Dreamer1986 Posted May 8, 2022 Posted May 8, 2022 Nymra, regarding the future local slavery update, have you tried Monoman1's version of a Wartimes - A Daughter's Tale? It has become a pretty big mod, and maybe you could use some ideas from there if you like them. For example I like that it made the serving of food and drink easier with a barrel that spawns the ingredients.
Nymra Posted May 8, 2022 Author Posted May 8, 2022 2 hours ago, Dreamer1986 said: Nymra, regarding the future local slavery update, have you tried Monoman1's version of a Wartimes - A Daughter's Tale? It has become a pretty big mod, and maybe you could use some ideas from there if you like them. For example I like that it made the serving of food and drink easier with a barrel that spawns the ingredients. if you can provide a link I might try it. monoman hides his mods very good for some reason even forum and google search did not bring me to his version. from what you describe, yes, I had similar ideas in fact.
Dreamer1986 Posted May 8, 2022 Posted May 8, 2022 2 hours ago, Nymra said: if you can provide a link I might try it. monoman hides his mods very good for some reason even forum and google search did not bring me to his version. from what you describe, yes, I had similar ideas in fact. Sure, its in the official mod's comment section.
Nymra Posted May 8, 2022 Author Posted May 8, 2022 2 hours ago, Dreamer1986 said: Sure, its in the official mod's comment section. LOL ok, never would have guessed that! 1
LilSkwerl73 Posted May 9, 2022 Posted May 9, 2022 On 5/7/2022 at 8:01 AM, Nymra said: when you have problems with Crawl: do you use Nemesis? Or do you have Sexlab Survival (SLS) installed? From what I remember SLS tries to solve movespeed issues Do you mean the barefoot speed debuff in SLS? Is there perhaps a setting I can adjust in SLS or ND? (using FNIS not Nemesis) Also just wanted to say I love this mod! I've tried several different defeat-scenario mods, and ND is my favorite 1
Nymra Posted May 9, 2022 Author Posted May 9, 2022 1 hour ago, Cristel Carrisi said: Please tell me what it is and it is necessary to put the value in numbers here, the first and second photos, I ask you to give two answers, respectively ScreenShot1368.bmp 5.93 MB · 3 downloads ScreenShot1369.bmp 5.93 MB · 7 downloads there are descriptions in the MCM for that reason. you can rename either of the included files in the "Interface/translations" Folder to your normal language. like "Naked Defeat_ENGLISH.TXT" to Naked Defeat_RUSSIAN.TXT then you should see the display in english at least. Dont use the "ShowDebugPunishment" slider, its only for preview of the mod or debugging internally 1
Nymra Posted May 9, 2022 Author Posted May 9, 2022 11 hours ago, LilSkwerl73 said: Do you mean the barefoot speed debuff in SLS? Is there perhaps a setting I can adjust in SLS or ND? (using FNIS not Nemesis) I dont know, you have to play around with settings or enabling/disabling mods yourself. I have SLS installed (not latest version tho) and crawlspeed is fine for me. 11 hours ago, LilSkwerl73 said: Also just wanted to say I love this mod! I've tried several different defeat-scenario mods, and ND is my favorite thank you, always glad to hear that
Genterric Posted May 10, 2022 Posted May 10, 2022 (edited) Hey! I have a little issue - whenever whipping scenes happen, I get absolutely bombarded with "you're carrying too much to be able to run" and "your resistance has decreased" notifications to the point where I see the important (red) ones with a hefty delay. Is there some way to resolve this issue? Edit: this mod seems like a good solution https://www.nexusmods.com/skyrim/mods/85418 Edited May 10, 2022 by Genterric
Nymra Posted May 10, 2022 Author Posted May 10, 2022 1 minute ago, Genterric said: Hey! I have a little issue - whenever whipping scenes happen, I get absolutely bombarded with "you're carrying too much to be able to run" and "your resistance has decreased" notifications to the point where I see the important (red) ones with a hefty delay. Is there some way to resolve this issue? that is not a problem of this mod, meaning the messages and underlying effect is not from Naked Defeat. Do you have any other mods that mess with whipping scenes or combat hits? Could also be a mod like Devious Folloers, just guessing tho
Genterric Posted May 10, 2022 Posted May 10, 2022 28 minutes ago, Nymra said: that is not a problem of this mod, meaning the messages and underlying effect is not from Naked Defeat. Do you have any other mods that mess with whipping scenes or combat hits? Could also be a mod like Devious Folloers, just guessing tho Yeah, the "resistance" bit is from DF, it drops purely for being locked into ZaZ furniture. One more thing - during a whipping scene my RND tiredness falls down extremely fast. Is that supposed to happen or is it also a weird chain reaction of other mods? I also have Monoman1's SL Survival mod running, but I'm not sure how it'd be related. While I'm here, another weird issue is that sometimes the scripts slow down a lot - when crawling to find a spot, I have a lot more than three seconds after the message "you have 3 seconds" pops up. I blame that on SL Survival, DFC and MME making my game very script heavy, tho.
