matters, but I remember that this problem has always happened so far, after ND scenes in the Fort Neugrad cell.

 

you really need to follow my instructions or I m just wasting my time here... 

 

so did you try to use "EPC" in console?

 

for the rest google is your friend. https://www.nexusmods.com/skyrim/articles/368

 

I cannot reproduce your problem, so it is most likely an incompatibility with another mod or a very rare skyrim oddity. 

If I can I still try to help fixing that stuff to make ND more compatible, but I cannot do that without knowing the cause of the problem. 

 

you should also try to see if having sex scenes from other mods causes this problem too, especially in that cell. like using Sexlab Matchmaker for exmaple. 

Edited by Nymra
Posted (edited)
8 hours ago, Nymra said:

 

you really need to follow my instructions or I m just wasting my time here... 

 

so did you try to use "EPC" in console?

 

for the rest google is your friend. https://www.nexusmods.com/skyrim/articles/368

 

I cannot reproduce your problem, so it is most likely an incompatibility with another mod or a very rare skyrim oddity. 

If I can I still try to help fixing that stuff to make ND more compatible, but I cannot do that without knowing the cause of the problem. 

 

you should also try to see if having sex scenes from other mods causes this problem too, especially in that cell. like using Sexlab Matchmaker for exmaple. 

No way with enableplayercontrols. Anyhow in the next update you should increase the interval between punishments, I had to disable it 'cause every five minutes there was a punishment ? it became difficult to play

Edited by 1Al
Posted
38 minutes ago, 1Al said:

 Anyhow in the next update you should increase the interval between punishments, I had to disable it 'cause every five minutes there was a punishment ? it became difficult to play

 

I cannot follow?! 

Posted

Naked Defeat 4.54 Preview: "Poisoned Potions"

 

Seems I figured out how to detect potion consumption.

So with the next update you can set a chance to trigger defeat on consuming a potion during combat.

Those potions you find in the dungeons and buy from traders only looking at your boobs... you really drink them? Now it will be more interesting to do so :D

 

 

Posted
2 hours ago, Dreamer1986 said:

Nymra, what do you think about the toys mods? Have you tried them? Do they work okay with ND?

 

I had not time to try them yet. Currently I m still working on better integrating Devious Devices. After that maybe I consider looking at Toys :)

 

 

Posted

Naked Defeat - 4.60 - Patch (LE+SE)

 

Installation/Update:

- install 4.50 full (or make sure you already have it)

- install 4.60 (Patch)

- disable and re-enable the mod in the MCM

- save and reload

- running FNIS is NOT required

- all other earlier patches and hotfix files can be removed
 

Defeat on Bleedout & Defeat on Strip:
  • IMPORTANT: I rewrote the whole procedure that detects hits and strips and sends to bleedout or not. THis should fix some rare bugs and oddities
    ---> basically I am trying to fix errors I made when learning scripting months ago when I did not know better. with the knowledge i have now I can basically fix myself?
    ---> in previous versions it could happen that stripping and critical defeat happened with a delay, which is not the intended behaviour
    ---> bleedout and critical defeat could happen at the same time,  breaking things -> all this should be fixed now, also speeding this up at least a tiny tiny bit
  • fixed internal structure that could lead to rare bugs and the quest getting stuck (also part of ongoing process of fixing my earlier noob misstakes)
 
Demonic Creatures Compatibility
  • I found an error in the script and somehow noticed that it is not fixable in my game
    ----> if you play with DemonicCreatures installed and fight against one, please open papyrus0.log and search for "DemonicCreature detected" and report back to me if you find it.
    ----> basically I think that my savegame has an earlier keyword that I used for testing baked into it and so I cannot use version 1.6 keyword?
 
