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Posted (edited)
20 hours ago, WiteXDan said:

Thank you. I did not know about this trick. I have 240 esp files turned on so it'll be useful if it works for the rest of VoicePacks. Is there a way to check if esp file acts only as a loader? I assume its done in SSEEdit.

 

Esp that only have the header and no other entry with a BSA with the same name.  The esp of most voicepacks are empty and used as loaders. Specially the big ones with multiple ESP/BSA. It is rare that the loader esp are also used for overriding, normally it is noted by the creator.  But better check with xEdit.  You can ESL flag all the loaders or override plugins to reduce index usage too, but only in SkyrimSE/AE.   SSEEdit has a hidden ESL mode to help with that, and scripts "Find plugins which can be converted to ESL". Do not remember if scripts were included.  Careful, if it says it needs "compact form", do not alter it. It will change forms id references and re-sort the whole plugin internals to comply with ESL requirement, but likely break your saves and become incompatible with mods that depend on it. 

 

Vortex also has a "Mark as Light" plugin feature. If it shows an outline of a leaf in the column flags on the plugins page, then it is detected as possible ESL(Light plugin) compatible.  An option to mark the esp as light will appear if right-clicked.  You will notice that the plugin count at the header of that page will show active and light, and decrease the active and increase the light when marking as light.

 

 

Edited by safado
Typo: leaf
Posted
1 hour ago, damarok said:

Quietly hoping for a christmas update of this great mod.. :)

Speaking of which... @Monoman1 you're still with us, mate? Haven't seen you in a while. Hope you're doing OK, starting to get little worried here.

Posted
2 hours ago, damarok said:

Quietly hoping for a christmas update of this great mod.. :)

I wish he'd just release what he did months ago, even if it wasn't finished. Looked pretty cool.

Posted
3 hours ago, damarok said:

Quietly hoping for a christmas update of this great mod.. :)

yeah actually, im following this mod like everyday xD cant wait for the new version of Monoman. i think its the best Mod out there ever made ?

Posted
5 hours ago, zinujeka said:

Excuse me if this question has already been asked. 

The father stopped wanting to eat and drink. How to reload it?

I don't think this was ever answered. I had this bug too and the only workaround I know is to load a previous save.

Posted (edited)
On 12/2/2022 at 3:41 PM, kapibar said:

I know is to load a previous save.

Everything was repaired after pregnancy (and when the mother was returned to the cage) , but then it stopped again.
Another question: how to get a collar for slaves (I got it with a cheat, but I'm interested in a legal way)- do I need to complete the quest Paradise Halls or is there another easy way?

Edited by zinujeka
Posted
On 12/1/2022 at 10:23 PM, zinujeka said:

Excuse me if this question has already been asked. 

The father stopped wanting to eat and drink. How to reload it?

 

Did you try restarting the timers with pchs's original debug menu? There's an option in WT's MCM to assign a key to it.

Posted
21 hours ago, zinujeka said:

Everything was repaired after pregnancy (and when the mother was returned to the cage) , but then it stopped again.
Another question: how to get a collar for slaves (I got it with a cheat, but I'm interested in a legal way)- do I need to complete the quest Paradise Halls or is there another easy way?

 

You can craft them at the forge, buy them from the cat caravan, and the mage in Dragonsreach has some in his study room.
Some options need active Paradise Hall addons.
Posted

I'm switching from LE to SE. I found the Sexlab Survival and Wartimes Tweak for SE. Was ypsImmersiveFashion Tweaks converted to SE or can the one Monoman1 posted be used?

Posted
6 hours ago, Majin Buu said:

I'm switching from LE to SE. I found the Sexlab Survival and Wartimes Tweak for SE. Was ypsImmersiveFashion Tweaks converted to SE or can the one Monoman1 posted be used?

@Silvain?

Posted (edited)
On 12/4/2022 at 6:34 AM, GeorgiaCav said:

 

Did you try restarting the timers with pchs's original debug menu? There's an option in WT's MCM to assign a key to it.

Yes, I tried. Maybe I'm not very good at this. I also cleared my save by FallrimTools, but so far the result is zero. I hope I just have to wait.

Gaming life is already very eventful.?

20 hours ago, Cybersky said:

 

You can craft them at the forge, buy them from the cat caravan, and the mage in Dragonsreach has some in his study room.
Some options need active Paradise Hall addons.

many thanks

 

If the author is interested, I noticed some inaccuracies to get around the plot restrictions.

