SamBooka Posted May 5, 2022 Posted May 5, 2022 3 hours ago, Nymra said: what is "worked"? turning of something is not "it works" but its "off"  does it mean you could crawl for some time? what happens when you set the timer to low values like 2 or 4 for exape or 3 or 6 for "find a spot"? I try to improve things for everybody here  It worked means in this instance that with those timers set to 0 the raping and punishing actually started and after you freed yourself defeat scene actually ended. Having those timers any higher and it didnt work. Meaning defeat punishing never started or ended. Â
SamBooka Posted May 5, 2022 Posted May 5, 2022 Something else came up, bit harder to explain but ill try: When the raping ended i got tied up in dd devices via dde, that worked. But after the final wipping i got the message "you where set free". Then two things happened. 1 because the escape timer was set to 0 the npc that last wipped me, but was still standing next to me, started attacking immidiately. 2 i was not free, couldnt move cause i still had to press the "space" key to struggle free. So the npc killed me afcourse and defeat started over again. Hope this is clear
Nymra Posted May 5, 2022 Author Posted May 5, 2022 11 minutes ago, SamBooka said:  It worked means in this instance that with those timers set to 0 the raping and punishing actually started and after you freed yourself defeat scene actually ended. Having those timers any higher and it didnt work. Meaning defeat punishing never started or ended.   do you use nemesis? can you enable debug logging and set the timers to something like 6 (spot) and 4 (escape) and send me the log? Â
Nymra Posted May 5, 2022 Author Posted May 5, 2022 6 minutes ago, SamBooka said: Something else came up, bit harder to explain but ill try: When the raping ended i got tied up in dd devices via dde, that worked. But after the final wipping i got the message "you where set free". Then two things happened. 1 because the escape timer was set to 0 the npc that last wipped me, but was still standing next to me, started attacking immidiately. 2 i was not free, couldnt move cause i still had to press the "space" key to struggle free. So the npc killed me afcourse and defeat started over again. Hope this is clear  seems I missed something here, I m investigating. might be I have to drop the whole DDe mod thing... really annoying at the moment Why does DD not have global functions or mod events 1
SamBooka Posted May 5, 2022 Posted May 5, 2022 18 minutes ago, Nymra said: do you use nemesis? can you enable debug logging and set the timers to something like 6 (spot) and 4 (escape) and send me the log? Â i dont and ill look into it 1
SamBooka Posted May 5, 2022 Posted May 5, 2022 18 minutes ago, Nymra said: Why does DD not have global functions or mod events  No idea, but other mods dont seem to have a problem equiping dd gear through the dd framework, laura's bondage shop, devious followers and sluts come to mind.
Nymra Posted May 5, 2022 Author Posted May 5, 2022 2 minutes ago, SamBooka said: Â No idea, but other mods dont seem to have a problem equiping dd gear through the dd framework, laura's bondage shop, devious followers and sluts come to mind. Â sure, but they have DD as a hard dependency. I want to avoid that.
SamBooka Posted May 5, 2022 Posted May 5, 2022 31 minutes ago, Nymra said: Â sure, but they have DD as a hard dependency. I want to avoid that. Â I think this defeat has it as a soft dependency, not entirely sure ? Â Defeat Themis Full Version.7z
kupa11 Posted May 5, 2022 Posted May 5, 2022 I don't know how to skip bleedout to just death. I tried to turn off player essential flag, but it didn't help. Any soulutions?
Nymra Posted May 5, 2022 Author Posted May 5, 2022 9 minutes ago, kupa11 said: I don't know how to skip bleedout to just death. I tried to turn off player essential flag, but it didn't help. Any soulutions? Â did you save and reload after that?Â
kupa11 Posted May 5, 2022 Posted May 5, 2022 8 minutes ago, Nymra said:  did you save and reload after that? I did, and whenever my health reaches 0 i just enter bleedout and get back on feet.
Nymra Posted May 5, 2022 Author Posted May 5, 2022 7 minutes ago, kupa11 said: I did, and whenever my health reaches 0 i just enter bleedout and get back on feet. Â ok. might be the rewriting of my bleedout enter method is causing this. I put it on the list and will check.Â
Genterric Posted May 6, 2022 Posted May 6, 2022 Hi! Are those notifications supposed to pop up every time I load a savefile? Spoiler "NAKED DEFEAT: followerquest stage 1000 (END)" popped up before that but didn't get in the screenshot. Â
Nymra Posted May 6, 2022 Author Posted May 6, 2022 10 minutes ago, Genterric said: Hi! Are those notifications supposed to pop up every time I load a savefile?  Hide contents "NAKED DEFEAT: followerquest stage 1000 (END)" popped up before that but didn't get in the screenshot.   do you have "Show Debug messsages" enabled? I also changed follower detection to be more automated. But you are right, too many messages, I dont like that either. I will change it to just one indicating the followernames in one line.Â
Genterric Posted May 6, 2022 Posted May 6, 2022 16 minutes ago, Nymra said:  do you have "Show Debug messsages" enabled? I also changed follower detection to be more automated. But you are right, too many messages, I dont like that either. I will change it to just one indicating the followernames in one line. No, I don't have debug messages on.