Nymra Posted May 10, 2022 Author Posted May 10, 2022 (edited) 20 minutes ago, Genterric said: Yeah, the "resistance" bit is from DF, it drops purely for being locked into ZaZ furniture. One more thing - during a whipping scene my RND tiredness falls down extremely fast. Is that supposed to happen or is it also a weird chain reaction of other mods? I also have Monoman1's SL Survival mod running, but I'm not sure how it'd be related. I have no idea honestly. I circumvent such mods at all cost. you d have to check for incompatibilities yourself and possibly change MCM settings in those mods or bring the matter to THEIR support threads since I dont know what I could possibly do from my side. 20 minutes ago, Genterric said: While I'm here, another weird issue is that sometimes the scripts slow down a lot - when crawling to find a spot, I have a lot more than three seconds after the message "you have 3 seconds" pops up. I blame that on SL Survival, DFC and MME making my game very script heavy, tho. guessing is futile. often its not the mod you think it is. the "problem" is known tho and I am working on ways to make the timer work better/more reliable Edited May 10, 2022 by Nymra
Genterric Posted May 10, 2022 Posted May 10, 2022 Welp, guess I have a bonus challenge of "good fucking luck sleeping it off" added into the mix. Thanks for the help! 1
Dawndrake Posted May 11, 2022 Posted May 11, 2022 I am using BaboDialogue and does this mod's debug key (K) still disable Naked Defeat from triggering if I press it before combat? I don't want it triggering instead of BaboDialogue's defeat. I am also facing a bug where after a defeat scene and subsequent aftermath, I take like 60000 damage and go to bleedout state again, with me crawling and the camera stuck. There seems to be not way to recover from this second bleedout. I tried turning on God mode but that did not change what happened. I also tried the 'resurrect' console command and that removed the bleedout but did not release the camera. 'tfc' command did not help then.
Nymra Posted May 11, 2022 Author Posted May 11, 2022 3 hours ago, Dawndrake said: I am using BaboDialogue and does this mod's debug key (K) still disable Naked Defeat from triggering if I press it before combat? It never did that ever. Only thing you can disable is with "crouch + ActionKey (K)" is disable the Public Punishment, not combat defeat. 3 hours ago, Dawndrake said: I don't want it triggering instead of BaboDialogue's defeat. Babo Dialogue ALSO has a Defeat functionality? Or do you mean the SL Defeat Baka Version? 3 hours ago, Dawndrake said: I am also facing a bug where after a defeat scene and subsequent aftermath, I take like 60000 damage and go to bleedout state again, with me crawling and the camera stuck. There seems to be not way to recover from this second bleedout. I tried turning on God mode but that did not change what happened. I also tried the 'resurrect' console command and that removed the bleedout but did not release the camera. 'tfc' command did not help then. probably naked defeat got fucked by a stack dump, that is the only way this can happen except when you change MCM options DURING a Defeat Scenario. Try in console "Player.Modav health 100000" BEFORE Defeat ends, this should reset your health to the basic value. The connected MCM option is "Health Boost during Defeat" that can be used when your game still can kill you even outside of combat (poison and magic shit... etc. etc.)
Nymra Posted May 12, 2022 Author Posted May 12, 2022 Small Update: I think I could fix the timing problem for crawling so that it is neither too fast nor too slow. I ll do some more tests tonight, maybe some other stuff can be sped up with that solution too. Seems scripts are only as logic as you can understand how stupid the underlying engine (and how good the scripter :P) is... In short: its part scriptlag, but that only showed another underlying problem.