Spoiler

1. I can clean up the mess while in the furniture. This gives a double win in the form of gratitude from the father for the furniture and cleaning.
2. Mother can be fed for many days ahead. It's not very realistic, I guess.

 

Edited by zinujeka
Posted
6 hours ago, Majin Buu said:

I'm switching from LE to SE. I found the Sexlab Survival and Wartimes Tweak for SE. Was ypsImmersiveFashion Tweaks converted to SE or can the one Monoman1 posted be used?

It contains a fomod for both LE and SE

Posted
11 hours ago, Majin Buu said:

I'm switching from LE to SE. I found the Sexlab Survival and Wartimes Tweak for SE. Was ypsImmersiveFashion Tweaks converted to SE or can the one Monoman1 posted be used?

 

4 hours ago, kapibar said:

 

Use the Tweaks posted from Monoman. As far as I remember he included the converted nifs and json files. So no, no conversion needed.

Posted (edited)
23 hours ago, Majin Buu said:

I'm switching from LE to SE. I found the Sexlab Survival and Wartimes Tweak for SE. Was ypsImmersiveFashion Tweaks converted to SE or can the one Monoman1 posted be used?

 

"Was ypsImmersiveFashion Tweaks converted to SE"

Yes, It is a patch with options for LE and SE, you need the original for SE first. yps-ImmersiveFashion(6.2.1)_SE&LE and the texture pack from same place.

 

 If your mod manager has FOMOD compatibility, it will show the options for LE or SE.  There's a "bug" in Vortex that because the way YPS tweak was packaged, it will fail to replace the file "Underware.json" with a SE version after selection, in

"SKSE\Plugins\StorageUtilData\ypsFashion".  You will need to do it manually after installing it.  Just open the file "yps-ImmersiveFashion Tweak BETA v2.4 (29-Oct-2021).7z" and copy the file "underware.json" in "Options\SE\SKSE\Plugins\StorageUtilData\ypsFashion\" to the mod folder "SKSE\Plugins\StorageUtilData\ypsFashion\".

 

If you want to prepare the archive to not trigger the Vortex bug; then open the archive and delete then file "undeware.json" in "SKSE\Plugins\StorageUtilData\ypsFashion\". Save the archive, install (drag) to Vortex and install normally, and it will work.  There are three copies of the underware .json file in the archive, the one in "SKSE\Plugins\StorageUtilData\ypsFashion\" blocks the replacements with the FOMOD implementation in Vortex.

 

 

I reported the bug with steps to reproduce, but my bug post got rejected three times without any RFI or comment. 

 

 

Edited by safado
Posted

I'm playing the SE version, and I have been experiencing an issue where after I give Father a cumtainer he demanded, he goes through his dialogue like normal up until he gets to "What should I have you suck off next?" After that, the conversation ends without him having assigned me a new cumtainer task. He still demands one every day, but I can no longer give them to him, so I just have a failed task each day. Has anyone else experienced this?

Posted (edited)
7 hours ago, AoE_Freak said:

I'm playing the SE version, and I have been experiencing an issue where after I give Father a cumtainer he demanded, he goes through his dialogue like normal up until he gets to "What should I have you suck off next?" After that, the conversation ends without him having assigned me a new cumtainer task. He still demands one every day, but I can no longer give them to him, so I just have a failed task each day. Has anyone else experienced this?

Yeah, it happened to me, but I cannot for the life of me remember how it was triggered.I vaguely remember doing something fucky with the dialogue, or  having less filled cumtainers than required amount.

Edited by kapibar
Posted

Hi everyone,

 

I'm having issues installing this mod for Skyrim SE version 1.5.97

 

I have installed the following mods

 

  • Sexlab Survival 0.674 BETA (27-Oct-2021) SE
  • Wartimes Tweak v9.2 SE (24-Nov-2021)
  • Amputator Framework Tweaked SE v1.6 (07-May-2021)
  • SexLab Sanguine's Debauchery Enhanced SE 2022-01-31
  • SimplyKnockSE SKSE64 2.0.19 DLL-24297-4-0-1597319138
  • Simply Knock SE 1.0.3 Release-14098-1-0-3

 

When I start a new game I load correctly in the Alternate Start cell, however upon exiting the race menu I CTD.

If I disable the pchsWartime plugin the issue does not occour.

 

Can you help me find the issue?