912s4dd Posted May 6, 2022 Posted May 6, 2022 Can you put a slider for the furniture selection?   random selection has limits to use all furniture.
kupa11 Posted May 6, 2022 Posted May 6, 2022 19 hours ago, Nymra said:  ok. might be the rewriting of my bleedout enter method is causing this. I put it on the list and will check. Alright. After a lot of tries, it started to work properly. Thanks for your help 1
Nymra Posted May 6, 2022 Author Posted May 6, 2022 (edited) 5 hours ago, 912s4dd said: Can you put a slider for the furniture selection?   random selection has limits to use all furniture.  I think I dont understand? You want to always have the same specific furniture in the escape game? (also note, that Naked Defeat does not use ALL Zap furnitures at the moment but a selection of mine). Edited May 6, 2022 by Nymra
guyver Posted May 6, 2022 Posted May 6, 2022 hi! it seems the mod can't activate anymore after updating from the latest patch version to the new full 4.70 ; i did what you said for updating, but when i ticked "disable mod" the mcm menu disappeared to never reappear: i've saved, loaded, waited some time, quitted the game and even reinstalled the mod... the mod just vanished. is there a way to force the mod loadup by a console command? really buggers me off to do a new save. ? Â request if i may: tickable furniture menu selection like chained pole hands front OFF chained pole hands back ON Â thanks for the hard work on this mod!
Nymra Posted May 6, 2022 Author Posted May 6, 2022 (edited) 8 minutes ago, guyver said: hi! it seems the mod can't activate anymore after updating from the latest patch version to the new full 4.70 ; i did what you said for updating, but when i ticked "disable mod" the mcm menu disappeared to never reappear: i've saved, loaded, waited some time, quitted the game and even reinstalled the mod... the mod just vanished. is there a way to force the mod loadup by a console command? really buggers me off to do a new save. ?  hmm, this is curious, never had that happen for ANY mod  you can try these:  - try the update on an earlier game - wait for 4.71 (seems I made a small misstake with the mod pages, might be your setup does not like that bug) - try "setstage ski_configmanagerinstance 1" (this is common suggestion that I experienced did not help anybody ever but we can try, cant we :D)   8 minutes ago, guyver said: request if i may: tickable furniture menu selection like chained pole hands front OFF chained pole hands back ON  thanks for the hard work on this mod!  this will not happen, sorry. Considering that the mod already has 3 dozen furnitures and there will be twice as many in the foreseeable future the amount of work required is gigantic compared to a very small gain. but I might add an option to toggle groups of furnitures on/off (like all poles, all pillories, etc.) and maybe add 3-5 string fields to disable individual furnitures when they are unbearable... maybe.  EDIT: if you know your way around TES5edit you can add and remove furnitures to the formlists there and make it a patch for yourself so it works also on new versions  Edited May 6, 2022 by Nymra 1
guyver Posted May 6, 2022 Posted May 6, 2022 14 minutes ago, Nymra said:  hmm, this is curious, never had that happen for ANY mod  you can try these:  - try the update on an earlier game - wait for 4.71 (seems I made a small misstake with the mod pages, might be your setup does not like that bug) - try "setstage ski_configmanagerinstance 1" (this is common suggestion that I experienced did not help anybody ever but we can try, cant we :D)    this will not happen, sorry. Considering that the mod already has 3 dozen furnitures and there will be twice as many in the foreseeable future the amount of work required is gigantic compared to a very small gain. but I might add an option to toggle groups of furnitures on/off (like all poles, all pillories, etc.) and maybe add 3-5 string fields to disable individual furnitures when they are unbearable... maybe.  EDIT: if you know your way around TES5edit you can add and remove furnitures to the formlists there and make it a patch for yourself so it works also on new versions   ok it just worked, don't know what in the hell was going on... thanks!  3 dozen furnitures? damn, i must be unlucky because i did mostly get the pole in few variants... everything you can throw to get a better selection i will take it! also, thanks for answering my suggestion: don't worry about putting something you don't feel right or useful on your creation, i respect that. 1
Nymra Posted May 6, 2022 Author Posted May 6, 2022 4 minutes ago, guyver said:  ok it just worked, don't know what in the hell was going on... thanks!  3 dozen furnitures? damn, i must be unlucky because i did mostly get the pole in few variants... everything you can throw to get a better selection i will take it! also, thanks for answering my suggestion: don't worry about putting something you don't feel right or useful on your creation, i respect that.  funny, because I did not see the pole for ages, haha! RNG is ... well... broken in skyrim. sometimes I get similar random events several times in a row. I think RNG is bad in general but in skyrim its extra bad. Â
Dreamer1986 Posted May 7, 2022 Posted May 7, 2022 On 5/4/2022 at 6:03 AM, Nymra said:  you will not have the crawl animations then, but technically that should work yes. I did not find out yet if I really need all the crawl anims for Naked Defeat but I cannot compile the behaviour file so for now I m stuck with it   It would be nice if in the next version the unneeded animations would be removed. I had to disable an animation mod I liked because I got over the limit. If its not possible, its okay, I can live without it.