Dawndrake Posted May 14, 2022 Posted May 14, 2022 On 5/11/2022 at 4:07 PM, Nymra said: It never did that ever. Only thing you can disable is with "crouch + ActionKey (K)" is disable the Public Punishment, not combat defeat. I set Naked defeat bleedout chance to 10% to stop it from running. On 5/11/2022 at 4:07 PM, Nymra said: Babo Dialogue ALSO has a Defeat functionality? Or do you mean the SL Defeat Baka Version? Babdodialogue has a bad end that triggers after sex which triggers after being defeated by an level 15/20 NPC that chases you on location change. This only worked correctly when I prevented naked defeat bleedout from triggering.
Nymra Posted May 14, 2022 Author Posted May 14, 2022 6 hours ago, Dawndrake said: I set Naked defeat bleedout chance to 10% to stop it from running. Babdodialogue has a bad end that triggers after sex which triggers after being defeated by an level 15/20 NPC that chases you on location change. This only worked correctly when I prevented naked defeat bleedout from triggering. I had a DHLP suspend check in Naked Defeat to prevent it from starting in such cases, but I think other authors do not "protect" their quests with that modevent so I cannot do much. In some cases I can catch their quests and add a compatibility script (for POP for example) but its tiring. if it happens only once, yeah, you can disable ND bleedout in MCM of course by set it to 0%. But there is no hotkey for that (yet. maybe I can add one in the future)
Nymra Posted May 15, 2022 Author Posted May 15, 2022 <<<<<<<<<<<<<<<< VERSION 4.71 (Patch) >>>>>>>>>>>>>>> Installation: Update: - disable Naked Defeat in MCM - save and exit - install 4.70 (FULL) - Install this patch (4.71) - re-enable the mod in the MCM - save and reload - running FNIS is NOT required for this patch - make sure to uninstall 4.71 BETA if you downloaded it from the Support Thread NOTE: Sorry for the delay, I got bogged down by some stupid problems in my testing environment. Also I had the idea of improving robbery (respect blocked slots and sexlabnostrip keyword) but somehow cannot get it to work. So I reverted the robbery back to how it was, it just does not trigger again now while you still have to recover your stolen items. next update hopefully... I swear I m beginning to hate certain aspects of scripts and their so called "logic"...? New Fixes since BETA release: fixed a bug where "whipping" on 0% would ALWAYS lead to electrocution while bound tried to speed up some internal processing of actor sorting fixed a bug of spawned trolls not beeing recognized by Naked Defeat (my bad...) fixed a bug that lead to "your captors want more" to get stuck when "NymSpawning" is used (might have been an issue in my BETA version only tho) fixed a bug that would lead to the mod not recognozing enemies (might have been an issue in my BETA version only tho) hopefully improved the "timer" issues with the crawl function General: added version check (should detect SE version now) ---> please tell me if this works for you. should show the "SE" behind the version number in the MCM/System Changes to NymStripping: Keep in Mind NymStripping is still a feature designed 100% to my own liking at the moment, basically a private feature. I will expand it bit by bit and possibly add more options too, but that is low priority. I still asume that you also use Sexlab to strip your character. NymStripping now also respects the choices in the CombatStrip Dropdown. Meaning you can choose "Destroy,Unequip or Drop" now also for items stripped during defeat NymStirpping now has a 33% chance to strip most clothing and items BEFORE round 1 of sex (to work in conjunction with my hidden "naked loot") Changes to crawl: NOTE: make sure to set "Escape Timer" in Naked Defeat/MCM/Defeat/ to the value you like. I suggest smaller values (2-4 seconds) for testing to see if it works and then increase if need be The feature is meant to be a humiliation of the beaten PC, nothing more. added check for "player in combat" when crawling. this should end crawling with a delay of hopefully only 1-2 seconds added godmode during crawling changed how the crawl ends and maybe this prevents "crawl with lightspeed" but not sure (for me it always worked) when you have problems with Crawl: do you use Nemesis? Or do you have Sexlab Survival (SLS) installed? From what I remember SLS tries to solve movespeed issues Fixes fixed missing Hair Setting MCM page fixed Creatures Spawning after sex and doing nothing (this should only happen when defeated by humans) fixed "combat strip" using the wrong slot for helmets (30 instead of 31...) -> mod should now correctly recognized and strip worn helmets (circlets and circlet helmes on slot 42 worked, tho) rewrite the DDe Event and hopefully it termiantes correctly now (equip DD outfit, whipping, release (with some time to get away when "escape timer" is set by you in the mcm) ----> there should be NO Escape game (no wiggling required) to move away. ----> I also made sure that the crawl animations and crawl speed are reverted to normal before equiping outfit changed screen message for follower registration to reduce spam "Hidden Features" are now called "Nymra's BETA Features" in the MCM (System) page Currently there are three BETA features: swimming in armor or with boots on will kill you slowly washing scenes of all kinds will quickly apply empty armors to remove blood (is now super fast and should no longer make the head "invisible") Naked Loot system as described below: If you want to be a BETA tester, leave your feedback for the BETA features in the Support Thread or drop me a PM. Thx. new BETA Feature "Naked Loot" (only active when "Nymra's BETA Features" is ON (MCM/System) This feature is designed for my own desires of making looting interesting for me