 

Thanks in advance

 

Posted
On 12/13/2022 at 5:12 AM, AoE_Freak said:

I'm playing the SE version, and I have been experiencing an issue where after I give Father a cumtainer he demanded, he goes through his dialogue like normal up until he gets to "What should I have you suck off next?" After that, the conversation ends without him having assigned me a new cumtainer task. He still demands one every day, but I can no longer give them to him, so I just have a failed task each day. Has anyone else experienced this?

 

Yes and saldy I haven't found a solution. I also didn't find any "trigger" that makes this happen. Sometimes it works sometimes it doesn't,

 

13 minutes ago, Tebirimi said:

Hi everyone,

 

I'm having issues installing this mod for Skyrim SE version 1.5.97

 

I have installed the following mods

 

  • Sexlab Survival 0.674 BETA (27-Oct-2021) SE
  • Wartimes Tweak v9.2 SE (24-Nov-2021)
  • Amputator Framework Tweaked SE v1.6 (07-May-2021)
  • SexLab Sanguine's Debauchery Enhanced SE 2022-01-31
  • SimplyKnockSE SKSE64 2.0.19 DLL-24297-4-0-1597319138
  • Simply Knock SE 1.0.3 Release-14098-1-0-3

 

When I start a new game I load correctly in the Alternate Start cell, however upon exiting the race menu I CTD.

If I disable the pchsWartime plugin the issue does not occour.

 

Can you help me find the issue?

 

Thanks in advance

 

 

Can you get a CrashLog? Crashes after RaceMenu are always a bit weird when I got them. And just to be sure you have all the prerequisites and loaded the SimplyKnock DLL for SE after the orginial Simply Knock?

 

(just as a headsup new version of Wartimes and SLS are linked in my signature)

Posted
15 minutes ago, Tebirimi said:

 

  • Sexlab Survival 0.674 BETA (27-Oct-2021) SE
  • Wartimes Tweak v9.2 SE (24-Nov-2021)
  • Amputator Framework Tweaked SE v1.6 (07-May-2021)
  • SexLab Sanguine's Debauchery Enhanced SE 2022-01-31
  • SimplyKnockSE SKSE64 2.0.19 DLL-24297-4-0-1597319138
  • Simply Knock SE 1.0.3 Release-14098-1-0-3

 


SLS 0.674 -> outdated. Upgrade to 0.685.
Wartimes Tweak v9.2 SE -> outdated. Upgrade to 10.3.

Can't say if the rest is outdated, but these two for sure. Download @Silvain's latest version, see if the CTD is still occuring.

Wartimes Tweak 10.3, SL Survival 0.685

Posted
32 minutes ago, Silvain said:

 

Yes and saldy I haven't found a solution. I also didn't find any "trigger" that makes this happen. Sometimes it works sometimes it doesn't,

 

 

Can you get a CrashLog? Crashes after RaceMenu are always a bit weird when I got them. And just to be sure you have all the prerequisites and loaded the SimplyKnock DLL for SE after the orginial Simply Knock?

 

(just as a headsup new version of Wartimes and SLS are linked in my signature)

Thanks for the quick reply

 

Regarding the crash log, i've searched inside the game folder and found a folder named "Crash" under Data\NetScriptFramework

In this folder however the latest log file is from 16/09/2022, nothing else has been logged since that date.

I don't know if i'm looking in the right folder, i've checked it following another comment in the thread where a user sent a log from this folder.

 

Regarding SimplyKnock DLL and the original Simply Knock, i've checked the plugins and I can only find the one from the original mod.

In the rules inside Vortex, Simplyknock DLL is applied after Simply Knock

 

Regarding the version of Wartimes and SLS, I thank you for pointing out that I'm using outdated versions.

Yesterday I've tried installing the ones that are up to date, but after encountering the CTD I've tried installing previous versions, thinking that the new ones might only work for AE Skyrim - I will now reinstall the more recent ones

 

Posted

@pchs @Monoman1 After much testing disabling and enabling different mods at a time, I'm pretty sure I narrowed down an issue I was having to be caused by Wartimes and Serial Strip. Looks like Wartimes has a soft dependency to Serial Strip and at the beginning of sex scenes (called by any mod), Wartimes will call on Serial Strip to remove plugs from both equipped and inventory and will not return it afterwards. I was having this issue in both LE and SE. I am using the Wartimes Tweak v10.3. I don't if this in both versions or only in the Tweaked version. Neither version lists Serial Strip as a soft dependency. 

Post sort of a bug report I suppose. It's fine that Wartimes calls SerialStrip to removes plugs, but not returning/re-quipping them is a bit of an issue.

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