Combat Defeat
  • added a slider for "Short Defeat Chance". A short defeat will only play one scene, either sex, pee, whip or struggle, shorten the defeat scenario significantly
    -----> meant for people who like long scenarios but not all the time. allows you to configure a lenghty standard defeat and still have short scenarios too, thus increasing variety
 
New Feature: Poisoned Potions
  • adds a slider (Extras in MCM) to be poisoned from consuming potions during combat (will force the player to the ground for defeat. followers can protect like during critical defeat)
    ---> this is meant to make potion consumption more of a risk. I found they are too powerful otherwise?
    ---> ah and my goal is to make EVERYTHING in Skyrim fucking (haha) dangerous, so this is just another step towards my diabolical goal?
  • SORRY! Seems this feature already is in 4.53 but without the slider? so drinking potions in 4.53 always leads to defeat, whoops
 
Public Punishment:
  • added Orc Strongholds, Military camps and Military Forts as possible locations for public punishment
    ----> did not test it, please report back how it works)
    ----> currently has no additional content, just the same punishment as in cities
  • added Toggle to turn off "Extra" values
    ----> extra values were added on top even when you followed all the rules. Extra was added when you got too close to guards or civilians even when behaving good!
  • if no guards are around, there should be no sound effect anymore and different poses (adding a civilian rape sound in the future) -> seems ppl count as guards that I did not think would, tho
  • added PrisonOverHaul Patched (POP) outcome. Only can happen when there is a full lenght punishment (no short punishment ) ---> 1500 crimgold atm. will get a clider in the future maybe
    ----> meaning when you set "Short Punishment chance" to 100% you will never be imprisoned afterwards
    ----> I plan on adding more prison mods as outcomes in the future (dagonar i.e.)
 
NymSpawning:
  • NymSpawning Troll is no longer armored (the armored one just clips too much in sex...)
  • reduced number of animals spawned for all types
  • I will expand the spawn feature in the future to work better and with more actors, no worries
  • removed the ghosts spawning for now
 
Fixes:
  • tried to fix the problem of beeing able to walk around after sex, report back if this improved for you
  • fixed the slider of "DefeatChance On Bleedout" (it was not possible to set it to 0%, only 10%)
  • fixed a bug that made "short defeat" in public punishment always play golden showers (I think. might be it was working.... now it should 100% at least)
  • fixed "captors want more" ending the defeat
  • strip options on hit should work correctly now (unequip, drop, destroy) including the correct messages
  • fixed some missing descriptions in the MCM localization files "$nade_stuff"
Posted

Naked Defeat - 4.60 - Hotfix 1 (LE+SE)

 

Fixes
  • fixed Expressions beeing played even wtih "Play Expressions" turned off
  • fixed whipping happening in furniture with whip chance 0 (was intended behaviour, you could remove whipping in the library, but now its more user friendly)
  • fixed "your captors want more" not working (again!!! aargh!)
  • fixed version message beeing wrong, showing 4.54 (a very old bug that I finally solved, now that I know more... so much more (and still not enuv...) :D)
  • fixed some stuff with demonic creature detection/handling (probably only was a problem in my game anyway)
Posted

Just a reminder: you still have to delete this slots from "Empty items..." or your head will blink after you bath.

Otherwise - thanks! Keep up the good work! :) 

Posted

n the mess of testing this mod :D
 

my beautiful (and very busy) assistants Tanya (left) and Tahlia (right) 

021888.jpg

Posted

Naked Defeat 4.70 - News- 
 

TLDR: 4.70 will have crawling animations :D


even when there are some bugs piling up I will take my time to finish 4.70 with style. It is a bigger jump because it will contain a milestone that I set for myself and that I failed to implement several times before.

I will now be able... tadaaa... to force the player into crawling haha. Ok that is a small thing for a modder, but for me it was quite something to accomplish. so many thanks here @huanrenfeng who kindly provided me with all the necessary knowledge and the scripts. 

 

So yeah, with beeing able to do that I am now rewriting both the initial defeat phase (find a good spot...) AND the Outro (Run!) to include crawling and add some new checks and ideas to make it more worthwhile.