again. I love to play with certain outfits and do not like to use stuff found in the wild when I lose those outfits. Basically I always want to control how my PC looks. With this system I can loot ANYTHING and then transform it into the saved outfits. This comes at a cost and for me looting corpses can trigger tentacle attacks (modified Devious Chests) and this feature will also make it into Naked Defeat of course. This is the first corner stone of my attempt to make looting, trading and travelling more... kinky too. you can save your outfits to Naked Defeats MCM now (System, below the profiles) when equipping a bodypart armor piece (bodyslot) it will be destroyed and with a certain chance will be replaced by one of your saved outfits (including weapons) ---> this also costs some money to represent material cost for fitting the looted armor to you the equipped outfit will match the armor type of the looted armor, so make sure you have at least one light, one heavy and one clothing type outfit (but no more than two with one type) ---> armor type of an outfit is determined by the body parts armor type when in PLAYER HOMES the whole function is disabled, you can do with all armor what you want when in a STORE the chance that you equip an outfit is 100% (the vendor item still will be destroyed) tho when you successfully equip an outfit, a cooldown starts (5 minutes currently) before you can try to do this again you can also alternativly equip boots only. this increases the chance of a matching pair, but will only equip suitable boots from your outfits you can freely swap items that are part of a saved outfit, since they already "fit" non-clothing/armor items and jewelry are not affected (yet :D) this feature is recommended to use with "destroy stripped" items options in Naked Defeat 3
Nymra Posted May 16, 2022 Author Posted May 16, 2022 <<<<<<<<<<<<<<<< VERSION 4.72 (BETA Patch) >>>>>>>>>>>>>>> Again a new version and again as BETA. Maybe some ppl feel like testing the robbery stuff. Took me almost 10 hours to do all this shit and fixed a ton of issues and still not seeing the end of the tunnel, haha. So I m not sure if I forgot stuff and hence as BETA first. Update: - disable Naked Defeat in MCM - save and exit - install 4.70 (FULL) - Install this patch (4.72) - 4.71 is no longer required - re-enable the mod in the MCM - save and reload - running FNIS is NOT required for this patch IMPORTANT: you have to CHECK YOUR BODYSLOT LIBRARY SETTINGS AGAIN because I had to change the values and so your settings are deleted (and your saved profiles wont load them anymore). Set them again and they will work again . Robbery Changes: Respectes "SexlabNoStrip" Keyword Does not Rob items that are BLOCKED on MCM/Bodyslots Library meaning those items will never be stolen, destroyed, stripped or unequiped Only one Robbery Event will be active at a time. So if you were robbed, the event will not occur until you retrieved your stuff I want to check for more items and prevent them from beeing robbed but I dont know if it is worth while (books, etc.) checking quest items... well... getting them stolen is a new quest, no? (it does not check quest items atm) Surrender Changes: Cooperative Surrender Chance: this sets the chance for a Short scenario (only one scene) when surrendering this means if you surrender instead of beeing forced down you have a less harsh punishment. Crawling Changes: Changed some minor details with the "Escape Crawl" to speed up things. Fixes: Fixed a bug that lead to "no Enemie detected" warning Fixed a bug that did not recognize dogs correctly as "Defeated by..." Nymra's BETA Features: Pchs Immersive Plugs With Nymra's BETA Features enabled the mod will now equip pchs immersive plugs (if installed). I ll add more of the plugs and more variety for equipping in the future. Naked Defeat 4-72 - Patch (BETA) (LE+SE).7z
Nymra Posted May 17, 2022 Author Posted May 17, 2022 (edited) <<<<< Naked News >>>>> SS-front The lengthy preparations and foundation work of the past months finally paid off. Implementing a "lightweight" SimpleSlavery outcome was easier then expected now with all the obstacles already out of the way. Really nice to work with a dynamic architecture that allows for a variety of operations with little effort. In other words: next version of Naked Defeat will allow Simple Slavery Plus Plus (SS++) to sell you to one of 30 public locations (inns, castles, camps, public places, farms) all over Skyrim. Your buyers will welcome you with a nice orgy and then put you into some nice furntiture. But beware, this is not for the faint hearted because escape chance is low (except when you know the cheat key :P) and you were bought to fuck. AND FUCK YOU WILL! I am currently working on adding hostile locations too (meaning populated with hostile actors like bandits) but I dont know if this will make it into the next update. DD-front Still no progress on the DD-front. The executives are still arguing whether to invest more into DDe or to create my own DD-Mod with Extra ESP to accomodate Naked Defeat. The mod would come with its own struggle mechanic and focus 100% on DDs and managing them, kinda lightwight DDe with extras focussed on gameplay. With inte (creator of DDe) beeing offline for 6 months now and the complexitiy of using DDe by the user AND the fact that it requires two ESP (SUM+DDe, which is problematic on LE ) AND the fact that I keep running into problems with POP, drives me closer to abandoning POP, DDe and SUM and stop developing with those mods in mind. Edited May 17, 2022 by Nymra 7
Dreamer1986 Posted May 18, 2022 Posted May 18, 2022 The "lightweight" SimpleSlavery outcome sounds fun. And what are the options to escape eventually? Is there a timer, or do you have to find the way out yourself?