Nymra Posted May 7, 2022 Author Posted May 7, 2022  aaand of course the BETA had a bug...  OK now. Short: this is BETA because I could not test all features. hopefully it fixes some things because I dont have much time this weekend so I release 4.71 as BETA early  <<<<<<<<<<<<<<<< VERSION 4.71 (Patch) BETA 2 >>>>>>>>>>>>>>>>  General: added version check (should detect SE version now) ---> please tell me if this works for you. should show the "SE" behind the version number in the MCM/System  Changes to NymStripping: Keep in Mind NymStripping is still a feature designed 100% to my own liking at the moment, basically a private feature. I will expand it bit by bit and possibly add more options too, but that is low priority. I still asume that you also use Sexlab to strip your character. NymStripping now also respects the choices in the CombatStrip Dropdown. Meaning you can choose "Destroy,Unequip or Drop" now also for items stripped during defeat NymStirpping now has a 33% chance to strip most clothing and items BEFORE round 1 of sex (to work in conjunction with my hidden "naked loot")  Changes to crawl: NOTE: make sure to set "Escape Timer" in Naked Defeat/MCM/Defeat/ to the value you like. I suggest smaller values (2-4 seconds) for testing to see if it works and then increase if need be The feature is meant to be a humiliation of the beaten PC, nothing more. added check for "player in combat" when crawling. this should end crawling with a delay of hopefully only 1-2 seconds added godmode during crawling changed how the crawl ends and maybe this prevents "crawl with lightspeed" but not sure (for me it always worked) when you have problems with Crawl: do you use Nemesis? Or do you have Sexlab Survival (SLS) installed? From what I remember SLS tries to solve movespeed issues  Fixes fixed missing Hair Setting MCM page fixed Creatures Spawning after sex and doing nothing (this should only happen when defeated by humans) fixed "combat strip" using the wrong slot for helmets (30 instead of 31...) -> mod should now correctly recognized and strip worn helmets (circlets and circlet helmes on slot 42 worked, tho) rewrite the DDe Event and hopefully it termiantes correctly now (equip DD outfit, whipping, release (with some time to get away when "escape timer" is set by you in the mcm) ----> there should be NO Escape game (no wiggling required) to move away. ----> I also made sure that the crawl animations and crawl speed are reverted to normal before equiping outfit changed screen message for follower registration to reduce spam  "Hidden Features" are now called "Nymra's BETA Features" in the MCM (System) page Currently there are three BETA features: swimming in armor or with boots on will kill you slowly washing scenes of all kinds will quickly apply empty armors to remove blood (is now super fast and should no longer make the head "invisible") Naked Loot system as described below:  If you want to be a BETA tester, leave your feedback for the BETA features in the Support Thread or drop me a PM. Thx.  new BETA Feature "Naked Loot" (only active when "Nymra's BETA Features" is ON (MCM/System) This feature is designed for my own desires of making looting interesting for me again. I love to play with certain outfits and do not like to use stuff found in the wild when I lose those outfits. Basically I always want to control how my PC looks. With this system I can loot ANYTHING and then transform it into the saved outfits. This comes at a cost and for me looting corpses can trigger tentacle attacks (modified Devious Chests) and this feature will also make it into Naked Defeat of course. This is the first corner stone of my attempt to make looting, trading and travelling more... kinky too.  you can save your outfits to Naked Defeats MCM now (System, below the profiles) when equipping a bodypart armor piece (bodyslot) it will be destroyed and with a certain chance will be replaced by one of your saved outfits (including weapons) ---> this also costs some money to represent material cost for fitting the looted armor to you the equipped outfit will match the armor type of the looted armor, so make sure you have at least one light, one heavy and one clothing type outfit (but no more than two with one type) ---> armor type of an outfit is determined by the body parts armor type when in PLAYER HOMES the whole function is disabled, you can do with all armor what you want when in a STORE the chance that you equip an outfit is 100% (the vendor item still will be destroyed) tho when you successfully equip an outfit, a cooldown starts (5 minutes currently) before you can try to do this again you can also alternativly equip boots only. this increases the chance of a matching pair, but will only equip suitable boots from your outfits you can freely swap items that are part of a saved outfit, since they already "fit" non-clothing/armor items and jewelry are not affected (yet :D) this feature is recommended to use with "destroy stripped" items options in Naked Defeat Naked Defeat 4-71 - BETA Patch2 (LE+SE).7z
Nymra Posted May 7, 2022 Author Posted May 7, 2022 if you downloaded the first file some mins ago, please redownload the "PATCH2" (see above) instead....
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