020199.jpg

Posted

Naked Defeat - 4.70 - FULL

 

Update:

- install 4.70 

- remove all previous versions, patches and hotfixes (keep -Extra- Files of cours)

- /!\ RUN FNIS /!\

- disable and re-enable the mod in the MCM

- save and reload

 

MCM changes
  • added toggle for "weapon drawn on surrender". with the toggle OFF you can surrender in combat without weapon out as before
  • added a messagebox when enabling the mod that reminds users of save & reload (sorry, but this became necessary)
  • added a slider to change the time you have to "find a good spot" at the beginning of the defeat/punishment. set to 0 to disable the feature alltogetherr
    ----> this feature is recommended because it provides crawl animations?
    ----> be warned, when you try to "sprint" when told to crawl you will have a longer and harsher Defeat Cycle that also possibly does not respect some of your MCM settings?
  • reworked the "Escape Alarm Timer". value of 0 now disables the feature. If you increase the timer you will be allowed to "crawl away" after rape.
    ----> if you try to run or fight or when the time is up the enemies will turn hostile again
  • NEW FEATURE: "Insatiable Rapers": will randomly go back a stage during a sex scene (similar like in Apropos2, but unlike there it will not only work on stage 1 (not only go back to stage 1) AND it is possible to go back more than once....
 
Changes
  • added check for followers to be close enough or rendered (when you travel without or only with some of the registered followers it should now detect this)
  • (hopefully) improved sorting out dead actors or actors that are not loaded
 
Fixes
  • fixed slavery events adding the player to zbfslavefaction BEFORE sending to SS+ or SD+. this might not be problematic, but it is superfluous and therefor removed
  • changed actor detection AGAIN to hopefully prevent animals from beeing always treated as spriggan faction (mod will now faction check only if a creature has no regular racekey (which usually should NOT be the case or for demonic creatures)
  • fixed defeat while swimming was not progressing (got stuck after "get out of the water first") now when you die in water you should be able to swim to land before you have to "find a good spot"
  • fixed bathing causing the head to turn invisible for a short time. this feature is not working as intended currently and was therefor hidden (it only works now with "Show Debugmessages" toggled ON. will add full MCM options for it later.
  • fixed missing property for Arrest Chance (feature did not work correctly...)
  • fixed an unwanted behaviour when Naked Defeat would start Sex Scenes even when there is no valid aggressor (might solve some unwanted behaviour, but did not break anything critically)
  • added additional check for followers to  prevent them from beeing considered as rapers.
 
Fixed Compatibility (POP)
added a different method of detecting if POP prison scenario is running and prevent PublicPunishment from start in that time.
I tested it for me and it worked, but I did not do a full prison cycle.
Report back how it works for you. You can Enable "ShowDebugMessages" in Naked Defeat MCM to see "Naked Defeat: Arrest Start / Arrested" etc. popping up WHEN you are imprisoned.
Suspends the RapeScan as soon as the POP arrest scene starts.
 
NEW: "Hidden Features":
to increase development speed I will keep my new features that are not working as intended yet in a "hidden" state in the game.
They will be accessible/working only with "Show Debug Messages" in MCM/System toggled on.
 
HiddenFeature "Dont swim in armor"
(this feature is hidden and only works when "Show Debug Messages" is enabled.
  • mod will check if you are swimming in heavy amor or with boots on. if so, you will lose 20% health all 2-3 seconds
    ----> this is a feature for myself forcing me to undress or redress for swimming
    ----> I will add Bikini Armor Keyword support for this later
 
 
HiddenFeature "Remove Blood when bathing"
this feature is not working as intended currently and was therefor hidden (it only works now with "Show Debugmessages" toggled ON. will add full MCM options for it later.
it will add and remove an "invisible armor" during bathing, removing blood decals in the process that will not be removed with regular washing.
This will apply to golden showers and also regular bathing scenes from BiS mod.
Posted

After last update my FNIS get error, personal idle animations over limit. Can i just delete HuanDoggy animations that are new in update and use mod without them?

Posted
6 minutes ago, crococat said:

After last update my FNIS get error, personal idle animations over limit. Can i just delete HuanDoggy animations that are new in update and use mod without them?

 

you will not have the crawl animations then, but technically that should work yes. 
I did not find out yet if I really need all the crawl anims for Naked Defeat but I cannot compile the behaviour file so for now I m stuck with it :( 

 

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