Nymra Posted May 18, 2022 Author Posted May 18, 2022 (edited) 37 minutes ago, Dreamer1986 said: The "lightweight" SimpleSlavery outcome sounds fun. And what are the options to escape eventually? Is there a timer, or do you have to find the way out yourself? I m not fully set on this yet. currently the only way to escape is to struggle as normal. its just that the struggle chance is hard coded to be very low (1% base +1% per struggle, so after 10x struggle you are at 11% chance). I see how ppl like that first and then think about adding options (base difficulty 5% is already a quite good chance to escape actually...) I mean I think SS++ Slavery outcomes should really be a punishment. But I think about adding a "max time"slider in minutes after which you are released automatically Edited May 18, 2022 by Nymra 1
crococat Posted May 18, 2022 Posted May 18, 2022 When enabled Beta functions i cannot equip any piece of clothes or armor. Any defeat event had not been yet.
Nymra Posted May 18, 2022 Author Posted May 18, 2022 25 minutes ago, crococat said: When enabled Beta functions i cannot equip any piece of clothes or armor. Any defeat event had not been yet. Naked Loot: This feature is designed for my own desires of making looting interesting for me again. I love to play with certain outfits and do not like to use stuff found in the wild when I lose those outfits. Basically I always want to control how my PC looks. With this system I can loot ANYTHING and then transform it into the saved outfits. This comes at a cost and for me looting corpses can trigger tentacle attacks (modified Devious Chests) and this feature will also make it into Naked Defeat of course. This is the first corner stone of my attempt to make looting, trading and travelling more... kinky too. you can save your outfits to Naked Defeats MCM now (System, below the profiles) when equipping a bodypart armor piece (bodyslot) it will be destroyed and with a certain chance will be replaced by one of your saved outfits (including weapons) ---> this also costs some money to represent material cost for fitting the looted armor to you the equipped outfit will match the armor type of the looted armor, so make sure you have at least one light, one heavy and one clothing type outfit (but no more than two with one type) ---> armor type of an outfit is determined by the body parts armor type when in PLAYER HOMES the whole function is disabled, you can do with all armor what you want when in a STORE the chance that you equip an outfit is 100% (the vendor item still will be destroyed) tho when you successfully equip an outfit, a cooldown starts (5 minutes currently) before you can try to do this again you can also alternativly equip boots only. this increases the chance of a matching pair, but will only equip suitable boots from your outfits you can freely swap items that are part of a saved outfit, since they already "fit" non-clothing/armor items and jewelry are not affected (yet :D) this feature is recommended to use with "destroy stripped" items options in Naked Defeat 1
crococat Posted May 18, 2022 Posted May 18, 2022 32 minutes ago, Nymra said: This feature is designed for my own desires of making looting interesting for me again It is ok. But maybe outfit function could be placed in separated choice menu. Wanted to test your plugs events, but had to disable beta function. I like to experiment with outfits and have huge base of them in BBLuxuriSute and MariaEden storages, maybe will use your mod in future, but it will took much time as i combine outfit from different mods. I am interesting about compatibility of some quest mods that need special outfit to proceed, i have many of them. For example vanila thalmor embasy investigation.
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